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BATTLE BROTHERS WIKI

永久伤势

Permanent Injuries

中文译文资料快照 2026-09-18 · 翻译与来源说明

中文译文

Surviving with the 'Partly Collapsed Lung' permanent injury (after battle screen)

带着“部分肺塌陷”永久伤势存活,图为战后结算界面。

永久伤势是在战斗中被击倒后留下的终身损伤,极少数也可能由特定事件造成。通常无法治愈,使用传奇物品皮水囊是移除永久伤势的唯一方法。永久伤势会进一步恶化心情。

角色生命值降至 0 时,有机会从本应致命的攻击中活下来,但会获得一项随机永久伤势。以下情况无法幸存:

  • 最后一击造成了肢解
  • 角色正在撤退
  • 伤害来自自身持续效果,例如流血、中毒等。

通常的幸存概率为 33%;拥有幸存者特性时为 90%。永久伤势的种类与被命中的部位无关,例如身体中招也可能留下脑损伤。

若角色幸存,战斗日志会显示“被击倒”,而非“被杀死”或“死亡”。幸存角色不会被食尸鬼吞食,也不会被复活成行尸。

脑损伤
Injury permanent icon 12
头部遭到重击,脑子里的某些东西被震乱了,思考能力显然也没得到什么好处。不过往好处想,他现在也许笨得连什么时候该逃都不知道。
Resolve +15% 意志
Xp received −25% 经验获取
Initiative −25% 先攻
可能由以下事件造成
箭术表演
肘关节残损
Injury permanent icon 08
骨折的肘部始终未能完全愈合,妨碍整条手臂的活动,大幅削弱战斗能力。
Melee skill近战命中 −20%
Ranged skill远程命中 −20%
Melee defense近战防御 −30%
Special始终愿意留在预备队
膝部残损
Injury permanent icon 11
此角色的膝盖曾挨过一下,始终没能痊愈。向前突进或闪避时都会疼痛,动作更是毫无优雅可言。
Melee defense近战防御 −40%
Ranged defense远程防御 −40%
Initiative先攻 −40%
Special始终愿意留在预备队
可能由以下事件造成
拳斗者打假赛
部分肺萎陷
Injury permanent icon 05
一部分肺组织已经坏死,令此角色很难喘过气来。
Fatigue疲劳上限 −40%
Special始终愿意留在预备队
足部残损
Injury permanent icon 06
脚上的旧伤始终未能痊愈,想靠跳舞赢比赛大概没希望了,平日里也难以快步移动。
Action points每移动一格额外消耗 1 点行动点
Initiative先攻 −20%
Special始终愿意留在预备队
缺耳
Injury permanent icon 01
好在少了一只耳朵并不会带来太多妨碍,只是模样有些吓人。
Initiative −10% 先攻
独眼
Injury permanent icon 03
少了一只眼睛,既难以准确判断距离,视野也受到限制。
Ranged skill −50% 远程命中
Vision −2 视野
可能由以下事件造成
箭术表演
被囚禁的荒野人
断指
Injury permanent icon 02
少了一根手指,让武器和盾牌更难握牢,不过倒是多了个值得吹嘘的故事。
Melee skill −5% 近战命中
Ranged skill −5% 远程命中
可能由以下事件造成
收养战犬
解剖学者与狗
诡异男子
战犬互斗
缺鼻
Injury permanent icon 04
原本的鼻子只剩下一个豁开的洞,让人不忍直视。
Fatigue −10% 疲劳上限
精神创伤
Injury permanent icon 13
此角色曾走到生死彼岸。直面死亡又侥幸归来的经历彻底击垮了他的精神。
Resolve意志 −40%
Initiative先攻 −30%
Special始终愿意留在预备队
可能由以下事件造成
解剖学者与跛足佣兵
心脏衰弱
Injury permanent icon 14
旧伤削弱了此角色的心脏,大幅降低了他的体能。
Health生命值−30%
Special总能安于担任替补

英文原文

Surviving with the 'Partly Collapsed Lung' permanent injury (after battle screen)

Surviving with the 'Partly Collapsed Lung' permanent injury (after battle screen)

Permanent injuries are incurable disabilities received after having been struck down in battle or rarely after experiencing certain events. Consuming the Water Skin皮水囊 legendary item is the only way to remove a permanent injury. Suffering a permanent injury aggravates mood.

