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毒蘑菇战团

Toxic Mushrooms Brigade

中文译文资料快照 2026-09-18 · 翻译与来源说明

中文译文

毒蘑菇战团

以Muscarine的佣兵战团为范本。

有几个人想看看我的决斗家配点,于是我决定发帖,介绍这次游玩所用的各套配点。先说一句,《战场兄弟》的玩法真的很丰富:最近 4 局我用了差别很大的队伍配置,效果都不错。所以别把这篇当成攻略,就当是“嘿,还有这么一种玩法”。

拖了一阵子才写,是因为我第一次尝试打造混合型决斗家时并不顺利。我对自己的方案不满意,实战表现也很差。

也顺便提醒一下:这些人多数都不是什么天赋出众的好苗子,希望这能让更多人相信,普通新兵也完全可以打得很好。

以强大的杀伤力闻名,已在老练难度下充分检验。

战团的战斗阵容由以下部分组成:

  • 1名军士
  • 5名坦克
  • 1 名双手巨剑手
  • 1名兽人锁链武器手
  • 3名决斗家

另外按需安排预备队员。

部队类别

盾坦

Muscarine Tank

这些人负责正面扛伤,而不是输出。他们的任务是吸引敌人,为其他队员创造机会。这并不代表他们从不攻击,只是攻击并非首要职责;实际上,他们有时整回合都只在挑衅和举盾。他们足够耐打,也就能冲向抱团固守的敌人,打乱敌阵,然后守住位置,等我把输出接上。

两翼持矛,负责控制敌人、把进攻引向中央,也会在有机会时脱离阵形去追杀怨魂。

可能调整的地方:把快速适应或背刺者换成坚定心智,不过这需要更好的基础属性。本来还想塞进不屈,但它消耗的疲劳实在太多。

军士

Muscarine Bannerman

这个人的培养思路与我过去完全不同。说白了,他就是一个能使用鼓舞的普通射手。我碰到了一名基础属性不错的退伍军人,就这么练了。恢复体力让他能持续鼓舞;选壮硕,是因为他已经是个老头,以后还会更老,需要弥补偏低的疲劳上限。换成资质更好的新兵,我会改选寻路者。轻灵的数值是 33%。选快手,一是因为你永远不知道什么时候得赶紧换出战旗再鼓舞,二是为了用网。

双手巨剑手

Muscarine 2h

这套相当直接,我想大家都已经很熟悉了。没选天赋异禀,是因为要留位置给钢铁额骨,否则就等着挨弩箭吧。恢复体力用来维持范围攻击和狂战带来的连续输出。

双手武器手:狂战锁链

Muscarine CHainman

这套更有个人特色,是个疯狂敲脑袋的重装猛男。他选了背刺者,因为和巨斧手一样,他很少使用范围攻击。他不需要恢复体力:有盾卫挑衅分担压力,自己只用重砸,尤其再加上铁肺,就已经够用了。狂战则用不起,疲劳消耗太大。如果他原本的疲劳上限更好,或许可以;也可以给他减轻护甲,不过他可没有长兵优势来撑防御。简单说,他就是一个专门砸碎脑袋的大块头。

说到这里,要是我能招到一个既有铁肺、疲劳上限又好,还带蛮力的在逃杀人犯,靠这个背景再多 10% 的爆头概率,那我可就乐坏了。

狙击手

Muscarine Sniper

老实说,这套设计有些失误,不过他表现仍然不错。他专门负责狙杀亡灵法师和受到严密保护的弩手。我醒悟得太晚,才发现他其实不太能发挥投掷武器的优势。

我会调整的地方:把投掷精通换成致残打击,把决斗家换成威慑,再带上一张网。

决斗家

Muscarine Xbow

这是我这局最主要的新尝试,玩起来也很有趣。这些人基本什么都能干:先射出致命的弩箭,双方前排交锋后改扔致命的飞斧,再用剑砍倒漏过来的敌人。决斗家强得离谱,伤害极高,每次命中都能造成严重伤势。不过他们很脆,所以我才给他们配了负责挑衅的盾卫。即便如此,他们也有一定的独立作战能力,面对兽人战士都能撑一撑。我没选快手,因为实战中他们已经足够好用,我不需要偶尔换武器时省下的那点行动点。原本可以用刽子手替代天赋异禀,但他们的出身都很普通,我更需要命中和防御,而不是更多伤害。等以后开始追求队伍的极致属性,让这批人好好休假时,我会在接班人身上这样做。轻灵的数值会随背包里剩余物品变化,介于 25 和 40% 之间。也可以考虑把锁甲衫换成衬垫皮甲,让轻灵在对抗弩箭时更有效;我之所以选锁甲衫,是因为他们经常要近战。

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大概就是这些,希望没有漏掉什么。有什么问题尽管问~

英文原文

Toxic Mushrooms Brigade

Modeled after Muscarine mercenary company.

A few people asked to share my Duelist build so i figured I'd make a post with the builds i used this play-through. As an introduction i want to say, BB is really rich, these last 4 play through i have used very different party compositions and they all worked well. So don't take this as a guide but more like, hey, here's one more possibility.

Took me a while to do that because my first attempt at making hybrid Duelists didn't go well, i wasn't satisfied with what i did and it performed poorly.

Also as a reminder, hopefully this will convince more people it's perfectly possible to do well with average recruits since most of them are nothing extraordinary.

Famous for a killing power. Well tested on Veteran difficulty.

Company battle line consist from:

  • 1 Sergeant
  • 5 Tanks
  • 1 2-handed great sword
  • 1 orc chain user
  • 3 duelists

Plus any reserve you see fit.

