BBMOD战场兄弟 · 社区军械库
欢迎你,好兄弟

BATTLE BROTHERS WIKI

战斗操练

Combat Drill

中文译文资料快照 2026-09-18 · 翻译与来源说明

展开事件内容(包含选项结果与剧透)

中文译文

战斗操练 Cooldown in Days 60
Background 0随机一名弟兄 一名等级较高的弟兄想训练那些缺乏经验的弟兄。
你可以选择:

Dialog tree

  • “好,看看能不能教会他们与人近身交战。”
    • 获得 +0-2 Melee Skill或 +0-2 Melee Defense,有 33% 的概率受到轻微外伤或暂时伤势。
    • 传授技艺的人变得Good mood心情愉快
  • “好,教会他们怎么用弓箭。”
    • 获得+0-2 Ranged Skill,并有33%几率变得Status effect 53精疲力竭
    • 传授技艺的人变得Good mood心情愉快
  • “好,把他们练结实些,好穿得起真正的盔甲。”
    • 获得+0-3 Fatigue或+0-3 Initiative,并有75%几率变得Status effect 53精疲力竭
    • 传授技艺的人变得Good mood心情愉快
  • “不行。他们得把那点力气留到战斗时用。”
    • (此选项没有后续影响)

Requirements

  • 教导者等级须达到6或更高
  • 教导者必须属于战斗类别的出身
  • 教导者不能属于贵族出身
  • 接受训练的弟兄必须为 3 级或更低。
  • 你必须至少有 3 名等级不超过 3 级、且不属于战斗类背景的弟兄。

Score

  • 事件权重 = 10 +(等级不超过 3 级、且不属于战斗类背景的弟兄人数 × 3)。

Other notes

  • 属于战斗类背景的弟兄也能接受训练,但不会计入事件权重。
  • 具有笨拙或酒鬼特性的弟兄,在此事件中受伤的概率提高 100%。
  • 具有灵巧特性的弟兄,在此事件中受伤的概率降低 50%。
  • 属于战斗类背景的弟兄,在此事件中受伤的概率降低 50%。
  • 具有哮喘特性的弟兄,在此事件中必定会Status effect 53精疲力竭。
  • 具有健步如飞或铁肺特性的弟兄,不会因远程命中训练而Status effect 53精疲力竭;在疲劳或主动性训练中,他们Status effect 53精疲力竭的概率降低 50%。

互动窗口

抱歉,移动设备暂不支持事件互动。

老兵头像
扎营时……
Event 05

你走出帐篷,巡视弟兄们。许多人刚刚入伙,有的紧张地找人结伴,有的正笨拙地试用武器。老兵来到你身边。

"我知道你在想什么。你觉得自己刚招来一群等着进绞肉机的鲜肉。要不让我好好操练操练他们,免得第一次上阵,就喂了兽人的刀?"

老兵头像
扎营时……
Event 05

老兵让新兵拿起武器。结果人人都挑了剑,老兵当即开骂:想把你们送进坟地的敌人,可不会全拿一模一样的兵器。几个人连忙点头,换上斧头和长矛。众人装备妥当,训练开始。老兵主要教些基本功,比如怎样结阵,既护住同伴,也更容易保全自己。

"知道弟兄就在身边,就不用每个角落都自己盯着。可要是散了阵,孤零零落在外头,那多半就完蛋了。除非你们藏着什么从没露过的绝世剑法——我先当你们没有。"

接着练习进攻,老兵用各种武器演示了几手。

“用剑可以挥砍、劈斩、突刺,还能还击。剑这玩意儿哪边都能杀人,想打空还真不容易。要让我看见你们谁学童话里那样拿剑劈箭,老子亲自揍趴他。那都是假的,别再做梦了!

长矛适合拉开距离。它对护甲没多大用,却能保你平安。把尖的这头朝外,别朝着自己。要是披甲的壮汉越过这个尖头冲到你面前,你八成就完蛋了,所以千万别让他得逞。

最后是斧头。把对面那人当成一棵树,照着劈就行。现在,开始练!”

Effect mood good spirit 老兵变得心情愉快

老兵头像
扎营时……
Event 50

之后的训练还算顺利,只是收场时,弟兄们身上免不了多几处肿包和瘀伤。

Melee skill 受训者的近战命中增加+0-2
Melee defense 部分受训者获得 +0-2 近战防御。
Injury icon 40 部分受训者遭受伤势或轻伤
干得好。(事件结束)

老兵头像
扎营时……
Event 05

老兵把弟兄们集合起来,发下训练用弓。

“这些东西可杀不了人,除非你跟刚出生的娃娃有仇——我看你们还真干得出这种事。不过现在,先拿它们练习。

这玩意儿是这么用的。哦,你们已经会了?你们又不是一群蠢货?那就来吧,让我瞧瞧你们这些神射手的本事。”

Effect mood good spirit 老兵变得心情愉快

老兵头像
扎营时……
Event 10

弟兄们朝远处的靶子练习放箭。箭落得到处都是,只有寥寥几支走运地射中了。老兵用余下的一整天,逼着他们不停地射、再射、继续射,直到命中终于不必再靠运气。

Ranged skill 受训者获得 +0-2 远程命中。
Status effect 53 部分受训者精疲力竭
干得好。(事件结束)

老兵头像
扎营时……
Event 05

老兵打了声响亮的唿哨,把新兵召到身边。他环顾一圈,咧嘴点头。

"行了,你们这群软蛋、吃奶娃、细胳膊、操羊的货,开拔!"

