中文译文
林德蠕龙
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头部
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尾部
林德蠕龙是野兽阵营中占据两格的危险敌人,头部与尾部各有独立单位。
出现地点
林德蠕龙在草原和沙漠中生成。草原与平原的村庄、城市发布的猎杀林德蠕龙委托也可能出现。
技能
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
|---|---|---|---|---|
| 酸性血液 | 酸性血液:每当近战攻击对其 | |||
| 暴食 | 4 | 15 | 暴食造成 80-140 | |
| 移动尾部 | 6 | 15 | 移动尾部:将尾巴传送到紧邻躯干的位置,距离无限。 | |
| 甩尾重击:纵扫 | 4 | 25 | 甩尾重击:纵扫造成 60-120 | |
| 甩尾重击:横扫 | 4 | 20 | 甩尾重击:横扫造成 60-120 | |
| 甩尾重击:环扫 | 4 | 25 | 甩尾重击:环扫造成 60-120 |
战利品
行为
林德蠕龙占据两格,头部与尾部分别占据一个格子,共享生命值、护甲、疲劳和士气。头部行动后,尾部立即行动。尾部会尽量靠近头部,但有时会与其脱节,而且不受控制区限制。只有头部的回合会恢复疲劳。流血、恍惚、挑衅和压制等效果分别作用于两个部分;伤势不共享,只对头部生效。
对头部单位的非暴击命中会转移至身体。对尾部的暴击不会转移,仍会造成暴击伤害,并施加头部伤势。若尾部被劈身命中,全部伤害都会作用于身体。
头部和身体受到 10 点伤害时都会向攻击者溅出酸液,但只有从相邻格攻击才会触发。即使你与其中一部分相邻、从安全距离攻击同一只林德蠕龙的另一部分,仍会被酸液溅到。
技巧
- 它们极高的伤害和耐打程度,使正面交锋十分危险。
- 使用长柄武器等长距离武器,避免受到酸液影响。护甲被打破后,鞭子和弓都很有效。敌人已经受伤时,斩刀的斩首攻击能造成高额伤害。
- 优先攻击尾部,既能造成暴击,也不会把伤害浪费在头部护甲上。同时命中两个部分的范围攻击会造成两次伤害。
- 它们行动缓慢。可以用通常由军士担任的诱饵吸引注意,让它们在地图上来回追逐;诱饵必须有寻路者。其他成员可以用灵活步法边退边打,也可以由防御手将一只林德蠕龙从群体中分离出来,再逐只击杀。
- 不屈能减少伤害,并免疫眩晕。需要恢复体力且尾巴即将攻击时,先别立刻结束自己的回合;这样即使被眩晕,效果也会在你结束回合时消失。
- 骨板护层会吸收一次对身体的攻击。
- 学习九命可以在承受一次重击后存活。
- 林德蠕龙战盔、林德蠕龙护甲和林德蠕龙鳞披风能抵抗其酸液。
- 用挑衅牵制头部。
- 避开它们尾部的范围攻击。
- 它们很容易受到压制,但两个部分的压制效果不共享。没有鹰眼时,远程射击的偏离可能让两个部分都受到压制。
- 要阻止逃跑的林德蠕龙恢复士气,必须让其头部和尾部都与战团成员相邻。
- 对它们造成伤势并不实用,但仍然可能。学习致残打击后,可以使用巨剑的当头劈斩、配合剑术精通的舍施尔弯刀撕裂、极高先攻下的决斗刺剑突刺,或在林德蠕龙已经受伤时,用双手斩刀施展斩首。这一击必须暴击,而且仍需高大、酒鬼、杀戮狂热、奇异蘑菇,或伤害更高的名贵武器加持,才有机会造成伤势。
英文原文
Lindwurm林德蠕龙
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Head 头部
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Tail
Lindwurm is a dangerous two-tile enemy from the Beasts faction. It has separate head and tail tokens.
Spawning
Lindwurms spawn in steppes and deserts. They also can be encountered in Hunting Lindwurms猎杀林德蠕龙 contracts that appear in steppe and plains villages and cities.
