中文译文
新秩序战团
这套配置以“偷蜜者”战团为蓝本:那是一支在专家铁人模式下存续了 400 天,成功对抗过兽人、地精和亡灵大军的战团。
新秩序战团初建时的配置:
- 1名军士——鼓舞士气/后排作战
- 4名弓箭手/长柄武器手——后排战士/火力支援
- 8名持盾者——主战列
- 2 名重装战士,负责侧翼。
前期靠第 2 排输出,持盾弟兄负责稳住战线。
新秩序战团的老兵阵容组成:
- 1名军士
- 4名专职弓箭/长柄武器手——提供火力支援和压制敌方远程单位
- 2名持盾者——吸引箭矢
- 6名重装兵——主战列
- 2名决斗家——机动性极高的侧翼攻击手
后期则依靠优势火力,或集中重装战士把敌人砍成碎片。
部队类别
- 军士:穿重甲、持长柄武器的支援角色,主要负责提升全队士气、防止溃逃。他在后排作战,避免与敌人贴身交锋。这个角色必须有较高的意志。
- 弓手兼长柄武器手:以远程作战为主,首要任务是消灭敌方远程部队和施法者,也能削弱接近中的轻甲敌人,并兼任后排长柄武器手。这个角色需要较高的远程命中和近战命中。
- 持盾卫士:典型的防御型战士,充当保护全队的屏障,使用盾牌和单手武器,没有明显短板。
- 重装战士:身披重甲,使用具有范围攻击的双手武器,拥有很高的伤害潜力,尤其擅长对付多个目标。
- 决斗家:使用单手武器但不持盾的专精战士,擅长对付单个目标和较弱的敌人,机动性很高。
军士
负责稳住军心的人。按当时版本的配点,他的增益按百分比(%)计算,因此更有利于高等级战团,而且对进攻的提升大于防御。不过低等级战团也很需要他,因为防止溃逃至关重要。
- 主要属性: 意志、近战命中、疲劳
- 次要属性: 远程防御(20左右)
- 推荐特性: 坚定、急躁、恐惧(原文 Fearful)
- 推荐装备:重型盔甲与头盔、自选长柄武器、匕首。
- 必要特长:坚定心智、重振士气、军士、灵活步法。
- 推荐特长: 好学、狂战、壮硕、预判、久经战阵
- 可选特长:寻路者、天赋异禀、背刺者。
示例:
说明:
对抗兽人军阀时尤其重要,因为它的咆哮很容易让经验丰富的战士也失去斗志。
按这套配点,只要意志尚可,而且在这项属性上有天赋,就可以考虑担任军士。近战命中和远程防御较高也有帮助。因此,退伍军人和剑士是不错的人选,冒险贵族反而不适合。
持盾者
任何初建战团的核心,可靠而全面的战士。
- 主要属性:近战命中、近战防御、疲劳
- 次要属性:生命值,约 60。
- 推荐特性:铁肺、强壮
- 推荐装备:重型盔甲与头盔、自选单手武器、匕首。
- 必要特长:盾牌精通、壮硕、以少敌多、久经战阵,以及所选武器的精通特长。
- 推荐特长: 好学、狂战、轻灵,
- 可选特长:寻路者、天赋异禀、背刺者、威慑、不屈
示例:
弓箭/长柄武器双修手
兼任长柄武器手的远程角色。首要任务是消灭敌方施法者和远程单位,其次是狙杀高伤害敌人,例如双手武器手、长柄武器手和狂战士。完成这些任务很依赖射程,因此优先用弓。
- 主要属性: 近战命中、远程命中、疲劳
- 次要属性:远程防御,约 20。
- 推荐特性:铁肺、鹰眼。
- 推荐装备:轻甲、不降低视野的头盔、1 件自选远程武器(弓)、自选长柄武器、备用弹药。
- 必要特长:鹰眼、灵活步法、弓术精通。
- 推荐特长: 好学、狂战、天赋异禀、寻路者
- 可选特长:背刺者、威慑、行囊与腰带、快手、杀戮狂热、致残打击。
前期长柄武器/弓箭双修示例:
- 注意:背刺者特长能提高近战命中率。
后期专职弓手示例:

- 注意:杀戮狂热能提高伤害输出。
另一个后期示例:

- 注意,这里用快手代替了致残打击。快手让角色的用途更多;若用弓手支援正在近战的队友,也不会再因致残打击而提高误伤己方造成伤势的概率。补充说明:
在游戏前期,他们更常充当近战单位,因为玩家通常买不起昂贵的战弓,而长柄武器比低命中的弓手更可靠;此外,前期也很少遇到敌方施法者。
- 长枪配合背刺者,是前期可靠的选择,命中率很高。
- 长柄斧可以用来劈碎敌人的盾牌。
重装兵
任何后期战团的核心,伤害输出出色。
- 主要属性:近战命中、近战防御、疲劳
