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Ifrit

英文原文资料快照 2026-09-18 · 翻译与来源说明

Ifrit沙魔

  • Small
  • Medium
  • Large
Token-ifrit-1
Immune
Not immune
StunDisarmNighttimeInjuriesBleedingPoisonFireMorale
NetsForced movementFatigue
Health110
-Resolve
Armor head110
400Fatigue
Armor body110
25Fatigue recovery
Action points8
60*Initiative
Melee skill65
-5Melee defense
Ranged skill-
-5Ranged defense
XP150
Initiative 
+5 initiative if there is a same sized Ifrit adjacent, +10 if two or more
Token-ifrit-2
Immune
Not immune
StunDisarmNighttimeInjuriesBleedingPoisonFireMorale
NetsForced movementFatigue
Health220
-Resolve
Armor head110*
400Fatigue
Armor body110*
25Fatigue recovery
Action points8
50*Initiative
Melee skill75
0Melee defense
Ranged skill70
-10Ranged defense
XP150
Initiative 
+5 initiative if there is a same sized Ifrit adjacent, +10 if two or more

Ifrit is a creature of sand and stone from the Beasts faction. They come in three sizes, larger being formed when smaller merge together.

Spawning

Ifrits spawn in deserts and oases. They also can be encountered in Shifting Sands流沙之变 contracts that appear in southern cities.

They will be either all small or small and medium.


Skills

Icon Name AP Fatigue疲劳 Description
Sand golem orientation
Sand Golem Sand Golem takes only 10% damage from bows and fire lances' ignite, 25% damage from javelins and handgonne, 33% damage from crossbows and slings, 50% damage from other piercing weapons; doesn't take damage if hit by another Ifrit's living sand throw.
Active 195
Size 1 Headbutt 6 15 Size 1 Headbutt does 35-45 Damage with 60% Armor Damage and 50% Direct Damage
Active 195
Size 2 Headbutt 6 15 Size 2 Headbutt does 70-90 Damage with 65% Armor Damage and 50% Direct Damage
Active 195
Size 3 Headbutt 6 15 Size 3 Headbutt does 105-135 Damage with 70% Armor Damage and 50% Direct Damage
Active 194
Merge Living Sands流沙融合 6 25 Merge Living Sands流沙融合 will combine three size 1 Ifrits沙魔 to one size 2 Ifrit沙魔 or three size 2 Ifrits沙魔 to one size 3 Ifrit沙魔, the newly assembled Ifrit沙魔 will have full health and armor no matter how damaged the three Ifrits沙魔 it's made of were, the three Ifrits沙魔 need to be adjacent to use this skill, this skill can be used with an elevation difference of 4
Active 193
Size 2 Throw Living Sand 6 15 Size 2 Throw Living Sand does 70-90 Damage with 65% Armor Damage and 40% Direct Damage, the Ifrit沙魔 will break down into three Ifrits沙魔 with a lower size, one will be right next to the target of the throw and the other one next to the original Ifrit沙魔, the newly created Ifrits沙魔 will have full health and armor no matter how damaged the original Ifrit沙魔 was (Has a range of 2 - 5 tiles, can be used when engaged in melee, but the target has to be at least 2 tiles away, can be used over 3 elevation levels)
Active 193
Size 3 Throw Living Sand 6 15 Size 3 Throw Living Sand does 105-135 Damage with 70% Armor Damage and 40% Direct Damage, the Ifrit沙魔 will break down into two size 2 Ifrits沙魔 and three size 1 Ifrits沙魔, one will be right next to the target of the throw and the other 4 next to the original Ifrit沙魔, the newly created Ifrits沙魔 will have full health and armor no matter how damaged the original Ifrit沙魔 was (Has a range of 2 - 5 tiles, can be used when engaged in melee, but the target has to be at least 2 tiles away, can be used over 3 elevation levels)

Loot

Loot is the same for all sizes, because killing an Ifrit always destroys one small part, breaking larger Ifrits apart.

Behavior

Ifrits can merge together and break apart. When they do it, all damage they had is repaired. Larger ones are tougher and hit harder.

Three adjacent Ifrits of the same size can combine into a larger Ifrit, except when they are large already. They prioritize assembling above anything else.

Medium and large Ifrits can throw a part of themselves, breaking apart in the process. Medium Ifrits break into three small ones, one of which is thrown. Large Ifrits break into two medium and three small ones, one of which is thrown. They can't throw if there is not enough space for all parts, medium Ifrits need one tile near them and large need three.

If killed, they also break apart, but without one small part, and more parts are lost if there are no free adjacent tiles for them.

They all have no heads, all head hits are redirected to the body.

Medium and large Ifrits have a unique mechanic that affects armor. They have ArmorMult values modified, set to 2 and 4 respectively. It multiplies the armor value, but only in HP damage calculations. Armor damage is not affected. Mods that show exact armor value usually show it multiplied.

