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BATTLE BROTHERS WIKI

Origins

英文原文资料快照 2026-09-18 · 翻译与来源说明

Company origins

The 'Warriors of the North' DLC adds a number of company origins to pick from when starting a new campaign. Each of those comes with a flavor introduction, different starting characters, equipment, resources, and special rules for your campaign. Some origins change the game more than others, but most of them impact it from beginning to end. If the 'Beasts & Exploration' DLC is also installed, the Beast Slayers origin can be selected.[1]

Rebuilding a Company

Basic Rebuilding a Company Difficulty easy
Event 21
You are second-in-command in a mercenary company that has been tracking a brigand named Hoggart for some time now. An unexpected turn of events leaves the company in shatters, and you in charge to rebuild it to its former glory.

Special Inexperienced: Recommended for new players as it includes some helpful guidance in the beginning.

Backgrounds

BackgroundCompanion Companion老战友, BackgroundCompanion Companion老战友, BackgroundCompanion Companion老战友

Resources

Starting Funds
Crowns
Crowns克朗
Tools
Tools
Ammunition
Ammunition弹药
Medicine
Medicine
High: 2500 40 80 30
Medium: 2000 20 40 20
Low: 1500 10 20 10
Renown Reputation Relations
Provisions
Provisions口粮
100 Neutral 中立 Neutral 中立 2x Ground Grains

Special

A New Company新生战团

Basic A New Company新生战团 Difficulty easy
Event 80
After years of bloodying your sword for meager pay, you've saved enough crowns to start your very own mercenary company. With you are three experienced mercenaries with whom you've fought side by side in the shieldwall before.

Special Impatient急躁: A quick start into the world, without any particular advantages or disadvantages.

Backgrounds

BackgroundCompanion Companion老战友, BackgroundCompanion Companion老战友, BackgroundCompanion Companion老战友

Resources

Starting Funds
Crowns
Crowns克朗
Tools
Tools
Ammunition
Ammunition弹药
Medicine
Medicine
High: 2900 40 80 30
Medium: 2400 20 40 20
Low: 1900 10 20 10
Renown Reputation Relations
Provisions
Provisions口粮
0 Neutral 中立 Neutral 中立 2x Ground Grains

Special

  • Starts without any tutorial

Southern Mercenaries南方佣兵

Figure player 13 Southern Mercenaries南方佣兵 Difficulty easy
Event 156
You and your small band of mercenaries have done the dirty work of small-time merchants for years, yet you're barely a step above brigands. You want to be bigger than that. You want it all. And the Gilder will reveal to you the way.

Special Impatient急躁: A quick start into the southern part of the world, without any particular advantages or disadvantages.

Backgrounds

BackgroundCompanion Companion老战友, BackgroundCompanion Companion老战友, BackgroundCompanion Companion老战友

Resources

Starting Funds
Crowns
Crowns克朗
Tools
Tools
Ammunition
Ammunition弹药
Medicine
Medicine
High: 2900 40 80 30
Medium: 2400 20 40 20
Low: 1900 10 20 10
Renown Reputation Relations
Provisions
Provisions口粮
0 Neutral 中立 Neutral 中立 2x Rice

Special

  • Starts without any tutorial
  • You will spawn in the southern part of the map

Trading Caravan贸易商队

Traders Trading Caravan贸易商队 Difficulty easy
Event 41
You're running a small trading caravan and have most of your crowns invested into trading goods. But the roads have become dangerous - brigands and greenskins lay in ambush, and there's rumors of even worse things out there.

Special Caravan: Start with two caravan hands in your employ.
Special Trader: Get 10% better prices for buying and selling.
Special Not a Warrior: Start with no renown, and gain renown at only 66% the normal rate.

Backgrounds

Background 12 Caravan Hand商队杂工, Background 12 Caravan Hand商队杂工

Resources

Starting Funds
Crowns
Crowns克朗
Tools
Tools
Ammunition
Ammunition弹药
Medicine
Medicine
High: 1650 40 80 30
Medium: 1400 20 40 20
Low: 1150 10 20 10
Renown Reputation Relations
Provisions
Provisions口粮
Other Items
Other Items
0 Neutral 中立 Neutral 中立 1x Bread
1x Wine
1x Mead
1x Amber
1x Cloth Rolls
1x Dyes
1x Furs
1x Salt

Special

  • Gains -34% Renown from all sources
  • 10% increased selling prices
  • 10% lower buying prices
  • your brothers start with dissatisfied mood

Peasant Militia农民民兵

Lowborn Peasant Militia农民民兵 Difficulty easy
Event 141
It started as a ragtag militia made up of anyone brave or desperate enough to volunteer for defending their homes, but has grown into a small army. An army that needs to be fed each day. Perhaps the militia's services could be rented out?

