中文译文
各种野兽在大地上游荡。不同野兽属于同一阵营,彼此通常是盟友;但在某些事件中,它们也可能互相敌对。
单位
| 图标 | 名称 | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 巨蛛 | 60 | 20 | 20 | 60 | - | 10-15 | 20-25 | 45 | 150 | 130 | 20 | 11 | - | 100 | |
| 巨蛛卵 | 20 | - | - | - | - | -50 | 0 | - | - | - | - | - | - | 0 | |
| 恐狼 | 130 | 30 | 30 | 60 | - | 10 | 10 | 50 | 150 | 180 | 20 | 12 | - | 200 | |
| 狂暴恐狼 | 150 | 30 | 30 | 65 | - | 10 | 10 | 70 | 150 | 180 | 20 | 12 | - | 250 | |
| 鬣狗 | 120 | 20 | 20 | 60 | - | 10 | 10 | 50 | 90 | 180 | 20 | 14 | - | 200 | |
| 狂暴鬣狗 | 140 | 20 | 20 | 65 | - | 10 | 10 | 70 | 130 | 180 | 20 | 14 | - | 250 | |
| 食尸鬼 | 80-380 | - | - | 60-80 | - | 10-20 | 5-15 | 50-110 | 95-125 | 130 | 15 | 9 | - | 125-375 | |
| 巨蛇 | 130 | 40 | 40 | 65 | - | 10-15 | 25 | 100 | 50-100 | 110 | 15 | 9 | - | 175 | |
| 梦魇 | 100 | - | - | - | - | 10 | 10 | 100 | 60-115 | 100 | 15 | 10 | - | 300 | |
| 巨魔 | 500 | - | - | 70 | - | 10 | 0 | 130 | 75 | 400 | 30 | 9 | - | 400 | |
| 沼泽巨魔 | 500 | - | - | 70 | - | 10 | 5 | 130 | 75 | 400 | 30 | 9 | - | 400 | |
| 霜巨魔 | 600 | 90 | 90 | 75 | - | 10 | 0 | 150 | 85 | 400 | 30 | 9 | - | 450 | |
| 披甲巨魔 | 500 | 35 | 35 | 70 | - | 10 | 0 | 130 | 75 | 400 | 30 | 9 | - | 400 | |
| 披甲霜巨魔 | 600 | 490 | 490 | 75 | - | 10 | 0 | 150 | 85 | 400 | 30 | 9 | - | 550 | |
| 女巫 | 80 | 0 | 25 | - | - | 5 | 5 | 160 | 100 | 80 | 15 | 9 | - | 450 | |
| 沙魔 | 110-440 | 110 | 110 | 65-80 | 70-80 | -5-5 | -15 - -5 | - | 40-60 | 400 | 25 | 8 | - | 150 | |
| 树妖 | 600 | - | - | 70-75 | - | -5 | -5 | 200 | 60 | 400 | 25 | 7 | - | 600 | |
| 树苗 | 75 | - | - | 80 | - | 15 | 15 | 150 | 80 | 400 | 15 | 7 | - | 50 | |
| 林德蠕龙 | 1100 | 200 | 400 | 75-85 | - | 10 | -10 | 180 | 80 | 400 | 30 | 7 | - | 800 | |
| 伊吉罗克 | 2200 | 140 | 140 | 95 | - | 20 | 15 | - | 95 | 400 | 30 | 9 | - | 1500 | |
| 克拉肯 | 3800 | 1600 | 1600 | - | - | -15 | -15 | - | -300 | 999 | 25 | 9 | - | 2500 | |
| 伊尔利希特 | 300 | - | - | 80 | - | 25 | 25 | 60 | 100 | 999 | 25 | 9 | - | 200 |
注意:这里只是为了方便查阅才列出披甲巨魔,它们实际上属于蛮族阵营。
说明
梦魇
梦魇是一种苍白憔悴的生物。它趁夜潜入聚落,将可怕的幻象注入无助居民的睡梦,如寄生虫一般以受害者的恐惧和痛苦为食。学者推测,梦魇过去的模样和习性也许与现在不同:大多数梦魇有眼窝却没有眼睛,有嘴和牙齿却只有极不完整的消化系统。苍白的皮肤像旧羊皮纸一样剥落,骨骼脆弱,体内漆黑且显露腐烂迹象。也许它是某种古老诅咒的受害者,也许它从另一种生物演变成了如今的夜行掠食者。不管真相如何,千万别睡着!
