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被囚禁的荒野人

Imprisoned Wildman

中文译文资料快照 2026-09-18 · 翻译与来源说明

展开事件内容(包含选项结果与剧透)

中文译文

被囚禁的荒野人 Cooldown in Days 99999
你遇到几辆停下来的货车,一名商人请你帮忙制服笼子里的荒野人。你可以选择:

Dialog tree

  • “你需要帮什么忙?”
    • “好,我派个人进去。”
      • 20% 概率:该弟兄遭受Missing eye独眼这一永久伤势。
      • 80% 概率:你获得 250 Crowns,进笼子的弟兄获得 +2 Initiative和 +1 Resolve。
    • “咱们的Background 31荒野人也许能帮上忙。”
      • “恶心得要命。正是我们要的人。”
      • “不行,他显然太危险了。”
        • “把他们放出来。”
        • “全都杀了。”
        • “别管他们。”
          • (无事发生)
    • “我们的Monk修士似乎有点看不下去了。”
      • Monk修士Bad mood心情变差,随后你可以选择:
        • “恶心得要命。正是我们要的人。”
        • “不行,他显然太危险了。”
          • “把他们放出来。”
          • “全都杀了。”
          • “别管他们。”
            • (无事发生)
    • “我不会为这种事拿弟兄们的命冒险。”
      • (无事发生)
  • “这不关我们的事。”
    • (无事发生)

Requirements

  • 必须在白天
  • 队伍中须有空余名额
  • 必须位于道路上
  • 至少拥有3名弟兄

Score

  • 权重 = 5

互动窗口

抱歉,移动设备暂不支持事件互动。

沿着道路前行时……
Event 41

行军途中,你们遇见一列停下的货车。走近才发现,车上装的全是笼子,每只笼子都囚着一头野兽。沿着车队查看,你见到了各式各样的动物。一只黑色的大猫弓起身子低吼,猛地从栏杆间探出足以杀人的利爪。你跳开,向后一退,却撞上另一只笼子。熊的怒吼声中,笼子剧烈摇晃,幸好那对有力的熊掌太宽,挤不过栏杆。还有只笼子里,群蛇嘶嘶作响。

一个男人从货车后探出身子,脸上神情慌乱,仿佛刚被你撞见正偷偷自渎。

"喂!你是谁?在这里干什么?"

你告诉他,自己是〈战团名〉的团长。男人挺直了身子。

"噢,佣兵!我还以为好运早把我丢下,独自跑了呢!听着,我碰上个麻烦,雇来的帮工都不肯搭手。原先不知道是怎么回事时,他们倒没意见,可那该死的罩布一从车上掉下来,他们就嚷个没完,说我给的工钱,根本不够让他们运这种货!"

你需要我们帮什么忙?(普通起源,捕奴者起源)
这不关我们的事。(事件结束)

沿着道路前行时……
Event 100

驯兽师领你来到一辆马车旁。你立刻明白他雇的帮工为什么不干了:笼子里坐着一个狂躁易怒的荒野人。他的手腕被镣铐磨得皮开肉绽,仍在渗血,显然曾试图逃脱。他饿得半死,正啃着从蓬乱如风滚草的胡子里支出来的木棍。看着这悲惨景象,你一把揪住陌生人的衣襟,将他撞在车上。

"你看他,像是头畜生吗?"

驯兽师咧嘴笑了,露出一口象牙白的牙齿,解释道。

"城里人听说了这些“未开化”的荒野人,都想亲眼瞧瞧。我不过是像其他生意人一样,满足一下新需求。现在,我只需要你帮忙把笼子里的尸体弄出来。"

他指向笼子角落的一具尸体。荒野人猛地后缩,龇牙低吼,又挪过去坐在尸体上,护得死死的。驯兽师摇摇头。

"我一个帮工靠得太近,然后,唉,就是这样。我可不能带着这玩意儿进城,所以想请你们帮忙捞出来。当然,报酬绝不会少。一袋250克朗,怎么样?伸手进去,把那堆垃圾拽出来就行。"

