Settlements
Towns
These are civilian Settlements, from smallest to largest. As with Fortifications, size has an influence on prices. Weapons and Armor护甲 are usually lower in quality[1] as Towns tend to focus on Trade.
| Small Village | Medium Village | City |
| Kennels and Specialized Shops can be found. No military attached locations. |
Tavern is guaranteed. Possible military attached locations: Wooden Watchtower木制哨塔. |
Tavern and Temple are guaranteed. Possible military attached locations: Wooden Watchtower木制哨塔, Militia Barracks民兵营地. |
Fortifications防御工事
These are military Settlements, from smallest to largest. As with Towns, size has an influence on prices. They are more likely to offer high grade Weapons and Armor护甲[1] in Specialized Shops[2] as well as experienced recruits[3]. They house stronger regiments.
| Wooden Keep | Stone Keep | Citadel |
| Specialized Shops can be found. Kennels are more likely to be found.[2] Possible military attached locations: Wooden Watchtower木制哨塔. |
Armorer and Weaponsmith are guaranteed.* Kennels can appear. Possible military attached locations: Stone Watchtower石制哨塔, Barracks兵营. |
Armorer and Weaponsmith are guaranteed.* Kennels never appear. Possible military attached locations: Stone Watchtower石制哨塔, Barracks兵营. |
* (exclusions) Coastal Citadel/Keep: either Armorer or Weaponsmith can appear. Steppe Citadel: either Fletcher or Weaponsmith; Armorer is guaranteed. Forest Keep: either Armorer or Weaponsmith; Fletcher is guaranteed.
Attached Locations
- Attached locations are small specialized locations outside a settlement that influence heavily the available goods, services and recruitment options of that settlement.[4]
Most locations produce goods that can be found in the Settlement marketplace. The settlement's market prices also increase with the number of its attached locations. Some Attached Locations also attract recruits of certain Backgrounds (see Character Backgrounds (sources)). Attached Locations as well as other elements of the world map are randomly generated: as a result, some locations may not appear on a given map.
Military
House militia or soldiers. More Militia民兵, Deserters and Retired Soldiers appear for recruitment. (Fortified) Barracks also attract Sellswords and Hedge Knights流浪骑士.
Watchtowers and Barracks
Specialized Shops and Marketplace assortment
Armorer and Weaponsmith
| Blast Furnace高炉 | Leather Tanner制革坊 | Ore Smelters冶炼坊 | Surface Iron Vein露天铁矿 |
| The Armorer will produce heavy Armor护甲 |
Increases the availability of light Armor护甲 |
The Weaponsmith will produce high grade Weapons |
Increases the selection of 的Weapons available |
Supplies
| Workshop工坊 | Arrow Maker's Shed制箭工棚 | Herbalist's Grove草药林地 |
| Produces |
Produces |
Produces |
Provisions口粮
| Beekeeper养蜂场 | Brewery酿酒坊 | Fishing Huts渔民小屋 | Gatherer's Hut采集者小屋 |
| Produces Attracts |
Produces |
Produces More Attracts |
Produces |
| Goat Pens山羊圈 | Goat Pens (southern) | Hunter's Cabin猎人小屋 | Mushroom Grove蘑菇林地 |
| Produces |
Produces |
Produces |
Produces Attracts |
| Orchard果园 | Pig Farm养猪场 | Plantation种植园 | Wheat Fields麦田 |
| Produces |
Produces Attracts |
Produces |
Produces Attracts |
| Winery葡萄酒庄 |
| Produces |
Trade
| Amber Collector琥珀采集场 | Dye Maker染料作坊 | Gem Mine宝石矿 | Incense Dryer熏香晒场 |
| Produces |
Produces |
Produces |
Produces |
| Lumber Camp伐木营地 | Peat Pit泥炭坑 | Plantation种植园 | Salt Mine盐矿 |
| Produces Attracts |
Produces |
Produces |
Produces |
| Silk Farm养蚕坊 | Surface Copper Vein露天铜矿 | Trapper捕兽人营地 | Wool Spinner纺毛坊 |
| Produces |
Produces |
Produces |
Produces |









