趣闻:德语中的“噩梦”写作 Alptraum,也就是“Alp 的梦”,与这里的梦魇之名相呼应。
恐狼
恐狼是《战场兄弟》中的一种敌人。它们行动迅速且危险,会快速冲锋、包抄,并利用数量优势围攻目标。若不移动,每回合可以攻击 3 次。
女巫
女巫的灵感来自格林童话:邪恶的老妪住在村庄外的沼泽和森林中,有的独居,有的与同类结成女巫集会。她们原本是人,却早已为超凡力量舍弃了人性。世人畏惧她们,也有人崇拜她们;人们把她们送上火刑柱,却又去求她们创造奇迹。她们诱拐幼童来熬汤配药,与村民订立可怕的委托,索取长子,还会编织诅咒、施展妖术。至于她们的小屋是不是糖果做的,那就难说了。女巫的巫术能够奴役野兽,甚至扭曲人的心智,因此她们身边往往跟着一群受其驱使的生物。
鬣狗
鬣狗游荡在南方沙漠和草原上。这种食肉哺乳动物看起来像猫与犬杂交而成,毛发又十分凌乱。无边沙海中的猎物稀少,因此鬣狗既会食腐,也会在夜间狩猎。许多迷失沙漠的旅人最终成了鬣狗群的大餐;至于他们是活着时被撕碎,还是在鬣狗发现之前早已渴死,那就另当别论了。
南方荒漠里,每一点血肉都不能浪费。鬣狗的颚部强健,能咬碎骨头,吃尽最后一丝残肉。能碎骨的利颚也很擅长咬破护甲,因此即使是能抵挡普通野兽的甲胄,也无法让穿戴者免受鬣狗威胁。鬣狗比北方恐狼小,未必能在一回合内杀死无甲的人类,但撕扯血肉时会留下严重伤口,造成流血状态。面对饥饿鬣狗,战局也许不会像遭遇恐狼群时那样迅速崩溃,却可能在你察觉前就已无力回天:成员们缓慢失血,命悬一线,鬣狗则在周围盘旋,等待大餐。
鬣狗成群活动和进攻,常会包围猎物,从多个方向扑咬。它们在战斗中比多数敌人行动更快,甚至快过恐狼。单只鬣狗每回合可攻击三次,密集的攻击会使受害者疲于闪避,积累疲劳。不过,它们的士气不佳,也和大多数野兽一样,尤其害怕伴随巨响喷出烟火的火器,尽管火器在其他方面未必可靠。如果安装了“野兽与探索”DLC,鬣狗还会掉落独有材料,可出售或用于制作新物品,其中包括一种新的护甲附件。
沙魔
林德蠕龙
林德蠕龙是《战场兄弟》中极其危险的野兽。躯干先行动,尾巴随后行动;两者共用生命值和护甲,但攻击方式不同。它的血液具有强酸性,在近战中对其造成超过一定阈值的伤害时,攻击者会被酸血腐蚀,护甲随之受损。
食尸鬼
食尸鬼是《战场兄弟》中的一种敌人,名称 Nachzehrer 在德语中意为“吞食遗骸者”,字面上是“事后进食者”。它们属于野兽,却因为以尸体为食,常与行尸或古代亡灵一起出现。
农民间流传着这样的故事:自杀的男女犯下罪孽,死后会以畸形怪物的模样复生,变成食尸鬼。据说它们像灰皮恶魔,用利爪掘开坟墓、吞食新鲜尸体,甚至会啃食自身和裹尸布。随着不断进食,它们越来越强,最终会捕食活人。也有人认为它们只是野兽,是受到新坟吸引的食腐者,就像海鸥会追逐渔网。无论本性如何,遭它们侵扰的村庄总会陷入苦难与疾病。
食尸鬼吞食尸体后最多能成长两次,连同类的尸体也不会放过。每次进食,体形和力量都会显著增加。长到最大时,它会变成一头灰色血肉组成的庞然大物,能够将人整个吞下。被吞的人并未死亡,而是困在它腹中,从地图上暂时消失。杀死食尸鬼就能救出这个人,尽管他会沾满黏液;但若有人仍被吞在腹中就撤退,他必死无疑。
