中文译文
近战武器
武器分为多种类别,每件武器都让使用者能够施展一种或多种技能。
备注:
- 除非另有说明,技能对生命值造成的伤害采用表列数值;对护甲的伤害则在此基础上乘以护甲伤害效率。
- 任何武器命中头部时,对生命值的伤害额外增加 50%,对护甲的伤害不变。
- 人类使用兽人武器时,每次施展技能额外积累 5 点疲劳。
有关某类武器的战术用法,请查看对应的武器分类页面。
有关某件具体武器的详细资料,请查看该武器页面。
匕首类
单手匕首
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 刺击 | 4 | 7 | 20% | |
| 破甲刺击 | 4 | 20 | 命中率 -15%;完全无视护甲(100% | |
| 致命一击 | 4 | 10 | 无视护甲伤害比例 20% | |
| 挥斩 | 4 | 10 | +10%命中率,20% | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|
小刀![]() |
30 | 15-25 | 20% | 50% | 32 | |||
匕首![]() |
180 | 15-35 | 20% | 60% | 40 | |||
缺口短刃![]() |
350 | 20-30 | 20% | 60% | 44 | -3 | ||
圆盘匕首![]() |
400 | 20-40 | 20% | 70% | 50 | |||
卡塔尔匕首![]() |
1000 | 30-45 | 20% | 70% | 60 |
双手匕首
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 刺击 | 5 | 11 | +5%命中率,45% | |
| 贯穿 | 6 | 25 | 无视护甲伤害比例 45% | |
| 贯刺 | 6 | 25 | 造成+20 | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|
穿甲刺剑![]() |
2600 | 35-50 | 45% | 75% | 64 | -9 |
剑类
单手剑
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 挥斩 | 4 | 10 | +10%命中率,20% | |
| 撕裂 | 4 | 20 | +10%命中率,造成伤势的阈值降低33%,20% | |
| 还击架势 | 4 | 25 | 命中率 -10%;在下一回合前,对未命中或被格挡的近战攻击发动反击。 | |
| 突刺 | 4 | 25 | 移动到目标身旁,无视控制区;伤害随当前先攻 | |
| 破甲刺击 | 4 | 20 | 命中率 -15%;完全无视护甲(100% | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|
古代断剑![]() |
200 | 30-35 | 20% | 75% | 24 | -3 | ||
短剑![]() |
350 | 30-40 | 20% | 75% | 48 | -4 | ||
赛义夫弯刀![]() |
350 | 35-40 | 20% | 65% | 48 | -4 | ||
阔刃刀![]() |
500 | 35-45 | 20% | 70% | 48 | -6 | ||
凶刃弯刀![]() |
900 | 35-45 | 20% | 70% | 52 | -4 | ||
古代长剑![]() |
850 | 38-43 | 20% | 80% | 42 | -6 | ||
弯刀![]() |
1000 | 40-45 | 20% | 70% | 48 | -6 | ||
骑士单手剑![]() |
1250 | 40-45 | 20% | 80% | 56 | -6 | ||
舍施尔弯刀![]() |
2900 | 45-50 | 20% | 75% | 72 | -8 | ||
贵族长剑![]() |
3200 | 45-50 | 20% | 85% | 72 | -8 | ||
决斗刺剑![]() |
1550 | 35-50 | 20% | 75% | 48 | -4 | ||
缺口短刃![]() |
350 | 20-30 | 20% | 60% | 44 | -3 |
双手剑
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 挥斩 | 4 | 13 | +10%命中率,20% | |
| 当头劈斩 | 6 | 15 | 造成+20 | |
| 劈开 | 6 | 30 | 攻击直线上的 2 个目标;命中率 -5%;无视护甲伤害比例 30% | |
| 挥击 | 6 | 30 | 按逆时针方向最多攻击3个目标,-5%命中率,25% | |
| 破盾 | 6 | 20 | 直接对盾牌造成的伤害 | |
| 处决 | 6 | 15 | +15% 命中头部几率 | |
| 斩首 | 6 | 20 | 用此技能击杀目标时,会在目标可被斩首的情况下将其斩首;目标损失的生命值越多,伤害加成越高;无视护甲伤害比例 35% | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 命中头部几率 | 盾牌伤害 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|---|---|
镰刃长剑![]() |
1300 | 45-65 | 20% | 105% | +5% | 42 | -10 | |||
长刃战刀![]() |
1600 | 50-75 | 20% | 75% | +5% | 64 | -10 | |||
长剑![]() |
1700 | 65-85 | 25% | 100% | +5% | 12 | 60 | -10 | ||
巨剑![]() |
3200 | 85-100 | 25% | 100% | +5% | 16 | 72 | -12 | ||
行刑剑![]() |
2900 | 95-110 | 35% | 90% | +5% | 16 | 72 | -12 |
钉锤类
单手钉锤
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 棒击 | 4 | 13 | 目标额外累积10 | |
| 击晕 | 4 | 25 | 有 75% 概率使目标 | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|
木棍![]() |
35 | 15-25 | 40% | 50% | 32 | -6 | ||
兽爪棒![]() |
100 | 20-30 | 50% | 75% | 76 | -10 | ||
重棒![]() |
90 | 20-35 | 40% | 75% | 64 | -8 | ||
游牧钉锤![]() |
100 | 25-35 | 40% | 90% | 64 | -8 | ||
南方轻型钉锤![]() |
400 | 30-40 | 40% | 110% | 72 | -10 | ||
晨星钉锤![]() |
650 | 30-45 | 40% | 100% | 72 | -10 | ||
南方重型钉锤![]() |
2000 | 35-50 | 40% | 120% | 80 | -10 | ||
翼刃钉锤![]() |
2000 | 35-55 | 40% | 110% | 80 | -10 | ||
盘根木杖![]() |
1000 | 25-35 | 40% | 70% | 56 | -4 | ||
| 粗大树枝 (兽人武器) ![]() |
150 | 25-40 | 40% | 75% | 44 | -20 | ||
| 短棒 (兽人武器) ![]() |
300 | 30-50 | 40% | 90% | 68 | -20 | ||
鲁特琴![]() |
120 | 5-10 | 40% | 10% | 2 | -4 |
双手钉锤
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 重棒击 | 6 | 15 | 伤害 +20 | |
| 重击击晕 | 6 | 30 | 有 75% 概率使目标 | |
| 破盾 | 6 | 20 | 直接对盾牌造成的伤害 | |
| 崩解 | 6 | 15 | 目标额外累积10 | |
| 撞倒 | 6 | 30 | 有 75% 概率使目标 | |
| 挺刺 | 6 | 15 | +20%命中率,25% | |
| 击晕 | 6 | 30 | 有75%几率使目标 | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 命中头部几率 | 耐久 | 盾牌伤害 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|---|---|
