BBMOD战场兄弟 · 社区军械库
欢迎你,好兄弟

BATTLE BROTHERS WIKI

疑似女巫

Supposed Witch

中文译文资料快照 2026-09-18 · 翻译与来源说明

展开事件内容(包含选项结果与剧透)

中文译文

疑似女巫 Cooldown in Days 200
进入一个小村落时,你发现一名女子被绑在即将点燃的柴堆上。你可以选择:

Dialog tree

  • “把她放出来。”
    • 80% 概率:声誉 +3,25% 的弟兄Good mood心情变好;25% 的弟兄遭受暂时伤势(66% 概率)或Days wounded轻微外伤(34% 概率)。
    • 20% 概率:声誉 +3,25% 的弟兄Bad mood心情变差。
  • “Witchhunter猎巫人,以你的专业眼光,这事怎么看?”
    • 他获得 +1 Resolve和 +1 Initiative,Good mood心情变好;25% 的弟兄也Good mood心情变好。
  • “Monk修士,古神对此怎么说?”
    • 他获得+2-3 Resolve,并变得Good mood心情愉快
  • “Background 34邪教徒,你那位古怪的神会怎么看?”
    • 他获得+2 Resolve,并变得Good mood心情愉快
  • “这不关我们的事。”
    • (无事发生)

Requirements

  • 战役已进行至少16天
  • 必须在白天
  • 必须位于道路上

Score

  • 权重 = 5

Other notes

  • Background 34改宗的邪教徒也可以参与此事件
  • 在分支4中,Background 34邪教徒变得Good mood心情愉快
  • Witchhunter猎巫人不会在选项 1 的 80% 概率分支中Good mood心情变好。
  • Witchhunter猎巫人会在选项 1 的 20% 概率分支,以及选项 4 中Bad mood心情变差。
  • 在路线2和3中,Witchhunter猎巫人会变得Good mood心情愉快
  • Monk修士会在选项 1 的 20% 概率分支,以及选项 4 中Bad mood心情变差。
  • 在路线2和3中,Monk修士会变得Good mood心情愉快
  • 具有Superstitious迷信特性的弟兄,会在选项 1 的 20% 概率分支,以及选项 4 中Bad mood心情变差。
  • 具有Superstitious迷信特性的弟兄,会在选项 2 和 3 中Good mood心情变好。
  • 具有Trait icon 76疯狂特性的弟兄,会在选项 1 的 20% 概率分支中Bad mood心情变差。

互动窗口

抱歉,移动设备暂不支持事件互动。

沿着道路前行时……
Event 79

你走进路旁一座小村。地方平平无奇,只有一名女子被绑在即将点燃的柴堆顶上,格外显眼。照惯例,她四周围着一群农民。人群里一个修士正诵读圣典,似乎在说明她的罪行违背了哪些神圣戒律。另一个男人恪尽职守地举着火把,手痒得恨不得立刻点火。

女人看见你,便大声求救。

"他们要烧死我!你得做点什么!我什么坏事都没做!"

放了她吧。(80%好结果,20%坏结果)
邪教徒,你那位古怪的神怎么看这件事?(需要邪教徒或改信的邪教徒)
这不关我们的事。(事件结束)

沿着道路前行时……
Event 79

你不肯眼看一个无辜女人因虚构的罪名被烧死,便提刀爬上木架,割断绳索放了她。她迅速逃开,寻找安全之处。愤怒的人群顷刻扑向战团,农民与佣兵的一场混战,自然是前者吃亏,不过弟兄们也受了伤。

你以未能约束人群为由,让人揍了修士一顿,连举火把的那个也没放过。有些弟兄认为此举正当,对你的决定很满意。

Asset moral reputation +3声誉
Injury icon 01 25%的弟兄会受到创伤(66%)或轻伤(34%)
Effect mood good spirit 除猎巫人外,25%的弟兄心情变好
希望她能找到个安全的去处。(事件结束)

沿着道路前行时……
Event 79

你不能坐视一个无辜女人因莫须有的罪名被烧死。你拔剑在手,爬上木架,割断绳索。脱困后,她俯下身,双手捧住你。她的皮肤光滑,没有半点伤痕。

“谢谢你,佣兵。”