食尸鬼的长爪既能掘土觅食,也能在战斗中撕开可怕的伤口。它体形越大,爪击就越危险。好消息是,食尸鬼没有护甲,因此剑和斩刀很适合对付它;随着体形增大、行动变笨拙,它也更容易被远程武器命中。
树妖
Waldschrat,简称树妖,是传说中生活在世界深处密林里的活树。它由树皮与木头构成,与其他生物截然不同,思维更是难以理解。它隐匿于树木之间,缓慢挪动,根须钻行于泥土。一个吓人的睡前故事说,无辜死者的血浇灌过的树会扭曲成活物,出来掐住不听话的孩子,将他们活活勒死。
巨蛇
南方大部分地区荒芜贫瘠,但沙海中仍散落着绿色岛屿,孕育着这里最稀缺的宝藏:水。在大沙漠中,水意味着生命,因此商队总要从一处绿洲赶往下一处。绿洲草木繁茂、生机盎然,却也暗藏危险,因为那里栖息着一种蜿蜒爬行的猎手——巨蛇。
巨蛇是一种大型无毒蛇,在绿洲内外捕食动物和人类。它善于贴地伪装,远处未必能轻易看见,但它在世界地图上的移动速度也比其他野兽慢。它用分叉的舌头感知空气,能够辨别气味的来向,因此无论黑夜还是白昼,都能熟练捕猎。
战斗中,巨蛇会缠住猎物,限制其行动和呼吸,再将其拖离同伴,方便孤立猎杀。与人类使用钩镰的钩拽技能类似,巨蛇能够拆散阵形,把你的成员拖入围攻,并让后排暴露。尽管没有毒液,它仍会用獠牙不断攻击,直到猎物死亡,或虚弱到可以被整个吞下。
巨蛇对南方旅人是一种威胁,也提供了挣取克朗的机会。它的全身覆盖着颜色各异、层层叠叠的鳞片;某些蛇皮,尤其是虹彩鳞片,在热衷炫富的城邦上层人士眼中价值不菲。佣兵队长常能接到猎杀巨蛇的委托:有时是为了做成名贵拖鞋,有时则是因为商路上死掉的商队杂工太多,已经影响了生意。这些闪亮鳞片十分耐热耐火,剥制工坊也能把它们做成护甲附件,供你的成员使用。
巨魔
巨魔是一种行动笨重的巨人,体形足有三个人那么大,即使最高大的兽人在它面前也显得矮小。它能把整只羊当点心,再喝干一池水送下肚。传闻中,暴怒的巨魔会夷平偏远农场,像撕掉昆虫翅膀一样扯下倒霉农夫的四肢。不过仔细观察就会发现,巨魔并非生性恶毒。它们领地意识极强,却往往只需震耳欲聋的吼叫和威吓动作,就能让入侵者逃命。巨魔较为孤僻,通常独自活动,或只结成小群。
巨魔有 3 种变体。最常见的一种出没于丘陵和冻原;另一种据说栖息在沼泽,有时也在森林洞穴中出现;最凶猛的是雪原上的北方变体,白色皮毛既能御寒,也能抵挡刀剑。此外,还有被蛮族驯服的披甲巨魔。
巨蛛
巨蛛是一种大型蛛形生物,在《战场兄弟》世界各地的幽暗森林中群居。它们在树木之间织网,捕捉从飞鸟到鹿等各种猎物。与大多数其他野兽不同,巨蛛通常不四处游荡,而是待在领地中,等倒霉的猎物落网。不过,它们偶尔也会在聚落附近筑巢,威胁村民和牲畜的性命。
伊吉罗克
克拉肯
英文原文
Various wild beasts roam the lands. Different beasts are allied with each other, because they belong to the same faction. However, in some events beasts can be hostile to each other.
