BBMOD战场兄弟 · 社区军械库
欢迎你,好兄弟

BATTLE BROTHERS WIKI

Skills

英文原文资料快照 2026-09-18 · 翻译与来源说明

Skills are a type of gameplay mechanic in Battle Brothers战场兄弟. Skills are mainly associated with Weapons. A weapon grants between one and four different skills for as long as the weapon is equipped. Skills can be used at the cost of Action Points行动点 and Fatigue疲劳.

Skill Sources:

Weapon Skills

  • For a complete list with more detailed info (on the weapons needed and other factors), see the articles Melee Weapons and Ranged Weapons.

Some enemies have special damage resistance from piercing attacks: stab, puncture, deathblow, lunge, thrust/prong, impale/rupture, throw spear. Minor exceptions do apply: deathblow deals full damage to Alps梦魇 and throw spear to Ifrits沙魔.

Icon Name AP Fatigue疲劳 Description Source
StabActive 198 Stab刺击 4 7 20% Direct Damage Daggers (1H)
Punture
Puncture破甲刺击 4 20 -15% chance to hit, completely ignores armor (100% Direct Damage), no critical hits (body hits only), no Passive 07 Double Grip双手握持 damage bonus Daggers (1H)
Active 199
Deathblow致命一击 4 10 20% Direct Damage, but inflicts 33% more Damage and does additional 20% Direct Damage against targets that have Dazed Dazed恍惚, Stunned Stunned眩晕 or Net2 Trapped in Net被网缠住 status effects. Qatal Dagger卡塔尔匕首 (1H)
SlashActive 172
Active 77Active 78
Slash挥斩 4 10 +10% chance to hit, 20% Direct Damage Swords (1H)
Active 189
Gash撕裂 4 20 +10% chance to hit, 33% lower threshold to inflict injuries, 20% Direct Damage Swords (1H)
Lunge
Lunge突刺 4 25 Moves next to target, ignores zone of control, scales with current Initiative, 25% Direct Damage Fencing Sword决斗刺剑 (1H)
Riposte
Riposte还击架势 4 25 -10% chance to hit, counterattack missed or blocked melee attacks until next turn Swords (1H)
Active 155 Lightbringer光明使者 4 10 +10% chance to hit, inflicts an additional 10 - 20 damage that ignores armor to up to three targets
  • Lightning does not trigger on Riposte or attack of opportunity.
  • Lightning damage is unaffected by the attacker's buffs (such as Killing Frenzy杀戮狂热). Fearsome威慑 still provides the penalty from Resolve, but won't trigger below the normal HP threshold. Kills trigger the effects (such as Berserk狂战) as usual.
  • Lightning does not damage allies.
  • Lightning never misses.
Reproach of the Old Gods古神之谴 (1H)
Slash
Slash挥斩 4 13 +10% chance to hit, 20% Direct Damage Swords (2H)
Overhead Strike
Overhead Strike当头劈斩 6 15 Does +20Damage, +5% chance to hit, 25% Direct Damage Swords (2H)
Split
Split in two
Split劈开 6 30 Hits 2 targets in a straight line, -5% chance to hit, 30% Direct Damage Swords (2H)
Bardiche长刃斧 (2H)
Swing
Swing挥击 6 30 Hits up to 3 targets counterclockwise, -5% chance to hit, 25% Direct Damage Swords (2H)
Cleave1Cleave3
Active 177Active 182
Cleave劈斩 4 12 Inflicts 5 Bleeding bleeding流血 damage each turn for 2 turns (Caused by losing at least 6 Hitpoints), 25% Direct Damage (35% Direct Damage for Barbarian cleavers) Cleavers (1H)
Cleave3Active 210
Active 182
Cleave劈斩 4 15 Inflicts 5 Bleeding bleeding流血 damage each turn for 2 turns (Caused by losing at least 6 Hitpoints), 25% Direct Damage (35% Direct Damage for Barbarian cleaver) Cleavers (2H)
Active 34
Decapitate斩首 4 20 Target gets decapitated when killed with this skill (if possible), has a damage bonus that scales with lost health, 25% Direct Damage (35% Direct Damage for Barbarian cleavers) Cleavers (1H)
Cleavers (2H)
Active 171 Active 161 Whip鞭击 4 15 Has a range of 3 tiles, inflicts two stacks of 5 Bleeding bleeding流血 damage each turn for 2 turns (Caused by losing at least 6 Hitpoints), 10% Direct Damage (20% Direct Damage for Barbarian whip) Whips (1H)
Active 170 Disarm缴械 5 30 Has a range of 3 tiles, Status effect 111 disarmed被缴械 opponents can't use any weapon skills for 1 turn, -20% chance to hit Whips (1H)
Thrust
Thrust挺刺 4 10 +20% chance to hit, 25% Direct Damage Spears (1H)
Active 202
Ignite点燃 4 5 Can hit up to 2 targets; does 40-60 Damage with 90% Armor Damage and 20% Direct Damage; hit chance is based on Ranged Skill, grants +40 Ranged Skill for skill use. Fire Lance火矛 (1H)
Active 128
Thrust挺刺 6 15 +20% chance to hit, 25% Direct Damage Goedendag尖头棒 (2H)
Spearwall
Spearwall矛墙 4 30 Does -50%Damage; canceled if it misses to land a hit on opponent. Spears (1H)
