中文译文
披甲巨魔
-
巨魔
-
霜巨魔
装备
技能
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
|---|---|---|---|---|
| 再生 | 再生在每回合开始时,恢复其最大 | |||
| 向后抛掷 | 4 | 20 | 向后抛掷会将目标扔到巨魔身后,造成 10 | |
| 横扫 | 4 | 20 | 横扫会击退目标,并使其 | |
| 势不可挡 | 6 | 30 | 势不可挡会使目标 |
战利品
行为
巨魔通常用势不可挡接近,矛墙无法将其挡回。它们偏爱普通攻击,但也会用向后抛掷接近脆弱成员、抢占高地、解除盾墙,或杀死生命值不超过 10 的目标。
无法用蛮族狂怒与巨魔交换位置。
如果没有受到鞭击,披甲巨魔在自己回合开始时有 33% 的几率失控。失控的披甲巨魔与蛮族和仍受控制的披甲巨魔敌对,但彼此不敌对;三方混战时,它们还会与其他野兽结盟。受到鞭击后,失控状态仍会保留到下一回合(原文标注:待核实)。
可以通过单位底座区分受控和失控的披甲巨魔:蛮族底座表示受控,野兽底座表示失控。
技巧
- 普通披甲巨魔与无甲巨魔差别不大,但披甲霜巨魔拥有极厚护甲,需要破甲武器才能摧毁。
- 它们非常耐打,应降低攻击优先级。
英文原文
Armored Unhold披甲巨魔
-
Unhold 巨魔
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Frost Unhold
Armored Unhold is a beast, used for war by Barbarians蛮族 faction, controlled by Beastmasters.
Equipment
- A body Armor (35).
- A head Armor (35).
- A body Armor (400).
- A head Armor (400).
- Extra 90 natural armor on body and head.
Skills
| Icon | Name | AP | Fatigue疲劳 | Description |
|---|---|---|---|---|
| Regeneration | Regeneration will heal for 15% of their max | |||
| Fling Back向后抛掷 | 4 | 20 | Fling Back向后抛掷 will toss the target behind the unhold巨魔, target gets 10 | |
| Sweep | 4 | 20 | Sweep does knockback, will | |
| Unstoppable Charge势不可挡 | 6 | 30 | Unstoppable Charge势不可挡 will |
Loot
- A Giant Skull and Bones巨型头骨与骨骼 (40% chance), Unhold Hide巨魔厚皮 (40% chance) or Unhold's Heart巨魔之心 (20% chance).
- Frost Unholds drop Thick White Fur厚实白毛皮 instead of Unhold Hide巨魔厚皮.
- 33% chance of Strange Meat不明兽肉.
- 20% chance of Deformed Valuables变形的贵重物品 (450 crowns).
- A Giant Skull and Bones巨型头骨与骨骼 (40% chance), Unhold Hide巨魔厚皮 (40% chance) or Unhold's Heart巨魔之心 (20% chance). 50% chance of another one, rolling separately.
- Frost Unholds drop Thick White Fur厚实白毛皮 instead of Unhold Hide巨魔厚皮.
- 33% chance of Strange Meat不明兽肉.
- 20% chance of Deformed Valuables变形的贵重物品 (450 crowns).
Behavior
Unholds usually approach with their Unstoppable Charge势不可挡, that can't be repelled by a spearwall. They prefer fighting with a regular attack, but can use Fling Back向后抛掷 to get close to a vulnerable brother, take the high ground, cancel a shieldwall, or kill someone with 10 HP or less.
It's impossible to swap places with Unholds with Barbarian Fury蛮族狂怒.
If not whipped遭受鞭笞, an Armored Unhold has a 33% chance to turn wild at the start of its turn. Uncontrolled Armored Unholds are hostile to barbarians and controlled Armored Unholds, but not to each other, and they are allied with other Beasts in a three-way fight. Whipped Armored Unholds still retain their wild status until their next turn (verify?).
Controlled and wild Armored Unholds can be distinguished by their tokens' bases. Barbarians' base means it's controlled, and Beasts' base indicates it's wild.
Tips
- Normal Armored Unholds are similar to unarmored Unholds, but Armored Frost Unholds have very heavy armor that requires anti-armor weapons to destroy.
- Low priority targets because of their toughness.




