中文译文
技能是《战场兄弟》的一项游戏机制,主要与武器相关。装备武器后,角色可获得该武器提供的一至四种技能。使用技能需要消耗行动点并累积疲劳。
技能来源:
武器技能
部分敌人对穿刺攻击具有特殊抗性,包括刺击、穿刺、致命一击、突进、挺刺或叉刺、贯刺或破裂,以及投矛。少数技能存在例外:致命一击可对梦魇造成完整伤害,投矛可对沙魔造成完整伤害。
| 图标 | 名称 | 行动点 | 疲劳 | 说明 | 来源 |
|---|---|---|---|---|---|
| 刺击 | 4 | 7 | 20% |
匕首类 (单手) | |
| 破甲刺击 | 4 | 20 | 命中率 -15%,完全无视护甲(穿甲比例 100% |
匕首类 (单手) | |
| 致命一击 | 4 | 10 | 无视护甲伤害比例 20% |
卡塔尔匕首 (单手) | |
| 挥斩 | 4 | 10 | +10%命中率,20% |
剑类 (单手) | |
| 撕裂 | 4 | 20 | +10%命中率,造成伤势的阈值降低33%,20% |
剑类 (单手) | |
| 突刺 | 4 | 25 | 移动至目标身旁,无视控制区域;伤害随当前先攻 |
决斗刺剑 (单手) | |
| 还击架势 | 4 | 25 | 命中率 -10%;直到下一回合开始,对落空或被格挡的近战攻击进行反击。 | 剑类 (单手) | |
| 光明使者 | 4 | 10 | 命中率 +10%,额外对最多三个目标造成 10 - 20 点无视护甲的伤害。 | 古神之谴 (单手) | |
| 挥斩 | 4 | 13 | +10%命中率,20% |
剑类 (双手) | |
| 当头劈斩 | 6 | 15 | 造成+20 |
剑类 (双手) | |
| 劈开 | 6 | 30 | 命中直线上的 2 个目标,命中率 -5%,穿甲比例 30% |
剑类 (双手) 长刃斧 (双手) | |
| 挥击 | 6 | 30 | 按逆时针方向最多攻击3个目标,-5%命中率,25% |
剑类 (双手) | |
| 劈斩 | 4 | 12 | 每回合造成 5 点 |
斩刀类 (单手) | |
| 劈斩 | 4 | 15 | 每回合造成 5 点 |
斩刀类 (双手) | |
| 斩首 | 4 | 20 | 用此技能击杀目标时,会在目标可被斩首的情况下将其斩首;目标损失的生命值越多,伤害加成越高。穿甲比例 25% |
斩刀类(单手) 斩刀类(双手) | |
| 鞭击 | 4 | 15 | 攻击距离为 3 格,施加两层 |
鞭类(单手) | |
| 缴械 | 5 | 30 | 攻击距离为 3 格;被 |
鞭类(单手) | |
| 挺刺 | 4 | 10 | +20%命中率,25% |
长矛类 (单手) | |
| 点燃 | 4 | 5 | 最多命中 2 个目标,造成 40-60 伤害 |
火矛 (单手) | |
| 挺刺 | 6 | 15 | +20%命中率,25% |
尖头棒 (双手) | |
| 矛墙 | 4 | 30 | 伤害 -50% |
长矛类 (单手) | |
| 矛墙 | 6 | 35 | 伤害 -50% |
长矛类 (双手) | |
| 叉刺 | 6 | 15 | +10%命中率;攻击相邻敌人时-15%命中率,25% |
长矛类 (双手) | |
| 穿刺 | 6 | 15 | 命中率 +10%;攻击直接相邻的目标时,命中率 -15%。穿甲比例 30% |
长柄武器(双手) | |
| 破裂 | 5 | 12 | 命中率 +5%,每回合造成 5 点 至少造成 6 点生命值伤害 |
锯齿长枪 (双手) | |
| 逼退 | 6 | 25 | 命中率 +10%,将目标推远一格,有 100% 概率使其 移除 |
长柄武器(双手) | |
| 打击 | 6 | 15 | 命中率 +5%;攻击直接相邻的目标时,命中率 -15%。穿甲比例 30% |
长柄武器(双手) | |
| 钩拽 | 6 | 25 | 命中率 +10%,将目标拉向使用者,有 100% 概率使其 移除 |
长柄武器(双手) | |
| 收割 | 6 | 30 | 按逆时针顺序最多命中 3 个目标;穿甲比例 -5%,降至 25% |
长柄武器(双手) | |
| 劈砍 | 4 | 13 | 命中 |
斧类 (单手) | |
| 破盾 | 4 | 15 | 直接对盾牌造成的伤害 | 斧类 (单手) | |
| 劈身 | 6 | 15 | 同时命中头部和身体,造成额外伤害;穿甲比例 40% |
斧类 (双手) | |
| 回旋斩 | 6 | 35 | 最多命中 6 个目标,命中率 -15%;穿甲比例修正为 -10%,降至 30% |
斧类 (双手) | |
| 破盾 | 6 | 20 | 直接对盾牌造成的伤害 | 双手斧类 双手斩刀类 双手战锤类 双手钉锤类 双手剑类 | |
| 打击 | 6 | 15 | 普通攻击;攻击紧邻的目标时-15%命中率,30% |
长柄斧 (双手) | |
| 破盾 | 6 | 25 | 直接对盾牌造成的伤害 | 长柄斧 (双手) | |
| 猛击 | 4 | 14 | 至少造成10 |
战锤类 (单手) | |
| 摧毁护甲 | 4 | 25 | 多造成50% |
战锤类 (单手) | |
| 猛击 | 6 | 15 | 至少造成 10 点生命值伤害 |
长柄战锤 (双手) | |
| 粉碎护甲 | 6 | 35 | 护甲伤害提高 45% |
长柄战锤 (双手) | |
| 重劈 | 6 | 15 | 伤害 +20 |
战锤类 (双手) | |
