中文译文
巨魔
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巨魔
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沼泽巨魔
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霜巨魔
巨魔是野兽阵营的敌人,有三种略有差异的种类。
出现地点
普通巨魔生成于冻原、丘陵和山地。沼泽巨魔生成于沼泽及阔叶林,但只会出现在绿色森林,而非秋季森林。霜巨魔生成于雪地,有时也出现在冻原。
猎杀巨人委托也可能出现它们。冻原和小型采矿村庄会生成普通巨魔,森林与沼泽村庄会生成沼泽巨魔,雪地村庄则会生成霜巨魔。
技能
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
|---|---|---|---|---|
| 再生 | 再生在每回合开始时,恢复其最大 | |||
| 向后抛掷 | 4 | 20 | 向后抛掷会将目标扔到巨魔身后,造成 10 | |
| 横扫 | 4 | 20 | 横扫会击退目标,并使其 | |
| 势不可挡 | 6 | 30 | 势不可挡会使目标 |
战利品
行为
巨魔通常用势不可挡接近,矛墙无法将其挡回。它们偏爱普通攻击,但也会用向后抛掷接近脆弱成员、抢占高地、解除盾墙,或杀死生命值不超过 10 的目标。
技巧
- 前期成员往往挨第一击就会出现伤势。轻灵或重型护甲能避免过早受伤。
- 生命再生使被动防守不太有效,应集中伤害,而不是分散攻击。使用基础伤害高的武器,尽量多攻击、少开盾墙。即使造成的伤害很少,也可能导致其士气下降。
- 不要把后排放在前排的正后方,巨魔会利用向后抛掷接近他们。
- 长柄武器精通能让成员从相距 3 格的位置前进一步、攻击后退回。
- 不屈能免疫击退、眩晕和向后抛掷。
- 被投网困住时,它们无法使用势不可挡和向后抛掷。
- 如果你主动冲到它们身边,它们就不会使用势不可挡。
- 如果你行动更快,可以先等待,即使行动点已经用完也一样;之后受到的眩晕会在你的回合结束时消失。
- 敌人已经受伤时,斩刀的斩首攻击能更快杀死它们。
- 对它们造成伤势很难,但并非不可能。需要致残打击,或伤害更高的名贵武器。
- 它们的士气崩溃后,让一名成员贴在旁边,阻止其恢复士气。
其他说明
原文指出,脚本中有让沼泽巨魔在绿洲生成的代码,但其活动范围只允许沼泽和阔叶林,不包括绿洲。
英文原文
Unhold巨魔
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Unhold 巨魔
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Bog Unhold
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Frost Unhold
Unhold is an enemy from the Beasts faction. There are three slightly different species of them.
Spawning
Regular Unholds spawns in tundras, hills and mountains. Bog Unholds spawn in swamps and leafy forests (only green, not autumn). Frost Unholds spawn in snowy areas and sometimes in tundras.
They can also be encountered in Hunting Giants猎杀巨人 contracts. Tundra and small mining villages generate regular Unholds, forest and swamp villages generate Bog Unholds, and snow villages generate Frost Unholds.
Skills
| Icon | Name | AP | Fatigue疲劳 | Description |
|---|---|---|---|---|
| Regeneration | Regeneration will heal for 15% of their max | |||
| Fling Back向后抛掷 | 4 | 20 | Fling Back向后抛掷 will toss the target behind the unhold巨魔, target gets 10 | |
| Sweep | 4 | 20 | Sweep does knockback, will | |
| Unstoppable Charge势不可挡 | 6 | 30 | Unstoppable Charge势不可挡 will |
Loot
- A Giant Skull and Bones巨型头骨与骨骼 (40% chance), Unhold Hide巨魔厚皮 (40% chance) or Unhold's Heart巨魔之心 (20% chance).
- Frost Unholds drop Thick White Fur厚实白毛皮 instead of Unhold Hide巨魔厚皮.
- 33% chance of Strange Meat不明兽肉.
- 20% chance of Deformed Valuables变形的贵重物品 (450 crowns).
- A Giant Skull and Bones巨型头骨与骨骼 (40% chance), Unhold Hide巨魔厚皮 (40% chance) or Unhold's Heart巨魔之心 (20% chance). 50% chance of another one, rolling separately.
- Frost Unholds drop Thick White Fur厚实白毛皮 instead of Unhold Hide巨魔厚皮.
- 33% chance of Strange Meat不明兽肉.
- 20% chance of Deformed Valuables变形的贵重物品 (450 crowns).
Behavior
Unholds usually approach with their Unstoppable Charge, that can't be repelled by a spearwall矛墙. They prefer fighting with a regular attack, but can use Fling Back to get close to a vulnerable brother, take the high ground, cancel a shieldwall盾墙, or kill someone with 10 HP or less.
Tips
- Early game brothers will suffer an injury on the first hit. Nimble轻灵 or heavy armor护甲 protect from early injuries.
- HP regeneration makes defensive strategies less effective. Try to concentrate damage rather than spread it. Use weapons with high raw damage. Prefer attacking over shieldwalling. Even meaningless damage can cause a morale drop.
- Don't position backliners directly behind frontliners, Unholds will get close to them with Fling Back.
- Polearm Mastery长柄武器精通 allows to attack from 3 tiles away by stepping forward and retreating.
- Indomitable不屈 makes you immune to knockback, stun and Fling Back.
- They can't use Unstoppable Charge and Fling Back when caught in a net.
- If you charge them, they will not use Unstoppable Charge.
- If you are faster and wait, even with AP already spent, stun will go away at the end of your turn.
- Cleavers' Decapitate斩首 attack kills them faster when they are already wounded.
- Injuring them is difficult, but possible. You need Crippling Strikes致残打击 or a named weapon with increased damage.
- If their morale士气 breaks, keep a brother next to them to prevent rallying.
Other notes
Scripts contain code that spawns Bog Unholds in oasises, and their behavior only allows them to roam swamps and leafy forests, not oasises.