沿着道路前行时……
Event 100

驯兽师领你来到一辆马车旁。你立刻明白他雇的帮工为什么不干了:笼子里坐着一个狂躁易怒的荒野人。他的手腕被镣铐磨得皮开肉绽,仍在渗血,显然曾试图逃脱。他饿得半死,正啃着从蓬乱如风滚草的胡子里支出来的木棍。驯兽师咧嘴笑了,露出一口象牙白的牙齿。

"城里人听说了这些“未开化”的荒野人,都想亲眼瞧瞧。我不过是像其他生意人一样,满足一下新需求。现在,我只需要你帮忙把笼子里的尸体弄出来。"

他指向笼子角落的一具尸体。荒野人猛地后缩,龇牙低吼,又挪过去坐在尸体上,护得死死的。驯兽师摇摇头。

"我一个帮工靠得太近,然后,唉,就是这样。我可不能带着这玩意儿进城,所以想请你们帮忙捞出来。当然,报酬绝不会少。一袋250克朗,怎么样?伸手进去,把那堆垃圾拽出来就行。"

受命弟兄的头像
沿着道路前行时……
Event 100

负责清理的弟兄被派去清理荒野人那间以尸体为陈设的兽笼。他卷起袖子,伸着双手走近。

“哎,慢着,冷静点。冷静!”

荒野人从死人身上起身,走到笼子另一头。佣兵轻易抓住尸体的靴子,朝栏杆拖去。尸体已软成一团,像丢弃的湿衣服,滑过栏杆的轻松程度令人作呕。内脏与肢体从车台边缘淌落。驯兽人高兴地欢呼。

"太谢谢你了!看你做得可真轻松!"

负责清理的弟兄盯着尸体,意识到自己差点就落得同样的下场。

“嗯,不客气。”

Crowns 你获得250克朗
Initiative 受指派的弟兄的先攻增加+2
Resolve 受指派的弟兄的意志增加+1
好吧,至少钱拿到了。(事件结束)

受命弟兄的头像
沿着道路前行时……
Event 100

你指派负责清理的弟兄把尸体从笼子里弄出来。他朝笼子走去,那副小心翼翼的样子,活像妓女在一座格外虔诚的城镇里沿街揽客。走到铁栏边,他露出老朋友般的笑容。

"嘿,伙计。你这具尸体真不错。好尸体,真是我见过最好的尸体之一。要不我就……把它……拿出来……"

佣兵刚把手伸进去,荒野人便猛地挥爪,快得根本看不清。负责清理的弟兄缓缓转过身,原本一只眼睛的位置已经变成了黑洞。荒野人用牙齿挤破那颗眼球,白色浆液像脓疮破裂般迸出,随着咀嚼化成一团黏糊糊的东西。驯兽师丢给你一袋克朗,转身就跑。

“我不负责!这可不关我的事!”

负责清理的弟兄昏了过去,几个愤怒的弟兄则举起武器,将笼中的荒野人捅死。其他笼子里的野兽齐声咆哮,仿佛你们刚杀了它们的首领。你赶紧命令弟兄们离开商队,免得哪头野兽挣脱牢笼,再添伤亡。

Injury permanent icon 03 受指派的弟兄失去一只眼睛
搞什么鬼!(事件结束)

沿着道路前行时……
Event 100

你告诉驯兽人,自己的麻烦自己解决。他耸耸肩。

"行,我不怪你。佣兵,你比看起来聪明。"

呃,谢谢。(事件结束)

荒野人分支
沿着道路前行时……
Event 100

队伍里若有人能劝笼中的荒野人冷静下来,那多半就是团里的荒野人。他走到笼边,往里盯着,两人互相吼了几声。你的荒野人用指节敲敲铁栏,囚犯也敲了回去,发出低沉的哀鸣。突然,团里的荒野人抓住驯兽师的脑袋,猛地撞上栏杆。你本想去救人,笼中的荒野人却已冲过来,眼中迸发着原始而骇人的凶光。为保自身安全,你只得后退,眼看着这个兽性十足的人扑向驯兽师。两个荒野人一同撕扯他的脸。被撞得神志不清的驯兽师含糊大喊。

“我以为我们说好——啊啊啊!”