| 击碎 | 6 | 30 | 按逆时针顺序最多命中 3 个目标,命中率 -10%;有 33% 概率使目标 |
战锤类 (双手) | |
| 连枷挥击 | 4 | 13 | 无视盾牌的防御加成,30% |
连枷类 (单手) | |
| 鞭打 | 4 | 25 | 100% |
连枷类 (单手) | |
| 连环抽击 | 4 | 13 | 无视盾牌防御加成,进行 3 次独立攻击,每次造成武器伤害的 1/3;穿甲比例 30% |
三头连枷 (单手) | |
| 雹击 | 4 | 25 | 攻击命中时有 100% 概率击中头部;进行 3 次独立攻击,每次造成武器伤害的 1/3;穿甲比例 30% |
三头连枷 (单手) | |
| 重砸 | 6 | 15 | 伤害 +20 |
连枷类 (双手) | |
| 横扫 | 6 | 35 | 最多命中 6 个目标,命中率 -15%,有 20% 概率使目标 |
连枷类 (双手) | |
| 棒击 | 4 | 13 | 目标额外累积10 |
钉锤类 (单手) | |
| 击晕 | 4 | 25 | 有 75% 概率使目标 |
钉锤类 (单手) | |
| 重棒击 | 6 | 15 | 伤害 +20 |
钉锤类 (双手) | |
| 重击击晕 | 6 | 30 | 有 75% 概率使目标 |
钉锤类 (双手) | |
| 崩解 | 6 | 15 | 目标额外累积10 |
长柄钉锤 (双手) | |
| 撞倒 | 6 | 30 | 有 75% 概率使目标 |
长柄钉锤 (双手) | |
| 击晕 | 6 | 30 | 有75%几率使目标 |
尖头棒 (双手) | |
| 快速射击 | 4 | 15 | 命中率 +0%,每格距离命中率 -4%,射程 -1,穿甲比例 35% |
弓类 (双手) | |
| 瞄准射击 | 7 | 20 | 命中率 +10%,每格距离命中率 -2%,伤害 +10%,穿甲比例 40% |
弓类 (双手) | |
| 弩矢射击 | 3 | 5 | 命中率 +15%,每格距离命中率 -3%,穿甲比例 50% |
弩类 (双手) | |
| 重弩射击 | 3 | 5 | 命中率 +10%,每格距离命中率 -3%;命中时击退目标,穿甲比例 50% |
刺桩重弩 (双手) | |
| 装填 | 4 | 20 | 重新装填弩 | 弩类 (双手) | |
| 发射手铳 | 3 | 5 | 命中率 +10%,每格距离命中率 -10%;命中率不受射线上的物体或角色影响,可命中目标后方 5 格,穿甲比例 25% |
手铳 (双手) | |
| 装填手铳 | 9 | 20 | 重新装填手铳 | 手铳 (双手) | |
| 投石 | 4 | 15 | 命中头部时使目标陷入 |
投石索类(双手) | |
| 投掷飞斧 | 4 | 15 | 命中率 +20%;超过 2 格后,每增加一格距离,命中率 -10%;穿甲比例 30% |
投掷武器 (单手) | |
| 投掷标枪 | 4 | 15 | 命中率 +20%;超过 2 格后,每增加一格距离,命中率 -10%;穿甲比例 45% |
投掷武器 (单手) | |
| 投掷尖刺投球 | 4 | 15 | 命中率 +20%;超过 2 格后,每增加一格距离,命中率 -10%;穿甲比例 40% |
投掷武器 (单手) | |
| 投掷投矛 | 4 | 15 | 命中率 +20%;超过 2 格后,每增加一格距离,命中率 -10%;有 100% 概率命中盾牌并造成 26 点盾牌伤害;穿甲比例 45% |
投矛 (单手) | |
| 投掷酸液瓶 | 5 | 20 | 每回合使目标的护甲降低 20%,持续 3 回合;另有 33% 概率波及处于相同或更低高度的旁观单位。 | 酸液瓶 (单手) | |
| 投掷圣水 | 5 | 20 | 对命中的亡灵目标每回合造成 20 点生命值伤害 |
圣水瓶 (单手) | |
| 投掷燃烧罐 | 5 | 20 | 点燃装满易燃液体的罐子并投向目标。罐子落地后破碎,使地块 |
燃烧罐 (单手) | |
| 投掷闪光罐 | 5 | 20 | 使最多 7 个目标陷入 |
闪光罐 (单手) | |
| 投掷烟雾罐 | 5 | 20 | 烟雾覆盖 7 个地块,持续一轮;区域内的所有单位均可自由移动,无视控制区域。 | 烟雾罐 (单手) | |
| 投网 | 4 | 25 | 不能与藤蔓缠身叠加 | 投网 (单手) 强化捕网 (单手) |
盾牌技能
| 图标 | 名称 | 行动点 | 疲劳 | 说明 | 来源 |
|---|---|---|---|---|---|
| 击退 | 4 | 20 | 将敌对目标推远一格;目标被定身、免疫击退,或后方及侧面受阻时除外。 被击退的目标会累积疲劳;若被推落数层高度,还会受到生命值伤害。 移除 若拥有盾牌精通特长,命中率额外 +15%。 |
所有盾牌, 木制散兵盾 和加固散兵盾除外 | |
| 盾墙 | 4 | 20 | 使盾牌提供的近战防御 每有一名相邻友军同样使用盾墙,就额外获得 +5 近战防御 |
所有盾牌, 小圆盾除外 |
种族技能
许多非人类敌人拥有独有能力。有些只是普通攻击,有些则是足以改变战局的危险技能。
| 图标 | 名称 | 行动点 | 疲劳 | 说明 | 使用者 |
|---|---|---|---|---|---|
| 蛮族狂怒 | 3 | 5 | 蛮族狂怒允许两名相邻单位交换位置,类似 |
蛮族 | |
| 撕咬 | 5 | 10 | 撕咬造成 70-110 伤害 |
克拉肯触手 | |