- 次要属性:生命值(约60)、远程防御
- 推荐特性:铁肺、强壮
- 推荐装备:重型盔甲与头盔、自选双手武器、匕首。
- 必要特长:长兵优势、狂战、壮硕、以少敌多、久经战阵,以及所选武器的精通特长。
- 推荐特长: 好学、轻灵
- 可选特长:寻路者、天赋异禀、威慑、不屈、杀戮狂热。
以前期的初始老战友为例:

后期示例:

说明:
最好采用松散阵形,留出足够空间使用多目标攻击。双手剑很适合这个任务:它的命中率高,而且有劈开和挥击两种多目标攻击。
对于多目标攻击配点,长兵优势必不可少,也需要狂战,因此至少要到 6 级。护甲至少应超过 200,越高越好。近战防御很重要;如果使用长刃战刀和较轻的护甲,轻灵会很有帮助。记住:如果战士根本不会被打中,就不需要靠厚重盔甲保命。
重装战士有三个要点:
- —近战防御:靠较高的基础值,再加上轻灵和长兵优势,避免被击中。
- —近战命中:确保能稳定打中敌人,进而提高自身防御。这也是剑好用的原因:它自带命中加成。
- —疲劳上限:让他能反复挥剑。铁肺、武器精通或恢复体力都很有帮助。
其余属性都属次要。生命值高固然好,但最好还是别被打中。这里的重甲主要用来抵御远程攻击,例如地精和强盗弩手,也防范敌人在近战中侥幸命中。你不会希望战士受伤,因为伤势可能带来严重后果,例如降低防御或疲劳上限;重甲能大幅减少生命伤害和受伤几率。
长刃战刀适合对付生命值低或不穿护甲的目标;剑最通用,锤适合破重甲,斧则适合独自作战的人。若给重装战士选快手,他就能先持盾,接敌后再换双手武器。这对抵御远程攻击很有帮助,但会略微降低可用疲劳。主要威胁是地精萨满及其法术,还有网和沼泽:它们会降低防御或加重疲劳负担。
决斗家
专精于单体伤害的战士,机动性比重装战士更高。
- 主要属性:近战命中、近战防御、疲劳
- 次要属性:生命值约 60,远程防御约 20。
- 推荐特性:铁肺、强壮
- 推荐装备:中型盔甲与头盔、自选单手武器、匕首。
- 必要特长:狂战、壮硕、以少敌多、轻灵、决斗家,以及所选武器的精通特长。
- 推荐特长: 好学、寻路者、预判
- 可选特长:天赋异禀、威慑、不屈、杀戮狂热
示例:

解说
这些战士专精程度很高,需要较高的近战防御、不错的远程防御和较高的近战命中,因此优先考虑佣兵、剑术大师和退伍军人。
战术
对抗兽人战士的新视频,附带解说:
- 全部内容均在视频中说明
对抗兽人营地的战斗:
- 采用楔形阵,在重装战士之间留出足够的空间,以便使用多目标攻击。
- 支援部队,包括持盾卫士、决斗家、弓手和长柄武器手,都集中在后方。
- 弓手消灭或削弱兽人狂战士、兽人青年。
- 重装兵负责应对大多数近战敌人。
- 持盾卫士和决斗家填补空隙,集中攻击单个目标;重装战士则牵制敌人,持续造成伤害。
- 如果没有军士,而敌方兽人军阀不断咆哮,队伍就可能溃逃。
另一场对兽人要塞的战斗:
- 再次采用楔形阵。
- 背靠平地,避免兽人战士把我方推开后抢占高地。
- 年轻兽人不断冲锋,使前排眩晕。
- 敌方狂战士试图包抄我的阵地。
- 足够高的防御加上长兵优势,让我的重装战士几乎不会被命中。最下方那人除外:他的防御较低,用的也是旧配点。他是初始老战友,不过至少生命值够多。
- 持名贵兽人斩刀的决斗家和持锤的盾卫填补空隙,集中攻击。
另一场对抗亡灵大阵的战斗:
- 射手消灭敌方死灵法师。
- 僵尸比较耐打,但输出低;骷髅较脆,却有更高的输出和更好的武器。
- 注意,到战斗结束时战士们已经筋疲力尽。恢复体力特长或铁肺特性对此很有帮助。
- 如果敌方亡灵法师还活着,这场战斗会拖得更久。
技巧与诀窍
- 快手对重装战士很有帮助:他们可以先拿鸢形盾,抵挡远程火力。
常见问题
英文原文
Company of New Order
Modeled after the 400 days old Expert Ironman Honey Stealers company that face successfully orcs, goblins and undead hordes.