双手尖刺钉锤![]() |
900 | 50-70 | 60% | 115% | ±0% | 72 | 20 | -14 | ||
双手钉锤![]() |
1100 | 50-75 | 50% | 115% | ±0% | 80 | 20 | -14 | ||
双手棱头钉锤![]() |
1900 | 75-95 | 50% | 125% | ±0% | 120 | 26 | -16 | ||
长柄钉锤![]() |
1400 | 60-75 | 40% | 120% | +5% | 64 | -14 | |||
尖头棒![]() |
600 | 45-75 | 25% | 110% | ±0% | 64 | -14 |
长矛类
单手矛
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 挺刺 | 4 | 10 | +20%命中率,25% | |
| 点燃 | 4 | 5 | 最多攻击 2 个目标;造成 40-60 点伤害 | |
| 矛墙 | 4 | 30 | 伤害 -50% | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|
民兵长矛![]() |
180 | 25-30 | 25% | 90% | 48 | -6 | ||
古代长矛![]() |
150 | 20-35 | 25% | 100% | 36 | -6 | ||
地精尖矛![]() |
300 | 25-35 | 25% | 70% | 36 | -3 | ||
猎猪矛![]() |
750 | 30-35 | 25% | 95% | 64 | -8 | ||
火矛![]() |
750 | 30-35 | 25% | 110% | 48 | -12 | ||
战矛![]() |
2250 | 35-40 | 25% | 100% | 72 | -10 |
双手矛
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 叉刺 | 6 | 15 | +10%命中率;攻击相邻敌人时-15%命中率,25% | |
| 矛墙 | 6 | 35 | 伤害 -50% | |
| 挺刺 | 6 | 15 | +20%命中率,25% | |
| 击晕 | 6 | 30 | 有75%几率使目标 | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 命中头部几率 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|---|
战叉![]() |
400 | 40-60 | 25% | 100% | +5% | 50 | -10 | ||
三尖矛![]() |
750 | 55-75 | 25% | 100% | +5% | 60 | -14 | ||
尖头棒![]() |
600 | 45-75 | 25% | 110% | ±0% | 64 | -14 |
斧类
单手斧
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 劈砍 | 4 | 13 | 命中 | |
| 破盾 | 4 | 15 | 直接对盾牌造成的伤害 | |
| 猛击 | 4 | 14 | 至少造成10 | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 盾牌伤害 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|---|
短斧![]() |
210 | 25-40 | 30% | 110% | 8 | 52 | -6 | ||
粗制斧![]() |
800 | 30-40 | 40% | 120% | 12 | 82 | -12 | ||
手斧![]() |
900 | 30-45 | 30% | 120% | 12 | 68 | -10 | ||
战斧![]() |
2800 | 35-55 | 30% | 130% | 16 | 80 | -12 | ||
| 裂颅斧 (兽人武器) ![]() |
1100 | 35-65 | 30% | 130% | 16 | 64 | -22 | ||
斧锤![]() |
800 | 20-30 | 60% | 200% | 14 | 96 | -10 |
双手斧
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 劈身 | 6 | 15 | 同时击中头部和身体,造成额外伤害;无视护甲伤害比例 40% | |
| 回旋斩 | 6 | 35 | 最多攻击 6 个目标;命中率 -15%;无视护甲伤害比例 -10%,即 30% | |
| 劈开 | 6 | 30 | 攻击直线上的 2 个目标;命中率 -5%;无视护甲伤害比例 30% | |
| 破盾 | 6 | 20 | 直接对盾牌造成的伤害 | |
| 打击 | 6 | 15 | 普通攻击;攻击紧邻的目标时-15%命中率,30% | |
| 破盾 | 6 | 25 | 直接对盾牌造成的伤害 | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 命中头部几率 | 盾牌伤害 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|---|---|
伐木斧![]() |
400 | 35-70 | 40% | 125% | ±0% | 30 | 48 | -14 | ||
锈蚀重斧![]() |
2000 | 75-90 | 50% | 150% | ±0% | 36 | 96 | -16 | ||
长刃斧![]() |
2200 | 75-95 | 40% | 130% | ±0% | 24 | 64 | -16 | ||
巨斧![]() |
2400 | 80-100 | 40% | 150% | ±0% | 36 | 80 | -16 | ||
| 劈人巨斧 (兽人武器) ![]() |
1500 | 90-120 | 40% | 160% | ±0% | 42 | 64 | -34 | ||
长柄斧![]() |
1200 | 70-95 | 30% | 110% | +5% | 24 | 72 | -14 |
连枷类
单手连枷
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 连枷挥击 | 4 | 13 | 无视盾牌的防御加成,30% | |
| 鞭打 | 4 | 25 | 100% | |
| 连环抽击 | 4 | 13 | 无视盾牌提供的防御加成;分别攻击 3 次,每次造成武器伤害的 1/3;无视护甲伤害比例 30% | |
| 雹击 | 4 | 25 | 攻击命中时有 100% 概率击中头部;分别攻击 3 次,每次造成武器伤害的 1/3;无视护甲伤害比例 30% | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 命中头部几率 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|---|
木连枷![]() |
40 | 10-25 | 30% | 50% | +10% | 32 | -6 | ||
强化木连枷![]() |
300 | 20-45 | 30% | 80% | +10% | 40 | -7 | ||
连枷![]() |
1300 | 25-55 | 30% | 100% | +10% | 72 | -8 | ||
三头连枷![]() |
1500 | 30-75 | 30% | 100% | +10% | 60 | -10 |
双手连枷
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 重砸 | 6 | 15 | 伤害 +20 | |
| 横扫 | 6 | 35 | 最多攻击 6 个目标;命中率 -15%;有 20% 概率使目标 | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 命中头部几率 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|---|
双手木连枷![]() |
500 | 30-60 | 30% | 80% | +15% | 56 | -14 | ||
双手连枷![]() |
1400 | 45-90 | 30% | 115% | +15% | 80 | -16 | ||
| 狂战锁链 (兽人武器) ![]() |
1300 | 50-100 | 30% | 125% | +15% | 64 | -30 |
