
The world map is randomly generated at the beginning of each game. Every world is filled with settlements which are aligned to one of the 3 Noble Factions. A typical setup involves a total of 17 settlements (2 City Halls, 3 Town Halls, 6 Village Halls, 2 Strongholds, 2 Castles, 2 Fortified Manors). Settlement distribution amongst Noble Houses can vary considerably, ranging from being roughly equal (6/6/5) to clearly lopsided (10/5/2). Settlements are where the Player Company can resupply (market/armorer/weaponsmith), find new recruits, treat injuries to make them heal faster (temple) and get an xp boost (training grounds).
Enemy camps which are revealed on taking contracts and on map exploration are locations that can be pillaged and destroyed.
Terrain Types
Various terrain provide different environment for tactical fight. With 0.6.0.20 update weather was added. Light snow can fall in the tundra and frozen north, and the latter can see even full-grown snow storms. These weather effects are purely cosmetic.
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Grassland, Steppe and Tundra
Forest森林
Autumn Woods
Snow雪地
Snowy Forest
Swamps
Hills and Mountains
Sea
Trivia
- Previously in earlier builds, independent unaligned settlements were possible (no longer found in the full release version). [1]