Fresh Company of New Order consist:
- 1 Sergeant - morale support/backrow fighter
- 4 Archers/Polearm users - backrow fighters/fire support
- 8 Shield Bearers - main line
- 2 Heavy Troopers - flankers
Early Company rely on 2nd row for damage when shields bros keep the line.
Veteran Company of New Order consist:
- 1 Sergeant
- 4 Dedicated Archers/Polearm users - fire support/counter fire
- 2 Shield Bearers - arrow bait
- 6 Heavy Troopers - main line
- 2 Duelist - highly mobile flankers
Late company rely either on superior firepower or hack enemy to pieces with massed heavy troopers.
Categories of troops
- Sergeant - heavy armored support armed with polearm (long range melee weapon), his main role is to raise company morale and prevent routs, fight from backrow avoid engaging in personal face to face combat, high Resolve is necessary for this character
- Archers/Polearm users - ranged oriented character which main task is to eliminate enemy ranged troops and spellcasters, could be also used to weaken incoming lightly armored enemy troops and double as backrow polearm user, high Ranged and Melee skills are necessary for this character
- Shield Bearer - typical defensive oriented soldier that serve as shield that protect the rest of company, uses shields and one handed weapons, no particular weakness
- Heavy Trooper - heavy armored soldier armed with Area of Attack 2 handed weapon, high potential for massive damage, high effectiveness against multiple targets
- Duelist - specialized soldier armed with one handed weapon but without using shield, great against single targets/lesser foes, highly mobile
Sergeant军士
Guy who keep soldiers in line. With current build it benefit high level companies more (%increase) and increase more offence than defense. Still important for ow level companies because it essential to prevent routs.
- Primary Skills: Resolve, Melee Skill, Fatigue
- Secondary Skills: Ranged Defense (around 20)
- Recommended Traits: Determined, Impatient, Fearful
- Recommended Equipment: Heavy armor and helmet, polearm of choice, dagger
- Essential Perks: Fortified mind, Rally the Troops, Sergeant, Footwork
- Recommended Perks: Student, Berserker, Brawny, Anticipation, Battle Forged
- Optional Perks: Pathfinder, Gifted, Backstabber
Example:
Commentary:
Essential in fights against Orc War bosses as their Roar attack can easily break even experienced soldiers.
With current builds any trooper with average resole and Talent in it can be considered as a potential candidate for position. Having high melee skills and ranged defense is also a plus. This make Retired Soldiers and Swordsmen good candidates when Adventurous Noble not.
Shield Bearer
Core of any starting company. Solid versatile trooper.
- Primary Skills: Melee Skill, Melee Defense, Fatigue
- Secondary Skills: HP (around 60)
- Recommended Traits: Iron Lungs, Strong
- Recommended Equipment: Heavy armor and helmet, 1 handed weapon of choice, dagger
- Essential Perks: Shield Expert, Brawny, Underdog, Battle Forged, Weapon of choice proficiency
- Recommended Perks: Student, Berserker, Nimble,
- Optional Perks: Pathfinder, Gifted, Backstabber, Fearsome, Indomitable
Example:
Archer/Polearm user hybrid
Ranged character that doubles as polearm user. His main task is to eliminate enemy spellcasters and ranged units with secondary task to snipe enemy high damage units (two handers/polearm users, berserkers). Range is essential for this task so its preferred to use bows.