她吻了你一下,双唇冷得像冰。你看着她飘下木架。糟了。

镇上的修士连连后退,想躲进人群。女巫却一声尖叫,将人群震散,只剩那修士独自倒在地上。他先是缓缓滑过泥地,随后像被无形的力量托住,直挺挺站了起来。他又想逃,却哪儿也去不了。她像吻你一样吻了他,可那人的双眼翻白,血管骤然鼓起,暴涨成紫色。他浑身颤抖,鲜血从每个毛孔涌出。他发出尖叫,却全被女巫的嘴吞没,她呻吟着,将那声音一并咽了下去。等她松手时,他倒在地上,已成了一具鲜血淋漓的尸体。

村民四散奔逃,你的弟兄则试图对抗这邪物。她笑着缩进衣服中央,斗篷自行卷成一团,随后一道怪笑的幽影从中射出,飞向最近的林边。但愿再也见不到她。

Asset moral reputation +3声誉
Effect mood dissatisfied 猎巫人、修士、具备迷信或疯狂特性的弟兄,以及其他弟兄中的25%,获得坏心情
糟了。(事件结束)

猎巫人分支
沿着道路前行时……
Event 79

猎巫人带着怀疑的目光走上前。女人艰难地挤出一声“求你”。猎巫人将她上下打量一遍,忽然转身,一刀刺穿举火把之人的喉咙。那人喉中咯咯作响,双手试图将刀拔出。

"收起这场闹剧,你骗不了我。"

猎巫人说道,猛地抽出刀。举火把的人又站了一会儿,圆睁的眼睛却慢慢平静下来,“血”也瞬间止住。他的脸向两侧扩张,皮肤绷紧,像操偶师手中最骇人的玩偶,那张面孔已被熔化、扯得变形。它发出尖叫,每个音节都像垂死猫咪的哀鸣。

"我不是最后一个!你们永远杀不尽我们!"

话音刚落,猎巫人便将武器刺进恶灵的头颅。皮肤像沙漠的大地般硬结,随后片片剥落。

真相大白,女人被解开绳索,重获自由。愤怒的村民无处发泄,便将修士的袍子扒了个精光。他因诬告他人,赤身裸体、受尽羞辱地被赶出了村庄。

Resolve 猎巫人的意志增加+1
Initiative 猎巫人的先攻增加+1
Effect mood eager 猎巫人心情改善。
Effect mood good spirit 其他猎巫人、修士、具备迷信特性的弟兄,以及其余弟兄中的25%,获得好心情
真正的邪恶善于隐藏。(事件结束)

修士头像
沿着道路前行时……
Event 79

修士与镇上的修士坐下来谈了一阵。谈完后,其中一人向执火把的人点头,后者便点燃了木架。女人尖叫着求饶,火焰却毫不留情,从她双脚开始慢慢向上爬。场面惨不忍睹,直到浓烟汇成令人窒息的云团,垂死的女人才终于没了声音。烈火将她完全吞没,镇民们却拍手欢呼。修士说,她显然是个女巫,必须铲除。你并不确定。你看见的只是一个女人被活活烧死,但对于旧神与邪恶巫术之间的斗争,你相信他懂得比你多。

Resolve 修士获得+2-3意志
Effect mood eager 修士变得心情愉快
Effect mood good spirit 猎巫人、其他修士、具备迷信特性的弟兄,以及其余弟兄中的25%,获得好心情
铲除邪恶从来都不容易。(事件结束)

邪教徒头像
沿着道路前行时……
Event 79

邪教徒走上前,把村民从头到脚打量了一遍,摇了摇头。

“你们都该自我了断。”

镇上的修士抖了抖披风。

“你、你说什么?”