斩刀类
单手斩刀
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 劈斩 | 4 | 12 | 每回合造成 5 点 | |
| 斩首 | 4 | 20 | 用此技能击杀目标时,会在目标可被斩首的情况下将其斩首;目标损失的生命值越多,伤害加成越高;无视护甲伤害比例 25% | |
| 鞭击 | 4 | 15 | 射程 3 格;施加两层 | |
| 缴械 | 5 | 30 | 射程 3 格; | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|
鹿角斩刀![]() |
120 | 20-30 | 35% | 75% | 48 | -8 | ||
屠肉刀![]() |
110 | 20-35 | 25% | 75% | 40 | -6 | ||
镰刃刀![]() |
350 | 25-35 | 25% | 80% | 30 | -6 | ||
钝刃斩刀![]() |
600 | 30-40 | 35% | 80% | 66 | -10 | ||
萨克斯长刀![]() |
700 | 30-45 | 25% | 80% | 56 | -8 | ||
镰形剑![]() |
1300 | 35-55 | 25% | 120% | 42 | -10 | ||
军用斩刀![]() |
1900 | 40-60 | 25% | 90% | 80 | -12 | ||
| 断头斩刀 (兽人武器) ![]() |
1100 | 40-70 | 25% | 110% | 52 | -18 | ||
棘刺鞭![]() |
400 | 15-25 | 20% | 30% | 40 | -6 | ||
战鞭![]() |
450 | 15-30 | 10% | 25% | 40 | -6 |
双手斩刀
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 劈斩 | 4 | 15 | 每回合造成 5 点 | |
| 斩首 | 4 | 20 | 用此技能击杀目标时,会在目标可被斩首的情况下将其斩首;目标损失的生命值越多,伤害加成越高;无视护甲伤害比例 25% | |
| 破盾 | 6 | 20 | 直接对盾牌造成的伤害 | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 盾牌伤害 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|---|
双手赛义夫弯刀![]() |
1800 | 50-70 | 25% | 90% | 54 | -10 | |||
锈蚀战刃![]() |
1600 | 60-80 | 35% | 110% | 16 | 52 | -18 | ||
墓穴斩刀![]() |
2000 | 60-80 | 25% | 120% | 16 | 48 | -16 | ||
双手弯刀![]() |
2400 | 65-85 | 25% | 110% | 16 | 64 | -14 |
战锤类
单手战锤
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 耐久 | 疲劳上限 | 盾牌伤害 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|---|
矿镐![]() |
120 | 15-30 | 50% | 150% | 56 | -10 | |||
斧锤![]() |
800 | 20-30 | 60% | 200% | 96 | -10 | 14 | ||
军用战镐![]() |
900 | 20-35 | 50% | 200% | 80 | -8 | |||
破甲锤![]() |
2300 | 30-40 | 50% | 225% | 100 | -8 |
双手战锤
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 重劈 | 6 | 15 | 伤害 +20 | |
| 击碎 | 6 | 30 | 按逆时针顺序最多攻击 3 个目标;命中率 -10%;有 33% 概率使目标 | |
| 破盾 | 6 | 20 | 直接对盾牌造成的伤害 | |
| 猛击 | 6 | 15 | 至少造成 10 点生命值伤害 | |
| 粉碎护甲 | 6 | 35 | 护甲伤害增加 45% | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 命中头部几率 | 盾牌伤害 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|---|---|
双手木槌![]() |
500 | 40-70 | 50% | 150% | 20 | 50 | -14 | |||
双手颅骨锤![]() |
1300 | 45-65 | 60% | 180% | 26 | 120 | -16 | |||
双手战锤![]() |
2000 | 60-90 | 50% | 200% | 26 | 120 | -18 | |||
长柄战锤![]() |
1500 | 50-75 | 50% | 185% | +5% | 100 | -14 |
长柄武器
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 穿刺 | 6 | 15 | 命中率 +10%;攻击紧邻目标时命中率 -15%;无视护甲伤害比例 30% | |
| 逼退 | 6 | 25 | 命中率 +10%;将目标推远一格;有 100% 概率使目标 可解除 | |
| 打击 | 6 | 15 | 命中率 +5%;攻击紧邻目标时命中率 -15%;无视护甲伤害比例 30% | |
| 钩拽 | 6 | 25 | 命中率 +10%;将目标拉近;有 100% 概率使目标 可解除 | |
| 破裂 | 5 | 12 | 命中率 +5%;每回合造成 5 点 (本次攻击至少造成 6 点生命值伤害 | |
| 收割 | 6 | 30 | 按逆时针顺序最多攻击 3 个目标;无视护甲伤害比例 -5%,即 25% | |
| 猛攻 | 6 | 15 | 命中率 +10%;对 | |
| 重劈 | 6 | 15 | 伤害 +20 | |
| 破盾 | 6 | 20 | 直接对盾牌造成的伤害 | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 命中头部几率 | 盾牌伤害 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|---|---|
草叉![]() |
150 | 30-50 | 30% | 75% | +5% | 40 | -14 | |||
断裂的古代刃枪![]() |
350 | 35-55 | 30% | 80% | +5% | 26 | -12 | |||
钩刃![]() |
700 | 40-70 | 30% | 110% | +5% | 55 | -12 | |||
锯齿长枪![]() |
800 | 50-70 | 25% | 90% | +5% | 40 | -8 | |||
战旗![]() |
1500 | 50-70 | 30% | 100% | ±0% | 64 | -15 | |||
古代刃枪![]() |
600 | 55-80 | 30% | 125% | +5% | 30 | -14 | |||
战镰![]() |
700 | 55-80 | 30% | 105% | ±0% | 36 | -16 | |||
长枪![]() |
900 | 60-80 | 30% | 100% | +5% | 64 | -14 | |||
长柄剑刃![]() |
1300 | 60-80 | 30% | 90% | ±0% | 52 | -14 | |||
钩镰![]() |
1400 | 55-85 | 30% | 140% | +5% | 72 | -14 | |||
骑士斧戟![]() |
3000 | 50-75 | 40% | 110% | +5% | 24 | 72 | -13 |
远程武器
远程武器用于从远处对敌人造成伤害。
每种远程武器都有对应的弹药来源:
- 每束投掷武器有5枚弹药(流星索为6枚)。
- 弓使用装备着的箭袋中的箭矢。
- 战斗开始时,放在当前武器栏中的弩和手铳会预先装填。之后若要重新装填,弩必须配备弩矢袋,手铳则必须配备火药袋。
战斗结束后,投掷武器、箭袋和火药袋都会从战团的公共弹药储备中自动补充。
箭袋和火药袋不会造成疲劳惩罚,因此可以轻松携带多个进入战斗。
投石索使用石块,弹药无限,也不需要箭袋或其他弹药袋。
有关某类武器的战术用法,请查看对应的分类页面。
有关某件具体武器的详细资料,请查看该武器页面。
弓类