- Primary Skills: Melee Skill, Ranged Skill, Fatigue
- Secondary Skills: Ranged defense (around 20)
- Recommended Traits: Iron Lungs, Hawkeye
- Recommended Equipment: Light armor and helmet that nor reduce view range, 1 ranged weapon of choice (bow), polearm of choice, spare ammo
- Essential Perks: Bullseye, Footwork , Bow proficiency
- Recommended Perks: Student, Berserker, Gifted, Pathfinder
- Optional Perks: Backstabber, Fearsome, Bags and Belts, Quick hands, Killing Frenzy, Crippling Strikes
Early Polearm/Archer hybrid example:
- notice Backstab perk to increase melee hit chances
Late dedicated archer example:
<a class="w-mw-file-description w-image" href="https://static.wikia.nocookie.net/battlebrothers/images/6/61/Dedicated_archer.jpg/revision/latest?cb=20160928230040"><img alt="Dedicated archer" class="w-thumbimage" data-image-key="Dedicated_archer.jpg" data-image-name="Dedicated archer.jpg" data-relevant="1" data-src="https://static.wikia.nocookie.net/battlebrothers/images/6/61/Dedicated_archer.jpg/revision/latest/scale-to-width-down/640?cb=20160928230040" decoding="async" height="420" loading="lazy" src="/wiki/media/6456abd43c7915974c7f518c9e9c2a42834ebb533f6898c342b1458a9572b9d7.webp" title="Dedicated archer.jpg" width="640"/></a> - notice Killing Frenzy for increase of damage output
Another late game example:
<a class="w-mw-file-description w-image" href="https://static.wikia.nocookie.net/battlebrothers/images/2/26/Hunter_poacher.jpg/revision/latest?cb=20161009195208"><img alt="Hunter poacher" class="w-thumbimage" data-image-key="Hunter_poacher.jpg" data-image-name="Hunter poacher.jpg" data-relevant="1" data-src="https://static.wikia.nocookie.net/battlebrothers/images/2/26/Hunter_poacher.jpg/revision/latest/scale-to-width-down/640?cb=20161009195208" decoding="async" height="441" loading="lazy" src="/wiki/media/e530f69be1d1b0e1bcf47a16b7ef23e149d09973b4b3704374c7e0454df081a2.webp" title="Hunter poacher.jpg" width="640"/></a> - notice Quick hands instead Crippling strikes, Quick hands make for more versatile character when also eliminate increased chance to wound your own troops when/if you use your archers to support your engaged units Commentary:
In early stage of game they serve more as melee units (as usually player can't afford costly Warbows and polearms are more reliable than low skill archers). Also enemy spellcasters rarely show early.
- pikes with Backstabber perk make solid early choice -high chance of hit
- long axes can be used to strip enemy from shields
Heavy Trooper
Core of any late company. Great damage output.
- Primary Skills: Melee Skill, Melee Defense, Fatigue
- Secondary Skills: HP (around 60), Ranged defense
- Recommended Traits: Iron Lungs, Strong
- Recommended Equipment: Heavy armor and helmet, 2 handed weapon of choice, dagger
- Essential Perks: Reach advantage, Berserker, Brawny, Underdog, Battle Forged, Weapon of choice proficiency
- Recommended Perks: Student, Nimble
- Optional Perks: Pathfinder, Gifted, Fearsome, Indomitable, Killing Frenzy
Starter companions as early example:
<a class="w-mw-file-description w-image" href="https://static.wikia.nocookie.net/battlebrothers/images/b/bc/Old_Brother.jpg/revision/latest?cb=20160928224940"><img alt="Old Brother" class="w-thumbimage" data-image-key="Old_Brother.jpg" data-image-name="Old Brother.jpg" data-relevant="1" data-src="https://static.wikia.nocookie.net/battlebrothers/images/b/bc/Old_Brother.jpg/revision/latest/scale-to-width-down/640?cb=20160928224940" decoding="async" height="430" loading="lazy" src="/wiki/media/bf783588432e0c309f4e5cd7d6be70a35de1045b46f5712e51669815eb3c5e61.webp" title="Old Brother.jpg" width="640"/></a> Late game example:
<a class="w-mw-file-description w-image" href="https://static.wikia.nocookie.net/battlebrothers/images/8/83/Heavy_trooper.jpg/revision/latest?cb=20160928225134"><img alt="Heavy trooper" class="w-thumbimage" data-image-key="Heavy_trooper.jpg" data-image-name="Heavy trooper.jpg" data-relevant="1" data-src="https://static.wikia.nocookie.net/battlebrothers/images/8/83/Heavy_trooper.jpg/revision/latest/scale-to-width-down/640?cb=20160928225134" decoding="async" height="444" loading="lazy" src="/wiki/media/92fd32dc6912f26bb857b9d18764b43a41fe9c705c60742875b4f81083c9a6dd.webp" title="Heavy trooper.jpg" width="640"/></a> Commentary:
Best used in loose formation with enough space to perform multiple target strikes. Two handed swords are great for that task as their are accurate and have two multi strikes:Split and Swing.
