BBMOD战场兄弟 · 社区军械库
欢迎你,好兄弟

BATTLE BROTHERS WIKI

富裕的团长

Player Is Rich

中文译文资料快照 2026-09-18 · 翻译与来源说明

展开事件内容(包含选项结果与剧透)

中文译文

富裕的团长 Cooldown in Days 100
赚到一大笔钱后,弟兄们要求加薪。你可以选择:

Dialog tree

  • “没错,是时候给大家加薪了。”
    • 所有弟兄的Asset daily money日薪增加 4,并Good mood心情变好。
  • “你们都签过字,就按约定领薪水。”
    • 所有Trait icon 06贪婪的弟兄都变得Bad mood心情低落
    • 其他所有弟兄各有 20% 概率获得Trait icon 06贪婪特性,80% 概率Bad mood心情变差。

Requirements

  • 携带超过30.000 Crowns
  • 至少拥有5名弟兄

Score

  • 事件权重 = (拥有的Crowns − 30.000)* 0.0005

Other notes

无法获得贪婪特性的背景如下,包括对应的南方和改宗变体:
Background 18 BackgroundCompanion Cripple2 Background 54 Cultist Flagellant Background 60 Background 71 Miller Monk Background 69 Background 55 Ratcatcher Refugee Servant Shepherd Squire Wildman
  • 统计此事件的触发条件时,不计入Background 60负债者。

互动窗口

抱歉,移动设备暂不支持事件互动。

扎营时……
Event 04

这些日子,你攒下了一大笔钱。军资箱虽锁得严实,可你还是注意到,有几个弟兄随战团待得越久,胃口也越大。如今,已有传言说他们想要求加薪。

扎营时……
Event 04

赶在任何哗变或加薪要求出现之前,你宣布全团涨薪,每人每天多拿三克朗。事实证明,弟兄们非常喜欢这个决定,齐声欢呼,高喊你的名字!

Asset daily money 除负债者、玩家角色和三名初始角斗士外,全体弟兄的日薪增加4克朗(界面不显示)
Effect mood eager 所有得到加薪的弟兄获得好心情
这是你们应得的,弟兄们!(事件结束)

扎营时……
Event 05

不等有人动念头,你便站到全团面前,宣布不会加薪。在你看来,在场每个人都签过契约。想拿更多军饷,就得靠历练;而历练,只能靠佣兵最擅长的事来积累:杀人。

Effect mood disgruntled 除负债者、玩家角色和三名初始角斗士外,贪婪的弟兄获得坏心情
Trait icon 06 没有贪婪特性、且能够获得该特性的弟兄,有20%的概率变得贪婪,80%的概率获得坏心情;同样排除负债者、玩家角色和三名初始角斗士
这就是战团名的规矩。(事件结束)

截图

英文原文

Player Is Rich Cooldown in Days 100
After acquiring a large amount of gold your brothers want higher pay. You can choose:

Dialog tree

  • "Aye, it's fine time you all get a raise."
    • The Asset daily money daily wage of all men will be increased by 4 and they get a Good mood good mood
  • "You all signed the dotted line and get paid according to it."
    • All Trait icon 06 Greedy贪婪 brothers get a Bad mood bad mood
    • All other brothers have a 20% chance to become Trait icon 06 Greedy贪婪 and 80% chance to get a Bad mood bad mood

Requirements

  • Have more than 30.000 Crowns with you
  • Have at least 5 brothers

Score

  • Score = (Your Crowns − 30.000) * 0.0005

Other notes

Backgrounds that can't be greedy (including southern and converted variants):
Background 18 BackgroundCompanion Cripple2 Background 54 Cultist Flagellant Background 60 Background 71 Miller Monk Background 69 Background 55 Ratcatcher Refugee Servant Shepherd Squire Wildman

Interactive window

Sorry, event interactivity is not supported on mobile devices yet.

During camp...
Event 04

Over time, you've come to acquire a great deal of money. While you keep the war chest under lock and key, you can't help but notice a few brothers have gotten a bit greedier over the time they've spent in your company. Now you hear rumors of the men demanding higher pay.

During camp...
Event 04

Preempting any sort of mutiny or raise requests, you announce that the group shall have a company-wide raise. Three crowns a day for everyone. As it turns out, the men are quite fond of this move and cheer your name with a huzzah!

Asset daily money All brothers, except Indebted, Player Character and three starting Gladiators, are now paid 4 more crowns a day (not shown)
Effect mood eager All brothers who got a pay raise get a good mood
You've earned it, boys! (the event ends)

During camp...
Event 05

Before anyone gets any ideas, you step up before the whole company and announce that there will be no raises. As far as you are concerned, every man present signed the contract. Any prospect of earning more pay shall be done by experience only, and that is only done by doing what sellswords do best: kill.

Effect mood disgruntled Greedy brothers, except Indebted, Player Character and three starting Gladiators, get a bad mood
Trait icon 06 All brothers who are not Greedy and don't have the Greedy trait excluded, with same exceptions, get greedy (20%) or get a bad mood (80%)
That's how it works with the Companyname. (the event ends)

Screenshots