中文译文
以下列出了聚落中可能出现的建筑。
炼金工坊
炼金术是中世纪科学的重要组成部分,宏伟城邦的统治者也一直是炼金术的资助者。
炼金工坊随时备有各种奇异而危险的炼金器具,价格也算公道。
竞技场
竞技场以致命的搏杀供大众取乐。有的南方人为了声望和观众的欢呼而战,有的则被迫上场。战斗一旦开始,便无法撤退。
竞技场地图比普通战场小,你只能选派三名弟兄,迎战各式对手。开战前,你会清楚知道敌人的种类和数量。如果不想打眼前这一场,可以等到第二天换一场比赛。
每第五场竞技赛都是特殊场次,敌人比平时更强。获胜后可得到一件稀有的角斗士装备,这类装备无法通过其他方式获得。
为不参战的随从雇用一名外科医生,或许是笔划算的投资:他能帮助弟兄们在落败后保住性命,改日再为观众献上一场角斗。
制甲师
出售耐久全满的优质护甲和各类盾牌,价格不菲,通常比市场上的同类物品贵约 25%。还可立即修理物品:按住 Alt 并点击物品即可。修理不消耗战团的工具,但费用高昂,主要取决于物品本身的价值。
理发铺
提供理发和修胡须服务。可以改变弟兄们的外貌,连伤疤也能调整。
弓弩匠
制作各类远程武器:弓类、弩类、标枪和飞斧,也出售各种弹药及箭袋。这里的物品价格系数比同一聚落的市场高约 25%。
港口
从码头可以立即乘船前往其他聚落的港口,当然需要付费。每个目的地都有一个由距离决定的基础票价,再乘以队伍人数得到总价;原文推测,结果还会向下取整到最接近的 10 克朗。一般需要几百克朗。
犬舍
出售各种战犬。想领养一只可爱的小狗?这里没有。这里只有凶猛嗜血、能把地精当早餐嚼碎的战犬。
集市
在市场广场可以买到工具、药品、食物、武器和护甲等各类物品,也有耐久不满的武器和护甲,价格会按剩余耐久比例降低。若不受商队和特殊城镇状况影响,市场通常每 3 天补充一次商品。完成某些委托也会刷新货品。
新兵
在这里可以雇用决心当佣兵的人。他们或许失去了家园、家人,也可能另有缘由。你能给他们一份工作,让他们远行,见识陌生人以及其他“东西”。
酒馆
酒馆里可以请弟兄们喝酒,改善士气。不过别让他们醉酒:这不仅可能让他们在战斗中轻易丧命,之后还会带来宿醉。酒钱随人数按比例增加,也受城镇状况和关系影响。
这里还可以打听酒馆传闻。每次到访,最多可请客 4 次,以获取新的消息。
剥制工坊
神殿
牧师会为受伤的弟兄更换绷带、祈祷,加快伤势恢复,当然也要收费。付款后,伤势的恢复时间会缩短,例如从 2-4 天缩至 1-2 天,或从 1-3 天缩至 1 天。
训练场
这里的老兵会收钱训练佣兵,使其在接下来的几场战斗中获得更多经验。费用主要取决于受训者的等级,等级越高,费用也相应增加。例如,“老兵课程”为 L1 新兵收费 253 克朗,为 L10 战士收费 1106 克朗。
武器匠
出售耐久全满的优质武器,有时也会出现带有专属名字的独特武器。价格不菲,物品价格系数比同一聚落的市场高约 25%。还可立即修理物品:按住 Alt 并点击物品即可。修理不消耗战团的工具,但费用高昂,主要取决于物品本身的价值。
另见
- 城镇中的建筑(出现几率%)(未完成的草稿)
英文原文
Here you can see a list of the buildings which can appear in a settlement.
Alchemist炼金工坊
Alchemy is an important part of the medieval ages' science, and rulers of the magnificent city states have always been patrons of it.