团里的荒野人将拇指深深按进他的眼睛,笼中的荒野人则攥住他的嘴,往下猛扯。脑袋沿着骨缝和筋腱被生生撕开,脑浆从本该是舌头的地方淌出,恶心得几个弟兄当场吐了出来。这回他真把脑子里的东西全“说”了出来,场面惨不忍睹。解决了“狱卒”之后,团里的荒野人看看你,又看看笼中的荒野人,比划出一副“我们能留下他吗”的意思。

新来的荒野人头像
沿着道路前行时……
Event 100

如此出众的暴力天分,正合佣兵团的需要。你同意收下这个被囚禁的荒野人。

欢迎加入战团。(荒野人加入)

沿着道路前行时……
Event 100

你觉得这个被囚禁的荒野人融不进战团,却还是放了他。他像厉鬼般尖叫着冲出笼子,奔向林缘,站在远处又吼又叫,随后再次跑开。

修士头像
沿着道路前行时……
Event 100

修士双手交握,低着头走上前,那姿态简直就是一篇活生生的布道,满是道德的光辉,也可能只是认错了方向。他把驯兽师拉到一旁。

"你在这里做的事,旧神不会赞许。"

驯兽师笑了,靠着笼子,得意地抱起双臂,说南方人把奴役看作自然秩序的一部分。修士接着说。

"不错,可你和这位荒野人,都不是按那种方式生活的人。你只因他是个异类,就想奴役他。他根本不明白这层关系,这才使此事格外令人痛心,也格外不妥。依我看,让他替你做事,向你学习。与他交朋友,你便能得到一位终生的朋友——"

笼中的荒野人猛地将双手探出铁栏,手指抠进驯兽师的眼睛。他的脸像陈旧的面包一样被撕开,颌骨成了两只扭曲的衣架,舌头软软垂着,像被拔出洞的蛇。修士满脸溅血,当场呕吐起来。一名弟兄摇摇头。

"要我说,他倒挺适合加入〈战团名〉的……"

Effect mood dissatisfied 修士的心情变差

沿着道路前行时……
Event 47

驯兽人已经不在,也就没人照料这些野兽了。某位弟兄走过来,问你打算如何处置它们。

别管它们了。(事件结束)

沿着道路前行时……
Event 27

你觉得不能把它们丢在这里活活饿死,何况笼养的动物真宰来吃,肉味想必也很重。于是,你决定打开笼子放它们走。大多数奇异的生灵径直奔向树林,却有两个留了下来:一条壮实的狗,以及一只戴着眼罩的猎鹰,看上去都在寻找主人。

Dog 01 01 70x70 获得一条战犬。
Falcon 你获得一只猎鹰
你们两个都很适合加入我们。(事件结束)

沿着道路前行时……
Event 14

把这些动物丢在这里活活饿死、腐烂,未免造孽,何况还糟蹋了这么多好肉。你叫人将它们宰了。这活轻松,却很残忍,无非是对着一群无助的大小禽兽捅刺劈砍。熊留到最后,也最不肯就范:它将一名弟兄拖近,狠狠拍了一爪。不过除此之外,弟兄们终究让它缓慢而惨烈地死去。其余货车也被翻查、搜刮一空。

Days wounded 受伤的弟兄受轻伤
Crowns 你获得200-500克朗
Cured Venison 你获得腌鹿肉
Smoked Ham 你获得熏火腿
Strange Meat 你获得不明兽肉
Strange Meat 你获得不明兽肉
收获不错。(事件结束)

截图

英文原文

Imprisoned Wildman Cooldown in Days 99999
Coming across stopped wagons, a merchant asks you to do something about his wildman in a cage. You can choose:

Dialog tree

Requirements

  • It has to be day-time
  • Have a free slot in your roster
  • You have to be on a road
  • Have at least 3 brothers

Score

  • Score = 5

Interactive window

Sorry, event interactivity is not supported on mobile devices yet.

Along the road...
Event 41

While on the march, you come across a line of stopped wagons. You realize the wagons are cages with each serving a prison to a wild animal. Touring the line of carts, you come to face a variety of beasts. A haunched and mewling black cat launches its mankiller claws through the bars. Jumping away, you back into another cage which violently rattles with a bear's roaring. Thankfully, its powerful paws are too fat to fit between the bars. Another cage sizzles with the hissing of snakes.

A man leans back from behind one of the wagons. He's got a wild look on his face as though you'd just caught him getting one off the wrist.