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 快速射击 | 4 | 15 | 命中率 +0%;距离每增加一格,命中率 -4%;射程 -1;无视护甲伤害比例 35% | |
| 瞄准射击 | 7 | 20 | 命中率 +10%;距离每增加一格,命中率 -2%;伤害 +10%;无视护甲伤害比例 40% | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 射程 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|---|
| 歪扭弓 |
100 | 30-50 | 35% | 50% | 7 | 48 | -6 | ||
荒野短弓![]() |
250 | 25-40 | 35% | 55% | 6 | 52 | -3 | ||
短弓![]() |
200 | 30-50 | 35% | 50% | 7 | 60 | -4 | ||
强化荒野短弓![]() |
500 | 30-50 | 35% | 60% | 7 | 62 | -4 | ||
复合弓![]() |
400 | 40-55 | 35% | 70% | 6 | 80 | -6 | ||
猎弓![]() |
600 | 40-60 | 35% | 55% | 7 | 80 | -6 | ||
战弓![]() |
2900 | 50-70 | 35% | 60% | 7 | 100 | -6 | ||
| 名匠之弓 (通过事件获得) ![]() |
3500 | 50-75 | 35% | 65% | 7 | 110 | -6 |
弩类
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 弩矢射击 | 3 | 5 | 命中率 +15%;距离每增加一格,命中率 -3%;无视护甲伤害比例 50% | |
| 重弩射击 | 3 | 5 | 命中率 +10%;距离每增加一格,命中率 -3%;命中时击退目标;无视护甲伤害比例 50% | |
| 装填 | 4 | 20 | 重新装填弩 | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 射程 | 耐久 | 疲劳上限 | 技能 |
|---|---|---|---|---|---|---|---|---|
轻弩![]() |
300 | 30-50 | 50% | 60% | 6 | 40 | -6 | |
弩![]() |
750 | 40-60 | 50% | 70% | 6 | 48 | -8 | |
重弩![]() |
3200 | 50-70 | 50% | 75% | 6 | 64 | -12 | |
刺桩重弩![]() |
2000 | 50-70 | 50% | 75% | 6 | 72 | -10 |
火器
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 发射手铳 | 3 | 5 | 命中率 +10%;距离每增加一格,命中率 -10%;射线上物体和角色不影响命中率;可波及目标后方的 5 个格子;无视护甲伤害比例 25% | |
| 装填手铳 | 9 | 20 | 重新装填手铳 | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 射程 | 耐久 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|---|
手铳![]() |
3000 | 35-75 | 25% | 90% | 2 | 60 | -14 |
投掷武器
| 技能 | ||||
|---|---|---|---|---|
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
| 投掷尖刺投球 | 4 | 15 | 命中率 +20%;距离超过 2 格后,每增加一格,命中率 -10%;无视护甲伤害比例 40% | |
| 投掷标枪 | 4 | 15 | 命中率 +20%;距离超过 2 格后,每增加一格,命中率 -10%;无视护甲伤害比例 45% | |
| 投掷飞斧 | 4 | 15 | 命中率 +20%;距离超过 2 格后,每增加一格,命中率 -10%;无视护甲伤害比例 30% | |
| 投掷投矛 | 4 | 15 | 命中率 +20%;距离超过 2 格后,每增加一格,命中率 -10%;有 100% 概率击中盾牌,造成 26 点盾牌伤害;无视护甲伤害比例 45% | |
| 投石 | 4 | 15 | 命中头部会使目标 | |
| 名称 | 价值 | 伤害 | 无视护甲 | 对护甲效果 | 射程 | 命中率 | 疲劳上限 | 技能 | DLC |
|---|---|---|---|---|---|---|---|---|---|
尖刺投球束![]() |
200 | 20-35 | 40% | 70% | 4 | ±0 | -3 | ||
粗制标枪束![]() |
150 | 30-40 | 45% | 70% | 4 | ±0 | -8 | ||
| 标枪束 |
200 | 30-45 | 45% | 75% | 4 | ±0 | -6 | ||
| 重型标枪束 |
300 | 35-50 | 45% | 80% | 4 | -5% | -8 | ||
飞斧束![]() |
200 | 25-40 | 30% | 110% | 4 | ±0 | -4 | ||
| 重型飞斧束 |
300 | 30-50 | 30% | 115% | 4 | -5% | -6 | ||
| 投矛 |
80 | 45-70 | 45% | 110% | 4 | ±0 | -6 | ||
投石杖![]() |
150 | 25-40 | 35% | 50% | 6 | ±0 | -4 | ||
游牧投石杖![]() |
300 | 35-50 | 35% | 60% | 6 | ±0 | -6 |
投掷物品
| 名称 | 价值 | 射程 | 用途 | 疲劳上限 | DLC | |
|---|---|---|---|---|---|---|
投网![]() |
50 | 3 | 将目标困在原地,降低其防御和先攻。 | -2 | ||
强化捕网![]() |
150 | 3 | 将目标困在原地,降低其防御和先攻。挣脱时需要更高的近战命中。 | -2 | ||
酸液瓶![]() |
400 | 3 | 每回合使目标的身体护甲和头部护甲各减少 20%,持续 3 回合。 | 还有 33% 的概率波及处于同一高度或更低位置的旁人。 | 0 | |
圣水瓶![]() |
100 | 3 | 对亡灵每回合造成 20 点生命值伤害,持续 3 回合,伤害 100% 无视护甲。 | 还有 33% 的概率波及处于同一高度或更低位置的旁人。 | 0 | |
燃烧罐![]() |
600 | 3 | 任何在燃烧区域内结束回合的角色都会着火并受到伤害,不分敌我。 | 0 | ||
烟雾罐![]() |
400 | 3 | 用烟雾覆盖 7 个格子,持续一轮;区域内的角色可以无视控制区自由移动。 | 0 | ||
闪光罐![]() |
500 | 3 | 最多使 7 个目标陷入恍惚,持续 2 回合。 | 0 | ||
英文原文
Weapons are divided into two categories: Melee Weapons and Ranged Weapons.
Melee Weapons
There are several categories of weapons, and each weapon allows the wielder to use one or more different skills.
NOTES:
- Unless stated differently, each skill deals the listed damage vs. HP, against armor it deals that damage modified by the armor effectiveness.
- A hit to the head with any weapon causes 50% additional damage to HP, but not to the armor.
- Orc Weapons require 5 additional fatigue points per skill use for humans.
For tactical use of some weapon types, visit the weapons section page.
For more information about a specific weapon, visit the corresponding weapon page.
