中文译文
游牧民是《战场兄弟》中的人类阵营之一,生活在南方沙漠。
单位
| 图标 | 名称 | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 游牧割喉者 | 55 | 30-50 | 20-50 | 55 | 45 | 5 | 5 | 45 | 95 | 100 | 15 | 9 | - | 150 | |
| 游牧亡命徒 | 75 | 40-125 | 65-105 | 65-70 | 55-60 | 15 | 15 | 60 | 115 | 125 | 20 | 9 | - | 250 | |
| 游牧投石手 | 55 | 30 | 20-50 | 50 | 60 | 0 | 10 | 45 | 95 | 100 | 15 | 9 | - | 175 | |
| 游牧弓手 | 60 | 30-50 | 20-50 | 50 | 65-70 | 5 | 15-20 | 55 | 110 | 115 | 20 | 9 | - | 225 | |
| 游牧首领 | 100 | 125-200 | 105-200 | 75 | 65 | 20 | 15 | 75 | 125 | 130 | 20 | 9 | 1% | 375 | |
| 剑舞者 | 90 | 60 | 120-140 | 90 | 50 | 50 | 30 | 90 | 125 | 130 | 20 | 9 | 2% | 450 | |
| 游牧刽子手 | 170 | 125-290 | 230-285 | 85 | 50 | 30 | 20 | 90 | 115 | 160 | 25 | 9 | 2% | 450 | |
| 沙漠潜猎者 | 80 | 0-45 | 105 | 65 | 85 | 15 | 25 | 70 | 140 | 135 | 20 | 9 | 2% | 450 |
战术
游牧民基本相当于南方的强盗,但属性更好,中期获得闪避后更加危险。后期会出现游牧首领和其他精锐敌人,大型游牧营地尤其如此。
游牧弓手可能很多,但即便有远程优势,游牧民仍经常选择推进,让弓手调整位置。营地没有围墙,进攻营地时他们的行为也不会改变。
说明
游牧民是南方的自由之民,选择生活在任何城邦的控制之外。他们往来于荒漠中的水源之间,靠狩猎与拾荒为生,过着自己选择的自由生活。为了在严酷环境中生存,许多游牧民沦为盗匪。当然,并非人人如此,但身为这个世界的佣兵,你打交道最多的往往就是这一类。游牧民有自己的单位体系,大体类似北方强盗,却拥有独立的装备和一种独特技能。他们以沙漠为家,熟悉沙漠战争,懂得利用环境取得优势——甚至会直接向对手脸上扬沙,施加“分心”状态。分心目标在一个回合内伤害降低、先攻下降。游牧民生活在南方广袤的沙漠中,围绕着信奉镀金者的城邦。
英文原文
Nomads are one of many Human factions in Battle Brothers. They inhabit southern deserts.
Units
| Icon | Name | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Nomad Cutthroat游牧割喉者 | 55 | 30-50 | 20-50 | 55 | 45 | 5 | 5 | 45 | 95 | 100 | 15 | 9 | - | 150 | |
| Nomad Outlaw游牧亡命徒 | 75 | 40-125 | 65-105 | 65-70 | 55-60 | 15 | 15 | 60 | 115 | 125 | 20 | 9 | - | 250 | |
| Nomad Slinger游牧投石手 | 55 | 30 | 20-50 | 50 | 60 | 0 | 10 | 45 | 95 | 100 | 15 | 9 | - | 175 | |
| Nomad Archer游牧弓手 | 60 | 30-50 | 20-50 | 50 | 65-70 | 5 | 15-20 | 55 | 110 | 115 | 20 | 9 | - | 225 | |
| Nomad Leader游牧首领 | 100 | 125-200 | 105-200 | 75 | 65 | 20 | 15 | 75 | 125 | 130 | 20 | 9 | 1% | 375 | |
| Blade Dancer剑舞者 | 90 | 60 | 120-140 | 90 | 50 | 50 | 30 | 90 | 125 | 130 | 20 | 9 | 2% | 450 | |
| Nomad Executioner游牧刽子手 | 170 | 125-290 | 230-285 | 85 | 50 | 30 | 20 | 90 | 115 | 160 | 25 | 9 | 2% | 450 | |
| Desert Stalker沙漠潜猎者 | 80 | 0-45 | 105 | 65 | 85 | 15 | 25 | 70 | 140 | 135 | 20 | 9 | 2% | 450 |
Tactics
Nomads are basically southern Brigands强盗. However they have better stats and gain Dodge闪避 in the middle game, becoming even more dangerous. In the late game Nomad Leaders游牧首领 and other elite enemies appear, especially in large Nomad camps.
Nomad Archers游牧弓手 can be numerous, but Nomads still often prefer to approach despite their ranged superiority, and Archers reposition themselves. Their camps have no walls, and their behavior does not change when you are attacking a camp.
Nomads don't use throwing weapons, instead they throw sand in your face to lower initiative and damage output.
Description
Nomads are free people of the south who chose to live outside of the control of any city state. They travel the barren desert from one source of water to the next, hunting and scavenging, and living the freedom that they chose. Faced with surviving in this harsh environment, many nomads turn to banditry. It’s not all of them, of course, but as a mercenary in this world it’s who you’ll be dealing with most of the time. Nomads have a roster of their own, roughly similar to that of northern brigands, but with their own equipment and a unique skill. Home in the desert and experienced in desert warfare, they use the environment to their advantage. Quite literally, in that they may throw sand in the faces of their opponents, inflicting the ‘Distracted’ status effect. A distracted target will inflict less damage and have less initiative for a single turn. Nomads populate the vast southern deserts surrounding the city states of the Gilders.
