Ancient Priest古代祭司
Ancient Priest is a spellcaster from the Ancient Dead faction.
Equipment
- An Ancient Priest Attire (40).
- An Ancient Priest Diadem (50).
The helmet has an empty string as a name, which results in log entries like "Ancient Priest's is hit for 4 damage".
Skills
| Icon | Name | AP | Fatigue疲劳 | Description |
|---|---|---|---|---|
| Resistant to Ranged Attacks远程攻击抗性 | Resistant to Ranged Attacks远程攻击抗性 Ancient Dead take only 10% damage from bows, 25% damage from javelins and fire lances' ignite, 33% damage from crossbows, slings and handgonnes, 50% from other piercing attacks. | |||
| Hand-to-Hand Attack徒手攻击 | 4 | 5 | Hand-to-Hand Attack徒手攻击 does 5-10 | |
| Horror恐怖威慑 | 6 | 0 | Horror恐怖威慑 will cause separate resolve checks that can lower the morale (with -15 | |
| Miasma瘴气 | 6 | 0 | Miasma瘴气 does direct 5-10 |
Behavior
Ancient Priests seem to prioritize casting Miasma over Horror.[citation required] They stay in the back and are guarded by a few skeletons, but will advance to get in range of their attacks. They can cast spells even if engaged in melee.
Their armor does not drop.
Tips
- They resist ranged attacks and don't pose much threat. Only should be prioritized if an opportunity arises.
- Miasma瘴气 punishes an overly defensive playstyle and may force your brothers to break formation.
- Horror恐怖威慑 can rout low morale brothers and make damage dealing brothers skip turns.
- Horror counts as a mental attack, so Witchhunters, Undead Trophy亡灵战利品项链 and Protective Runes and Sigils护佑符文与法印 are effective against it.
- Throwing Axes are required for your ranged brothers to be effective.