Daggers
One-Handed Daggers
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Stab刺击 | 4 | 7 | 20% | |
| Puncture破甲刺击 | 4 | 20 | -15% chance to hit, completely ignores armor (100% | |
| Deathblow致命一击 | 4 | 10 | 20% | |
| Slash挥斩 | 4 | 10 | +10% chance to hit, 20% | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|
Knife小刀
|
30 | 15-25 | 20% | 50% | 32 | |||
Dagger匕首
|
180 | 15-35 | 20% | 60% | 40 | |||
Notched Blade缺口短刃
|
350 | 20-30 | 20% | 60% | 44 | -3 | ||
Rondel Dagger圆盘匕首
|
400 | 20-40 | 20% | 70% | 50 | |||
Qatal Dagger卡塔尔匕首
|
1000 | 30-45 | 20% | 70% | 60 |
Two-Handed Daggers
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Stab刺击 | 5 | 11 | +5% chance to hit, 45% | |
| Perforate贯穿 | 6 | 25 | 45% | |
| Skewer贯刺 | 6 | 25 | Does +20 | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|
Estoc穿甲刺剑
|
2600 | 35-50 | 45% | 75% | 64 | -9 |
Swords
One-Handed Swords
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Slash挥斩 | 4 | 10 | +10% chance to hit, 20% | |
| Gash撕裂 | 4 | 20 | +10% chance to hit, 33% lower threshold to inflict injuries, 20% | |
| Riposte还击架势 | 4 | 25 | -10% chance to hit, counterattack missed or blocked melee attacks until next turn | |
| Lunge突刺 | 4 | 25 | Moves next to target, ignores zone of control, scales with current | |
| Puncture破甲刺击 | 4 | 20 | -15% chance to hit, completely ignores armor (100% | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|
Broken Ancient Sword古代断剑
|
200 | 30-35 | 20% | 75% | 24 | -3 | ||
Shortsword短剑
|
350 | 30-40 | 20% | 75% | 48 | -4 | ||
Saif赛义夫弯刀
|
350 | 35-40 | 20% | 65% | 48 | -4 | ||
Falchion阔刃刀![]() |
500 | 35-45 | 20% | 70% | 48 | -6 | ||
Cruel Falchion凶刃弯刀
|
900 | 35-45 | 20% | 70% | 52 | -4 | ||
Ancient Sword古代长剑
|
850 | 38-43 | 20% | 80% | 42 | -6 | ||
Scimitar弯刀
|
1000 | 40-45 | 20% | 70% | 48 | -6 | ||
Arming Sword骑士单手剑
|
1250 | 40-45 | 20% | 80% | 56 | -6 | ||
Shamshir舍施尔弯刀
|
2900 | 45-50 | 20% | 75% | 72 | -8 | ||
Noble Sword贵族长剑
|
3200 | 45-50 | 20% | 85% | 72 | -8 | ||
Fencing Sword决斗刺剑
|
1550 | 35-50 | 20% | 75% | 48 | -4 | ||
Notched Blade缺口短刃
|
350 | 20-30 | 20% | 60% | 44 | -3 |
Two-Handed Swords
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Slash挥斩 | 4 | 13 | +10% chance to hit, 20% | |
| Overhead Strike当头劈斩 | 6 | 15 | Does +20 | |
| Split劈开 | 6 | 30 | Hits 2 targets in a straight line, -5% chance to hit, 30% | |
| Swing挥击 | 6 | 30 | Hits up to 3 targets counterclockwise, -5% chance to hit, 25% | |
| Split Shield破盾 | 6 | 20 | Direct damage to shield | |
| Execute处决 | 6 | 15 | +15% chance to hit the head | |
| Decapitate斩首 | 6 | 20 | Target gets decapitated when killed with this skill (if possible), has a damage bonus that scales with lost health, 35% | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Chance to hit head 命中头部概率 | Shield Damage | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|---|---|
Rhomphaia镰刃长剑
|
1300 | 45-65 | 20% | 105% | +5% | 42 | -10 | |||
Warbrand长刃战刀
|
1600 | 50-75 | 20% | 75% | +5% | 64 | -10 | |||
Longsword长剑
|
1700 | 65-85 | 25% | 100% | +5% | 12 | 60 | -10 | ||
Greatsword巨剑
|
3200 | 85-100 | 25% | 100% | +5% | 16 | 72 | -12 | ||
Executioner's Sword行刑剑
|
2900 | 95-110 | 35% | 90% | +5% | 16 | 72 | -12 |
Maces
One-Handed Maces
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Bash棒击 | 4 | 13 | Target gets additional 10 | |
| Knock Out击晕 | 4 | 25 | 75% chance to | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|
Wooden Stick木棍
|
35 | 15-25 | 40% | 50% | 32 | -6 | ||
Claw Club兽爪棒
|
100 | 20-30 | 50% | 75% | 76 | -10 | ||
Bludgeon重棒
|
90 | 20-35 | 40% | 75% | 64 | -8 | ||
Nomad Mace游牧钉锤
|
100 | 25-35 | 40% | 90% | 64 | -8 | ||
Light Southern Mace南方轻型钉锤
|
400 | 30-40 | 40% | 110% | 72 | -10 | ||
Morning Star晨星钉锤
|
650 | 30-45 | 40% | 100% | 72 | -10 | ||
Heavy Southern Mace南方重型钉锤
|
2000 | 35-50 | 40% | 120% | 80 | -10 | ||
Winged Mace翼刃钉锤
|
2000 | 35-55 | 40% | 110% | 80 | -10 | ||
Gnarly Staff盘根木杖
|
1000 | 25-35 | 40% | 70% | 56 | -4 | ||
| Tree Limb粗大树枝 (Orc weapon)
|
150 | 25-40 | 40% | 75% | 44 | -20 | ||
| Cudgel (Orc weapon)
|
300 | 30-50 | 40% | 90% | 68 | -20 | ||
Lute鲁特琴
|
120 | 5-10 | 40% | 10% | 2 | -4 |
Two-Handed Maces
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Cudgel | 6 | 15 | Does +20 | |
| Strike Down重击击晕 | 6 | 30 | 75% chance to | |
| Split Shield破盾 | 6 | 20 | Direct damage to shield | |
| Crumble崩解 | 6 | 15 | Target gets additional 10 | |
| Knock Over撞倒 | 6 | 30 | 75% chance to | |
| Thrust挺刺 | 6 | 15 | +20% chance to hit, 25% | |
| Knock Out击晕 | 6 | 30 | 75% chance to | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Chance to hit head 命中头部概率 | Durability | Shield Damage | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|---|---|
Two-Handed Spiked Mace双手尖刺钉锤
|
900 | 50-70 | 60% | 115% | ±0% | 72 | 20 | -14 | ||
Two-Handed Mace双手钉锤
|
1100 | 50-75 | 50% | 115% | ±0% | 80 | 20 | -14 | ||
Two-Handed Flanged Mace双手棱头钉锤
|
1900 | 75-95 | 50% | 125% | ±0% | 120 | 26 | -16 | ||
Polemace长柄钉锤
|
1400 | 60-75 | 40% | 120% | +5% | 64 | -14 | |||
Goedendag尖头棒
|
600 | 45-75 | 25% | 110% | ±0% | 64 | -14 |
Spears
One-Handed Spears
