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BATTLE BROTHERS WIKI

兽人领地

Orc Land

中文译文资料快照 2026-09-18 · 翻译与来源说明

展开事件内容(包含选项结果与剧透)

中文译文

兽人领地 Cooldown in Days 16
出现一段见闻描述,提醒你已进入兽人领地。

Dialog tree

  • “提高警惕。”
    • (无事发生)

Requirements

  • 至少拥有2名弟兄
  • 距离最近的城镇至少11格
  • 你必须位于一处兽人据点的 8 格范围内。

Score

  • 每有一处符合条件的兽人据点,事件权重增加 20。

互动窗口

抱歉,移动设备暂不支持事件互动。

途中……
Event 46
一座石冢,顶上放着一颗奇特的头骨。也许是在纪念某位强大的兽人战士。不论这对绿皮意味着什么,对你来说,意思很简单:你们已经进入它们的领地。你遇到一根木制图腾,上面刻着弯曲的线条。一名弟兄认为,那是描绘夜空的图案,也许代表着某些星座。

另一名弟兄啐了一口,说这些只说明你们已踏入兽人的领地。比起夜里那些光点在做什么,最好多留意眼前的危险。

你在草丛中发现了一些骨头。肋骨弯出的弧度大得离谱,绝不可能属于人类。你正猜测是不是驴骨,随后发现的一颗巨大头骨却证实了你的怀疑:那头骨形状竟有几分像人。你们已踏进兽人的领地。人头插在尖桩上。失去四肢的尸身堆成一堆,刀痕遍布,残缺不全。勉强挂在破碎血肉上的衣物碎片,是它们曾为人的最后一点痕迹。

一名弟兄走上前来,点了点头。

"这下踩进粪坑了。是兽人的地盘。"

你遇到一具男人的尸体,却没见到他的脑袋。脑袋不见了,生殖器也不见了,双手双脚同样不见。剩下的残躯上插着标枪,有人,或者什么东西,把它当成了骇人的练习靶。

某位弟兄仔细看过武器,点头转向你。

"兽人,长官。我们进了它们的领地,而,呃,显然,它们不怎么欢迎闯入者。"

你发现一副破碎的骨架,被一把巨斧钉在树上。基本只剩下胸廓,其余部分早已散落。树干上刻着修长、弯曲的图案。

“这是绿皮的地盘。”

某位弟兄一边说,一边走来,摸了摸斧柄。那分量几乎和它嵌入的树一样沉实。

"看这架势,我说是兽人的地盘……"

你来到一座小山坡前,上面有一堆精心摆放的石头。仔细看去,石面上有白色的刻画。每块石头都讲述着不同的故事:高大的蛮横家伙四处游荡,对那些更矮、更瘦的简笔小人施以令人不安的暴力。一名弟兄看着这些画,笑了起来。

"兽人的雅趣,反正它们觉得算。要是你在纳闷,画上那些小人就是我们。"

山坡上,几根木棍撑着一块皮篷,正随风拍动。周围留着营地废弃的迹象:闷烧的火堆、逐渐模糊的脚印,还有几块古怪的碎屑。一名弟兄指着这一切。

"这些东西上,还留着它们的味道。那是……兽人的味道。"

另一名弟兄清了清嗓子,吐出一口痰。

“长官,你闻屎的鼻子可真灵。”

一名弟兄点了点头。

"可我没在放屁。弟兄们,我们进兽人领地了。"

一名弟兄走到你们发现的一堆人头骨前。他分析起它们的致命伤——主要依据是附近根本看不到尸身,毕竟丢了脑袋还能活可不容易。他站起身,点了点头。

"兽人的艺术,伙计们。仔细学着点,免得自己也成了展品。"

你也点点头,叫弟兄们留意前方的危险。

荒野有荒野的感觉,文明之地也有自己的感觉,可这里两者都不像。你有种奇怪的感受,仿佛刚刚擅自闯入了别人的地盘。一堆惨不忍睹、已被剥去一切人样的尸体,也帮你分清了这一点,并确定了一个简单的事实:你们已经进入兽人的土地。
保持警惕。(事件结束)

英文原文

Orc Land Cooldown in Days 16
You get a flavor text that you are in orc territory now.

Dialog tree

  • "Be on your guard."
    • (nothing happens)

Requirements

  • Have at least 2 brothers
  • The next settlement is 11 or more tiles away
  • You have to be within 8 tiles of an Orc location

Score

  • Score = 20 for every Orc location that meets the requirements

Interactive window

Sorry, event interactivity is not supported on mobile devices yet.

Along the way...
Event 46
A cairn with an unusual skull atop it. Perhaps a memorial to a great orc warrior. No matter what it means to the greenskins, what it means to you is simple: you're in their territory now.You come across a wooden totem with curvatures cut into it. Randombrother believes that they are traces of the night sky, perhaps of this constellation or that.

Randombrother2 spits and says all it means is that you're in orc territory and you'd best pay better mind to that than what the lights in the night are doing.

You find bones in the grass. The curvature of the ribs is obscene - far too large for a man. You wonder if it is that of a donkey, but the discovery of an enormous and oddly human-shaped skull confirms your suspicions: you've come onto orc territory.Human heads on spikes. Their bodies - limbless - clumped into piles. They've been cut and mutilated. The only sense of humanity they have left are the shreds of clothes barely clinging to their destroyed flesh.

Randombrother comes up, nodding.

"We've stepped into some shit now. This is orc territory."

You come across a man's body, but not his head. That's gone. His genitals are also gone. And his feet and hands. Javelins stick out of what's left, someone or something have turned what remains into gruesome target practice.

Taking a close look at the weapons, Randombrother nods and turns to you.

"Orcs, sir. We're in their lands now and, uh, clearly they don't take kindly to trespassers."

You find a shattered skeleton nailed to a tree by an enormous axe. It's mostly just the chest cavity for the rest of it has long since fallen apart. Long, curving artwork has been carved into the tree trunk.

"This is greenskin territory."

Randombrother talks as he walks up to you. He touches the handle of the axe, its weight almost as sturdy as the tree it's embedded in.

"I'd say orc territory by the looks of things..."

You come to a stack of stones carefully placed on a small hillside. Inspecting them, you find white carvings on the rocks. Each one displays a different story - ones where large brutes wander and cause disturbing amounts of violence toward smaller, thinner stick figures. Randombrother laughs at the drawings.

"That's orc fancery - what passes for such a thing, anyway. We're the little men in those pictures in case you were wonderin'."

A leather tarp is found flapping from some sticks on a hill. There's evidence of an abandoned camp around it - a smoldering fire, fleeting footprints, a few bits of odd debris. Randombrother points at it all.

"Their smell still lingers on all this. The smell of... Orcs."

Randombrother2 hocks and spits.

"Ya gotta strong nose for shit, sir."

Randombrother nods.

"It ain't bullshit, though. We're in orc territory, men."

Randombrother walks up to a stack of human skulls you've come across. He analyzes their mortal wounds - mostly the fact that their bodies are nowhere in sight, decapitation is a hell of a thing to survive. Standing back up, he nods.

"Orcish artwork, fellas. Study it close lest you join the gallery."

You also nod and tell the men to be aware of the dangers ahead.

There's a feeling to the wilderness and there's a feeling to civilization - and what you got here doesn't fit either. You got an odd sensation as though you'd just trespassed unto someone else's territory. A gruesome pile of dead bodies shorn of any humanity they once had also helps make the distinction, and settle the simple matter of fact that you have now entered orcish lands.
Be on your guard. (the event ends)