Skills
| Icon | Name | AP | Fatigue疲劳 | Description |
|---|---|---|---|---|
| Acid Blood酸性血液 | Acid Blood酸性血液 Every time you do at least 10 | |||
| Gorge暴食 | 4 | 15 | Gorge暴食 does 80-140 | |
| Move Tail移动尾部 | 6 | 15 | Move Tail移动尾部 Teleports the tail right next to the body (has unlimited range) | |
| Tail Slam Split | 4 | 25 | Tail Slam Split does 60-120 | |
| Tail Slam Sweep | 4 | 20 | Tail Slam Sweep does 60-120 | |
| Tail Slam Thresh | 4 | 25 | Tail Slam Thresh does 60-120 |
Loot
- Lindwurm Blood林德蠕龙血 (35% chance), Lindwurm Scales林德蠕龙鳞甲 (35% chance) or Lindwurm Bones林德蠕龙骨 (30% chance).
- 33% chance of a Lindwurm Hoard (1200 crowns).
- Lindwurm Blood林德蠕龙血 (35% chance), Lindwurm Scales林德蠕龙鳞甲 (35% chance) or Lindwurm Bones林德蠕龙骨 (30% chance). 50% chance of another one, rolling separately.
- 33% chance of a Lindwurm Hoard (1200 crowns).
- An Acid Flask酸液瓶.
- 33% chance of a Lindwurm Hoard (1200 crowns).
Behavior
Lindwurm is a two-tile monster. Its head and tail occupy separate tiles. They share HP, armor, fatigue and morale. When the head acts, the tail acts right after it. The tail tries to stay close to the head, but sometimes becomes disconnected. The tail ignores zone of control. Fatigue decreases only on head's turns. Effects like Bleeding流血, Daze, Taunt挑衅 and Overwhelm压制 affect each part separately. Injuries are not shared and only affect the head.
Non-critical hits to the head are redirected to the body. Critical hits to the tail are not redirected but do critical damage and inflict head injuries. If the tail is hit by Split Man劈身, all damage goes to the body.
Both head and body will splash attackers with acid when hit for 10 damage, but only if attacked from adjacent tiles. Being next to one part and attacking the other of the same Lindwurm from a safe distance will still splash with acid.
Tips
- Their extreme damage and toughness make them dangerous to fight in direct combat.
- Use polearms and reach weapons to avoid acid effect. Whips and bows are effective when their armor is broken. Cleavers' Decapitate斩首 attack deals high damage when they are already wounded.
- Prefer attacking the tail. It can receive criticals and you avoid wasting effort on head armor. Area attacks that hit both parts do damage twice.
- They are slow. Bait characters, usually sergeants, can distract and make them run around the map as long as you want. Pathfinder寻路者 is essential for them. The squad can either Footwork灵活步法 away while dealing damage or kill Lindwurms one by one using a tank to separate a Lindwurm from the group.
- Indomitable不屈 reduces damage and gives stun immunity. When you need to Recover恢复体力 and a tail is about to attack you, don't end turn immediately, because then if you will be stunned, the effect will go away at the end of your turn.
- Bone Plating骨板护层 absorbs one hit to the body.
- Take Nine Lives九命 to survive a heavy hit.
- Lindwurm Helmet, Lindwurm Armor and Lindwurm Scale Cloak林德蠕龙鳞披风 resist their acid.
- Control heads with Taunt挑衅.
- Avoid area attacks of their tails.
- They aren't hard to Overwhelm压制, but Overwhelm isn't shared between parts. Ranged attacks without Bullseye鹰眼 apply Overwhelm to both parts as shots go astray.
- To prevent rallying of a fleeing溃逃 Lindwurm, both head and tail must be adjacent to a brother.
- Injuring them is impractical but possible. Take Crippling Strikes致残打击 and use Greatsword巨剑's Overhead Strike当头劈斩, Shamshir舍施尔弯刀's Gash撕裂 with Sword Mastery剑术精通, Fencing Sword决斗刺剑's Lunge突刺 with extremely high initiative, or two-handed cleaver斩刀's Decapitate斩首 when the Lindwurm is wounded. The hit must be critical, and you still need Huge高大, Drunkard酒鬼, Killing Frenzy杀戮狂热, Strange Mushrooms奇异蘑菇 or the weapon to be named and having increased damage to have a chance to inflict an injury.




