中文译文
披甲行尸
披甲行尸是行尸阵营的敌人。
装备
- 装备手斧、萨克斯长刀、重棒、短斧、短剑或民兵长矛。
- 装备简易锁甲衫(115)、破旧锁甲衫(110)、修补锁甲衫(90)、衬垫皮甲(80)或粗皮罩衣(55)。
- 装备厚衬铁笠盔(140)、宽沿铁盔(115)、厚衬凹损护鼻盔(110)、锁甲头巾(80)、全覆厚衬布帽(50)、全覆皮帽(45)或厚衬布帽(40)。
- 若担任亡灵法师的护卫,有 50% 的几率装备朽坏三角盾或旧木盾。
- 身体护甲和头部装备各有 66% 的几率仅剩 50% 耐久度,分别判定。
技能
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
|---|---|---|---|---|
| 撕咬 | 4 | 0 | 撕咬造成15-35 |
行为
行尸通常数量众多。它们不懂谨慎接近,只会慢慢走向你,任由矛墙刺中自己。
它们有 66% 的几率自行复活一次,恢复 50% 生命值。复活时会触发一次类似敌人进入近战范围的士气检定。即使有人站在尸体上,它们也能复活,并将该单位推开一格;如果无处可推,就会保持死亡。被斩首或击碎头颅后无法复活,但被开膛仍可复活。
被它们杀死的人类也可能变成行尸,使用化作行尸的弟兄的属性,名字前会加上“行尸”。
它们死亡时有时会丢失武器,之后可以从地上捡起武器。
它们不会使用远程武器,只能使用武器的基础攻击和范围攻击。不过,它们生成时不会携带具备范围攻击的武器。护卫还能用盾牌击退你,让你远离亡灵法师。
技巧
- 它们耐打、数量多,还能复活,成员会积累大量疲劳,很可能达到上限。它们的重棒一次命中就会造成 30 疲劳。恢复体力能让成员重新有效作战。
- 它们携带的武器中,最危险的是民兵长矛和手斧。矛能补足其命中不足,手斧则能迅速破坏你的护甲。
- 队伍中最危险的是两翼,因为这里的成员会被多个拥有背刺者的敌人同时攻击。应据此安排防守。
- 你经常会在墓地与它们交战,墓地四周的墙可以帮助你避免被包围。
- 用矛墙牵制他们。
- 一旦失去护甲,即使没有武器的行尸也能用撕咬造成严重伤害。
- 大量行尸接近时会频繁触发士气检定;意志较低的成员可能因此士气崩溃。
- 使用斩首击杀它们,可以防止复活。
- 用连枷攻击没有防护的头部,可以保留下来的护甲作为战利品。
- 风险足够低时,可以用破甲刺击杀死它们,保留护甲。
英文原文
Armored Wiederganger披甲行尸
Armored Wiederganger is an enemy from the Zombies faction.
Equipment
- A Handaxe手斧, Scramasax萨克斯长刀, Bludgeon重棒, Hatchet短斧, Shortsword短剑 or Militia Spear民兵长矛.
- A Basic Mail Shirt简易锁甲衫 (115), Worn Mail Shirt破旧锁甲衫 (110), Patched Mail Shirt修补锁甲衫 (90), Padded Leather衬垫皮甲 (80) or Rugged Surcoat粗皮罩衣 (55).
- A Padded Kettle Hat厚衬铁笠盔 (140), Kettle Hat铁笠盔 (115), Padded Dented Nasal Helmet厚衬凹损护鼻盔 (110), Mail Coif锁甲头巾 (80), Full Aketon Cap全覆厚衬布帽 (50), Full Leather Cap全覆皮帽 (45) or Aketon Cap厚衬布帽 (40).
- If he is a Necromancer亡灵法师's bodyguard, 50% chance for a Decayed Heater Shield朽坏三角盾 or Old Wooden Shield旧木盾.
- 66% chance of body armor and headgear having only 50% durability, rolled separately.
Skills
| Icon | Name | AP | Fatigue疲劳 | Description |
|---|---|---|---|---|
| Bite撕咬 | 4 | 0 | Bite撕咬 does 15-35 |
Behavior
Wiedergangers come in large numbers. They have know any idea about careful approach and instead slowly walk towards you, getting hit by spearwalls.
They have a 66% chance to raise from the dead on their own once with 50% HP. When they do so, it causes a morale check similar to coming into melee. They can reanimate if someone stands on their corpse, and will push that unit one tile away. If there is nowhere to push, they stay dead. They can not revive if their head has been decapitated or smashed, but can if disemboweled.
If they kill a human, he can rise as a Wiederganger too. He uses stats of Wiederganger Brother and "Wiederganger" is added before his name.
Sometimes they lose their weapons when they die. They can pick up weapons from the ground if this happens.
They are unable to use ranged weapons, and they can only use basic and area weapon attacks. They don't spawn with weapons with area attacks though. Bodyguards can knock you with their shields to push away from Necromancers亡灵法师.
Tips
- They are tough, numerous and can rise again. Brothers will accumulate much fatigue and likely hit its limit. A single hit of their Bludgeon重棒 will inflict 30 fatigue. Recover恢复体力 allows you to regain combat efficiency.
- The most dangerous weapons they wield are Militia Spear民兵长矛 and Handaxe手斧. Spear gives them accuracy they lack, and Handaxe can destroy your armor quickly.
- The most dangerous positions in your squad are flanks, where brothers are attacked by multiple enemies with Backstabber背刺者. Plan your defense accordingly.
- Graveyards, where you often fight them, have walls around them. You can use it to prevent being surrounded.
- Control them with spearwall矛墙.
- If you lose your armor, even unarmed Wiedergangers can do serious damage with their bites.
- The sheer number of them coming close triggers many morale士气 checks that can break morale if your resolve is low.
- Decapitate斩首 them to prevent resurrection.
- Use flails to hit their unprotected heads and loot the armor.
- Can be punctured for their armor if the risk is low enough.

