Fallen Betrayer陨落叛徒
Fallen Betrayer is a heavily armored elite enemy from the Zombies faction, found in the Watermill legendary location.
Equipment
- A Fighting Axe战斧, Winged Mace翼刃钉锤, Military Cleaver军用斩刀, Flail, Handaxe手斧, Morning Star晨星钉锤, Arming Sword骑士单手剑, Greataxe巨斧, Two-Handed Flail双手连枷 or Longsword长剑.
- A Decayed Coat of Plates朽坏板甲衣 (260), Decayed Coat of Scales朽坏重鳞甲衣 (240) or Decayed Reinforced Mail Hauberk朽坏加固长身锁甲 (170).
- 90% chance of a Decayed Great Helm朽坏重型大盔 (255), Decayed Full Helm朽坏全覆盔 (240), Decayed Closed Flat Top with Mail朽坏锁甲平顶盔 (230) or Covered Decayed Closed Flat Top with Mail覆布朽坏锁甲平顶盔 (230) (3 times less probable).
- If the weapon is one-handed, a Worn Kite Shield破旧鸢形盾 or Decayed Heater Shield朽坏三角盾.
- 33% chance of body armor and headgear having only 50% durability, rolled separately.
Skills
| Icon | Name | AP | Fatigue疲劳 | Description |
|---|---|---|---|---|
| Bite撕咬 | 4 | 0 | Bite撕咬 does 15-35 |
Behavior
They are based on the Fallen Hero陨落英雄's template, but have better stats, similarly to Lost Treasure Hunters迷失的寻宝者. They don't know any idea about careful approach and instead simply walk towards you, getting hit by spearwalls.
They have a 90% chance to raise from the dead on their own once with 50% HP. When they do it, it causes a morale check similar to coming into melee. They can reanimate if someone stands on their corpse, and will push that unit one tile away. If there is nowhere to push, they stay dead. They can rise headless, and if they do, all head hits they take are redirected to the body. They still can bite even with no head.
If they kill a human, he can rise as a Wiederganger. He uses stats of Wiederganger Brother and a "Wiederganger" is added before his name.
Sometimes they lose their weapons when they die. They can pick up weapons from the ground if this happens. They are unable to use ranged weapons, and they can only use basic and area weapon attacks.
Tips
- They are somewhat similar to stronger Fallen Heroes陨落英雄, but have a few important differences.
- High accuracy allows them to reliably hit evasive characters.
- They have 8 AP instead of 7. It allows them to attack twice with one-handed weapons and removes their weakness to pushback if they have two-handed weapons.
- Nets are much less useful than they are against Fallen Heroes.
- Pushing them on uneven ground still works as they lack Pathfinder寻路者, but their location is always on plains.
- A shieldwall盾墙 triangle of dedicated tanks holds them without being hit much.
- Two-handed hammers and maces work even if you are not specialized in them.

