While training, Clumsyguy, not being the most dexterous fellow, manages to hurt himself with his own weapon.
Clumsyguy suffers an injury
At least he didn't kill himself. (the event ends)
Clumsyguy's token
During camp...
Traveling, you like to keep your men fresh with the occasional training exercise. Unfortunately, while practicing a riposte, Clumsyguy managed to stick himself in the foot. The man appears even more hurt by the embarrassment.
Clumsyguy suffers light wounds
At least he didn't kill himself. (the event ends)
Clumsyguy's token
During camp...
While doing inventory, you ask Clumsyguy to carry over a quiver of arrows. The short, simple journey ends with the man tripping over a rock and turning himself into a pincushion.
Clumsyguy suffers an injury
At least he didn't kill himself. (the event ends)
Clumsyguy's token
During camp...
You find a rather drunk Clumsyguy nursing the side of his face. Otherguy1 explains that the idiot tried to dance over a series of rocks, only to fall and bash himself in the face. Great.
Clumsyguy suffers an injury
At least he didn't kill himself. (the event ends)
Clumsyguy's token
During camp...
While Otherguy1 and Otherguy2 train, Clumsyguy comes in between them, lecturing on how to do it properly while at the same time not watching where he's going. A wayward wooden sword crosses paths with his face and a moment later the idiot is unconscious.
Clumsyguy suffers an injury
At least he didn't kill himself. (the event ends)
Clumsyguy's token
During camp...
It appears Clumsyguy got a little too much to drink before partaking in today's sparring. As the story was explained to you, the drunkard mistakened a tree for an enemy combatant. He then, again as the story goes, proceeded to charge said tree, knocking himself out in the process.