Categories of troops

Tanks

Muscarine Tank

Facetanking and damage soaking, these guys aren't here to deal damage, they're here to control aggro and create windows of opportunity for the rest of the party. That is not to say they never attack, but it's not their primary role. In fact they can spend entire turns just taunting and raising shields. The fact that they're so tanky also allows them to charge at turtling enemies to disrupt their formation, and then hold their grounds until i can follow up with damage.

Flanks have spears to control, push aggro center, and break formation to hunt Geists when the opportunity arises.

Things i would possibly change : drop FA or Backstabber for Fortified Mind, need better base stats to do so. Would have liked to fit Indomitable in but it's simply too expensive with fatigue.

Sergeant军士

Muscarine Bannerman

Went totally differently with this one compared to what i used to do. Technically he's just an average Marksman but with the ability to Rally. Found a good Retired Soldier with nice base stats so went for it. Recover to keep Rally going. Brawny because he's an old geezer and will eventually be even older so i need to compensate for the low fatigue. A better recruit would have Pathfinder instead. Nimble is at 33%. Quick hands because you never know when you're going to need an emergency banner+rally, and because nets.

2Hander Greatsword

Muscarine 2h

Pretty straightforward, i guess everyone is familiar with that one by now. No Gifted because Steel Brow, otherwise you're bolt food. Recover to keep them AoEs and berserk going.

2Hander Berserker Chain

Muscarine CHainman <a class="w-mw-file-description w-image" href="https://static.wikia.nocookie.net/battlebrothers/images/d/d2/Muscarine_CHainman.jpg/revision/latest?cb=20170406002320"><img alt="Muscarine CHainman" class="w-thumbimage" data-image-key="Muscarine_CHainman.jpg" data-image-name="Muscarine CHainman.jpg" data-relevant="1" data-src="https://static.wikia.nocookie.net/battlebrothers/images/d/d2/Muscarine_CHainman.jpg/revision/latest/scale-to-width-down/360?cb=20170406002320" decoding="async" height="258" loading="lazy" src="/wiki/media/759bbc90fef404f8195d55fd5292e66a6c2db42d3cb4dc530688b8d69819d742.webp" title="Muscarine CHainman.jpg" width="360"/></a>

More personal that one, crazy headshots juggernaut. He has backstabber because like Greataxe users he AoE's very rarely. Doesn't need Recover because he's fine with tanks taunting and only using Pound, especially with iron lungs. Can't use berserk, too much fatigue needed. Could be possible if he came with better fatigue though, or i could have dropped his armor down but he doesn't have the luxury of Reach Advantage. Well to put it simply he's just one big brute crushing skulls.

Speaking of which if i ever find a Killer on the run (for 10% increase headshot) with iron lungs, good fatigue AND brute, my day will be made.

Sniper

Muscarine Sniper <a class="w-mw-file-description w-image" href="https://static.wikia.nocookie.net/battlebrothers/images/2/2d/Muscarine_Sniper.jpg/revision/latest?cb=20170406002452"><img alt="Muscarine Sniper" class="w-thumbimage" data-image-key="Muscarine_Sniper.jpg" data-image-name="Muscarine Sniper.jpg" data-relevant="1" data-src="https://static.wikia.nocookie.net/battlebrothers/images/2/2d/Muscarine_Sniper.jpg/revision/latest/scale-to-width-down/360?cb=20170406002452" decoding="async" height="253" loading="lazy" src="/wiki/media/e5b11649d374fd5cb20b816b5113326f8cc3119619d1e22856de16492f35af1a.webp" title="Muscarine Sniper.jpg" width="360"/></a>

Kind of a missed design tbh but he still does well. Specifically here to snipe Necros and well protected xbows. Realized too late he wouldn't be able to capitalize so much on throwing weapons.

Things i would change : drop Throwing Weapons for Crippling Strikes and Duelist for Fearsome. Pack a net.

Duelists

Muscarine Xbow <a class="w-mw-file-description w-image" href="https://static.wikia.nocookie.net/battlebrothers/images/8/84/Muscarine_Xbow.jpg/revision/latest?cb=20170406002512"><img alt="Muscarine Xbow" class="w-thumbimage" data-image-key="Muscarine_Xbow.jpg" data-image-name="Muscarine Xbow.jpg" data-relevant="1" data-src="https://static.wikia.nocookie.net/battlebrothers/images/8/84/Muscarine_Xbow.jpg/revision/latest/scale-to-width-down/360?cb=20170406002512" decoding="async" height="256" loading="lazy" src="/wiki/media/e6fad0789d402346ca062ff13202f7cb54c22f4741d05d337540ceed7c64837e.webp" title="Muscarine Xbow.jpg" width="360"/></a>

My main innovation for this playthrough and a lot of fun at that. Basically these guys do everything. Rain deathbolts, once frontlines clash rain deathaxes, and cut down the oveflow with swords. Duelist is crazy good, damage is through the roof, critical injuries on every hits. Squishy though, hence why they came with taunt tanks. Still able to hold their own a bit, even against Orc Warriors. No Quick Hands because i found during the flow of battle they already do well enough and i don't need the occasional extra AP on switch. Could have used Executionner instead of Gifted, but all of them are pretty average backgrounds and i needed more accuracy and defense, not more damage. Will do so once i start minmaxing my roster and send them to well deserve vacations. Nimble is between 25 and 40% depending on what's left in their inventory. Potentially could use padded leather armor instead of mail shirt for better nimble against bolts, i decided mail shirt because they often go into melee.

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That'll be all hopefully i didn't forget anything. Feel free to ask questions ~