| 撕咬 | 4 | 0 | 撕咬造成15-35 |
行尸 | |
| 冲锋 | 4 | 25 | 冲锋使兽人移动至佣兵身旁;若未被逼退,还可能将其撞晕。技能距离为 3 格,高度差不能超过 1 层。眩晕概率从 100% 起算,再减去盾牌及盾墙提供的近战防御。 | 兽人青年, 兽人狂战士 | |
| 魅惑 | 5 | 15 | 魅惑尝试控制 1 名佣兵,持续 2 回合。抵抗概率等于意志 |
女巫 | |
| 挥鞭驱策 | 4 | 10 | 挥鞭驱策用于控制披甲巨魔和披甲霜巨魔。 | 蛮族驯兽师 | |
| 暗影跃迁 | 4 | 0 | 暗影跃迁使死灵剑士传送至另一地块,距离为 6 格。 | 死灵剑士 | |
| 吞噬 | 6 | 25 | 吞噬:若佣兵在巨口旁结束回合,就会被立即杀死。 | 克拉肯 | |
| 恐狼撕咬 | 4 | 6 | 恐狼撕咬造成30-50 |
恐狼, 狂暴恐狼 | |
| 拖拽 | 6 | 20 | 拖拽将目标拉向巨蛇,取消盾墙、矛墙和还击架势,并使目标 |
巨蛇 | |
| 饮用夜枭灵药 | 2 | 10 | 饮用夜枭灵药可移除全部 |
女巫 | |
| 战鼓 | 6 | 15 | 战鼓使友军已累积的疲劳 |
蛮族鼓手 | |
| 缠缚 | 5 | 10 | 缠缚:目标被定身,无法移动或使用技能,并被拖向巨口,最多可拖动 6 格。挣脱概率以近战命中 |
克拉肯触手 | |
| 发射臼炮 | 6 | 0 | 发射臼炮标记一个覆盖 7 格的区域,1 回合后在该区域造成 20-40 伤害 |
臼炮 | |
| 向后抛掷 | 4 | 20 | 向后抛掷将目标扔到巨魔身后,使其累积 10 点疲劳 |
巨魔 | |
| 幽魂之触 | 4 | 0 | 幽魂之触造成15-25 |
怨魂 | |
| 角顶 | 6 | 20 | 角顶造成 100-130 伤害 |
伊吉罗克 | |
| 暴食 | 4 | 15 | 暴食造成 80-140 伤害 |
林德蠕龙 | |
| 赋予夜视 | 3 | 5 | 赋予夜视使最多 7 名萨满的友军获得夜视,持续至战斗结束;技能距离为 7 格。 | 地精萨满 | |
| 再生木盾 | 5 | 50 | 再生木盾会在原盾牌被击碎后生成一面新盾牌。 | 树妖 | |
| 血腥盛宴 | 6 | 25 | 血腥盛宴吞食尸体,在能够成长时增大体型,提高士气,移除所有伤势,并将生命值 |
食尸鬼 | |
| 咒缚 | 3 | 5 | 咒缚诅咒一名佣兵,持续 2 回合;女巫受到的伤害会以无视护甲的方式同步施加给这名佣兵。咒缚无法抵抗,同一名佣兵同时最多受到 1 个咒缚。技能距离为 8 格,冷却为 1 或 2 回合。 | 女巫 | |
| 徒手攻击 | 4 | 5 | 徒手攻击造成5-10 |
人类, 地精, 古代亡灵 | |
| 恐怖尖啸 | 6 | 0 | 恐怖尖啸会使 3 格范围内的目标进行意志检定。 | 怨魂 | |
| 恐怖威慑 | 6 | 0 | 恐怖威慑分别进行两种意志检定:降低士气的检定带有 -15 意志修正 |
古代祭司 | |
| 鬣狗撕咬 | 4 | 6 | 鬣狗撕咬造成 20-35 伤害 |
鬣狗, 狂暴鬣狗 | |
| 大型食尸鬼利爪 | 4 | 6 | 大型食尸鬼爪击造成55-80 |
食尸鬼体型3 | |
| 破阵 | 4 | 30 | 破阵将目标击退 1 格,必定命中,并使其累积 10 点疲劳 |
兽人战士, 兽人军阀 | |
| 装填臼炮 | 7 | 10 | 装填臼炮使紧邻工程师的友方臼炮能够使用发射臼炮技能;工程师陷入近战时无法使用。 | 工程师 | |
| 中型食尸鬼利爪 | 4 | 6 | 中型食尸鬼爪击造成40-60 |
食尸鬼体型2 | |
| 流沙融合 | 6 | 25 | 流沙融合将三只 1 级沙魔合成一只 2 级沙魔,或将三只 2 级沙魔合成一只 3 级沙魔。无论原来的三只沙魔受损多重,新合成的沙魔都会拥有全满的生命值和护甲。三只沙魔必须相邻才能使用,允许的高度差为 4 层。 | 沙魔体型1和2 | |
| 瘴气 | 6 | 0 | 瘴气每回合对在其中结束回合的活体单位直接造成 5-10 点生命值伤害 |
古代祭司 | |
| 移动尾部 | 6 | 15 | 移动尾部将尾部传送至身体旁边,距离不限。 | 林德蠕龙尾巴 | |
| 移动触手 | 4 | 1 | 移动触手将触手传送至另一地块,距离为 8 格。 | 克拉肯触手 | |
| 梦魇 | 4 | 10 | 梦魇造成的生命值伤害 |
梦魇 | |
| 兽人徒手攻击 | 4 | 5 | 兽人徒手攻击造成15-30 |
兽人 | |
| 附身亡灵 | 3 | 10 | 附身亡灵强化另一名亡灵,持续 1 回合:行动点设为 12 |
亡灵法师 | |
| 唤醒亡者 | 3 | 10 | 唤醒亡者可复活各类行尸、骷髅及死去的人类,复活后拥有 50% 生命值 |
亡灵法师 | |
| 根须缠缚 | 6 | 15 | 根须缠缚最多定身 7 个目标,使其无法移动,先攻 -35% |
地精萨满 | |
| 巨蛇撕咬 | 5 | 5 | 巨蛇撕咬造成50-70 |
巨蛇 | |
| 体型1:头槌 | 6 | 15 | 体型1:头槌造成35-45 |
沙魔体型1 | |
| 体型2:头槌 | 6 | 15 | 体型2:头槌造成70-90 |
沙魔体型2 | |
| 体型3:头槌 | 6 | 15 | 体型3:头槌造成105-135 |
沙魔体型3 | |
| 体型2:投掷活沙 | 6 | 15 | 2 级流沙投掷造成 70-90 伤害 |