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Thrust挺刺 | 4 | 10 | +20% chance to hit, 25% | |
| Ignite点燃 | 4 | 5 | Can hit up to 2 targets; does 40-60 | |
| Spearwall矛墙 | 4 | 30 | Does -50% | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|
Militia Spear民兵长矛
|
180 | 25-30 | 25% | 90% | 48 | -6 | ||
Ancient Spear古代长矛
|
150 | 20-35 | 25% | 100% | 36 | -6 | ||
Goblin Skewer地精尖矛
|
300 | 25-35 | 25% | 70% | 36 | -3 | ||
Boar Spear猎猪矛
|
750 | 30-35 | 25% | 95% | 64 | -8 | ||
Fire Lance火矛
|
750 | 30-35 | 25% | 110% | 48 | -12 | ||
Fighting Spear战矛
|
2250 | 35-40 | 25% | 100% | 72 | -10 |
Two-Handed Spears
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Prong叉刺 | 6 | 15 | +10% chance to hit; -15% chance to hit adjacent enemies, 25% | |
| Spearwall矛墙 | 6 | 35 | Does -50% | |
| Thrust挺刺 | 6 | 15 | +20% chance to hit, 25% | |
| Knock Out击晕 | 6 | 30 | 75% chance to | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Chance to hit head 命中头部概率 | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|---|
Warfork战叉
|
400 | 40-60 | 25% | 100% | +5% | 50 | -10 | ||
Spetum三尖矛
|
750 | 55-75 | 25% | 100% | +5% | 60 | -14 | ||
Goedendag尖头棒
|
600 | 45-75 | 25% | 110% | ±0% | 64 | -14 |
Axes飞斧
One-Handed Axes
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Chop劈砍 | 4 | 13 | Does +50% additional damage to | |
| Split Shield破盾 | 4 | 15 | Direct damage to shield | |
| Batter猛击 | 4 | 14 | Inflicts at least 10 | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Shield Damage | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|---|
Hatchet短斧
|
210 | 25-40 | 30% | 110% | 8 | 52 | -6 | ||
Crude Axe粗制斧
|
800 | 30-40 | 40% | 120% | 12 | 82 | -12 | ||
Handaxe手斧
|
900 | 30-45 | 30% | 120% | 12 | 68 | -10 | ||
Fighting Axe战斧
|
2800 | 35-55 | 30% | 130% | 16 | 80 | -12 | ||
| Head Splitter裂颅斧 (Orc weapon)
|
1100 | 35-65 | 30% | 130% | 16 | 64 | -22 | ||
Axehammer斧锤
|
800 | 20-30 | 60% | 200% | 14 | 96 | -10 |
Two-Handed Axes
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Split Man劈身 | 6 | 15 | Hits both head and body for additional damage, 40% | |
| Round Swing回旋斩 | 6 | 35 | Hits up to 6 targets, -15% chance to hit, -10% (30%) | |
| Split劈开 | 6 | 30 | Hits 2 targets in a straight line, -5% chance to hit, 30% | |
| Split Shield破盾 | 6 | 20 | Direct damage to shield | |
| Strike打击 | 6 | 15 | Normal attack; -15% chance to hit targets directly adjacent, 30% | |
| Split Shield破盾 | 6 | 25 | Direct damage to shield | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Chance to hit head 命中头部概率 | Shield Damage | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|---|---|
Woodcutter's Axe伐木斧
|
400 | 35-70 | 40% | 125% | ±0% | 30 | 48 | -14 | ||
Heavy Rusty Axe锈蚀重斧
|
2000 | 75-90 | 50% | 150% | ±0% | 36 | 96 | -16 | ||
Bardiche长刃斧
|
2200 | 75-95 | 40% | 130% | ±0% | 24 | 64 | -16 | ||
Greataxe巨斧
|
2400 | 80-100 | 40% | 150% | ±0% | 36 | 80 | -16 | ||
| Man Splitter劈人巨斧 (Orc weapon)
|
1500 | 90-120 | 40% | 160% | ±0% | 42 | 64 | -34 | ||
Longaxe长柄斧
|
1200 | 70-95 | 30% | 110% | +5% | 24 | 72 | -14 |
Flails
One-Handed Flails
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Flail | 4 | 13 | Ignores the defense bonus of shields, 30% | |
| Lash鞭打 | 4 | 25 | 100% | |
| Cascade连环抽击 | 4 | 13 | Ignores the defense bonus of shields, will make 3 separate strikes for 1/3 of the weapon's damage each, 30% | |
| Hail雹击 | 4 | 25 | 100% chance to hit the head (if the attack hits), will make 3 separate strikes for 1/3 of the weapon's damage each, 30% | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Chance to hit head 命中头部概率 | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|---|
Wooden Flail木连枷
|
40 | 10-25 | 30% | 50% | +10% | 32 | -6 | ||
Reinforced Wooden Flail强化木连枷
|
300 | 20-45 | 30% | 80% | +10% | 40 | -7 | ||
Flail
|
1300 | 25-55 | 30% | 100% | +10% | 72 | -8 | ||
Three-Headed Flail三头连枷
|
1500 | 30-75 | 30% | 100% | +10% | 60 | -10 |
Two-Handed Flails
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Pound重砸 | 6 | 15 | Does +20 | |
| Thresh横扫 | 6 | 35 | Hits up to 6 targets, -15% chance to hit, 20% chance to | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Chance to hit head 命中头部概率 | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|---|
Two-Handed Wooden Flail双手木连枷
|
500 | 30-60 | 30% | 80% | +15% | 56 | -14 | ||
Two-Handed Flail双手连枷
|
1400 | 45-90 | 30% | 115% | +15% | 80 | -16 | ||
| Berserk Chain狂战锁链 (Orc weapon)
|
1300 | 50-100 | 30% | 125% | +15% | 64 | -30 |
Cleavers
One-Handed Cleavers
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Cleave劈斩 | 4 | 12 | Inflicts 5 | |
| Decapitate斩首 | 4 | 20 | Target gets decapitated when killed with this skill (if possible), has a damage bonus that scales with lost health, 25% | |
| Whip鞭击 | 4 | 15 | Has a range of 3 tiles, inflicts two stacks of 5 | |
| Disarm缴械 | 5 | 30 | Has a range of 3 tiles, | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|
Antler Cleaver鹿角斩刀
|
120 | 20-30 | 35% | 75% | 48 | -8 | ||
Butcher's Cleaver屠肉刀
|
110 | 20-35 | 25% | 75% | 40 | -6 | ||
Falx镰刃刀
|
350 | 25-35 | 25% | 80% | 30 | -6 | ||
Blunt Cleaver钝刃斩刀
|
600 | 30-40 | 35% | 80% | 66 | -10 | ||