"Hey! Who are you? What are you doing here?"

You inform the stranger that you are the captain of the Companyname. The man straightens up.

"Oh, sellswords then! And I thought my luck had up and run off on me! Look, I got a problem that my hired hands refused to help with. They didn't care when they didn't know better, but the damn cloak fell off the wagon and then they just wouldn't shut up about how I wasn't paying them enough to transport such goods!"

What do you need help with? (regular origin, Manhunters origin)
This ain't our problem. (the event ends)

Along the road...
Event 100

The animal tamer leads you to a carriage. You immediately see why his hired hands quit: a frenzied and mercurial wildman is sitting inside the cage. Raw wrists bleed against his shackles, signs of attempted escapes. Half-starved, the wildman gnaws on sticks poking out from a tumbleweed of a beard. Seeing this sad sight, you grab the stranger by his shirt and slam him against the wagon.

"Does that look like an animal to you?"

The animal tamer grins, ivory for teeth. He explains himself.

"Cityfolk have gotten wind of the 'uncivilized' wildmen and wish to see them up close. I am only fulfilling this new demand as any businessman would. Now, all I need help with is to get that dead body out of the cage."

He points toward a corpse in the corner of the cage. The wildman rears back, snarling, and goes to protectively sit on the body. The animal tamer shakes his head.

"One of my helpers got too close and, well, yeah. I can't go into town with that mess in there so I thought maybe you could help me fish it out. I'll pay plenty, of course. A pouch of 250 crowns sound good to you? Just reach on in there and yank that garbage out."

Along the road...
Event 100

The animal tamer leads you to a carriage. You immediately see why his hired hands quit: a frenzied and mercurial wildman is sitting inside the cage. Raw wrists bleed against his shackles, signs of attempted escapes. Half-starved, the wildman gnaws on sticks poking out from a tumbleweed of a beard. The animal tamer grins, ivory for teeth.

"Cityfolk have gotten wind of the 'uncivilized' wildmen and wish to see them up close. I am only fulfilling this new demand as any businessman would. Now, all I need help with is to get that dead body out of the cage."

He points toward a corpse in the corner of the cage. The wildman rears back, snarling, and goes to protectively sit on the body. The animal tamer shakes his head.

"One of my helpers got too close and, well, yeah. I can't go into town with that mess in there so I thought maybe you could help me fish it out. I'll pay plenty, of course. A pouch of 250 crowns sound good to you? Just reach on in there and yank that garbage out."

Taskedbro's token
Along the road...
Event 100

Taskedbro is the one tasked with cleaning out the wildman's corpse-featured terrarium. He rolls up his sleeves and approaches the cage with both hands out.

"Whoa there, easy now. Easy!"

The wildman gets up off the dead body and goes to the other side of its habitat. The sellsword easily grabs the boot of the corpse and drags it toward the bars. It slips through with sickening ease, already clumped up in the fashion of discarded wet clothes. Guts and limbs dribble off the edge of the wagon's platform. The animal tamer cheers happily.

"Thank you so much! And you made it look so easy, too!"

Taskedbro stares at the dead body with the realization that could have easily been him.

"Yeah. You're welcome."

Crowns You gain 250 Crowns
Initiative Taskedbro gains +2 Initiative
Resolve Taskedbro gains +1 Resolve
Well, at least we got paid. (the event ends)

Taskedbro's token
Along the road...
Event 100

Taskedbro is tasked with getting the corpse out of the habitat. He approaches the cage like a harlot streetwalking a particularly pious town. When he gets close the bars, he smiles like an old friend.

"Hey there buddy. That's a nice corpse you got there. A great corpse, truly one of the best I've ever seen. How about I just... take it... out..."

When the mercenary reaches in, the wildman swipes out. It's too fast to even see. Taskedbro slowly turns around. There's a black hole where one of his eyes used to be. The wildman squishes the eye between his teeth, a white goop bursting forth like a popped pustule, and it turns into a filmy paste as he chews. The animal tamer throws you a sack of crowns and runs off.

"Not liable! I am not liable!"

Taskedbro passes out as a few vengeful brothers stab the imprisoned wildman to death. All the caged beasts roar up as though you'd just slain their leader. You quickly order the men away from the caravan before one of its beasts gets free and causes more damage.

