中文译文

世界地图在每次新游戏开始时随机生成。地图上的聚落分别归属于 3 个贵族势力。典型地图共有 17 个聚落,包括 2 座城市、3 座城镇、6 座村庄、2 座要塞、2 座城堡和 2 座设防庄园。各家族控制的聚落数量可能大致均衡,例如 6/6/5,也可能相差悬殊,例如 10/5/2。玩家可在聚落的市场、护甲匠和武器匠处补充物资,招募新人,在神殿加快伤势恢复,或到训练场获得经验加成。
接取委托或探索地图时发现的敌方营地,可以被劫掠和摧毁。
地形类型
不同地形会形成不同的战术战场。0.6.0.20 更新加入了天气:苔原和冰封北地会飘起小雪,极北地区甚至会出现暴风雪。这些天气效果仅影响画面。
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草地、草原与苔原
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森林
秋林
积雪
雪林
沼泽
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丘陵与山地
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海洋
趣闻
- 早期版本曾存在不隶属于任何家族的独立聚落;正式版中已没有这种聚落。[1]
参考资料
英文原文

The world map is randomly generated at the beginning of each game. Every world is filled with settlements which are aligned to one of the 3 Noble Factions. A typical setup involves a total of 17 settlements (2 City Halls, 3 Town Halls, 6 Village Halls, 2 Strongholds, 2 Castles, 2 Fortified Manors). Settlement distribution amongst Noble Houses can vary considerably, ranging from being roughly equal (6/6/5) to clearly lopsided (10/5/2). Settlements are where the Player Company can resupply (market/armorer/weaponsmith), find new recruits, treat injuries to make them heal faster (temple) and get an xp boost (training grounds).
Enemy camps which are revealed on taking contracts and on map exploration are locations that can be pillaged and destroyed.
Terrain Types
Various terrain provide different environment for tactical fight. With 0.6.0.20 update weather was added. Light snow can fall in the tundra and frozen north, and the latter can see even full-grown snow storms. These weather effects are purely cosmetic.
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Grassland, Steppe and Tundra
Forest森林
Autumn Woods
Snow雪地
Snowy Forest
Swamps
Hills and Mountains
Sea
Trivia
- Previously in earlier builds, independent unaligned settlements were possible (no longer found in the full release version). [1]