沙魔体型2 | |
| 体型3:投掷活沙 | 6 | 15 | 3 级流沙投掷造成 105-135 伤害 |
沙魔体型3 | |
| 沉睡 | 4 | 5 | 沉睡尝试使一名佣兵睡着。睡眠类似眩晕,但其他佣兵或重振士气技能可以将其唤醒。目标可通过意志 |
梦魇 | |
| 小型食尸鬼利爪 | 4 | 6 | 小型食尸鬼爪击造成25-40 |
食尸鬼体型1 | |
| 灵体漫步 | 3 | 10 | 灵体漫步使伊吉罗克传送,将周围地块变为雪地,并使传送位置附近的佣兵冻寒。技能距离为 1 至 30 格。 | 伊吉罗克 | |
| 囫囵吞食 | 9 | 25 | 囫囵吞食吞下一名佣兵,使其暂时离开战场,直到食尸鬼死亡。佣兵会受到 10-20 点生命值伤害 |
食尸鬼体型3 | |
| 虫群 | 6 | 15 | 虫群影响 1 个目标,持续 3 回合:近战命中 -50% |
地精萨满 | |
| 横扫 | 4 | 20 | 横扫最多命中彼此相邻的 3 个目标,击退并使其 |
巨魔 | |
| 甩尾重击:纵扫 | 4 | 25 | 甩尾重击:纵扫造成 60-120 伤害 |
林德蠕龙尾巴 | |
| 甩尾重击:横扫 | 4 | 20 | 甩尾重击:横扫造成 60-120 伤害 |
林德蠕龙尾巴 | |
| 甩尾重击:环扫 | 4 | 25 | 甩尾重击:环扫造成 60-120 伤害 |
林德蠕龙尾巴 | |
| 扬沙 | 3 | 5 | 扬沙可使对手 |
游牧民 | |
| 势不可挡 | 6 | 30 | 势不可挡使目标 |
巨魔 | |
| 拔根攻击 | 5 | 25 | 拔根攻击命中一条直线上的 3 格,造成 70-100 伤害 |
树妖 | |
| 战犬撕咬 | 5 | 10 | 战犬撕咬造成20-35 |
战犬 | |
| 战獒撕咬 | 5 | 10 | 战獒撕咬造成25-40 |
战獒 | |
| 战吼 | 3 | 15 | 战吼提高附近友军的士气,减少其累积的 |
兽人军阀 | |
| 弱化拔根攻击 | 5 | 25 | 弱化拔根攻击命中 1 格,造成 40-60 伤害 |
树苗 | |
| 织网 | 6 | 25 | 织网向敌人投出蛛网,阻止其移动,并使伤害 |
巨蛛 | |
| 巨蛛撕咬 | 6 | 10 | 巨蛛撕咬造成20-40 |
巨蛛 | |
| 鞭击 | 3 | 5 | 鞭击将一名地精的士气设为“斗志昂扬”;若其原本正在溃逃,则只恢复至“镇定”。技能距离为 5 格。 | 地精督军 | |
| 撕咬(狼) | 5 | 10 | 撕咬(狼)造成 20-40 伤害 |
地精狼骑兵, 地精坐骑狼, 狼 |
特长技能
学习对应特长后,即可获得相应的特长技能。
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
|---|---|---|---|---|
| 肾上腺素 | 1 | 20 | 下一回合获得 +2000 先攻 | |
| 灵活步法 | 3 | 20 | 允许在敌方控制区域内移动或离开该区域,而不触发借机攻击。 | |
| 不屈 | 5 | 25 | 承受伤害降低 50% | |
| 鼓舞 | 5 | 25 | 使 4 格内士气为“动摇”或更低的友军进行一次提高士气的检定。检定获得相当于施放者意志 | |
| 恢复体力 | 9 | 0 | 本回合休息,使已累积的疲劳 | |
| 换位 | 3 | 25 | 允许两名角色无视控制区域交换位置,前提是双方均未眩晕、被定身或处于其他无法行动的状态。 | |
| 挑衅 | 4 | 15 | 对最远 3 格处的敌人使用,使其优先采取进攻而非防御行动,并攻击嘲讽者,而不是其他可能更脆弱的目标。 注意:嘲讽只有在敌人能够以近战或远程攻击嘲讽者时才会生效;若没有畅通的接近路径,敌人会无视嘲讽。技能生效期间,角色会更容易吸引敌人注意,意志越高,吸引力越强。 |
特性技能
英文原文
Skills are a type of gameplay mechanic in Battle Brothers战场兄弟. Skills are mainly associated with Weapons. A weapon grants between one and four different skills for as long as the weapon is equipped. Skills can be used at the cost of Action Points行动点 and Fatigue疲劳.
Skill Sources:
Weapon Skills
- For a complete list with more detailed info (on the weapons needed and other factors), see the articles Melee Weapons and Ranged Weapons.
Some enemies have special damage resistance from piercing attacks: stab, puncture, deathblow, lunge, thrust/prong, impale/rupture, throw spear. Minor exceptions do apply: deathblow deals full damage to Alps梦魇 and throw spear to Ifrits沙魔.