A character whose hitpoints have reached 0 has a chance of surviving with a random permanent injury an otherwise fatal blow. Surviving is not possible if:

  • the last hit was a fatality
  • the character was retreating
  • the damage was self inflicted (result of an effect like bleeding, poison, etc.)

The chance to survive is 33% or 90% with the Survivor trait. The part hit does not matter in selecting the injury. For example it's possible to get Brain Damage after a body hit.

If a character survives, the combat log will display 'struck down' instead of 'killed' or 'died'. Surviving characters cannot be eaten by Nachzehrers or reanimated as Wiedergangers.

Brain Damage脑损伤
Injury permanent icon 12
A hard hit to the head shook some things up and didn't exactly benefit this character's cognitive skills. On the bright side, he may now be just too stupid to realize when it's time to run.
Resolve +15% Resolve意志
Xp received −25% Experience Gain
Initiative −25% Initiative 先攻
Possible outcome of events
Archery Stunt
Broken Elbow Joint肘关节残损
Injury permanent icon 08
A broken elbow that never fully healed hinders all movement of the arm and severely reduces combat effectiveness.
Melee skill −20% Melee Skill近战命中
Ranged skill −20% Ranged Skill远程命中
Melee defense −30% Melee Defense近战防御
Special Is always content with being in reserve 始终乐于担任预备队成员
Broken Knee膝部残损
Injury permanent icon 11
This character took something to the knee, and it never fully healed. Lunging forward or dodging can be painful, and it lacks any grace.
Melee defense −40% Melee Defense近战防御
Ranged defense −40% Ranged Defense远程防御
Initiative −40% Initiative先攻
Special Is always content with being in reserve 始终乐于担任预备队成员
Possible outcome of events
Brawler Throw Fight
Partly Collapsed Lung部分肺萎陷
Injury permanent icon 05
A part of the lung has died, making it very hard for this character to catch breath.
Fatigue −40% Max Fatigue
Special Is always content with being in reserve 始终乐于担任预备队成员
Maimed Foot足部残损
Injury permanent icon 06
An injury to the foot has never fully healed, making it hard to win any dancing competitions or otherwise move around quickly.
Action points1 Additional Action Point per tile moved
Initiative −20% Initiative先攻
Special Is always content with being in reserve 始终乐于担任预备队成员
Missing Ear缺耳
Injury permanent icon 01
Luckily, a missing ear isn't that much of a hindrance for this character. But it does look gross.
Initiative −10% Initiative 先攻
Missing Eye独眼
Injury permanent icon 03
A missing eye makes it difficult to judge distance properly, and limits the field of view.
Ranged skill −50% Ranged Skill远程命中
Vision −2 Vision 视野
Possible outcome of events
Archery Stunt
Imprisoned Wildman
Missing Finger断指
Injury permanent icon 02
A missing finger makes it harder to firmly grab a weapon or shield, but it also makes for a good story.
Melee skill −5% Melee Skill近战命中
Ranged skill −5% Ranged Skill 远程命中
Possible outcome of events
Adopt Wardog
Anatomist vs Dog
Creepy Guy
Wardogs Fight Each Other
Missing Nose缺鼻
Injury permanent icon 04
A gaping hole is all that is left of the nose, making this character hard to look at.
Fatigue −10% Max Fatigue
Traumatized精神创伤
Injury permanent icon 13
This character has been to the other side. Faced with his own mortality, the experience of dying and coming back has left him a broken man.
Resolve −40% Resolve意志
Initiative −30% Initiative先攻
Special Is always content with being in reserve 始终乐于担任预备队成员
Possible outcome of events
Anatomist vs Clubfooted
Weakened Heart心脏衰弱
Injury permanent icon 14
Past injuries left this character with a weakened heart, severely lowering his constitution.
Health −30% Hitpoints生命值
Special Is always content with being in reserve 始终乐于担任预备队成员