Serpent巨蛇
Serpent is an enemy from the Beasts faction.
Spawning
Serpents spawn in deserts and oasises. They also can be encountered in Hunting Beasts猎杀野兽 contracts that appear in southern cities, but only after day 15.
Skills
| Icon | Name | AP | Fatigue疲劳 | Description |
|---|---|---|---|---|
| Snake蛇 | Snake蛇 causes the Serpent巨蛇 to take 34% less damage from | |||
| Drag拖拽 | 6 | 20 | Drag拖拽 pulls the target closer to the serpent巨蛇, ends Shieldwall盾墙, Spearwall矛墙 and Riposte还击架势, can cause falling damage that also adds fatigue, will | |
| Serpent Bite巨蛇撕咬 | 5 | 5 | Serpent Bite巨蛇撕咬 does 50-70 |
Loot
- 75% chance of trophies:
- A Serpent Skin巨蛇皮 (60% chance) or Glistening Scales闪亮鳞片 (40% chance).
- 15% chance of a Rainbow Scale虹彩鳞片 (200 crowns).
- 75% chance of trophies:
- A Serpent Skin巨蛇皮 (60% chance) or Glistening Scales闪亮鳞片 (40% chance). 50% chance of another, rolling separately.
- 15% chance of a Rainbow Scale虹彩鳞片 (200 crowns).
Behavior
Serpents take only 66% damage from Fire Pots and firearms.
Serpents' strategy is based on dragging enemies into surrounding and killing them with multiple attacks. They approach carefully, often waiting with enough AP for an attack. They prefer to drag more vulnerable units, units that are not engaded in melee, and especially they like to drag someone with Shieldwall盾墙, Spearwall矛墙 or Riposte还击架势 active, canceling these skills. They are also more likely to drag if they aren't in melee themselves. Taunt挑衅 has little effect and only affects their melee attack.
They can not have these injuries:
- Fractured Hand手部骨裂
- Crushed Finger手指压伤
- Fractured Elbow肘部骨裂
- Sprained Ankle脚踝扭伤
- Bruised Leg腿部挫伤
- Smashed Hand手部砸伤
- Broken Arm手臂骨折
- Broken Leg腿部骨折
- Cut Arm Sinew臂腱割伤
- Cut Arm手臂割伤
- Cut Achilles Tendon跟腱割伤
- Split Hand手掌劈裂
- Injured Shoulder肩部受伤
- Pierced Hand手部贯穿伤
- Pierced Arm Muscles手臂肌肉贯穿伤
- Injured Knee Cap膝盖受伤
- Burnt Leg腿部烧伤
- Burnt Hands双手烧伤
Tips
- Use Shieldwall盾墙 to provoke them to drag your tanks.
- Footwork灵活步法 and Smoke Pots can be useful to escape from partial surrounding.
- Area attacks can be effective.
- Their bites don't work well against heavy armor护甲.
- Indomitable不屈 prevents getting dragged.