Active 173Active 124 Spearwall矛墙 6 35 Does -50%Damage; canceled if it misses to land a hit on opponent. Has a range of 1 tile. Spears (2H)
Active 174Active 123 Prong叉刺 6 15 +10% chance to hit; -15% chance to hit adjacent enemies, 25% Direct Damage Spears (2H)
ImpaleActive 54 Impale穿刺 6 15 +10% chance to hit; -15% chance to hit targets directly adjacent, 30% Direct Damage Polearms (2H)
Rupture
Rupture破裂 5 12 +5% chance to hit, inflicts 5 Bleeding bleeding流血 damage each turn for 2 turns
(Caused by losing at least 6 Hitpoints); -15% chance to hit targets directly adjacent, 25% Direct Damage
Jagged Pike锯齿长枪 (2H)
RepelActive 55 Repel逼退 6 25 +10% chance to hit, pushes target one tile away, 100% chance to Staggered stagger, target accumulates 10Fatigue; -15% chance to hit targets directly adjacent
Removes Shieldwall2 Shieldwall盾墙, Spearwall2 Spearwall矛墙, Riposte2 Riposte还击架势 (doesn't work if target wasn't moved by the skill)
Polearms (2H)
StrikeActive 200 Strike打击 6 15 +5% chance to hit; -15% chance to hit targets directly adjacent, 30% Direct Damage Polearms (2H)
Hook
Hook钩拽 6 25 +10% chance to hit, target is pulled closer to user, 100% chance to Staggered stagger, target accumulates 10Fatigue; required range of 2 tiles
Removes Shieldwall2 Shieldwall盾墙, Spearwall2 Spearwall矛墙, Riposte2 Riposte还击架势 (doesn't work if target wasn't moved by the skill)
Polearms (2H)
ReapActive 201 Reap收割 6 30 Hits up to 3 targets counterclockwise; -5% (25%) Direct Damage; -15% chance to hit targets directly adjacent Polearms (2H)
ChopActive 185 Chop劈砍 4 13 Does +50% additional damage to Hitpoints on a hit to the head, 30% Direct Damage (40% Direct Damage for Barbarian axe) Axes飞斧 (1H)
Split Shield
Split Shield破盾 4 15 Direct damage to shield Axes飞斧 (1H)
Split Man Active 187
Active 168
Split Man劈身 6 15 Hits both head and body for additional damage, 40% Direct Damage (50% Direct Damage for Barbarian axe) Axes飞斧 (2H)
Round Swing Active 188 Round Swing回旋斩 6 35 Hits up to 6 targets, -15% chance to hit, -10% (30%) Direct Damage (40% Direct Damage for Barbarian axe) Axes飞斧 (2H)
Split Shield
Split Shield破盾 6 20 Direct damage to shield Axes飞斧 (2H)
Cleavers (2H)
Hammers (2H)
Maces (2H)
Swords (2H)
Active 66
Strike打击 6 15 Normal attack; -15% chance to hit targets directly adjacent, 30% Direct Damage Longaxe长柄斧 (2H)
Active 67
Split Shield破盾 6 25 Direct damage to shield Longaxe长柄斧 (2H)
Active 60Active 35
Active 184
Batter猛击 4 14 Inflicts at least 10 Hitpoints damage, 50% Direct Damage (60% Direct Damage for Barbarian hammer) Hammers (1H)
Active 59DestroyArmor2 Destroy Armor摧毁护甲 4 25 Does 50% more Armor Damage, inflicts exactly 10 Hitpoints damage 伤害 Hammers (1H)
Active 136
Batter猛击 6 15 Inflicts at least 10 Hitpoints damage; -15% chance to hit adjacent enemies, 50% Direct Damage Polehammer长柄战锤 (2H)
Active 137
Demolish Armor粉碎护甲 6 35 Does 45% more Armor Damage, inflicts exactly 10 Hitpoints damage; -15% chance to hit adjacent enemies Polehammer长柄战锤 (2H)
2hHammer Active 180 Active 241 Smite重劈 6 15 Does +20Damage, 100% chance to Staggered stagger target, 50% Direct Damage (60% Direct Damage for Barbarian hammer, 40% Direct Damage for Pollaxe) Hammers (2H)
2hHammer-2 Active 181 Shatter击碎 6 30 Hits up to 3 targets counterclockwise, -10% chance to hit, 33% chance to Staggered stagger target, 33% chance to knock back target, 40% Direct Damage (50% Direct Damage for Barbarian hammer) Hammers (2H)
Active 62Active 65
Flail
Flail 4 13 Ignores the defense bonus of shields, 30% Direct Damage Flails (1H)
Active 94Active 92
Lash3
Lash鞭打 4 25 100% chance to hit the head (if the attack hits), 30% Direct Damage Flails (1H)
Active 125
Cascade连环抽击 4 13 Ignores the defense bonus of shields, will make 3 separate strikes for 1/3 of the weapon's damage each, 30% Direct Damage Three-Headed Flail三头连枷 (1H)
Active 126
Hail雹击 4 25 100% chance to hit the head (if the attack hits), will make 3 separate strikes for 1/3 of the weapon's damage each, 30% Direct Damage Three-Headed Flail三头连枷 (1H)
Active 129 2hOrcChainPound Pound重砸 6 15 Does +20 Damage dealt, +10% (40%) Direct Damage and additional +10% Direct Damage on a hit to the head, 30% chance to Stunned stun target; ignores the defense bonus of shields. Flails (2H)
