中文译文
克拉肯
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头部
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触手
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触手(暴怒)
克拉肯是传奇地点石柱群的首领。它的触手名为伊尔利希特。
出现地点
击败首只克拉肯后,其他克拉肯有时会出现在沼泽中,并停留在原地。
技能
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
|---|---|---|---|---|
| 吞噬 | 6 | 25 | 吞噬:如果弟兄在巨口旁结束回合,就会被立即杀死。 | |
| 撕咬 | 5 | 10 | 撕咬造成70-110 | |
| 缠缚 | 5 | 10 | 缠缚:目标被定身,无法移动或使用技能,并被拖向巨口,最多可被拖行6格。挣脱概率为你的 | |
| 移动触手 | 4 | 1 | 移动触手将触手传送到另一个格子,射程为8格。 |
战利品
行为
克拉肯战有两个阶段。第一阶段,触手总会尝试抓住弟兄并将其拖向头部;头部能发动必定秒杀的攻击,波及周围所有相邻格。被缠住的弟兄会在自己的回合开始时被拖行。触手被杀死后会重新生成,同时克拉肯损失生命值。每根触手最初造成190点伤害,此后每击杀一根,伤害就减少5点,最低为35点。
克拉肯生命值降至一半以下,或六根触手死亡后,战斗进入第二阶段。触手获得伤害很高的撕咬攻击,但有时仍会缠住目标,并开始对被缠住的角色造成10-15点生命值伤害。此阶段,触手数量也会随着克拉肯生命值下降而减少:生命值分别降至43,75%、37,5%、31,25%和25%时,各失去一根触手。
挣脱触手与挣脱投网类似。成功解除缠缚会对触手造成15-30点伤害,但至少会为其留下25点生命值。
克拉肯头部和触手不受士气影响,也没有控制区。对克拉肯头部作出的躯干命中会转为头部命中。
技巧
- 解除缠缚需要近战命中检定,而且触手有一定闪避能力,因此较高的近战命中很有帮助。
- 这场战斗中,管理疲劳非常重要。推荐寻路者和恢复体力,也可考虑使用回气药剂。
- 地精战利品项链可使佩戴者免疫触手抓取,因此能采用以下战术。
- 立誓者没有地精战利品项链,但统御之誓等部分誓言可以在这场战斗中发挥作用。
- 如果没有地精战利品项链、准备正面作战,接近头部会非常危险。仅靠击杀触手造成的伤害也能杀死克拉肯。
- 紧密的阵形有助于更稳妥地摆脱缠绕。
- 耗费6行动点的武器难以与耗费4行动点的挣脱动作兼顾。
- 长柄锤最适合破坏克拉肯的护甲。它没有控制区,因此可用斩刀的斩首攻击受伤的克拉肯,再退回安全位置。
- 尽量占据一片被沼泽包围的干地。沼泽会降低属性,触手也不例外。弟兄若与沼泽相邻,成功挣脱后有时会将触手甩进沼泽。
- 狂怒触手的伤害很高,可以用眩晕或挑衅控制它们。
- 由于触手没有控制区,随时都能使用绷带。九命既能防止被重击杀死,也能防止死于流血。
- 将受伤的弟兄藏进灌木丛,保护他们活下来。
其他说明
克拉肯会使用以下随机名字,但首只克拉肯始终名为“万兽之王”。
- 大吞噬者奥格萨托斯
- 万物终结者卡阿斯鲁
- 无尽者沙加鲁斯
- 无底巨口格拉奥斯
- 千臂碾碎者古肖格
- 万物吞食者克坦纳希提尔
- 世界吞噬者扎舒塔尔
- 万物终结者索霍科斯
- 永恒者纳科拉斯
- 遍及万物的扎波卡斯鲁
英文原文
Kraken克拉肯
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Head 头部
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Tentacle
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Tentacle (enraged)
Kraken is the boss of the Stone Pillars legendary location. Its tentacles are called Irrlichts.