Special Peasant Army: Start with a roster of 12 poorly equipped peasants.
Special Human Wave: Take up to 16 men into battle at once, and have up to 25 in your roster.
Special Dirty Peasants: Can never hire anyone that isn't a lowborn peasant.

Backgrounds

Farmhand Farmhand农场帮工, Farmhand Farmhand农场帮工, Poacher Poacher偷猎者, Daytaler Daytaler短工, Daytaler Daytaler短工, Miller Miller磨坊主, Fisherman Fisherman渔夫, Militia Militia民兵, Militia Militia民兵, Minstrel Minstrel吟游诗人
+1 Vagabond Vagabond流浪汉, Thief Thief盗贼 or Gambler Gambler赌徒
+1 Background 43 Butcher屠夫, Tailor Tailor裁缝 or Shepherd Shepherd牧羊人

Resources

Starting Funds
Crowns
Crowns克朗
Tools
Tools
Ammunition
Ammunition弹药
Medicine
Medicine
High: 1250 20 40 15
Medium: 1000 10 20 10
Low: 750 5 10 5
Renown Reputation Relations
Provisions
Provisions口粮
-100 Neutral 中立 +40 in the starting village 4x Ground Grains

Special

  • Can only hire Lowborn men
  • You can still get and keep non-lowborn brothers from random events
  • You can take up to 16 men into battle and have 25 men in your roster
  • Has 108 instead of 99 inventory slots

Band of Poachers偷猎团伙

Poachers Band of Poachers偷猎团伙 Difficulty medium
Event 10
For years you've made a decent living by poaching in the local woods, evading your lord's men by being quick on your feet. But pickings have become slimmer and slimmer, and you're faced with a decision - how to make a living when all you know is how to use a bow?

Special Hunters: Start with a group of three woodsmen.
Special Expert Scouts: You move faster and can always get a scouting report for any enemies near you.
Special Travel Light: You can carry less items in your company's inventory.

Backgrounds

Hunter2 Hunter猎人, Poacher Poacher偷猎者, Poacher Poacher偷猎者

Resources

Starting Funds
Crowns
Crowns克朗
Tools
Tools
Ammunition
Ammunition弹药
Medicine
Medicine
High: 2500 20 160 30
Medium: 2000 10 80 20
Low: 1500 5 40 10
Renown Reputation Relations
Provisions
Provisions口粮
Other Items
Other Items
100 Neutral 中立 -20 towards the closest noble house 1x Cured Venison 1x Furs

Special

  • Has only 81 instead of 99 inventory slots
  • Has a movement speed of 111 instead of 105
  • Can always see the enemy composition in wild locations
  • Has access to the Rangers Origin Hunt Food event

Oathtakers立誓者

Oathtakers Oathtakers立誓者 Difficulty medium
Event 180
Oathtakers are knightly warriors beholden not to liege lords, but to the ideals and teachings of their founder, Young Anselm. The order now finds itself in dire straits, and they've turned to you to reverse their fortunes. Can you teach these zealots to become successful mercenaries?

Special Paladins: Start with two battle-hardened warriors and good equipment.
Special Oathtakers立誓者: Sworn to Young Anselm's teachings, you must take oaths that confer various advantages and disadvantages until fulfilled.

Backgrounds

Oathtaker Oathtaker立誓者 (lvl.3), Oathtaker Oathtaker立誓者 (lvl.1)

Resources

Starting Funds
Crowns
Crowns克朗
Tools
Tools
Ammunition
Ammunition弹药
Medicine
Medicine
High: 1500 20 7 15
Medium: 1000 10 5 10
Low: 500 5 2 5
Renown Reputation Relations
Provisions
Provisions口粮
Other Items
Other Items
0 60 Neutral中立 1x Ground Grains 1x Young Anselm's Skull
1x Battle Standard

Special

Deserters

Deserters Deserters Difficulty medium
Event 88
For too long have you been dragged from one bloody battle to another at the whim of lords sitting in high towers. Last night, you absconded from camp together with three others. You're dressed like soldiers still, but you're deserters, and the noose will be your end if you stay here for too long.

Special Deserters: Start with three deserters and decent armor, but lower funds and a noble house that wants to hunt you down.
Special First to Run: Your men always are first to act in the very first round of combat.