Active 130 2hOrcChainThresh Thresh横扫 6 35 Hits up to 6 targets, -15% chance to hit, 20% chance to Stunned stun target, 30% Direct Damage Flails (2H)
BashActive 76
Active 183
Bash棒击 4 13 Target gets additional 10Fatigue, 40% Direct Damage (50% Direct Damage for Barbarian mace) Maces (1H)
Knock OutActive 88
Active 186
Knock Out击晕 4 25 75% chance to Stunned stun target, does -50%Damage, target gets additional 10Fatigue, 40% Direct Damage (50% Direct Damage for Barbarian mace) Maces (1H)
Active 131Active 133
Active 178
Cudgel 6 15 Does +20Damage, 100% chance to Dazed daze target, target gets additional 20Fatigue, 50% Direct Damage (60% Direct Damage for Barbarian mace) Maces (2H)
Active 132Active 134
Active 179
Strike Down重击击晕 6 30 75% chance to Stunned stun target for 2 turns, does -50% Damage, target gets additional 20 Fatigue, 50% Direct Damage (60% Direct Damage for Barbarian mace) Maces (2H)
Active 205
Crumble崩解 6 15 Target gets additional 10Fatigue; -15% chance to hit adjacent enemies, 40% Direct Damage Polemace长柄钉锤 (2H)
Active 206
Knock Over撞倒 6 30 75% chance to Stunned stun target, does -50%Damage, target gets additional 10Fatigue; -15% chance to hit adjacent enemies, 40% Direct Damage Polemace长柄钉锤 (2H)
Active 127
Knock Out击晕 6 30 75% chance to Stunned stun target, does -50%Damage, target gets additional 10Fatigue, 40% Direct Damage Goedendag尖头棒 (2H)
Quick Shot
Quick Shot快速射击 4 15 +0% chance to hit, -4% chance to hit per tile of distance, -1 range, 35% Direct Damage Bows (2H)
BowSkillAimedShot
Aimed Shot瞄准射击 7 20 +10% chance to hit, -2% chance to hit per tile of distance, +10% damage, 40% Direct Damage Bows (2H)
Shoot Bolt
Shoot Bolt弩矢射击 3 5 +15% chance to hit, -3% chance to hit per tile of distance, 50% Direct Damage Crossbows (2H)
CrossbowShootHeavyBolt
Shoot Heavy Bolt重弩射击 3 5 +10% chance to hit, -3% chance to hit per tile of distance, will knock the target back on hit, 50% Direct Damage Spiked Impaler刺桩重弩 (2H)
CrossbowSkillReload
Reload装填 4 20 Reloads the crossbow Crossbows (2H)
Active 203
Fire Handgonne发射手铳 3 5 +10% chance to hit, -10% chance to hit per tile of distance, chance is unaffected by objects or characters in the line of fire, can hit 5 tiles behind the target, 25% Direct Damage Handgonne手铳 (2H)
Active 204
Reload Handgonne 9 20 Reloads the Handgonne Handgonne手铳 (2H)
Active 12
Sling Stone投石 4 15 Target becomes Dazed dazed恍惚 on a hit to the head, -5% chance to hit for each tile of distance, 35% Direct Damage Slings (2H)
Throw Axe
Throw Axe投掷飞斧 4 15 +20% chance to hit, -10% chance to hit per tile of distance past 2, 30% Direct Damage Throwing Weapons (1H)
Throw Javelin
Throw Javelin投掷标枪 4 15 +20% chance to hit, -10% chance to hit per tile of distance past 2, 45% Direct Damage Throwing Weapons (1H)
Throw Bola
Throw Bola投掷尖刺投球 4 15 +20% chance to hit, -10% chance to hit per tile of distance past 2, 40% Direct Damage Throwing Weapons (1H)
Active 138
Throw Spear投掷投矛 4 15 +20% chance to hit, -10% chance to hit per tile of distance past 2, has 100% chance to hit the shield for 26 dmg, 45% Direct Damage Throwing Spear投矛 (1H)
Active 106
Throw Acid Flask投掷酸液瓶 5 20 Reduces the target's armor by 20% each turn for 3 turns, has a 33% chance to hit bystanders at the same or lower height level as well Acid Flask酸液瓶 (1H)
Active 97
Throw Blessed Water投掷圣水 5 20 Damage any undead target hit for 20 Hitpoints damage every turn for 3 turns, 100% of damage ignores armor, has a 33% chance to hit bystanders at the same or lower height level as well Flask of Blessed Water圣水瓶 (1H)
Active 209
Throw Fire Pot投掷燃烧罐 5 20 Ignite and throw a pot filled with highly flammable liquids towards a target, where it will shatter and set the tile Status effect 116 On Fire. Anyone ending their turn inside the burning area will catch fire and take damage - friend and foe alike. Fire Pot燃烧罐 (1H)
Active 207
Throw Flash Pot投掷闪光罐 5 20 Give up to 7 targets the Dazed Dazed恍惚 status effect for 2 turns Flash Pot闪光罐 (1H)
Active 208
Throw Smoke Pot投掷烟雾罐 5 20 Covers 7 tiles in smoke for one round, allowing anyone inside to move freely and ignore zones of control Smoke Pot烟雾罐 (1H)
Netthrowactive
Throw Net投网 4 25 Cannot overlap with vines Throwing Net投网 (1H)
Reinforced Throwing Net强化捕网 (1H)

