Polearms
Polearms are two-handed weapons which have an attack range of 1-2 tiles, making it possible to attack from behind the front-line. Attacking adjacent enemies has -15% chance to hit.
Polearms can be divided into 2 types, depending on the type of damage they inflict: piercing or cutting. Impale and Rupture skill deal piercing damage (skeletons, Alps梦魇 and Ifrits沙魔 are somewhat resistant to it). Strike and Reap deal cutting damage and, thus, possess decapitate properties (useful in fights vs Necromancers亡灵法师 and during the Undead Scourge crisis).
Pollaxe骑士斧戟 has a range of 1, despite being a polearm. It can deal all three damage types: blunt with Smite, piercing with Assault and cutting with Assault second attack on staggered targets.
Polearm Mastery长柄武器精通 perk gives these bonuses:
- The AP cost of all skills is reduced from 6 to 5.
- Polearms no longer have hit chance penalty for hitting targets directly adjacent.
- Polearm skills require 25% less
.
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Impale穿刺 | 6 | 15 | +10% chance to hit; -15% chance to hit targets directly adjacent, 30% | |
| Repel逼退 | 6 | 25 | +10% chance to hit, pushes target one tile away, 100% chance to Removes | |
| Strike打击 | 6 | 15 | +5% chance to hit; -15% chance to hit targets directly adjacent, 30% | |
| Hook钩拽 | 6 | 25 | +10% chance to hit, target is pulled closer to user, 100% chance to Removes | |
| Rupture破裂 | 5 | 12 | +5% chance to hit, inflicts 5 (Caused by losing at least 6 | |
| Reap收割 | 6 | 30 | Hits up to 3 targets counterclockwise; -5% (25%) | |
| Assault猛攻 | 6 | 15 | +10% chance to hit, Performs an additional attack against | |
| Smite重劈 | 6 | 15 | Does +20 | |
| Split Shield破盾 | 6 | 20 | Direct damage to shield | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Chance to hit head 命中头部概率 | Shield damage | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|---|---|
Pitchfork草叉
|
150 | 30-50 | 30% | 75% | +5% | 40 | -14 | |||
Broken Ancient Bladed Pike断裂的古代刃枪
|
350 | 35-55 | 30% | 80% | +5% | 26 | -12 | |||
Hooked Blade钩刃
|
700 | 40-70 | 30% | 110% | +5% | 55 | -12 | |||
Jagged Pike锯齿长枪
|
800 | 50-70 | 25% | 90% | +5% | 40 | -8 | |||
Battle Standard战旗
|
1500 | 50-70 | 30% | 100% | ±0% | 64 | -15 | |||
Ancient Bladed Pike古代刃枪
|
600 | 55-80 | 30% | 125% | +5% | 30 | -14 | |||
Warscythe战镰
|
700 | 55-80 | 30% | 105% | ±0% | 36 | -16 | |||
Pike长枪
|
900 | 60-80 | 30% | 100% | +5% | 64 | -14 | |||
Swordlance长柄剑刃
|
1300 | 60-80 | 30% | 90% | ±0% | 52 | -14 | |||
Billhook钩镰
|
1400 | 55-85 | 30% | 140% | +5% | 72 | -14 | |||
Pollaxe骑士斧戟
|
3000 | 50-75 | 40% | 110% | +5% | 24 | 72 | -13 |
