接下来一整天,老兵毫不留情地赶着新兵长跑,能跑多远跑多远,直到最后一人也累倒。

"喘气啊,小崽子,喘气!使劲吸!空气多的是,不会把我们那份吸光,别客气!往肚子里咽,你娘当初就该把你咽了!老子射出去的那点玩意儿,都比你们跑得快。明天准时见,一个也别迟到。所谓准时,就是太阳出来之前,听懂没,你们这群搅屎棍!"

Effect mood good spirit 老兵变得心情愉快

老兵头像
扎营时……

老兵毫不留情,往后几天仍赶着弟兄们一遍遍地跑。他说,归根到底,都是为了这帮小子的好。

Fatigue 受训者的疲劳上限增加+0-3
Initiative 部分受训者的先攻增加+0-3
Status effect 53 部分受训者精疲力竭
干得好。(事件结束)

截图

英文原文

Combat Drill Cooldown in Days 60
Background 0 Random Brother A high level brother wants to train your inexperienced brothers.
You can choose:

Dialog tree

  • "Very well, see if you can teach them to fight man against man."
    • +0-2 Melee Skill or +0-2 Melee Defense, and a 33% chance to get light wounds or a Temporary Injury
    • The teacher gets a Good mood good mood
  • "Very well, see that they can put bow and arrow to use."
  • "Very well, get them in shape to carry real armor."
  • "No, they need to keep what little strength they have for battle."
    • (This option has no further consequences)

Requirements

  • The trainer needs to be level 6 or higher
  • The trainer needs to have a Combat (Affiliation)
  • The trainer can't have a Noble (Affiliation)
  • The brothers that receive the training need to be level 3 or lower
  • You need to have 3 or more brothers who are level 3 or lower and don't have the Combat (Affiliation)

Score

  • Score = 10 + (Number of brothers who are level 3 or lower and don't have the Combat (Affiliation) × 3)

Other notes

Interactive window

Sorry, event interactivity is not supported on mobile devices yet.

Oldguard's token
During camp...
Event 05

You step out of your tent to survey the men. A great many of them are freshly hired grunts, nervously buddying up with one another or trying their hand at some of the weapons. Oldguard comes to your side.

"I know what yer thinking. Yer thinking you'd just hired a bunch of meat for a thresher. How about I whip these boys into shape so they don't eat an orcish blade their first go in the field?"

Oldguard's token
During camp...
Event 05

Oldguard tells the recruits to take up weapons. When every single one of them picks up a sword, the old guard yells at them, stating that not every foe hankering for you being graveyard dead is gonna be wielding the exact same blade. A few nod before hurriedly exchanging their swords for axes and spears. With the crew equipped, the training begins. Mostly, Oldguard teaches basics like how a formation makes it easier to defend not only one another, but also yourself.

"Ye need not watch corner-to-corner if ya know a brother is by yer side. But if yer separated, if yer all out there by yer lonesome, then ye might be proper farked lest ye got a heretofore unknown way with a blade which I'll go ahead and assume ye don't."

The training moves to offense where Oldguard shows a few tricks with various weapons.

"With swords ye can slash, cut, stab, and riposte. Proper-hard to miss with a sword, given every side of it is a killin' side. If I see any of you trying to cut down an arrow with a sword like the fairy tales told ya I'mma beat ya down myself. It ain't true, so stop fancying it!

Spears are good for keeping distance. They won't do much to armor, but they'll keep ya safe. Just point this sharp-end away from ya. If an armored brute gets past this pointy end here then yer probably proper farked so don't let that happen.

Finally, there's the axe. Just pretend the other man is a tree and cleave it so. Now let's practice!"

Effect mood good spirit Oldguard gets a good mood

Oldguard's token
During camp...
Event 50

The training goes fairly well from there, though the men do come out the other side with a few bumps and bruises.

Melee skill Trainees gain +0-2 Melee Skill
Melee defense Some一些 trainees gain +0-2 Melee Defense
Injury icon 40 Some一些 trainees suffer an injury or light wounds
Well done. (the event ends)

Oldguard's token
During camp...
Event 05

Oldguard musters the men together and begins handing them training bows.

"Now these ain't made for killing unless ye got an axe to grind with a newborn babe, which I'm sure of y'all do, but for now we'll just use them to practice.

Here's how this contraption works. Oh, ye already know? Yer not a bunch of fools? Well go ahead, then, show me what ye sharpshooters got."

Effect mood good spirit Oldguard gets a good mood

Oldguard's token
During camp...
Event 10

The men take practiced shots downrange, the arrows peppering all around their targets, a scant few lucky ones going where they should. Oldguard spends the rest of the day exhaustingly having the men shoot and shoot and shoot until luck is squeezed out of the equation altogether.

Ranged skill Trainees gain +0-2 Ranged Skill
Status effect 53 Some一些 trainees are exhausted
Well done. (the event ends)

Oldguard's token
During camp...
Event 05

Oldguard looses a sharp whistle, gathering the new recruits around him. He looks around, grinning, then nods.

"Alright ye limpdick teatsucking noodlearm goatfarkers, we're going on a march!"

The veteran spends the rest of the day ruthlessly running the recruits as far as he can until the last one drops from exhaustion.

"Breathe, little babe, breathe! Take it all in. There's plenty to go around for the rest of us, don't feel bad! Swallow it like yer mother should've swallowed you. Now, I've shot stains that ran faster than the lot of ye, so I'll be seeing y'all again tomorrow on good, proper time. That'd be before the sun rises, shitsticks."

Effect mood good spirit Oldguard gets a good mood

Oldguard's token
During camp...

Oldguard shows little mercy and has the men running again and again in the days to come. After all, he says, it's for their own damn good.

Fatigue Trainees gain +0-3 Max Fatigue
Initiative Some一些 trainees gain +0-3 Initiative
Status effect 53 Some一些 trainees are exhausted
Well done. (the event ends)

Screenshots