Shield Skills

Icon Name AP Fatigue疲劳 Description Source
Knock Back
Knock Back击退 4 20 Knocks a hostile target one tile away (except for when it is rooted, immune, or blocked from behind and sides).
The knocked back target will receive Fatigue damage and also HP damage, if it is pushed down several levels of height.
Removes Shieldwall2 Shieldwall盾墙, Spearwall2 Spearwall矛墙 and Riposte2 Riposte还击架势.
Gains +15% chance to hit if you have Shield Expert盾牌精通 perk.
All shields,
except Wooden
and Reinforced Skirmisher Shields
Shieldwall
Shieldwall盾墙 4 20 Doubles Melee defense Melee Defense and Ranged defense Ranged Defense shield stats for 1 turn (including the Shield Expert盾牌精通 perk bonus).
Grants additional +5 Melee defense Melee Defense and +5 Ranged defense Ranged Defense for each adjacent ally using the Shieldwall盾墙.
All shields,
except Buckler小圆盾

Racial Skills

Many non-human foes have their own abilities unique to them. Some are simply basic attacks, while others are dangerous skills that can change the tide of battle.

Icon Name AP Fatigue疲劳 Description Used By
Barbarian fury
Barbarian Fury蛮族狂怒 3 5 Barbarian Fury蛮族狂怒 allows two adjacent units to swap their place similar to the Rotation Rotation换位 perk. Cannot swap place with Unholds巨魔. Barbarians蛮族
Active 146
Bite撕咬 5 10 Bite撕咬 does 70-110 Damage with 100% Armor Damage, 50% Direct Damage and inflicts 5 Bleeding bleeding流血 damage each turn for 2 turns (Caused by losing at least 6 Hitpoints and has a range of 2 tiles) Kraken克拉肯 Tentacle
Zombie bite
Bite撕咬 4 0 Bite撕咬 does 15-35 Damage, with 50% Armor Damage and 10% Direct Damage and +15% chance to hit the head Wiedergangers行尸
Active 52
Charge冲锋 4 25 Charge冲锋 will move the orc next to your brother and possibly stun him if not repelled (has a range of 3 tiles and the height level difference can't be higher than 1). The chance to stun starts at 100% and is reduced by the amount of Melee Defense from shields and Shieldwall. Orc Young兽人青年,
Orc Berserker兽人狂战士
Active 120
Charm魅惑 5 15 Charm魅惑 will attempt to mindcontrol 1 of your brothers for 2 turns - Your chance to resist being charmed is your Resolve - 35. That means with 35 or less you will always be charmed and with 130 Resolve you have a 95% chance to resist. (95% is the max) - Standing right next to the hexe makes resisting charm more difficult. (-40 instead of -35) - You get 2 chances to resist the charm effect - The status ends on the start of your turn if the hexe is dead (has a range of 8 tiles) Hexe女巫
Active 162
Crack the Whip挥鞭驱策 4 10 Crack the Whip挥鞭驱策 is used to keep their Armored Unholds披甲巨魔 and Armored Frost Unholds under control Barbarian Beastmaster蛮族驯兽师
Active 28
Darkflight暗影跃迁 4 0 Darkflight暗影跃迁 Teleports the necrosvant to another tile (has a range of 6 tiles) Necrosavant死灵剑士
Active 150
Devour吞噬 6 25 Devour吞噬 instantly kills the brother if you end your turn next to the mouth Kraken克拉肯
Active 71
Direwolf Bite恐狼撕咬 4 6 Direwolf Bite恐狼撕咬 does 30-50 Damage with 70% Armor Damage and 20% Direct Damage Direwolf恐狼,
Frenzied Direwolf
Active 192
Drag拖拽 6 20 Drag拖拽 pulls the target closer to the serpent巨蛇, ends Shieldwall盾墙, Spearwall矛墙 and Riposte还击架势, can cause falling damage that also adds fatigue, will Staggered Stagger for 2 turns (can be used on equal elevation level or if the serpent has the higher elevation level and has a range of 3 tiles) Serpent巨蛇
Active 142
Drink Night Owl Elixir饮用夜枭灵药 2 10 Drink Night Owl Elixir饮用夜枭灵药 will remove all Night Nighttime夜间 penalties Hexe女巫
Active 163
Drums of War战鼓 6 15 Drums of War战鼓 will reduce the Fatigue of his mates by 10 Barbarian Drummer蛮族鼓手
Active 147