| Icon | Name | AP | Fatigue疲劳 | Description | Source |
|---|---|---|---|---|---|
| Stab刺击 | 4 | 7 | 20% |
Daggers (1H) | |
| Puncture破甲刺击 | 4 | 20 | -15% chance to hit, completely ignores armor (100% |
Daggers (1H) | |
| Deathblow致命一击 | 4 | 10 | 20% |
Qatal Dagger卡塔尔匕首 (1H) | |
| Slash挥斩 | 4 | 10 | +10% chance to hit, 20% |
Swords (1H) | |
| Gash撕裂 | 4 | 20 | +10% chance to hit, 33% lower threshold to inflict injuries, 20% |
Swords (1H) | |
| Lunge突刺 | 4 | 25 | Moves next to target, ignores zone of control, scales with current |
Fencing Sword决斗刺剑 (1H) | |
| Riposte还击架势 | 4 | 25 | -10% chance to hit, counterattack missed or blocked melee attacks until next turn | Swords (1H) | |
| Lightbringer光明使者 | 4 | 10 | +10% chance to hit, inflicts an additional 10 - 20 damage that ignores armor to up to three targets
|
Reproach of the Old Gods古神之谴 (1H) | |
| Slash挥斩 | 4 | 13 | +10% chance to hit, 20% |
Swords (2H) | |
| Overhead Strike当头劈斩 | 6 | 15 | Does +20 |
Swords (2H) | |
| Split劈开 | 6 | 30 | Hits 2 targets in a straight line, -5% chance to hit, 30% |
Swords (2H) Bardiche长刃斧 (2H) | |
| Swing挥击 | 6 | 30 | Hits up to 3 targets counterclockwise, -5% chance to hit, 25% |
Swords (2H) | |
| Cleave劈斩 | 4 | 12 | Inflicts 5 |
Cleavers (1H) | |
| Cleave劈斩 | 4 | 15 | Inflicts 5 |
Cleavers (2H) | |
| Decapitate斩首 | 4 | 20 | Target gets decapitated when killed with this skill (if possible), has a damage bonus that scales with lost health, 25% |
Cleavers (1H) Cleavers (2H) | |
| Whip鞭击 | 4 | 15 | Has a range of 3 tiles, inflicts two stacks of 5 |
Whips (1H) | |
| Disarm缴械 | 5 | 30 | Has a range of 3 tiles, |
Whips (1H) | |
| Thrust挺刺 | 4 | 10 | +20% chance to hit, 25% |
Spears (1H) | |
| Ignite点燃 | 4 | 5 | Can hit up to 2 targets; does 40-60 |
Fire Lance火矛 (1H) | |
| Thrust挺刺 | 6 | 15 | +20% chance to hit, 25% |
Goedendag尖头棒 (2H) | |
| Spearwall矛墙 | 4 | 30 | Does -50% |
Spears (1H) | |
| Spearwall矛墙 | 6 | 35 | Does -50% |
Spears (2H) | |
| Prong叉刺 | 6 | 15 | +10% chance to hit; -15% chance to hit adjacent enemies, 25% |
Spears (2H) | |
| Impale穿刺 | 6 | 15 | +10% chance to hit; -15% chance to hit targets directly adjacent, 30% |
Polearms (2H) | |
| Rupture破裂 | 5 | 12 | +5% chance to hit, inflicts 5 (Caused by losing at least 6 |
Jagged Pike锯齿长枪 (2H) | |
| Repel逼退 | 6 | 25 | +10% chance to hit, pushes target one tile away, 100% chance to Removes |
Polearms (2H) | |
| Strike打击 | 6 | 15 | +5% chance to hit; -15% chance to hit targets directly adjacent, 30% |
Polearms (2H) | |
| Hook钩拽 | 6 | 25 | +10% chance to hit, target is pulled closer to user, 100% chance to Removes |
Polearms (2H) | |
| Reap收割 | 6 | 30 | Hits up to 3 targets counterclockwise; -5% (25%) |
Polearms (2H) | |
| Chop劈砍 | 4 | 13 | Does +50% additional damage to |
Axes飞斧 (1H) | |
| Split Shield破盾 | 4 | 15 | Direct damage to shield | Axes飞斧 (1H) | |
| Split Man劈身 | 6 | 15 | Hits both head and body for additional damage, 40% |
Axes飞斧 (2H) | |
| Round Swing回旋斩 | 6 | 35 | Hits up to 6 targets, -15% chance to hit, -10% (30%) |
Axes飞斧 (2H) | |
| Split Shield破盾 | 6 | 20 | Direct damage to shield | Axes飞斧 (2H) Cleavers (2H) Hammers (2H) Maces (2H) Swords (2H) | |
| Strike打击 | 6 | 15 | Normal attack; -15% chance to hit targets directly adjacent, 30% |
Longaxe长柄斧 (2H) | |
| Split Shield破盾 | 6 | 25 | Direct damage to shield | Longaxe长柄斧 (2H) | |
| Batter猛击 | 4 | 14 | Inflicts at least 10 |
Hammers (1H) | |
| Destroy Armor摧毁护甲 | 4 | 25 | Does 50% more |
Hammers (1H) | |
| Batter猛击 | 6 | 15 | Inflicts at least 10 |
Polehammer长柄战锤 (2H) | |
| Demolish Armor粉碎护甲 | 6 | 35 | Does 45% more |
Polehammer长柄战锤 (2H) | |
| Smite重劈 | 6 | 15 | Does +20 |
Hammers (2H) | |
| Shatter击碎 | 6 | 30 | Hits up to 3 targets counterclockwise, -10% chance to hit, 33% chance to |
Hammers (2H) | |
| Flail | 4 | 13 | Ignores the defense bonus of shields, 30% |
Flails (1H) | |
| Lash鞭打 | 4 | 25 | 100% |
Flails (1H) | |
| Cascade连环抽击 | 4 | 13 | Ignores the defense bonus of shields, will make 3 separate strikes for 1/3 of the weapon's damage each, 30% |
Three-Headed Flail三头连枷 (1H) | |
| Hail雹击 | 4 | 25 | 100% chance to hit the head (if the attack hits), will make 3 separate strikes for 1/3 of the weapon's damage each, 30% |
Three-Headed Flail三头连枷 (1H) | |
| Pound重砸 | 6 | 15 | Does +20 |
Flails (2H) | |
| Thresh横扫 | 6 | 35 | Hits up to 6 targets, -15% chance to hit, 20% chance to |
Flails (2H) | |
| Bash棒击 | 4 | 13 | Target gets additional 10 |
Maces (1H) | |