Units
| Icon | Name | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Webknecht巨蛛 | 60 | 20 | 20 | 60 | - | 10-15 | 20-25 | 45 | 150 | 130 | 20 | 11 | - | 100 | |
| Webknecht Eggs巨蛛卵 | 20 | - | - | - | - | -50 | 0 | - | - | - | - | - | - | 0 | |
| Direwolf恐狼 | 130 | 30 | 30 | 60 | - | 10 | 10 | 50 | 150 | 180 | 20 | 12 | - | 200 | |
| Frenzied Direwolf | 150 | 30 | 30 | 65 | - | 10 | 10 | 70 | 150 | 180 | 20 | 12 | - | 250 | |
| Hyena鬣狗 | 120 | 20 | 20 | 60 | - | 10 | 10 | 50 | 90 | 180 | 20 | 14 | - | 200 | |
| Frenzied Hyena | 140 | 20 | 20 | 65 | - | 10 | 10 | 70 | 130 | 180 | 20 | 14 | - | 250 | |
| Nachzehrer食尸鬼 | 80-380 | - | - | 60-80 | - | 10-20 | 5-15 | 50-110 | 95-125 | 130 | 15 | 9 | - | 125-375 | |
| Serpent巨蛇 | 130 | 40 | 40 | 65 | - | 10-15 | 25 | 100 | 50-100 | 110 | 15 | 9 | - | 175 | |
| Alp梦魇 | 100 | - | - | - | - | 10 | 10 | 100 | 60-115 | 100 | 15 | 10 | - | 300 | |
| Unhold巨魔 | 500 | - | - | 70 | - | 10 | 0 | 130 | 75 | 400 | 30 | 9 | - | 400 | |
| Bog Unhold | 500 | - | - | 70 | - | 10 | 5 | 130 | 75 | 400 | 30 | 9 | - | 400 | |
| Frost Unhold | 600 | 90 | 90 | 75 | - | 10 | 0 | 150 | 85 | 400 | 30 | 9 | - | 450 | |
| Armored Unhold披甲巨魔 | 500 | 35 | 35 | 70 | - | 10 | 0 | 130 | 75 | 400 | 30 | 9 | - | 400 | |
| Armored Frost Unhold | 600 | 490 | 490 | 75 | - | 10 | 0 | 150 | 85 | 400 | 30 | 9 | - | 550 | |
| Hexe女巫 | 80 | 0 | 25 | - | - | 5 | 5 | 160 | 100 | 80 | 15 | 9 | - | 450 | |
| Ifrit沙魔 | 110-440 | 110 | 110 | 65-80 | 70-80 | -5-5 | -15 - -5 | - | 40-60 | 400 | 25 | 8 | - | 150 | |
| Schrat树妖 | 600 | - | - | 70-75 | - | -5 | -5 | 200 | 60 | 400 | 25 | 7 | - | 600 | |
| Sapling树苗 | 75 | - | - | 80 | - | 15 | 15 | 150 | 80 | 400 | 15 | 7 | - | 50 | |
| Lindwurm林德蠕龙 | 1100 | 200 | 400 | 75-85 | - | 10 | -10 | 180 | 80 | 400 | 30 | 7 | - | 800 | |
| Ijirok伊吉罗克 | 2200 | 140 | 140 | 95 | - | 20 | 15 | - | 95 | 400 | 30 | 9 | - | 1500 | |
| Kraken克拉肯 | 3800 | 1600 | 1600 | - | - | -15 | -15 | - | -300 | 999 | 25 | 9 | - | 2500 | |
| Irrlicht伊尔利希特 | 300 | - | - | 80 | - | 25 | 25 | 60 | 100 | 999 | 25 | 9 | - | 200 |
Note: Armored Unholds are here only for convenience. They are from the Barbarians蛮族 faction actually.
Description
Alps梦魇
The Alp梦魇 is a pale and haggard creature. It encroaches on settlements in the cover of night, invading the sleep of its helpless inhabitants with ghastly visions, and feeding on the fear and anguish of its victims like a parasite. Scholars speculate that Alps didn’t always look and behave like they do now; most Alps have eye sockets, but no eyes, and mouths with teeth, but only a rudimentary digestive system. Their pale skin peels like old parchment, their bones are frail, and their insides are dark and show signs of decay. Perhaps the Alp is the victim of an ancient curse, or perhaps it simply evolved from a different creature to the nocturnal predator it is now. Whatever it is, don’t fall asleep!