Ensnare缠缚 5 10 Ensnare: You are rooted, can't move, unable to use skills and are dragged towards its maw - You can be dragged by up to 6 tiles - Your chance to break free is your Melee Skill + 10 for each previous try - You also lose 10 Hitpoints at the end of your turn - You have -100 Initiative while you are rooted - Removing the ensnare will damage the tentacle (has a range of 2 tiles) Kraken克拉肯 Tentacle
Active 211
Fire Mortar发射臼炮 6 0 Fire Mortar发射臼炮 marks an area of 7 tiles for impact and 1 turn later does 20-40Damage with 70% Armor Damage and 20% Direct Damage in that area, anyone hit becomes Status effect 119 Shellshocked炮击震荡, never misses, causes a morale check and can fire every 2 turns if reloaded by an Engineer工程师 (has a range of 3-999 tiles) Mortar臼炮
Unhold2
Fling Back向后抛掷 4 20 Fling Back向后抛掷 will toss the target behind the unhold巨魔, target gets 10 Fatigue and suffers falling damage Unhold巨魔
Ghastly Touch
Ghastly Touch幽魂之触 4 0 Ghastly Touch幽魂之触 does 15-25 Damage with 100% Direct Damage Geist怨魂
Active 166
Gore角顶 6 20 Gore角顶 does 100-130 Damage with 75% Armor Damage, 40% Direct Damage, has knockback and Staggered staggers the target on hit (has a range of 3 to 6 tiles (except on turn 1 it has a range of 3 to 10 tiles)) Ijirok伊吉罗克
Active 107
Gorge暴食 4 15 Gorge暴食 does 80-140 Damage with 150% Armor Damage and 40% Direct Damage (has a range of 2 tiles) Lindwurm林德蠕龙
Active 156
Grant Night Vision赋予夜视 3 5 Grant Night Vision赋予夜视 grants night vision to up to 7 targets that are allied with the shaman萨满 until the end of battle (has a range of 7 tiles) Goblin Shaman地精萨满
Active 121
Grow Shield再生木盾 5 50 Grow Shield再生木盾 creates a new shield after the old one was broken Schrat树妖
Active 40
Gruesome Feast血腥盛宴 6 25 Gruesome Feast血腥盛宴 Eats a dead body, grows in size (if possible), improves its morale, removes all injuries and heals up to max Hitpoints (the nachzehrer has to be on the same tile as the dead body) Nachzehrer食尸鬼
Active 119
Hex咒缚 3 5 Hex咒缚 curses one of your brothers for 2 turns (you will take the same damage as the hexe) - The damage will ignore your armor - The hex can't be resisted and a brother can't have more than 1 hex on him at the same time (has a range of 8 tiles and a cooldown of 1 or 2 turns) Hexe女巫
Hand-to-Hand Attack
Hand-to-Hand Attack徒手攻击 4 5 Hand-to-Hand Attack徒手攻击 does 5-10Damage with 50% Armor Damage and 10% Direct Damage (has -10Melee Skill) Humans,
Goblins地精,
Ancient Dead
Horrific Scream
Horrific Scream恐怖尖啸 6 0 Horrific Scream恐怖尖啸 will cause resolve-checks with a range of 3 tiles Geist怨魂
Horror
Horror恐怖威慑 6 0 Horror恐怖威慑 will cause separate resolve checks that can lower the morale (with -15Resolve) and Horrified Horrify targets for one turn, making them unable to act (with -5Resolve) (targets an area of 7 tiles and has a range of 7 tiles) Ancient Priest古代祭司
Active 197
Hyena Bite鬣狗撕咬 4 6 Hyena Bite鬣狗撕咬 does 20-35 Damage with 100% Armor Damage and 35% Direct Damage, causes Bleeding Bleeding流血 for 5 dmg per turn on Hyenas鬣狗 and 10 dmg per turn on Frenzied Hyenas if at least 6 hitpoints were lost from the attack. Bleeding流血 lasts 2 turns. Hyena鬣狗,
Frenzied Hyena
Active 21
Large Ghoul Claws 4 6 Large Ghoul Claws does 55-80 Damage with 75% Armor Damage and 10% Direct Damage Nachzehrer食尸鬼 Size 3
Active 53
Line Breaker破阵 4 30 Line Breaker破阵 will knock a target 1 tile back, never misses and the target suffers 10 Fatigue, removes Shieldwall2 Shieldwall盾墙, Spearwall2 Spearwall矛墙, Riposte2 Riposte还击架势 when applied (has a range of 1 tile) Orc Warrior兽人战士,
Orc Warlord兽人军阀
Active 212
Load Mortar装填臼炮 7 10 Load Mortar装填臼炮 enables allied Mortars臼炮 right next to the Engineer工程师 to use their Fire Mortar发射臼炮 skill, can't be used when engaged in melee Engineer工程师
Active 21
Medium Ghoul Claws 4 6 Medium Ghoul Claws does 40-60 Damage with 75% Armor Damage and 10% Direct Damage Nachzehrer食尸鬼 Size 2
Active 194