| Knock Out击晕 | 4 | 25 | 75% chance to |
Maces (1H) | |
| Cudgel | 6 | 15 | Does +20 |
Maces (2H) | |
| Strike Down重击击晕 | 6 | 30 | 75% chance to |
Maces (2H) | |
| Crumble崩解 | 6 | 15 | Target gets additional 10 |
Polemace长柄钉锤 (2H) | |
| Knock Over撞倒 | 6 | 30 | 75% chance to |
Polemace长柄钉锤 (2H) | |
| Knock Out击晕 | 6 | 30 | 75% chance to |
Goedendag尖头棒 (2H) | |
| Quick Shot快速射击 | 4 | 15 | +0% chance to hit, -4% chance to hit per tile of distance, -1 range, 35% |
Bows (2H) | |
| Aimed Shot瞄准射击 | 7 | 20 | +10% chance to hit, -2% chance to hit per tile of distance, +10% damage, 40% |
Bows (2H) | |
| Shoot Bolt弩矢射击 | 3 | 5 | +15% chance to hit, -3% chance to hit per tile of distance, 50% |
Crossbows (2H) | |
| Shoot Heavy Bolt重弩射击 | 3 | 5 | +10% chance to hit, -3% chance to hit per tile of distance, will knock the target back on hit, 50% |
Spiked Impaler刺桩重弩 (2H) | |
| Reload装填 | 4 | 20 | Reloads the crossbow | Crossbows (2H) | |
| Fire Handgonne发射手铳 | 3 | 5 | +10% chance to hit, -10% chance to hit per tile of distance, chance is unaffected by objects or characters in the line of fire, can hit 5 tiles behind the target, 25% |
Handgonne手铳 (2H) | |
| Reload Handgonne | 9 | 20 | Reloads the Handgonne | Handgonne手铳 (2H) | |
| Sling Stone投石 | 4 | 15 | Target becomes |
Slings (2H) | |
| Throw Axe投掷飞斧 | 4 | 15 | +20% chance to hit, -10% chance to hit per tile of distance past 2, 30% |
Throwing Weapons (1H) | |
| Throw Javelin投掷标枪 | 4 | 15 | +20% chance to hit, -10% chance to hit per tile of distance past 2, 45% |
Throwing Weapons (1H) | |
| Throw Bola投掷尖刺投球 | 4 | 15 | +20% chance to hit, -10% chance to hit per tile of distance past 2, 40% |
Throwing Weapons (1H) | |
| Throw Spear投掷投矛 | 4 | 15 | +20% chance to hit, -10% chance to hit per tile of distance past 2, has 100% chance to hit the shield for 26 dmg, 45% |
Throwing Spear投矛 (1H) | |
| Throw Acid Flask投掷酸液瓶 | 5 | 20 | Reduces the target's armor by 20% each turn for 3 turns, has a 33% chance to hit bystanders at the same or lower height level as well | Acid Flask酸液瓶 (1H) | |
| Throw Blessed Water投掷圣水 | 5 | 20 | Damage any undead target hit for 20 |
Flask of Blessed Water圣水瓶 (1H) | |
| Throw Fire Pot投掷燃烧罐 | 5 | 20 | Ignite and throw a pot filled with highly flammable liquids towards a target, where it will shatter and set the tile |
Fire Pot燃烧罐 (1H) | |
| Throw Flash Pot投掷闪光罐 | 5 | 20 | Give up to 7 targets the |
Flash Pot闪光罐 (1H) | |
| Throw Smoke Pot投掷烟雾罐 | 5 | 20 | Covers 7 tiles in smoke for one round, allowing anyone inside to move freely and ignore zones of control | Smoke Pot烟雾罐 (1H) | |
| Throw Net投网 | 4 | 25 | Cannot overlap with vines | Throwing Net投网 (1H) Reinforced Throwing Net强化捕网 (1H) |
Shield Skills
| Icon | Name | AP | Fatigue疲劳 | Description | Source |
|---|---|---|---|---|---|
| Knock Back击退 | 4 | 20 | Knocks a hostile target one tile away (except for when it is rooted, immune, or blocked from behind and sides). The knocked back target will receive Fatigue damage and also HP damage, if it is pushed down several levels of height. Removes Gains +15% chance to hit if you have Shield Expert盾牌精通 perk. |
All shields, except Wooden and Reinforced Skirmisher Shields | |
| Shieldwall盾墙 | 4 | 20 | Doubles Grants additional +5 |
All shields, except Buckler小圆盾 |
Racial Skills
Many non-human foes have their own abilities unique to them. Some are simply basic attacks, while others are dangerous skills that can change the tide of battle.
| Icon | Name | AP | Fatigue疲劳 | Description | Used By |
|---|---|---|---|---|---|
| Barbarian Fury蛮族狂怒 | 3 | 5 | Barbarian Fury蛮族狂怒 allows two adjacent units to swap their place similar to the |
Barbarians蛮族 | |
| Bite撕咬 | 5 | 10 | Bite撕咬 does 70-110 |
Kraken克拉肯 Tentacle | |
| Bite撕咬 | 4 | 0 | Bite撕咬 does 15-35 |
Wiedergangers行尸 | |
| Charge冲锋 | 4 | 25 | Charge冲锋 will move the orc next to your brother and possibly stun him if not repelled (has a range of 3 tiles and the height level difference can't be higher than 1). The chance to stun starts at 100% and is reduced by the amount of Melee Defense from shields and Shieldwall. | Orc Young兽人青年, Orc Berserker兽人狂战士 | |
| Charm魅惑 | 5 | 15 | Charm魅惑 will attempt to mindcontrol 1 of your brothers for 2 turns - Your chance to resist being charmed is your |
Hexe女巫 | |
| Crack the Whip挥鞭驱策 | 4 | 10 | Crack the Whip挥鞭驱策 is used to keep their Armored Unholds披甲巨魔 and Armored Frost Unholds under control | Barbarian Beastmaster蛮族驯兽师 | |