Reach advantage is absolutely essential for multistrike build and berserk also is needed so at last 6. Armor at last more than 200 but more is better. Melee defense is important part and when you use Warbrand and lighter armor Nimble is really helpful. Remember if your soldier don't get hit in first place he don't need heavy armor.
Heavy trooper three things:
- -melee defense to not get hit (high base plus Nimble and Reach advantage.
- -melee attack so he can reliable hit enemies (that why swords are good they have bonus hit chance) and buff his defense.
- -fatigue so he can swing his sword a lot (Iron lungs and weapon proficiency or Recovery help a lot).
Rest is secondary. High HP is nice but better don't get hit in first place. Heavy armor in this case is mostly anti ranged (goblins and bandit xbows) and protection against enemy melee lucky hits - as you don't want your guy get hit as wounds can cause serious effects - lowering defense or max fatigue - heavy armor reduce greatly damage to HP and chance for wounds.
Warbrands are good against low health or unarmored targets, swords are best universal weapon, hammer against heavy armor and axe for lone wolves. If you give H. Trooper Quick hands he can carry shield and then switch to 2handers when in melee - it helps a lot against ranged but lower fatigue a little. Main danger are goblin Shamans and their spells, also nets and swamps as they lower defense or are tiresome.
Duelist决斗家
Soldier who specialize in singe target damage. More mobile than Heavy Troopers.
- Primary Skills: Melee Skill, Melee Defense, Fatigue
- Secondary Skills: HP (around 60), Ranged defense (around 20)
- Recommended Traits: Iron Lungs, Strong
- Recommended Equipment: Medium armor and helmet, 1 handed weapon of choice, dagger
- Essential Perks: Berserker, Brawny, Underdog, Nimble, Duelist, Weapon of choice proficiency
- Recommended Perks: Student, Pathfinder, Anticipation
- Optional Perks: Gifted, Fearsome, Indomitable, Killing Frenzy
Example:
<a class="w-mw-file-description w-image" href="https://static.wikia.nocookie.net/battlebrothers/images/c/c8/Duelist.jpg/revision/latest?cb=20160928224940"><img alt="Duelist" class="w-thumbimage" data-image-key="Duelist.jpg" data-image-name="Duelist.jpg" data-relevant="1" data-src="https://static.wikia.nocookie.net/battlebrothers/images/c/c8/Duelist.jpg/revision/latest/scale-to-width-down/640?cb=20160928224940" decoding="async" height="414" loading="lazy" src="/wiki/media/053ff99de919aa9e19c4263d8e5112a5b0cc34556cac8ef4609dd140e04d4162.webp" title="决斗家 / Duelist" width="640"/></a> Commentary
Highly specialized troopers, they need high melee defense, decent ranged defense and high melee skill. As that Sellswords, Swordmaster and Retired Soldiers are preferred.
Tactics
New video with COMMENTARY against Orc Warriors:
- all explained in video
Battle against orc encampment:
- wedge formation with enough space between Heavy Troopers to perform multi strikes.
- supporting troops (Shield Bearers, Duelist, Archers, Polearms users) stuffed behind.
- Archers eliminate or weaken berserkers or orc young.
- Heavy Troopers take care about most melee.
- Shield Bearers, Duelist fill the gap and concentrate damage on single targets when Heavy Troopers keep enemy busy and bleeding.
- lack of Sergeant could turn into rout if enemy Warlord keep his Roar up.
Another battle against Orc Stronghold:
- again wedge formation.
- back to flat area so Orc warriors wont push and take high ground.
- young orcs constant charge - stun against first line.
- enemy berserkers try to flank my positions.
- high enough defense plus Reach advantage make my Heavy Troopers almost non hit-able (excluding that one on the bottom who has the lower defense and old type build - starting companion but at last he has plenty of HP).
- Duelist with named orc cleaver and hammer equipped Shield bearers fill the gaps and concentrate attacks.
Another battle against massive undead formation:
- marksmen eliminate enemy necromancers.
- zombies are resistant but have low damage output, skeletons are fragile but with better dps and weapons.
- notice that soldiers get exhausted at the end of battle - perk Recovery or trait Iron lungs help a lot.
- if enemy necromancers were still alive battle would take much longer.
Tips and tricks
- Quick hands perk is very helpful for Heavy troopers as they can carry a kite shield to cover them against ranged fire.