The alchemist炼金工坊 is always ready to offer a variety of exotic and dangerous alchemical contraptions at a reasonable price.
Arena竞技场
Arena竞技场 fights is a deadly entertainment for the masses, and while some southerners fight for the prestige and cheer of the crowd, others do so unwillingly. Once a battle starts and you won’t be able to retreat.
Arena battles are fought on a smaller map than regularly, and you’re limited to fight with just three men of your choice against various opponents. You’ll know exactly which and how many opponents you’re about to face. And if the upcoming arena match is not to your liking, you can simply wait until the next day and the next arena match.
Every fifth arena match is a special one; you’ll face harder opposition than usual. If you manage to win, you will earn a piece of rare gladiator equipment not otherwise available in the game.
Hiring a Surgeon for your retinue of non-combat followers may be a good investment to ensure that your men survive after a lost battle to entertain the crowd for another day.
Armorer制甲师
Offer high quality armor and a variety of shield types at full durability. Not cheap. Typical prices here are about 25% higher than a similar item in the Market. Can instantly repair items (Hold Alt and click an item), without using the party's tool supply, but at a costly price (heavily depends on the item's worth value).
Barber理发铺
Cuts hair and beards. Here you can change the appearance of your brothers, even their scars.
Fletcher弓弩匠
Produces all sorts of ranged weapons: bows, crossbows, javelins标枪, throwing axes. Also offers a variety of ammunition弹药 and quivers. Price modifiers for items here are about 25% higher than the corresponding settlement Market
Harbor港口
From the docks here, you can instantly travel to the ports of other settlements. Not for free of course. There is a base price for each port (determined by distance), which is multiplied by the number of men in the party (and likely truncated to nearest 10) to give the final price. Prices of a few hundred crowns are typical.
Kennel犬舍
Dogs in all variety. Want to adopt a nice puppy? Not here. Only bloodthirsty and savage battle dogs that chew goblins for breakfast.
Marketplace集市
The Market square. Buy all sorts of things including tools, medicine, food, weapons and armor护甲. Weapons and armor below full durability are sold here as well (at reduced prices, proportional to remaining durability). Barring caravans and special settlement situations, the selection of market items usually refreshes every 3 days. Completing some contracts refreshes the assortment as well.
Recruits
This is where you hire招募 men who have decided to work as mercenaries. Is it because they lost their home, family or something else. You can offer them the opportunity to travel to far away places, to meet new people and other "things".
Tavern酒馆
The Tavern. Buy drinks to your soldiers to boost their morale士气. But beware getting them drunk醉酒, because that can get them easily killed in a battle - in addition to suffering a hangover宿醉 effect afterwards. Prices scale proportionally depending on the number of men, and are influenced by settlement situations and relations关系.
Also, you can get tavern rumors here. Paying drinks for patrons can be repeated 4 times a visit for new rumors.
Taxidermist剥制工坊
Taxidermist剥制工坊 allows the player to craft new items out of trophies.
Temple神殿
Priests apply fresh bandages and pray for your wounded brothers to speed up their healing time for injuries, for a price of course. (Healing time reduced after paying, i.e.: 2-4 days to 1-2 days, 1-3 days to 1 day)
Training Hall训练场
Veterans here help train your mercenaries in exchange for money, giving them a boost in experience gain over a few battles. Training price is mainly influenced by level of the trainee, increasing proportionally with added levels (e.g. Veteran's Lessons costs 253G for a L1 recruit and 1106G for a L10 fighter).
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Weaponsmith武器匠
Offers weapons of high quality at full durability. Sometimes unique ones, which will then have a special name. Not cheap. Price modifiers for items here are about 25% higher than the corresponding settlement Market. Can instantly repair items (Hold Alt and click an item), without using the party's tool supply, but at a costly price (heavily depends on the item's worth value).
See also
- Buildings in Settlements (% chance) (unfinished draft)




