Backgrounds

Deserter Deserter逃兵 (lvl.2), Deserter Deserter逃兵 (lvl.2), Deserter Deserter逃兵

Resources

Starting Funds
Crowns
Crowns克朗
Tools
Tools
Ammunition
Ammunition弹药
Medicine
Medicine
High: 1250 40 80 30
Medium: 1000 20 40 20
Low: 750 10 20 10
Renown Reputation Relations
Provisions
Provisions口粮
150 Neutral 中立 -100 towards the closest noble house 2x Ground Grains

Special

Northern Raiders北境劫掠者

Raiders Northern Raiders北境劫掠者 Difficulty medium
Event 139
For all your adult life you've been raiding and pillaging in these lands. But with the local peasantry poor as mice, you may want to finally expand into the profitable field of mercenary work - that is, if your potential employers are willing to forgive your past transgressions.

Special Warband战群: Start with three experienced barbarians.
Special Outlaws: Start with bad relations to most human factions.
Special Pillagers: You have a higher chance to get any items from slain enemies as loot.

Backgrounds

Barbarian Barbarian蛮族 (lvl.3), Barbarian Barbarian蛮族 (lvl.3), Barbarian Barbarian蛮族 (lvl.3), Monk Monk

Resources

Starting Funds
Crowns
Crowns克朗
Tools
Tools
Ammunition
Ammunition弹药
Medicine
Medicine
High: 1250 40 40 30
Medium: 1000 20 20 20
Low: 750 10 10 10
Renown Reputation Relations
Provisions
Provisions口粮
Other Items
Other Items
-50 -30 -100 towards the two closest noble houses 1x Goat Cheese
1x Smoked Ham
1x Silverware
1x Silver Bowl
1x Warhound

Special

  • Starts in the north of the map at a freshly raided village
  • You have a higher chance to get items from slain enemies as loot
  • Has access to the Raiders Origin Redemption event
  • Has a higher chance to get the Barbarian Volunteer event

Anatomists解剖学者

Anatomists Anatomists解剖学者 Difficulty medium
Event 181
Fueled by an unquenchable thirst for knowledge, the Anatomists have spent years dissecting the exoctic and the alien. With social mores dogging their research, however, they've turned to you to form a mercenary company and provide them a new source of fresh specimens.

Special Anatomists解剖学者: Start with three men and high funds.
Special Researchers: Research the corpses of your fallen foes and gain knowledge to empower your men.
Special Not Fighters: Your men will never be of confident morale.

Backgrounds

Anatomist Anatomist解剖学者 (lvl.1), Anatomist Anatomist解剖学者 (lvl.1), Anatomist Anatomist解剖学者 (lvl.1)

Resources

Starting Funds
Crowns
Crowns克朗
Tools
Tools
Ammunition
Ammunition弹药
Medicine
Medicine
High: 3200 40 80 30
Medium: 2700 20 40 20
Low: 2200 10 20 10
Renown Reputation Relations
Provisions
Provisions口粮
Other Items
Other Items
0 Neutral中立 Neutral中立 1x Mead
1x Smoked Ham
1x Greenskin Research Notes
1x Ledger of the Dead
1x Tome of Beasts
1x Book of Legends
1x Apotheosis potion

Special

Davkul Cultists达夫库尔教徒

Cultists Davkul Cultists达夫库尔教徒 Difficulty medium
Event 140
Davkul awaits. You lead a small flock devoted to the elder god, and it's time to spread the word. Find more followers, acquire riches, and please Davkul with sacrifices.

Special Cultists邪教徒: Start with a group of four cultists with poor equipment.
Special Sacrifices: Davkul will occasionally demand sacrifices from you, but also bestow boons upon those loyal to him.

Backgrounds

Cultist Cultist邪教徒, Cultist Cultist邪教徒, Cultist Cultist邪教徒, Cultist Cultist邪教徒

Resources

Starting Funds
Crowns
Crowns克朗
Tools
Tools
Ammunition
Ammunition弹药
Medicine
Medicine
High: 2900 40 80 30
Medium: 2400 20 40 20
Low: 1900 10 20 10
Renown Reputation Relations
Provisions
Provisions口粮
0 -10 Neutral 中立 1x Ground Grains

Special

Manhunters捕奴者

Figure player 18 Manhunters捕奴者 Difficulty hard
Event 172
Constant conflict between city states and nomads makes for good business. The bulk of your outfit are captives, forced to fight to earn their freedom, and their ranks grow after each battle.

Special Army of Captives: Start with two manhunters and four indebted. Take up to 16 men into battle at once. Having equal or fewer indebted than non-indebted will make your men dissatisfied.
Special Overseers: All non-indebted can whip indebted in combat to reset their morale and buff their stats. Non-indebted earn 10% less experience.
Special Captives: Indebted earn 10% more experience, are capped at level 7, and will die if struck down.