Scramasax萨克斯长刀
|
700 | 30-45 | 25% | 80% | 56 | -8 | ||
Khopesh镰形剑
|
1300 | 35-55 | 25% | 120% | 42 | -10 | ||
Military Cleaver军用斩刀
|
1900 | 40-60 | 25% | 90% | 80 | -12 | ||
| Head Chopper断头斩刀 (Orc weapon)
|
1100 | 40-70 | 25% | 110% | 52 | -18 | ||
Thorned Whip棘刺鞭
|
400 | 15-25 | 20% | 30% | 40 | -6 | ||
Battle Whip战鞭
|
450 | 15-30 | 10% | 25% | 40 | -6 |
Two-Handed Cleavers
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Cleave劈斩 | 4 | 15 | Inflicts 5 | |
| Decapitate斩首 | 4 | 20 | Target gets decapitated when killed with this skill (if possible), has a damage bonus that scales with lost health, 25% | |
| Split Shield破盾 | 6 | 20 | Direct damage to shield | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Shield Damage | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|---|
Two-Handed Saif双手赛义夫弯刀
|
1800 | 50-70 | 25% | 90% | 54 | -10 | |||
Rusty Warblade锈蚀战刃
|
1600 | 60-80 | 35% | 110% | 16 | 52 | -18 | ||
Crypt Cleaver墓穴斩刀
|
2000 | 60-80 | 25% | 120% | 16 | 48 | -16 | ||
Two-Handed Scimitar双手弯刀
|
2400 | 65-85 | 25% | 110% | 16 | 64 | -14 |
Hammers
One-Handed Hammers
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Batter猛击 | 4 | 14 | Inflicts at least 10 | |
| Destroy Armor摧毁护甲 | 4 | 25 | Does 50% more | |
| Split Shield破盾 | 4 | 15 | Direct damage to shield | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Durability | Max. Fatigue | Shield Damage | Skills | DLC |
|---|---|---|---|---|---|---|---|---|---|
Pickaxe矿镐
|
120 | 15-30 | 50% | 150% | 56 | -10 | |||
Axehammer斧锤
|
800 | 20-30 | 60% | 200% | 96 | -10 | 14 | ||
Military Pick军用战镐
|
900 | 20-35 | 50% | 200% | 80 | -8 | |||
Warhammer破甲锤
|
2300 | 30-40 | 50% | 225% | 100 | -8 |
Two-Handed Hammers
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Smite重劈 | 6 | 15 | Does +20 | |
| Shatter击碎 | 6 | 30 | Hits up to 3 targets counterclockwise, -10% chance to hit, 33% chance to | |
| Split Shield破盾 | 6 | 20 | Direct damage to shield | |
| Batter猛击 | 6 | 15 | Inflicts at least 10 | |
| Demolish Armor粉碎护甲 | 6 | 35 | Does 45% more | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Chance to hit head 命中头部概率 | Shield Damage | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|---|---|
Two-Handed Mallet双手木槌
|
500 | 40-70 | 50% | 150% | 20 | 50 | -14 | |||
Two-Handed Skull Hammer双手颅骨锤
|
1300 | 45-65 | 60% | 180% | 26 | 120 | -16 | |||
Two-Handed Hammer双手战锤
|
2000 | 60-90 | 50% | 200% | 26 | 120 | -18 | |||
Polehammer长柄战锤
|
1500 | 50-75 | 50% | 185% | +5% | 100 | -14 |
Polearms
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Impale穿刺 | 6 | 15 | +10% chance to hit; -15% chance to hit targets directly adjacent, 30% | |
| Repel逼退 | 6 | 25 | +10% chance to hit, pushes target one tile away, 100% chance to Removes | |
| Strike打击 | 6 | 15 | +5% chance to hit; -15% chance to hit targets directly adjacent, 30% | |
| Hook钩拽 | 6 | 25 | +10% chance to hit, target is pulled closer to user, 100% chance to Removes | |
| Rupture破裂 | 5 | 12 | +5% chance to hit, inflicts 5 (Caused by losing at least 6 | |
| Reap收割 | 6 | 30 | Hits up to 3 targets counterclockwise; -5% (25%) | |
| Assault猛攻 | 6 | 15 | +10% chance to hit, Performs an additional attack against | |
| Smite重劈 | 6 | 15 | Does +20 | |
| Split Shield破盾 | 6 | 20 | Direct damage to shield | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Chance to hit head 命中头部概率 | Shield damage | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|---|---|
Pitchfork草叉
|
150 | 30-50 | 30% | 75% | +5% | 40 | -14 | |||
Broken Ancient Bladed Pike断裂的古代刃枪
|
350 | 35-55 | 30% | 80% | +5% | 26 | -12 | |||
Hooked Blade钩刃
|
700 | 40-70 | 30% | 110% | +5% | 55 | -12 | |||
Jagged Pike锯齿长枪
|
800 | 50-70 | 25% | 90% | +5% | 40 | -8 | |||
Battle Standard战旗
|
1500 | 50-70 | 30% | 100% | ±0% | 64 | -15 | |||
Ancient Bladed Pike古代刃枪
|
600 | 55-80 | 30% | 125% | +5% | 30 | -14 | |||
Warscythe战镰
|
700 | 55-80 | 30% | 105% | ±0% | 36 | -16 | |||
Pike长枪
|
900 | 60-80 | 30% | 100% | +5% | 64 | -14 | |||
Swordlance长柄剑刃
|
1300 | 60-80 | 30% | 90% | ±0% | 52 | -14 | |||
Billhook钩镰
|
1400 | 55-85 | 30% | 140% | +5% | 72 | -14 | |||
Pollaxe骑士斧戟
|
3000 | 50-75 | 40% | 110% | +5% | 24 | 72 | -13 |
Ranged Weapons
Ranged Weapons are used to deal damage to the enemy at a distance.
Each type of Ranged Weapon uses ammo from designated ammo source:
- Throwing Weapons bundles have 5 projectiles (6 for Bolas).
- Bows use ammo from equipped quiver of arrows.
- Crossbows and Handgonnes equipped in active weapon slots at the start of a battle are pre-loaded. Later, Crossbows and Handgonnes respectively require equipped quiver of bolts or gunpowder bag for reload.
Projectile bundles of Throwing Weapons, ammo for quivers and gunpowder bags are automatically refilled after combat from global ammo stockpile.
Multiple quivers or gunpowder bags can easily be carried into battle as they have no fatigue penalty.
Slings use stones and, thus, have infinite ammo source. Slings don't require any bags or quivers as well.
For tactical use of some weapon types, visit the section page.
For more information about a certain weapon, visit the corresponding page.