Fun-fact: In german, nightmares are called "Alptraum" = Alp-dream (Which congruents to Nightmare)
Direwolves恐狼
Direwolves恐狼 are a type of enemy in Battle Brothers战场兄弟. They are fast and dangerous, as they will quickly charge, flank, and overwhelm a target in numbers. Can attack 3 times if they don't move.
Hexen女巫
The Hexe女巫 is a witch inspired by Grimm’s fairy tales, a malevolent old crone living in swamps and forests outside of villages alone or in a coven with other Hexen. They’re human, but have long sacrificed their humanity for otherworldly powers. They’re feared, but also worshiped by some. They’re burned at the stake, and yet people seek them out to plead for miracles. They lure and abduct little children to make broth and concoctions out of, they strike terrible pacts with villagers to receive their firstborn, they weave curses and cast hexes. Their huts may or may not be made of candy. With her sorcery, a Hexe can enthrall wild beasts, and even warp the mind of humans, and so will often be found in the company of creatures that serve her.
Hyena鬣狗
Prowling the southern deserts and steppe is the Hyena, a carnivorous mammal that resembles a poorly groomed cross between feline and canine. Prey can be few and far between in the endless sea of sand, and so the Hyena is both scavenger and nocturnal hunter. Many a traveler lost in the desert ended up a feast for a pack of Hyenas – but whether they tore him apart as he was still alive, or he died of thirst long before the pack came upon him, is another matter.
In the barren wastes of the south, no scrap of flesh can go to waste, and the Hyena has a jaw strong enough to crush bone so that it can get to every last shred. As it turns out, a jaw that can crush bone can crush armor quite well, too, making the Hyena a threat also to men in armor that would protect them against lesser wildlife. Although a Hyena is smaller than a northern Direwolf, and not always able to kill an unarmored man in a single turn, the way it rips flesh from its victims can leave terrible bleeding wounds and inflict the ‘Bleeding’ status effect. A battle against starved Hyenas is not lost as quickly as against a pack of Direwolves, but it may well be over before you even realize it when your men live on borrowed time as they slowly bleed out while the hyenas circle you in anticipation of a feast.
Hyenas roam and attack in packs that swarm and often surround their prey, attacking from multiple angles. They’re faster in combat than most other opponents, faster even than a Direwolf. A single Hyena can attack three times a turn, often overwhelming their victims and leaving them fatigued as they try to dodge every attack. However, their morale isn’t particularly good, and like most beasts they’re especially afraid of firearms spewing smoke and fire with a loud bang, unreliable as they otherwise may be. Naturally, Hyenas drop unique loot which can either be sold or used to craft new items, including a new armor attachment, if you own the ‘Beasts & Exploration’ DLC.
Ifrit沙魔
Lindwurm林德蠕龙
Lindwurms林德蠕龙 are a type of enemy in Battle Brothers战场兄弟. They are very dangerous beasts. The upper body will move first, followed by the tail. The upper body and the tail share the same health and armor, but attack differently. Acidic blood courses through its veins, and any attacker wounding (beyond a certain threshold) a Lindwurm in melee combat will suffer the blood's corrosive effects, which melts down the attacker's armor.
Nachzehrer食尸鬼
Nachzehrers食尸鬼 (German for "eater of remains," literally "after-eater") are a type of enemy in Battle Brothers战场兄弟. They count as beasts, but because they feast on corpses, they are often seen in company with the Zombies or Ancient Dead.
The peasantry tells stories of men and women coming back to life after the sin of committing suicide as horribly shaped monstrosities, turned into a Nachzehrer. They’re said to resemble grey-skinned devils that dig up graves with their claws and devour fresh corpses, even devour parts of themselves and their funeral shrouds, and to grow in strength as they do so until they inevitably prey on the living. Others may claim that they are but wild beasts, merely scavengers drawn to fresh graves like seagulls to fishing nets. Whatever their true nature, they bring misery and disease upon any village they bedevil.