Backgrounds

Background 62 Manhunter捕奴者, Background 62 Manhunter捕奴者,
Background 60 Indebted负债者, Background 60 Southern Indebted, Background 60 Southern Indebted, Background 60 Southern Indebted

Resources

Starting Funds
Crowns
Crowns克朗
Tools
Tools
Ammunition
Ammunition弹药
Medicine
Medicine
High: 2500 20 40 15
Medium: 2000 10 20 10
Low: 1500 5 10 5
Renown Reputation Relations
Provisions
Provisions口粮
Other Items
Other Items
100 Neutral 中立 Neutral 中立 3x Rice 1x Company Ledger

Special

Beast Slayers猎兽者

Beasthunters Beast Slayers猎兽者 Difficulty hard
Event 122
You and your men make your living by hunting down the many beasts that beset villages on the fringes of civilization. It's dangerous work, but it pays well enough, and there's always a bigger beast to slay and more crowns to earn.

Special Beast Slayers猎兽者: Start with three beast slayers and decent equipment, as well as some beast trophies.
Special Expert Trackers: See tracks from further away.
Special Expert Skinners: Each beast you slay has a 50% chance to drop an additional trophy.
Special Prejudice: Most people don't trust your kind, so you get 10% worse prices.

Backgrounds

Beast slayer Beast Slayer猎兽者 (lvl.2), Beast slayer Beast Slayer猎兽者 (lvl.2), Beast slayer Beast Slayer猎兽者 (lvl.2)

Resources

Starting Funds
Crowns
Crowns克朗
Tools
Tools
Ammunition
Ammunition弹药
Medicine
Medicine
High: 1875 40 80 30
Medium: 1500 20 40 20
Low: 1125 10 20 10
Renown Reputation Relations
Provisions
Provisions口粮
Other Items
Other Items
200 Neutral 中立 Neutral 中立 1x Ground Grains 1x Witch Hair
2x Unusually Large Wolf Pelt
1x Night Owl Elixir
1x Wardog

Special

  • 10% increased buying prices
  • 10% lower selling prices
  • Can see tracks from further away
  • 50% chance to get additional beast trophies (100% from the kraken)
  • your brothers start wounded and with disgruntled mood
  • one brother starts with a temporary injury

Gladiators角斗士

Figure player 16 Gladiators角斗士 Difficulty hard
Event 155
You've fought in the arenas of the south for years. First for your freedom, then for crowns, and finally to become immortal. What else does fate have in stock for you?

Special Gladiators角斗士: Start with three experienced gladiators with good equipment, but very high daily wages.
Special Legends of the Arena: Each gladiator has a unique trait in combat.
Special Glorious Three: You can never have more than 12 men in your roster, and if all of your three starting men should die, your campaign ends.

Backgrounds

Background 61 Gladiator角斗士 (lvl 3), Background 61 Gladiator角斗士 (lvl 3), Background 61 Gladiator角斗士 (lvl 3)

Resources

Starting Funds
Crowns
Crowns克朗
Tools
Tools
Ammunition
Ammunition弹药
Medicine
Medicine
High: 950
+300 on beginner
20 0 15
Medium: 700
+300 on beginner
10 0 10
Low: 450
+300 on beginner
5 0 5
Renown Reputation Relations
Provisions
Provisions口粮
100 Neutral 中立 Neutral 中立 1x Wine
1x Dried Lamb

Special

Lone Wolf孤狼

Lone w Lone Wolf孤狼 Difficulty hard
Event 35
You've been traveling alone for a long time, taking part in tourneys and sparring with young nobles. A hedge knight tall as a tree, you never needed anybody for long. Is it true still?

Special Lone Wolf孤狼: Start with a single experienced hedge knight and great equipment, but low funds.
Special Elite Few: Can never have more than 12 men in your roster.
Special Avatar: If your hedge knight dies, the campaign ends.

Backgrounds

Hedge knight Hedge Knight流浪骑士 (lvl.4)

Resources

Starting Funds
Crowns
Crowns克朗
Tools
Tools
Ammunition
Ammunition弹药
Medicine
Medicine
High: 1250
-100 on expert
20 0 10
Medium: 1000
-100 on expert
10 0 6
Low: 750
-100 on expert
5 0 3
Renown Reputation Relations
Provisions
Provisions口粮
200 Neutral 中立 Neutral 中立 1x Smoked Ham

Special

References

  1. ↑ Dev Blog #113: Company Origins, Part I
  2. ↑ The nearest city state is supposed to have an Arena, however, apparently due to a bug, players report that it is not always the case - an Arena is not guaranteed to be spawned.