Merge Living Sands流沙融合 6 25 Merge Living Sands流沙融合 will combine three size 1 Ifrits沙魔 to one size 2 Ifrit沙魔 or three size 2 Ifrits沙魔 to one size 3 Ifrit沙魔, the newly assembled Ifrit沙魔 will have full health and armor no matter how damaged the three Ifrits沙魔 it's made of were, the three Ifrits沙魔 need to be adjacent to use this skill, this skill can be used with an elevation difference of 4 Ifrit沙魔 Size 1 & 2
Miasma
Miasma瘴气 6 0 Miasma瘴气 does direct 5-10 Hitpoints damage each turn to a living unit that finishes its turn standing in it (targets an area of 7 tiles, has a range of 8 tiles and lasts for 3 turns on the ground) Ancient Priest古代祭司
Active 109
Move Tail移动尾部 6 15 Move Tail移动尾部 Teleports the tail right next to the body (has unlimited range) Lindwurm林德蠕龙 Tail
Active 149
Move Tentacle移动触手 4 1 Move Tentacle移动触手 teleports the tentacle to another tile (has a range of 8 tiles) Kraken克拉肯 Tentacle
Active 117
Nightmare梦魇 4 10 Nightmare梦魇 does 25 Hitpoints damage - 25% of your current Resolve, will at least do 5 Hitpoints damage, ignores armor, never misses, can only be used on sleeping brothers and will wake them up (has a range of 2 tiles) Alp梦魇
Active 222
Orc Hand-to-Hand Attack 4 5 Orc Hand-to-Hand Attack does 15-30Damage with 70% Armor Damage and 35% Direct Damage Orcs兽人
Possess Undead
Possess Undead附身亡灵 3 10 Possess Undead附身亡灵 buffs another undead for 1 turn: sets Action Points to 12AP and grants +15Melee Skill, +50Initiative, +10Melee Defense, +10Ranged Defense, -25%Damage Taken (has unlimited range) Necromancer亡灵法师
Raise Undead
Raise Undead唤醒亡者 3 10 Raise Undead唤醒亡者 will raise any type of wiedergangers and skeletons (with 50% of their Hitpoints) and any dead humans; cannot be used if the target was decapitated or its head was smashed, or if someone is standing on the corpse; can be used 2 times a turn (has unlimited range) Necromancer亡灵法师
Active 70
Root根须缠缚 6 15 Root根须缠缚 will root up to 7 targets, a rooted target can't move, has -35% Initiative, -35% Melee Defense, -35% Ranged Defense and your chance to break free is your Melee Skill -10 points with + 10 for each failed attempt (has a range of 8 tiles) Goblin Shaman地精萨满
Active 196
Serpent Bite巨蛇撕咬 5 5 Serpent Bite巨蛇撕咬 does 50-70 Damage with 75% Armor Damage and 30% Direct Damage Serpent巨蛇
Active 195
Size 1 Headbutt 6 15 Size 1 Headbutt does 35-45 Damage with 60% Armor Damage and 50% Direct Damage Ifrit沙魔 Size 1
Active 195
Size 2 Headbutt 6 15 Size 2 Headbutt does 70-90 Damage with 65% Armor Damage and 50% Direct Damage Ifrit沙魔 Size 2
Active 195
Size 3 Headbutt 6 15 Size 3 Headbutt does 105-135 Damage with 70% Armor Damage and 50% Direct Damage Ifrit沙魔 Size 3
Active 193
Size 2 Throw Living Sand 6 15 Size 2 Throw Living Sand does 70-90 Damage with 65% Armor Damage and 40% Direct Damage, the Ifrit沙魔 will break down into three Ifrits沙魔 with a lower size, one will be right next to the target of the throw and the other one next to the original Ifrit沙魔, the newly created Ifrits沙魔 will have full health and armor no matter how damaged the original Ifrit沙魔 was (Has a range of 2 - 5 tiles, can be used when engaged in melee, but the target has to be at least 2 tiles away, can be used over 3 elevation levels) Ifrit沙魔 Size 2
Active 193
Size 3 Throw Living Sand 6 15 Size 3 Throw Living Sand does 105-135 Damage with 70% Armor Damage and 40% Direct Damage, the Ifrit沙魔 will break down into two size 2 Ifrits沙魔 and three size 1 Ifrits沙魔, one will be right next to the target of the throw and the other 4 next to the original Ifrit沙魔, the newly created Ifrits沙魔 will have full health and armor no matter how damaged the original Ifrit沙魔 was (Has a range of 2 - 5 tiles, can be used when engaged in melee, but the target has to be at least 2 tiles away, can be used over 3 elevation levels) Ifrit沙魔 Size 3
Active 116
Sleep沉睡 4 5 Sleep沉睡 attempts to put a brother to sleep, sleep is like a stun but the brother can be woken up by other brothers or rally the troops skill, can be resisted with a Resolve check, after 3 turns the brother will wake up on his own (has a range of 2 tiles) Alp梦魇
