Goblin Shaman地精萨满
Goblin Shaman is a spellcaster from the Goblins地精 faction.
Equipment
- A Gnarly Staff盘根木杖.
- A Ritual Armor (45).
- A Ritual Headpiece (35).
Skills
| Icon | Name | AP | Fatigue疲劳 | Description |
|---|---|---|---|---|
| Grant Night Vision赋予夜视 | 3 | 5 | Grant Night Vision赋予夜视 grants night vision to up to 7 targets that are allied with the shaman萨满 until the end of battle (has a range of 7 tiles) | |
| Hand-to-Hand Attack徒手攻击 | 4 | 5 | Hand-to-Hand Attack徒手攻击 does 5-10 | |
| Root根须缠缚 | 6 | 15 | Root根须缠缚 will root up to 7 targets, a rooted target can't move, has -35% | |
| Swarm of Insects虫群 | 6 | 15 | Swarm of Insects虫群 targets 1 unit and debuffs it with -50% |
Behavior
Sometimes goblin squads have a Shaman. Shamans are enemies that use their magic to slow and hinder your attempts to close distance, and reduce your evasion. They seem to prioritize Root over Swarm of Insects.
They can give night vision to other goblins. The spell works by permanently removing Nighttime debuff. They can cast it every turn, so eventually all goblins will be able to shoot without penalty.
Both Root and Grant Night Vision have a hexagon-shaped area of 7 tiles.
They have 8 vision instead of 7 that units have normally.
Tips
- Can cast spells even if engaged in melee.
- They are difficult to hit with ranged weapons.
- Their Gnarly Staff盘根木杖 is a light mace钉锤 and can stun.
- Removing vines is not always the best option because you spend AP on them instead of fighting, only to become entangled again on the next turn. If you are in melee, just fight. If you only have 4 AP left, remove vines from a brother who didn't act yet.
- However, removing vines makes Shamans cast them again instead of more nasty Swarm of Insects that makes you unable to land hits.
- Prefer daytime if a Shaman is present, because Nighttime reduces your ranged defense and goblins will have night vision.




