BBMOD战场兄弟 · 社区军械库
欢迎你,好兄弟

BATTLE BROTHERS WIKI

Religious Peasants

英文原文资料快照 2026-09-18 · 翻译与来源说明

展开事件内容(包含选项结果与剧透)
Religious Peasants Cooldown in Days 200
You discover cultists of a lost tribe that use the forest as their refuge. You can choose:

Dialog tree

  • "Let's see where they're going."
  • "Probably best to leave them be."
    • (nothing happens)

Requirements

  • You have to be on a road
  • You need to be on forest terrain, except the frozen one

Score

  • Score = 3

Interactive window

Sorry, event interactivity is not supported on mobile devices yet.

Along the way...
Event 59

The forests have always been a refuge for man - the wilds from whence he came, to the wilds where he always wishes to return. And here you find a great number of men, a tribe of the lost, unconcerned with their departed civilizations, draped in religious habits, and carrying great sigils of faith, and tomes of truth. They're impoverished almost to the point of being decadently fashionable, like great kings looking to fit in with commoners. You sit and watch this shuffle by, clinking, clanging, hollow wooden beads rattling, whispers under their breath, raspy and dry. And so they go on, hardly even bothering to look at you.

Let's see where they're going. (fight, bad mood, renown (requires Monk))
Probably best to leave them be. (the event ends)

Along the way...
Event 03

Curious, you call out to the men to ask where they are going. The man in front slowly turns to you, his eyes peering out from the dark of a wrapped shawl. He slowly draws the cloak back, revealing a head scarred in a pattern of religious rites. All the men behind him slowly follow suit, like a row of cards falling by the brush of a chaotic and mad wind.

"Davkul shall see you in the next world!"

One of them shouts and they charge.

To arms! (you fight 25 Cultists)

Along the way...
Event 12
Obviously, this isn't an ordinary sight for you so, curious, you call out to the weary travelers. Words barely leave your lips before the entire line of men stops in an instant and bolts upright. Their cloaks unravel and droop from their heads, and their tomes and sticks and religious imports fall aside in a uniform clatter. The men look around, wide eyes more alive than ever. One screams. Then another. And soon they are all screaming, and some crumple to the ground, clutching their ears as though to silence the horrid howls their mouths had to give, while others wheel in circles, arms out, begging for answers.

Your mere utterance has seemingly broken a spell that was so long over their heads it had brought them here, impoverished, hungry, and insane. Step by step, they were governed by a malicious higher power, and step by step they felt the control in their lives slip away, and with it the sanity all men require to be themselves. Unfortunately, you can hardly ask them what or who did this to them, for some fall over dead while others make naked sprints into the forest.

A curious sight such as this begs questioning, but the second a word leaves your lips the entire troop of religious men bolt upright, the sudden shuffle of clothes and gear clattering in such uniformity it as if a door was slammed shut. The men drop their things and begin screaming. It is a raspy chorus. They all begin to collapse, either buckling on bony knees or clutching their stomachs in pained hunger.

Randombrother comes up, shaking his head.

"Were they cursed? What could have done this?"

You won't ever get an answer for a minute later every single man is dead, looking no better than corpses having recently been thawed out of the mountains. The spell must have forcibly piloted their pilgrimage here, straining the human body while keeping it alive by the mere strand of ethereal malevolence. Although they are all dead, you do not regret freeing them of such a horrid curse.

Effect mood dissatisfied Superstitious brothers and 33% of everyone else get a bad mood
May they rest in peace. (the event ends)

Monk's token
Along the way...
Event 59

Curious as to where these men are going, you open your mouth, but Monk the monk steps forward, cutting you off. He goes to the man in front of the troop and has quiet counsel with him. There is plenty of nodding, hrrumphing, and other gesticulations of men who dwell long on things well beyond the human realm. Eventually, the monk comes back.

"They're on a pilgrimage and now our name travels with them. Many shall hear of it."

You thank the monk for a job well done.

Asset moral reputation +1 moral reputation
Special The company gained renown战团声望提升
Effect mood good spirit Monk gets a good mood
We are for sure damned souls, but they don't know that... (the event ends)