Active 21
Small Ghoul Claws 4 6 Small Ghoul Claws does 25-40 Damage with 75% Armor Damage and 10% Direct Damage Nachzehrer食尸鬼 Size 1
Active 167
Spirit Walk灵体漫步 3 10 Spirit Walk灵体漫步 teleports the ijirok, turns surrounding tiles to snow tiles and chills the brothers next to the teleport (has a range of 1 to 30 tiles) Ijirok伊吉罗克
Active 103
Swallow Whole囫囵吞食 9 25 Swallow Whole囫囵吞食 Devours a brother and removes him from the battle until the nachzehrer has died - The brother takes 10-20 Hitpoints damage, but will at least emerge with 5 Hitpoints remaining - You can't straight up die from being devoured Nachzehrer食尸鬼 Size 3
Active 69
Swarm of Insects虫群 6 15 Swarm of Insects虫群 targets 1 unit and debuffs it with -50% Melee Skill, -50% Ranged Skill, -50% Melee Defense, -50% Ranged Defense, -50% Initiative for 3 turns (has a range of 7 tiles) Goblin Shaman地精萨满
Active 112
Sweep 4 20 Sweep does knockback, will Staggered stagger the target, can hit up to 3 targets next to each other, does 40-80 Damage with 80% Armor Damage and 40% Direct Damage Unhold巨魔
Active 108
Tail Slam Split 4 25 Tail Slam Split does 60-120 Damage with 150% Armor Damage, 35% Direct Damage, will hit 1 target and the entity behind it, causes the target to be Dazed dazed恍惚 for 2 turns or will Stunned stun for 1 turn Lindwurm林德蠕龙 Tail
Active 108
Tail Slam Sweep 4 20 Tail Slam Sweep does 60-120 Damage with 150% Armor Damage, 35% Direct Damage, has -5% chance to hit, will hit up to 3 targets next to each other, causes the target to be Dazed dazed恍惚 for 2 turns or has knockback or will Stunned stun for 1 turn Lindwurm林德蠕龙 Tail
Active 108
Tail Slam Thresh 4 25 Tail Slam Thresh does 60-120 Damage with 150% Armor Damage, 35% Direct Damage, has -5% chance to hit, will hit up to 6 targets right next to the tail, causes the target to be Dazed dazed恍惚 for 2 turns or has knockback or will Stunned stun for 1 turn Lindwurm林德蠕龙 Tail
Active 215
Throw Dirt扬沙 3 5 Throw Dirt扬沙 is used to Status effect 122 distract opponents. Nomads游牧民
Active 110
Unstoppable Charge势不可挡 6 30 Unstoppable Charge势不可挡 will Stunned stun and Staggered stagger the target (has a range of 3 tiles) Unhold巨魔
Active 122
Uproot拔根攻击 5 25 Uproot拔根攻击 does 70-100 Damage with 85% Armor Damage, 50% Direct Damage and staggers the target for a turn (hits 3 tiles in a row) Schrat树妖
Active 84
Wardog Bite 5 10 Wardog Bite does 20-35 Damage with 40% Armor Damage and 10% Direct Damage Wardog战犬
Active 164
Warhound Bite 5 10 Warhound Bite does 25-40 Damage with 40% Armor Damage and 15% Direct Damage Warhound战獒
Active 49
Warcry战吼 3 15 Warcry战吼 bolsters the Morale士气 and reduces the accumulated Fatigue Fatigue of nearby allies, weakens the Morale士气 of nearby brothers (more likely to work the closer they are to the Orc Warlord兽人军阀) Orc Warlord兽人军阀
Active 122
Weak Uproot 5 25 Weak Uproot does 40-60 Damage with 85% Armor Damage, 40% Direct Damage and staggers the target for a turn (hits 1 tile) Sapling树苗
Spider2
Weave Web织网 6 25 Weave Web织网 will throw a web on enemies, preventing movement, reducing their attack damage, melee defense and ranged defense and initiative by 50% (has a cooldown of 3 turns) Webknecht巨蛛
Spider1
Webknecht Bite巨蛛撕咬 6 10 Webknecht Bite巨蛛撕咬 does 20-40 Damage with 70% Armor Damage and 30% Direct Damage Webknecht巨蛛
Active 72
Whip鞭击 3 5 Whip鞭击 will set the morale of one goblin to "confident", if the goblin was fleeing it will only be set to "steady" (has a range of 5 tiles) Goblin Overseer地精督军
Active 71
Wolf Bite 5 10 Wolf Bite does 20-40 Damage with 40% Armor Damage and 15% Direct Damage (Goblin Wolfriders地精狼骑兵 can use it only once per turn and it costs 0 AP for them) Goblin Wolfrider地精狼骑兵,
Goblin Wolf,
Wolf