| Darkflight暗影跃迁 | 4 | 0 | Darkflight暗影跃迁 Teleports the necrosvant to another tile (has a range of 6 tiles) | Necrosavant死灵剑士 | |
| Devour吞噬 | 6 | 25 | Devour吞噬 instantly kills the brother if you end your turn next to the mouth | Kraken克拉肯 | |
| Direwolf Bite恐狼撕咬 | 4 | 6 | Direwolf Bite恐狼撕咬 does 30-50 |
Direwolf恐狼, Frenzied Direwolf | |
| Drag拖拽 | 6 | 20 | Drag拖拽 pulls the target closer to the serpent巨蛇, ends Shieldwall盾墙, Spearwall矛墙 and Riposte还击架势, can cause falling damage that also adds fatigue, will |
Serpent巨蛇 | |
| Drink Night Owl Elixir饮用夜枭灵药 | 2 | 10 | Drink Night Owl Elixir饮用夜枭灵药 will remove all |
Hexe女巫 | |
| Drums of War战鼓 | 6 | 15 | Drums of War战鼓 will reduce the |
Barbarian Drummer蛮族鼓手 | |
| Ensnare缠缚 | 5 | 10 | Ensnare: You are rooted, can't move, unable to use skills and are dragged towards its maw - You can be dragged by up to 6 tiles - Your chance to break free is your |
Kraken克拉肯 Tentacle | |
| Fire Mortar发射臼炮 | 6 | 0 | Fire Mortar发射臼炮 marks an area of 7 tiles for impact and 1 turn later does 20-40 |
Mortar臼炮 | |
| Fling Back向后抛掷 | 4 | 20 | Fling Back向后抛掷 will toss the target behind the unhold巨魔, target gets 10 |
Unhold巨魔 | |
| Ghastly Touch幽魂之触 | 4 | 0 | Ghastly Touch幽魂之触 does 15-25 |
Geist怨魂 | |
| Gore角顶 | 6 | 20 | Gore角顶 does 100-130 |
Ijirok伊吉罗克 | |
| Gorge暴食 | 4 | 15 | Gorge暴食 does 80-140 |
Lindwurm林德蠕龙 | |
| Grant Night Vision赋予夜视 | 3 | 5 | Grant Night Vision赋予夜视 grants night vision to up to 7 targets that are allied with the shaman萨满 until the end of battle (has a range of 7 tiles) | Goblin Shaman地精萨满 | |
| Grow Shield再生木盾 | 5 | 50 | Grow Shield再生木盾 creates a new shield after the old one was broken | Schrat树妖 | |
| Gruesome Feast血腥盛宴 | 6 | 25 | Gruesome Feast血腥盛宴 Eats a dead body, grows in size (if possible), improves its morale, removes all injuries and heals up to max |
Nachzehrer食尸鬼 | |
| Hex咒缚 | 3 | 5 | Hex咒缚 curses one of your brothers for 2 turns (you will take the same damage as the hexe) - The damage will ignore your armor - The hex can't be resisted and a brother can't have more than 1 hex on him at the same time (has a range of 8 tiles and a cooldown of 1 or 2 turns) | Hexe女巫 | |
| Hand-to-Hand Attack徒手攻击 | 4 | 5 | Hand-to-Hand Attack徒手攻击 does 5-10 |
Humans, Goblins地精, Ancient Dead | |
| Horrific Scream恐怖尖啸 | 6 | 0 | Horrific Scream恐怖尖啸 will cause resolve-checks with a range of 3 tiles | Geist怨魂 | |
| Horror恐怖威慑 | 6 | 0 | Horror恐怖威慑 will cause separate resolve checks that can lower the morale (with -15 |
Ancient Priest古代祭司 | |
| Hyena Bite鬣狗撕咬 | 4 | 6 | Hyena Bite鬣狗撕咬 does 20-35 |
Hyena鬣狗, Frenzied Hyena | |
| Large Ghoul Claws | 4 | 6 | Large Ghoul Claws does 55-80 |
Nachzehrer食尸鬼 Size 3 | |
| Line Breaker破阵 | 4 | 30 | Line Breaker破阵 will knock a target 1 tile back, never misses and the target suffers 10 |
Orc Warrior兽人战士, Orc Warlord兽人军阀 | |
| Load Mortar装填臼炮 | 7 | 10 | Load Mortar装填臼炮 enables allied Mortars臼炮 right next to the Engineer工程师 to use their Fire Mortar发射臼炮 skill, can't be used when engaged in melee | Engineer工程师 | |
| Medium Ghoul Claws | 4 | 6 | Medium Ghoul Claws does 40-60 |
Nachzehrer食尸鬼 Size 2 | |
| Merge Living Sands流沙融合 | 6 | 25 | Merge Living Sands流沙融合 will combine three size 1 Ifrits沙魔 to one size 2 Ifrit沙魔 or three size 2 Ifrits沙魔 to one size 3 Ifrit沙魔, the newly assembled Ifrit沙魔 will have full health and armor no matter how damaged the three Ifrits沙魔 it's made of were, the three Ifrits沙魔 need to be adjacent to use this skill, this skill can be used with an elevation difference of 4 | Ifrit沙魔 Size 1 & 2 | |
| Miasma瘴气 | 6 | 0 | Miasma瘴气 does direct 5-10 |
Ancient Priest古代祭司 | |
| Move Tail移动尾部 | 6 | 15 | Move Tail移动尾部 Teleports the tail right next to the body (has unlimited range) | Lindwurm林德蠕龙 Tail | |
| Move Tentacle移动触手 | 4 | 1 | Move Tentacle移动触手 teleports the tentacle to another tile (has a range of 8 tiles) | Kraken克拉肯 Tentacle | |
| Nightmare梦魇 | 4 | 10 | Nightmare梦魇 does 25 |
Alp梦魇 | |
| Orc Hand-to-Hand Attack | 4 | 5 | Orc Hand-to-Hand Attack does 15-30 |
Orcs兽人 | |
| Possess Undead附身亡灵 | 3 | 10 | Possess Undead附身亡灵 buffs another undead for 1 turn: sets Action Points to 12 |
Necromancer亡灵法师 | |
| Raise Undead唤醒亡者 | 3 | 10 | Raise Undead唤醒亡者 will raise any type of wiedergangers and skeletons (with 50% of their |
Necromancer亡灵法师 | |
| Root根须缠缚 | 6 | 15 | Root根须缠缚 will root up to 7 targets, a rooted target can't move, has -35% |
Goblin Shaman地精萨满 | |
| Serpent Bite巨蛇撕咬 | 5 | 5 | Serpent Bite巨蛇撕咬 does 50-70 |