教徒动手割断绑住女人的绳索。几个佣兵上前站定,不让任何人阻拦。等女人重获自由、被催着逃去安全的地方后,邪教徒又开了口。

"自行了断吧。你们每一个人。就在今晚。你们激怒了达夫库尔,祂的怒火就是你们欠下的债,最好由你们自己来还。"

修士张嘴想说什么,鼻子却猛地塌了下去,仿佛被一块看不见的石头砸中。他一个踉跄,鲜血从鼻孔里喷涌而出。邪教徒点点头。

"嗯,祂比我想的还要愤怒。达夫库尔等待着我们所有人,但如今,祂已来到你们门前。"

修士惨叫着倒地,下颌传来令人牙酸的断裂声,嘴再也合不上了。村民们惊叫四散,像鹰影下逃窜的兔子。

Resolve 邪教徒获得+2意志
Effect mood eager 邪教徒变得心情愉快
Effect mood good spirit 其他邪教徒和改信的邪教徒获得好心情
Effect mood dissatisfied 猎巫人、修士和具备迷信特性的弟兄获得坏心情
真叫人不安。(事件结束)

截图

英文原文

Supposed Witch Cooldown in Days 200
While walking into a hamlet you notice a woman that is tied atop a soon-to-be bonfire. You can choose:

Dialog tree

  • "Let's free her."
    • 80% chance: +3 Reputation, 25% of your men get a Good mood good mood and 25% of your brothers suffer Temporary Injuries (66% chance) or Days wounded light wounds (34% chance)
    • 20% chance: +3 Reputation and 25% of your men get a Bad mood bad mood
  • "What does a witch hunter say to this, Witchhunter Witchhunter猎巫人?"
    • He gains +1 Resolve, +1 Initiative, a Good mood good mood and 25% of your men get a Good mood good mood
  • "What do the old gods say, Monk Monk?"
    • He gains +2-3 Resolve and a Good mood good mood
  • "What does your strange god make of this,Background 34 Cultist邪教徒?"
    • He gains +2 Resolve and a Good mood good mood
  • "This isn't our problem."
    • (nothing happens)

Requirements

  • Your campaign is at least 16 days old
  • It has to be day-time
  • You have to be on a road

Score

  • Score = 5

Other notes

Interactive window

Sorry, event interactivity is not supported on mobile devices yet.

Along the road...
Event 79

You cross into a small hamlet beside the path. It's a rather nondescript place save for the woman tied atop a soon-to-be bonfire. She's surrounded by a band of peasants as is usual for a woman in this position. A monk from the mob reads from a holy tome, apparently letting everyone know the deontological nature of her crimes. Another man dutifully stands by with a torch, his hands itchy to put it to use.

Seeing you, the woman shouts for help.

"They're going to burn me! You must do something! I've done no wrong here!"

Let's free her. (80% good, 20% bad)
What does your strange god make of this, Cultist邪教徒? (requires Cultist or Converted Cultist)
This isn't our problem. (the event ends)

Along the road...
Event 79

You will not stand idly by while an innocent woman is burned for some imaginary crime. Blade in hand, you climb the wooden pallets and cut her free. She quickly scurries away, seeking her own safety. The crowd, enraged, sets upon the company in an instant. A scuffle between peasants and sellswords ends poorly for the former, but they do put in some damage.

For losing control of the crowd, you have the monk beaten up, and the man carrying the torch, too. A few of the brothers believe this was the right thing to do and are pleased with your decision.

Asset moral reputation +3 moral reputation
Injury icon 01 25% of brothers suffer injuries (66%) or light wounds (34%)
Effect mood good spirit 25% of brothers except Witchhunters get a good mood
I hope she finds somewhere safe to be. (the event ends)

Along the road...
Event 79

You will not stand idly by while an innocent woman is burned for some imaginary crime. Blade in hand, you climb the wooden pallets and cut her free. When she's free, she leans down and takes you in her hands. Her skin is smooth and unmarked.

"Thank you, sellsword."

She plants a kiss and it feels as though her lips are ice. You watch as she floats down the wooden pallets. Uh oh.

The town monk retreats, trying to hide himself in the crowd, but the witch screams and splits the mob, leaving only the friar by himself on the ground. He slowly slides across the dirt before rising to his feet as though pushed by an invisible force. He tries to retreat again, but there's no going anywhere. She kisses him as she did you, but the man's eyes roll back in his head and you see his veins engorge, purpling violently, his whole body issuing blood out of every pore as he shakes. He screams, but it's lost in the mouth of the witch who eats it with a moan. When she lets go, he drops to the ground a sopping red corpse.