The creature known as Nachzehrer can grow up to two times as it gorges itself on a corpse, and it’s not shy of cannibalizing its own kind. Each time it does so, it increases in size and strength significantly. At its largest, when it’s become a hulking behemoth of grey flesh, it gains the ability to swallow a man whole. Anyone devoured like this isn’t dead, but in the belly of the beast and removed from the map. Slaying the Nachzehrer will free that character again, albeit covered in goo, but retreating while a character is devoured in this way will spell certain death for him.
A Nachzehrer has long claws that they use to dig through the earth in search of food, and which can tear grievous wounds in combat. The larger the Nachzehrer, the more dangerous the claws become. On the bright side, a Nachzehrer doesn’t have any armor, which favors swords and cleavers, and it gets easier to hit with ranged weapons, the larger and less nimble it becomes.
Schrat树妖
The Waldschrat, or Schrat树妖 for short, is a fabled living tree found in the most remote forests of the world. A creature of bark and wood, it resembles no other, and its mind is truly alien. It blends between trees and shambles slowly, its roots digging through the soil. A frightening night time story tells of how trees watered with the blood of the unjustly killed turn into twisted living trees, out to strangle and choke the life out of children that don’t behave.
Serpent巨蛇
While much of the south is made up of barren wasteland, the seas of sand are dotted with green islands that promise a treasure most sparse in these parts: water. Water means life in the great deserts, and so any caravans seeking to travel them will hop from one oasis to the next. They are lush refuges teeming with life, but also with danger, for they are home to a slithery predator: The Serpent.
The Serpent is a large non-venomous snake that preys on animals and humans alike in and around oases. Well-camouflaged on the ground, they are not always easily spotted from afar, but they are also slower on the world map than other beasts. Using their forked tongue to sample the air, they have a directional sense of smell and can hunt equally well in the darkness of night as they can in the bright of day.
In battle, a Serpent will seek to wind itself around their prey, to constrict their movement and breath, and to drag them away from allies where they can be more easily killed in isolation. Similar to human opponents using the ‘Hook’ skill of Billhooks, Serpents can pull apart a formation, drag your men into being surrounded by several opponents, and expose your backline. Although Serpents are not venomous, they will attack using their fangs until their victim is either dead or limp enough to be devoured whole.
Serpents can be dangerous for anyone traveling the south, but they also offer an opportunity for earning crowns. The body of a Serpent is covered with overlapping scales of different colors, and some serpent skin, particularly rainbow colored scales, is worth a lot to the upper class of the city states that seek to flaunt their wealth. A mercenary captain will often find contracts to hunt down Serpents, whether to turn them into expensive-looking slippers or simply because too many a caravan hand lost their live along a trade route so that business begins to suffer. The shimmering scales are quite resistant to heat and fire, and a taxidermist can also craft an armor attachment out of these for use with your own men.
Unhold巨魔
The Unhold巨魔 is a lumbering giant, easily the size of three men, and dwarfing even the tallest orc. It eats whole sheep for a snack and empties a pond to wash it down. There’s tales of enraged Unholds leveling remote farms and plucking the limbs off of unlucky farmers like wings from insects, but closer examination will reveal that Unholds aren’t malicious creatures. They’re fiercely territorial, but may often be content to persuade with ear-deafening bellowing and threatening gestures any invaders to run for their lives. The Unhold is a somewhat solitary creature and can be found either alone or in small groups only.
There are 3 variants of Unholds. The most common variant is found in the hills and tundra. Another variant is said to be found in swamps and sometimes forests, where they inhabit caves. The fiercest is the northern variant found in the snowy wastes, with white fur that protects equally against cold and steel. Then there are also armored Unholds that are tamed by barbarians.
Webknecht巨蛛
The Webknecht巨蛛 is a large arachnid that lives in sizable colonies in the dark areas of forests throughout the world of Battle Brothers. It’s there that they spin their webs between trees to trap anything from bird to deer and between. Unlike most other beasts, Webknechts don’t usually roam a lot, preferring instead to sit in their territory and wait until something unfortunate gets itself caught in one of their nets. Still, they’re known to choose the vicinity of settlements for their home on occasion and threaten the lives of villagers and their livestock.











