Spawning
After you defeat the first Kraken, others can sometimes spawn in swamps and remain there stationary.
Skills
| Icon | Name | AP | Fatigue疲劳 | Description |
|---|---|---|---|---|
| Devour吞噬 | 6 | 25 | Devour吞噬 instantly kills the brother if you end your turn next to the mouth | |
| Bite撕咬 | 5 | 10 | Bite撕咬 does 70-110 | |
| Ensnare缠缚 | 5 | 10 | Ensnare: You are rooted, can't move, unable to use skills and are dragged towards its maw - You can be dragged by up to 6 tiles - Your chance to break free is your | |
| Move Tentacle移动触手 | 4 | 1 | Move Tentacle移动触手 teleports the tentacle to another tile (has a range of 8 tiles) |
Loot
Behavior
Kraken fight has two phases. In the first phase tentacles always try to grab brothers and drag them to the head, which has a guaranteed instant kill attack hitting all tiles adjacent to it. Entangled brothers are dragged at the start of their turn. Tentacles respawn when killed, and Kraken takes HP damage, 190 initially, but decreases by 5 with each tentacle to a minimum of 35.
The second phase begins when its HP drops below half, or when six tentacles die. Tentacles gain a high damage bite attack, but sometimes will still entangle, and they begin to deal 10-15 HP damage to entangled characters. In this phase, as the Kraken's HP lowers, so does the number of tentacles. Kraken loses one tentacle at each of 43,75%, 37,5%, 31,25% and 25% HP thresholds.
Breaking free from tentacles is similar to nets. Successfully disentangling damages the tentacle for 15-30 damage, but leaves it with at least 25 HP.
Kraken head and its tentacles are not affected by morale士气 and have no zone of control. Body hits that Kraken head takes are redirected to the head.
Tips
- High melee skill is good to have because it is required to disentangle and tentacles are somewhat evasive.
- Fatigue management is important in this fight. Pathfinder寻路者 and Recover恢复体力 are recommended. You also may consider using Second Wind Potions.
- Goblin Trophy地精战利品项链 gives immunity to tentacle grab. This allows to play following tactics.
- Attacking the head until second phase and finishing it more quickly.
- Hiding everyone else in bushes and luring tentacles to the corner of the map, then beating the head.
- Deploying a single brother with Lone Wolf孤狼, Polehammer长柄战锤 and Swordlance长柄剑刃, damaging tentacles and the head, recovering fatigue and then killing all tentacles for massive damage to Kraken.
- Oathtakers立誓者 don't have Goblin Trophy but some oaths like Oath of Dominion can be useful in this battle.
- If you are fighting fairly without Goblin Trophy, it's too risky to approach the head. Kraken can be killed with tentacle damage alone.
- Tight formation allows to disentangle more reliably.
- 6 AP weapons don't pair well with 4 AP breaking free.
- Polehammer is the best weapon for breaking its armor. Lack of zone of control makes it possible to use cleavers' Decapitate斩首 on wounded Kraken and step back to safety.
- Try to hold a piece of dry land surrounded by a swamp. Swamp debuffs stats, including those of tentacles. If adjacent to swamp, brothers will sometimes throw tentacles into it after disentangling.
- Enraged tentacles hit very hard. Control them by stunning or taunting正在挑衅.
- Bandages绷带 can always be used because tentacles have no zone of control. Nine Lives九命 protects against both heavy hits and bleeding流血.
- Hide wounded brothers in bushes to keep them alive.
Other notes
Krakens generate with the following names, however the first one is always named Beast of Beasts.
- Ogg-Sattoth the Grand Devourer
- Kha-Athlu the All-Ender
- Shaggaruth the Unending
- Gla-Oth the Endless Maw
- Gu-Shogg the Thousand-Armed Thresher
- Chtan-Nahitil the Gorger of All
- Xa-Shutar the Eater of Worlds
- Thohochoth the All-Ender
- Naccorath the Eternal
- Xapocathlu the All-Reaching