Perk Skills

Perk Skills can be learned by acquiring the corresponding Perk.

Icon Name AP Fatigue疲劳 Description
Perk 37 active Adrenaline肾上腺素 1 20 Gain +2000 Initiative Initiative for the next turn. The bonus Initiative Initiative only counts towards the turn order. Character attracts slightly more attention from enemies.
Perk 25 active Footwork灵活步法 3 20 Allows to move while being in the enemy Zone of Control or to leave it without triggering opportunity attacks.
Perk 30 active Indomitable不屈 5 25 Grants a 50% Damage taken damage reduction and immunity to being Stunned stunned眩晕, knocked back or grabbed for one turn. The character attracts less attention from opponents.
Perk 42 active Rally鼓舞 5 25 Triggers a morale check to raise morale of any ally at wavering or worse morale within 4 tiles, with a bonus of 40% of the skill user's Resolve Resolve, and a penalty of -10 per tile of distance, to the roll. It can also rally fleeing allies within the same range at no penalty.
Recover Recover恢复体力 9 0 Allows to reduce accumulated Fatigue Fatigue by 50% by resting for the current turn.
Perk 11 active Rotation换位 3 25 Allows two characters to switch places while ignoring Zone of Control as long as neither character is stunned, rooted or otherwise disabled.
Perk 38 active Taunt挑衅 4 15 Allows to force the targeted opponent (at the maximum range of 3) take offensive actions instead of defensive ones, and attack the taunting character over another, potentially more vulnerable one.

Note: this only works if the taunted enemy is able to engage the taunting character, ranged or melee. And will be ignored if there is no unobstructed path. While active, the character attracts more attention from enemies and higher Resolve further increases the attraction.

Trait Skills

Icon Name AP Fatigue疲劳 Description Source
Active 176
Voice of Davkul达夫库尔之声 6 35 Lowers the Fatigue Fatigue of every Cultist cultist in battle, friend or foe, by -10 Prophet of Davkul达夫库尔先知
Active 214
Crack the Whip挥鞭驱策 4 10 Gives the targeted indebted the 'Whipped' status effect, increasing many of their stats for 2 rounds. The higher the level of the character using this skill, the higher the increase.
Resets the morale of the targeted indebted to 'Steady' if currently below.
Inflicts 1-3 HP damage that ignores armor to the target.
Non-indebted of the Manhunters捕奴者 origin (scenario)