Injury permanent icon 03 Taskedbro suffers Missing Eye
What the hell! (the event ends)

Along the road...
Event 100

You tell this animal tamer that his problems are his own. He shrugs.

"Yeah, I don't blame ya. You're smarter than you look, sellsword."

Uh, thanks. (the event ends)

Wildman's token
Along the road...
Event 100

If anyone in the party could help talk the caged wildman down, it's probably Wildman荒野人. He goes to the cage, stares in. There's an exchange of hoots. Your wildman raps the bars with a knuckle, and the prisoner raps back and hoots somberly. Suddenly, Wildman荒野人 grabs the animal tamer by the head and drives him into the bars. You go to save the tamer, but the imprisoned wildman soars across the cage with atavistic terror in his eyes. Stepping back for your own safety, you can only watch as this bestial man sets upon the tamer. Both wildmen pull and drag on the man's face. The concussed man groggily yells.

"I thought we had an agreeeeeemeeeaahh!"

Wildman荒野人 corks his thumbs into the man's eyes while the imprisoned wildman grips the tamer's mouth and pulls down. His head is literally ripped apart by the seams and sinews. A few men vomit as the tamer's brains falls out where his tongue should be, a truly awful way of speaking one's mind. The 'warden' taken care of, Wildman荒野人 looks at you and at the wildman with a sort of 'can we keep him?' gesture.

Newwildman's token
Along the road...
Event 100

An outstanding capacity for violence is well-suited to a mercenary band. You agree to take the imprisoned wildman on.

Welcome to the company. (Wildman荒野人 joins you)

Along the road...
Event 100

You don't think the imprisoned wildman would fit in with the company, but you do set him free nonetheless. He shoots out his cage like a banshee and runs for the tree line. There he stands at a distance hooting and hollering until he runs off again.

Monk's token
Along the road...
Event 100

Monk the monk steps forth, hands clasped, head borrowed forward. The embodiment of a sermon, the posture of good morals, or misguided ones. He pulls the tamer aside.

"The old gods would frown upon what you have done here."

The animal tamer laughs and leans against the cage, smugly crossing his arms. He states that in the south they consider slavery a part of the natural order. The monk continues.

"True, but neither you nor this wildman are kin to their way of life. You wish to enslave him by means of his being an outsider. He does not understand the relationship which makes it especially grievous and improper. My suggestion is to have him work for you and learn from you. Make him a friend and you will have a friend for life-"

The imprisoned wildman's hands dart through the bars and digs his fingers into his eyeballs. His face is ripped apart like a loaf of old bread, a couple of coathangers for a jawbone, a tongue lolling like an uprooted snake. Monk vomits as his face is doused in blood. Otherbrother shakes his head.

"I'd say he'd fit right in with the Companyname..."

Effect mood dissatisfied Monk gets a bad mood

Along the road...
Event 47

Well, the animal tamer is gone and with him there's no one left to take care of the beasts. Randombrother comes up and asks what should be done with them.

Leave them. (the event ends)

Along the road...
Event 27

You feel it just wouldn't be right to leave them out here to starve to death and a caged creature no doubt has gamey meat when it comes to harvesting. You decide to let them on out of their cages. Most of these strange creatures make a beeline for the treeline, but two remain behind: a husky dog and a hooded falcon, both seemingly looking for a master.

Dog 01 01 70x70 You gain a Wardog
Falcon You gain a Falcon
You'll both fit right in. (the event ends)

Along the road...
Event 14

It'd be a crime to leave these animals out here to starve and rot. And it'd also be a terrible waste of good meat. You have the creatures slaughtered. It's an easy, albeit brutal job, stabbing and slicing a bunch of hapless critters and beasts. The bear is the last to go, and it does not go easily. It manages to drag Hurtbro close for a nasty swipe, but beyond that your men put it to a slow, grisly death. The rest of the wagons are turned over and looted.

Days wounded Hurtbro suffers light wounds
Crowns You gain 200-500 Crowns
Cured Venison You gain Cured Venison
Smoked Ham You gain Smoked Ham
Strange Meat You gain Strange Meat
Strange Meat You gain Strange Meat
Not a bad haul. (the event ends)

Screenshots