Tips

  • In early game, medium Ifrits inflict injuries on the first hits, and large ones can kill if they hit the head without defensive perks特长.
  • In late game, large Ifrits still can injure brothers with the first hit, unless they use Indomitable不屈 or have extremely high HP.
  • Surround them to prevent throwing and make them lose more parts when killed. However you will receive less loot and XP.
  • Rush them while they are busy assembling.
  • Bone Plating骨板护层 absorbs one hit to the body.
  • They resist ranged weapons, and ranged brothers will be engaged in melee by small Ifrits thrown at them.
  • Baiting their shots requires a few brothers with extremely high ranged defense and HP, and good damage output from the backline.
Enemies
Humans Brigands强盗 Brigand Thug强盗打手 • Brigand Raider强盗劫掠者 • Brigand Poacher强盗猎手 • Brigand Marksman强盗射手 • Brigand Marauder强盗悍匪 • Brigand Leader强盗头目 (Champion精英勇士) • Swordmaster剑术大师 (Champion精英勇士) • Hedge Knight流浪骑士 (Champion精英勇士) • Master Archer神射手 (Champion精英勇士) • Disguised Bandit伪装的山贼 • Wardog战犬
Nomads游牧民 Nomad Cutthroat游牧割喉者 • Nomad Outlaw游牧亡命徒 • Nomad Slinger游牧投石手 • Nomad Archer游牧弓手 • Nomad Leader游牧首领 (Champion精英勇士) • Blade Dancer剑舞者 (Champion精英勇士) • Nomad Executioner游牧刽子手 (Champion精英勇士) • Desert Stalker沙漠潜猎者 (Champion精英勇士)
Barbarians蛮族 Barbarian Thrall蛮族奴兵 • Barbarian Reaver蛮族掠夺者 • Barbarian Chosen蛮族神选战士 (Champion精英勇士) • Barbarian Drummer蛮族鼓手 • Barbarian Beastmaster蛮族驯兽师 • Barbarian King蛮族之王 (Champion精英勇士) • Barbarian Madman蛮族疯汉 • Warhound战獒 • Armored Unhold披甲巨魔
Noble Houses Footman步兵 • Billman钩镰枪兵 • Arbalester劲弩手 • Man at Arms • Standard Bearer旗手 • Sergeant军士 • Zweihander双手巨剑 • Knight骑士 (Champion精英勇士) • Wardog战犬 • Donkey
City States Indebted负债者 • Conscript征召兵 (with Polearm) • Gunner火铳手 • Engineer工程师 • Assassin刺客 • Officer军官 (Champion精英勇士) • Mortar臼炮 • Donkey • Citizen市民
Civilian Militia民兵 • Militia Marksman民兵射手 • Militia Veteran老练民兵 • Militia Captain民兵队长 • Caravan Hand商队杂工 • Caravan Guard商队护卫 • Donkey • Peasant农民
Mercenaries佣兵 Mercenary佣兵 • Mercenary Marksman • Swordmaster剑术大师 (Champion精英勇士) • Hedge Knight流浪骑士 (Champion精英勇士) • Master Archer神射手 (Champion精英勇士) • Wardog战犬
Others Bounty Hunter赏金猎人 • Bounty Hunter Marksman • Cultist邪教徒 • Envoy • Firstborn • Gladiator角斗士 (Champion精英勇士) • Oathbringer誓约使者 (Champion精英勇士)
Undead亡灵 Zombies Wiederganger行尸 • Armored Wiederganger披甲行尸 • Wiederganger Nomad • Wiederganger Brother • Fallen Hero陨落英雄 (Champion精英勇士) • Geist怨魂 • Necromancer亡灵法师 (Champion精英勇士) • Nachzehrer食尸鬼 • Lost Treasure Hunter迷失的寻宝者 • Fallen Betrayer陨落叛徒 • Rachegeist复仇怨魂
Ancient Dead Ancient Auxiliary古代辅兵 • Ancient Legionary古代军团兵 (with Polearm) • Ancient Honor Guard古代荣誉卫士 (with Polearm • Champion精英勇士) • Ancient Priest古代祭司 • Necrosavant死灵剑士 • The Lorekeeper典籍守护者 • Phylactery命匣 • Screaming Skull尖啸骷髅 • Lorekeeper's Apparition典籍守护者的幻影 • The Conqueror征服者
Flesh Golems 血肉魔像 Flesh Golem血肉魔像 • Greater Flesh Golem巨型血肉魔像 • Fault Finder寻隙者 • Grand Diviner • Flesh Cradle血肉摇篮
Greenskins Orcs兽人 Orc Young兽人青年 • Orc Warrior兽人战士 (Champion精英勇士) • Orc Berserker兽人狂战士 • Orc Warlord兽人军阀 (Champion精英勇士) • Greenskin Catapult绿皮投石机
Goblins地精 Goblin Skirmisher地精游击兵 (Champion精英勇士) • Goblin Ambusher地精伏击手 (Champion精英勇士) • Goblin Wolfrider地精狼骑兵 • Goblin Wolf • Goblin Shaman地精萨满 • Goblin Overseer地精督军 • Greenskin Catapult绿皮投石机
Beasts Webknecht巨蛛 (Eggs) • Direwolf恐狼 (Frenzied) • Hyena鬣狗 (Frenzied) • Nachzehrer食尸鬼 • Serpent巨蛇 • Alp梦魇 • Unhold巨魔 (Armored) • Hexe女巫 • Ifrit沙魔 • Schrat树妖 • Sapling树苗 • Lindwurm林德蠕龙 • The Ijirok伊吉罗克 • Kraken克拉肯
Animals Wardog战犬 • Warhound战獒 • Wolf • Donkey