Serpent巨蛇 | |
| Size 1 Headbutt | 6 | 15 | Size 1 Headbutt does 35-45 |
Ifrit沙魔 Size 1 | |
| Size 2 Headbutt | 6 | 15 | Size 2 Headbutt does 70-90 |
Ifrit沙魔 Size 2 | |
| Size 3 Headbutt | 6 | 15 | Size 3 Headbutt does 105-135 |
Ifrit沙魔 Size 3 | |
| Size 2 Throw Living Sand | 6 | 15 | Size 2 Throw Living Sand does 70-90 |
Ifrit沙魔 Size 2 | |
| Size 3 Throw Living Sand | 6 | 15 | Size 3 Throw Living Sand does 105-135 |
Ifrit沙魔 Size 3 | |
| Sleep沉睡 | 4 | 5 | Sleep沉睡 attempts to put a brother to sleep, sleep is like a stun but the brother can be woken up by other brothers or rally the troops skill, can be resisted with a |
Alp梦魇 | |
| Small Ghoul Claws | 4 | 6 | Small Ghoul Claws does 25-40 |
Nachzehrer食尸鬼 Size 1 | |
| Spirit Walk灵体漫步 | 3 | 10 | Spirit Walk灵体漫步 teleports the ijirok, turns surrounding tiles to snow tiles and chills the brothers next to the teleport (has a range of 1 to 30 tiles) | Ijirok伊吉罗克 | |
| Swallow Whole囫囵吞食 | 9 | 25 | Swallow Whole囫囵吞食 Devours a brother and removes him from the battle until the nachzehrer has died - The brother takes 10-20 |
Nachzehrer食尸鬼 Size 3 | |
| Swarm of Insects虫群 | 6 | 15 | Swarm of Insects虫群 targets 1 unit and debuffs it with -50% |
Goblin Shaman地精萨满 | |
| Sweep | 4 | 20 | Sweep does knockback, will |
Unhold巨魔 | |
| Tail Slam Split | 4 | 25 | Tail Slam Split does 60-120 |
Lindwurm林德蠕龙 Tail | |
| Tail Slam Sweep | 4 | 20 | Tail Slam Sweep does 60-120 |
Lindwurm林德蠕龙 Tail | |
| Tail Slam Thresh | 4 | 25 | Tail Slam Thresh does 60-120 |
Lindwurm林德蠕龙 Tail | |
| Throw Dirt扬沙 | 3 | 5 | Throw Dirt扬沙 is used to |
Nomads游牧民 | |
| Unstoppable Charge势不可挡 | 6 | 30 | Unstoppable Charge势不可挡 will |
Unhold巨魔 | |
| Uproot拔根攻击 | 5 | 25 | Uproot拔根攻击 does 70-100 |
Schrat树妖 | |
| Wardog Bite | 5 | 10 | Wardog Bite does 20-35 |
Wardog战犬 | |
| Warhound Bite | 5 | 10 | Warhound Bite does 25-40 |
Warhound战獒 | |
| Warcry战吼 | 3 | 15 | Warcry战吼 bolsters the Morale士气 and reduces the accumulated |
Orc Warlord兽人军阀 | |
| Weak Uproot | 5 | 25 | Weak Uproot does 40-60 |
Sapling树苗 | |
| Weave Web织网 | 6 | 25 | Weave Web织网 will throw a web on enemies, preventing movement, reducing their |
Webknecht巨蛛 | |
| Webknecht Bite巨蛛撕咬 | 6 | 10 | Webknecht Bite巨蛛撕咬 does 20-40 |
Webknecht巨蛛 | |
| Whip鞭击 | 3 | 5 | Whip鞭击 will set the morale of one goblin to "confident", if the goblin was fleeing it will only be set to "steady" (has a range of 5 tiles) | Goblin Overseer地精督军 | |
| Wolf Bite | 5 | 10 | Wolf Bite does 20-40 |
Goblin Wolfrider地精狼骑兵, Goblin Wolf, Wolf |
Perk Skills
Perk Skills can be learned by acquiring the corresponding Perk.
| Icon | Name | AP | Fatigue疲劳 | Description |
|---|---|---|---|---|
| Adrenaline肾上腺素 | 1 | 20 | Gain +2000 | |
| Footwork灵活步法 | 3 | 20 | Allows to move while being in the enemy Zone of Control or to leave it without triggering opportunity attacks. | |
| Indomitable不屈 | 5 | 25 | Grants a 50% | |
| Rally鼓舞 | 5 | 25 | Triggers a morale check to raise morale of any ally at wavering or worse morale within 4 tiles, with a bonus of 40% of the skill user's | |
| Recover恢复体力 | 9 | 0 | Allows to reduce accumulated | |
| Rotation换位 | 3 | 25 | Allows two characters to switch places while ignoring Zone of Control as long as neither character is stunned, rooted or otherwise disabled. | |
| Taunt挑衅 | 4 | 15 | Allows to force the targeted opponent (at the maximum range of 3) take offensive actions instead of defensive ones, and attack the taunting character over another, potentially more vulnerable one.
Note: this only works if the taunted enemy is able to engage the taunting character, ranged or melee. And will be ignored if there is no unobstructed path. While active, the character attracts more attention from enemies and higher Resolve further increases the attraction. |
Trait Skills
| Icon | Name | AP | Fatigue疲劳 | Description | Source |
|---|---|---|---|---|---|
| Voice of Davkul达夫库尔之声 | 6 | 35 | Lowers the |
Prophet of Davkul达夫库尔先知 | |
| Crack the Whip挥鞭驱策 | 4 | 10 | Gives the targeted indebted the 'Whipped' status effect, increasing many of their stats for 2 rounds. The higher the level of the character using this skill, the higher the increase. Resets the morale of the targeted indebted to 'Steady' if currently below. Inflicts 1-3 HP damage that ignores armor to the target. |
Non-indebted of the Manhunters捕奴者 origin (scenario) |







































































