Bows
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Quick Shot快速射击 | 4 | 15 | +0% chance to hit, -4% chance to hit per tile of distance, -1 range, 35% | |
| Aimed Shot瞄准射击 | 7 | 20 | +10% chance to hit, -2% chance to hit per tile of distance, +10% damage, 40% | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Range | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|---|
| Wonky Bow歪扭弓 |
100 | 30-50 | 35% | 50% | 7 | 48 | -6 | ||
Boondock Bow荒野短弓
|
250 | 25-40 | 35% | 55% | 6 | 52 | -3 | ||
Short Bow短弓
|
200 | 30-50 | 35% | 50% | 7 | 60 | -4 | ||
Reinforced Boondock Bow强化荒野短弓
|
500 | 30-50 | 35% | 60% | 7 | 62 | -4 | ||
Composite Bow复合弓
|
400 | 40-55 | 35% | 70% | 6 | 80 | -6 | ||
Hunting Bow猎弓
|
600 | 40-60 | 35% | 55% | 7 | 80 | -6 | ||
War Bow战弓
|
2900 | 50-70 | 35% | 60% | 7 | 100 | -6 | ||
| Masterwork Bow名匠之弓 (via event)
|
3500 | 50-75 | 35% | 65% | 7 | 110 | -6 |
Crossbows
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Shoot Bolt弩矢射击 | 3 | 5 | +15% chance to hit, -3% chance to hit per tile of distance, 50% | |
| Shoot Heavy Bolt重弩射击 | 3 | 5 | +10% chance to hit, -3% chance to hit per tile of distance, will knock the target back on hit, 50% | |
| Reload装填 | 4 | 20 | Reloads the crossbow | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Range | Durability | Max. Fatigue | Skills |
|---|---|---|---|---|---|---|---|---|
Light Crossbow轻弩
|
300 | 30-50 | 50% | 60% | 6 | 40 | -6 | |
Crossbow弩
|
750 | 40-60 | 50% | 70% | 6 | 48 | -8 | |
Heavy Crossbow重弩
|
3200 | 50-70 | 50% | 75% | 6 | 64 | -12 | |
Spiked Impaler刺桩重弩
|
2000 | 50-70 | 50% | 75% | 6 | 72 | -10 |
Firearms
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Fire Handgonne发射手铳 | 3 | 5 | +10% chance to hit, -10% chance to hit per tile of distance, chance is unaffected by objects or characters in the line of fire, can hit 5 tiles behind the target, 25% | |
| Reload Handgonne | 9 | 20 | Reloads the Handgonne | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Range | Durability | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|---|
Handgonne手铳
|
3000 | 35-75 | 25% | 90% | 2 | 60 | -14 |
Throwing Weapons
| Skills | ||||
|---|---|---|---|---|
| Icon | Name | AP | Fatigue疲劳 | Description |
| Throw Bola投掷尖刺投球 | 4 | 15 | +20% chance to hit, -10% chance to hit per tile of distance past 2, 40% | |
| Throw Javelin投掷标枪 | 4 | 15 | +20% chance to hit, -10% chance to hit per tile of distance past 2, 45% | |
| Throw Axe投掷飞斧 | 4 | 15 | +20% chance to hit, -10% chance to hit per tile of distance past 2, 30% | |
| Throw Spear投掷投矛 | 4 | 15 | +20% chance to hit, -10% chance to hit per tile of distance past 2, has 100% chance to hit the shield for 26 dmg, 45% | |
| Sling Stone投石 | 4 | 15 | Target becomes | |
| Name | Worth | Damage 伤害 | Ignores Armor | Vs. Armor | Range | Chance to hit | Max. Fatigue | Skills | DLC |
|---|---|---|---|---|---|---|---|---|---|
Bundle of Spiked Bolas尖刺投球束
|
200 | 20-35 | 40% | 70% | 4 | ±0 | -3 | ||
Bundle of Crude Javelins粗制标枪束
|
150 | 30-40 | 45% | 70% | 4 | ±0 | -8 | ||
| Bundle of Javelins标枪束 |
200 | 30-45 | 45% | 75% | 4 | ±0 | -6 | ||
| Bundle of Heavy Javelins重型标枪束 |
300 | 35-50 | 45% | 80% | 4 | -5% | -8 | ||
Bundle of Throwing Axes飞斧束
|
200 | 25-40 | 30% | 110% | 4 | ±0 | -4 | ||
| Bundle of Heavy Throwing Axes重型飞斧束 |
300 | 30-50 | 30% | 115% | 4 | -5% | -6 | ||
| Throwing Spear投矛 |
80 | 45-70 | 45% | 110% | 4 | ±0 | -6 | ||
Staff Sling投石杖
|
150 | 25-40 | 35% | 50% | 6 | ±0 | -4 | ||
Nomad Sling游牧投石杖
|
300 | 35-50 | 35% | 60% | 6 | ±0 | -6 |
Throwable Items
| Name | Worth | Range | Usage | Max. Fatigue | DLC | |
|---|---|---|---|---|---|---|
Throwing Net投网
|
50 | 3 | Will root a target in place, reduce their defenses and initiative. | -2 | ||
Reinforced Throwing Net强化捕网
|
150 | 3 | Will root a target in place, reduce their defenses and initiative. Requires higher Melee Skill value to remove. | -2 | ||
Acid Flask酸液瓶
|
400 | 3 | Reduces the target's body and head armor by 20% each turn for 3 turns. | Has a 33% chance to hit bystanders at the same or lower height level as well. | 0 | |
Flask of Blessed Water圣水瓶
|
100 | 3 | Deals 20 HP damage (every turn) to any undead for 3 turns, 100% of damage ignores armor. | Has a 33% chance to hit bystanders at the same or lower height level as well. | 0 | |
Fire Pot燃烧罐
|
600 | 3 | Anyone ending their turn inside the burning area will catch fire and take damage - friend and foe alike. | 0 | ||
Smoke Pot烟雾罐
|
400 | 3 | Covers 7 tiles in smoke for one round, allowing anyone inside to move freely and ignore zones of control. | 0 | ||
Flash Pot闪光罐
|
500 | 3 | Will give up to 7 targets the Dazed status effect for 2 turns. | 0 | ||














































































































































































