The villagers scatter while your men try and fight this evil. She laughs and shrinks into the center of her clothes, her cloak rolling itself in a bundle out of which shoots a cackling specter. It's soars to the nearest tree line hopefully to never be seen again.

Asset moral reputation +3 moral reputation
Effect mood dissatisfied Witchhunters, Monks, Superstitious, Mad brothers and 25% of everyone else get a bad mood
Oh shit. (the event ends)

Witchhunter's token
Along the road...
Event 79

Witchhunter猎巫人 steps forward with a skeptical eye. He looks at the woman who strains to say 'please.' The witch hunter stares her up and down, then he turns and drives a blade through the man holding the torch. He gargles with it in his throat and his hands work to try and pry it out.

"Stop with the farce, you will not fool me."

The witch hunter says. He yanks out the blade and the torch-wielder stands there for a moment, but his wide eyes slowly settle down and the 'blood' stops in an instant. His face widens, skin stretching taut like the melted visage of a puppeteer's most gruesome doll. Its voice is shrieking, every syllable the pitch of a dying cat.

"I am NOT the last! You'll NEVER be rid of us all!"

And with that, Witchhunter猎巫人 drives his weapon into the evil spirit's skull. The skin hardens like a desert earth before chipping away.

With the truth out there, the woman is cut down and freed. The monk is defrocked by an angry mob with nowhere else to turn their energy. Naked and humiliated, he is driven from the hamlet for his wrongful accusations.

Resolve Witchhunter猎巫人 gains +1 Resolve
Initiative Witchhunter猎巫人 gains +1 Initiative
Effect mood eager Witchhunter猎巫人 gets a good mood
Effect mood good spirit Other Witchhunters, Monks, Superstitious brothers and 25% of everyone else get a good mood
True evil hides itself well. (the event ends)

Monk's token
Along the road...
Event 79

The monk, Monk, sits with the town's own friar and talks for a time. When they are done, a nod is given to the torchman who sets the wooden pallets aflame. The woman screams for mercy, but the flames have none for her, slowly working up feet first. It is a horrific sight and only when the smoke is a choking cloud does the dying woman go silent. The fire consumes her entirely as the rest of the town claps and cheers. Monk states that she was clearly a witch and had to be done away with. You're not sure. All you saw was a woman burned alive, but you trust that he knows more than you about the war between the old gods and the evils of sorcery.

Resolve Monk gains +2-3 Resolve
Effect mood eager Monk gets a good mood
Effect mood good spirit Witchhunters, other Monks, Superstitious brothers and 25% of everyone else get a good mood
Rooting out evil is never easy. (the event ends)

Cultist's token
Along the road...
Event 79

Cultist邪教徒 steps forward and looks the villagers up and down. He shakes his head.

"You all should kill yourselves."

The town monk rustles up his cloak.

"E-excuse me?"

The cultist starts to cut the woman down. A few of your mercenaries step forward to stop anyone from protesting. When she's free and sent running for her own safety, Cultist邪教徒 speaks again.

"Kill yourselves. Each of you. Tonight. You've angered Davkul and his rage is a debt you'd do best to pay yourself."

The monk opens his mouth to say something, but his nose cracks as though indented by an invisible stone. He lurches, blood spewing from his nostrils. Cultist邪教徒 nods.

"Hmm, he is angrier than I had thought. Davkul awaits us all, but he is now on your doorstep."

Screaming, the monk falls to the ground as his jaw sickeningly cracks open, his mouth left permanently ajar. The villagers scream and disperse like rabbits beneath the shadow of a hawk.

Resolve Cultist邪教徒 gains +2 Resolve
Effect mood eager Cultist邪教徒 gets a good mood
Effect mood good spirit Other Cultists and Converted Cultists get a good mood
Effect mood dissatisfied Witchhunters, Monks and Superstitious brothers get a bad mood
Disturbing. (the event ends)

Screenshots