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BATTLE BROTHERS WIKI

人类

Humans

中文译文资料快照 2026-09-18 · 翻译与来源说明

中文译文

这里列出人类阵营及其单位,也包括与这些阵营一同出现的非人类单位。

人类单位种类繁多,各阵营的能力和装备差别很大。它们没有对状态效果的抗性,也是唯一可以被复活为亡灵的生物。

强盗

强盗是《战场兄弟》中的人类阵营之一。

图标 名称 Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Bandit thug orientation 强盗打手 55 0-45 0-70 55 45 0 0 40 95 95 15 9 - 150
Bandit raider orientation 低阶强盗劫掠者 75 0-110 55-110 60 55 5 5 55 115 125 15 9 - 250
Bandit raider orientation 强盗劫掠者 75 0-140 55-110 65-70 55-60 10 10 55 115 125 20 9 - 250
Bandit poacher orientation 强盗猎手 55 0-20 20 50 50 0 5 40 95 95 15 9 - 175
Bandit marksman orientation 低阶强盗射手 60 0-20 20 50 50 5 10-15 50 100 115 20 9 - 225
Bandit marksman orientation 强盗射手 60 0-45 20-70 50 60 5 10-15 50 110 115 20 9 - 225
Bandit marauder orientation 强盗悍匪 115 20-245 140-255 75 65 15 10 70 115 130 20 9 - 300
Bandit leader orientation 强盗头目 100 90-250 90-210 75 65 15 10 70 125 130 20 9 1% 375
Swordmaster orientation 剑术大师 70 0-200 115-190 100 50 80 15 90 115 115 20 9 2% 450
Hedge knight orientation 流浪骑士 150 280-300 210-320 85 50 25 15 90 105 160 25 9 2% 450
Mercenary orientation 神射手 80 0-30 35-115 65 85 15 25 70 140 135 20 9 2% 450
Bandit raider orientation 伪装强盗 75 0-140 70-130 65-70 55-60 10 10 55 115 125 20 9 - 250
Dog 01 orientation 战犬 50 0 0 50 - 20 25 40 130 130 15 12 - 75

游牧民

游牧民是《战场兄弟》中的人类阵营之一,生活在南方沙漠。

图标 名称 Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Nomad 01 orientation 游牧割喉者 55 30-50 20-50 55 45 5 5 45 95 100 15 9 - 150
Nomad 02 orientation 游牧亡命徒 75 40-125 65-105 65-70 55-60 15 15 60 115 125 20 9 - 250
Nomad 03 orientation 游牧投石手 55 30 20-50 50 60 0 10 45 95 100 15 9 - 175
Nomad 04 orientation 游牧弓手 60 30-50 20-50 50 65-70 5 15-20 55 110 115 20 9 - 225
Nomad 05 orientation 游牧首领 100 125-200 105-200 75 65 20 15 75 125 130 20 9 1% 375
Desert devil orientation 剑舞者 90 60 120-140 90 50 50 30 90 125 130 20 9 2% 450
Executioner orientation 游牧刽子手 170 125-290 230-285 85 50 30 20 90 115 160 25 9 2% 450
Desert stalker orientation 沙漠潜猎者 80 0-45 105 65 85 15 25 70 140 135 20 9 2% 450

蛮族

蛮族是《战场兄弟》中的人类阵营之一,生活在世界的北方。

图标 名称 Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Wildman 01 orientation 蛮族奴兵 70 0-50 0-45 55 50 0 0 70 115 120 15 9 - 175
Wildman 02 orientation 蛮族掠夺者 120 0-145 65-95 65 60 10 10 80 115 130 20 9 - 250
Wildman 03 orientation 蛮族神选战士 130 145-190 140-230 75 60 15 10 90 115 140 20 9 1% 350
Wildman 06 orientation 蛮族之王 150 250 270 80 65 15 10 110 115 150 25 9 10% 500
Wildman 05 orientation 蛮族鼓手 90 30-50 30-65 65 40 15 5 80 90 150 15 9 - 250
Wildman 04 orientation 蛮族驯兽师 70 130 95 65 55 10 10 90 110 120 15 9 - 250
Unhold 01 orientation 披甲巨魔 500 35 35 70 - 10 0 130 75 400 30 9 - 400
Unhold 02 orientation 披甲霜巨魔 600 490 490 75 - 10 0 150 85 400 30 9 - 550
Wildman 07 orientation 蛮族疯汉 160 300 300 80 - 10 10 - 115 200 25 9 - 500
Dog 02 orientation 战獒 70 0 0 55 - 20 20 40 50 110 140 15 - 100

城邦

城邦是《战场兄弟》中的一种人类阵营。南方城邦会派出军团巡视周边,并派商队与其他聚落贸易。商队由近战单位护卫,通常是征召兵。圣战期间,南方人与贵族家族敌对。

小队
图标 名称 Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Slave orientation 负债者 55 0-30 0-10 45 35 5 5 40 90 100 15 9 - 50
Conscript orientation 征召兵 55 30-125 75-110 70 50 10 5 70 110 120 15 9 - 250
Conscript orientation 持长柄武器的征召兵 55 30-125 75-110 70 50 10 5 70 110 120 15 9 - 250
Gunner orientation 火铳手 70 30 60 65 75 5 10 70 120 120 15 9 - 250
Orientation engineer 工程师 70 30 60 60 50 0 5 70 100 120 15 9 - 150
Assassin orientation 刺客 80 40-140 120 80 70 20 20 85 130 125 20 9 - 350
Officer orientation 军官 110 200-290 135-290 85 60 25 15 80 110 130 20 9 1% 350
Mortar orientation 臼炮 - - - - - -50 -50 - 50 - - 6 - 0
贸易商队
图标 名称 Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Slave orientation 负债者 55 0-30 0-10 45 35 5 5 40 90 100 15 9 - 50
Conscript orientation 征召兵 55 30-125 75-110 70 50 10 5 70 110 120 15 9 - 250
Conscript orientation 持长柄武器的征召兵 55 30-125 75-110 70 50 10 5 70 110 120 15 9 - 250
Officer orientation 军官 110 200-290 135-290 85 60 25 15 80 110 130 20 9 1% 350
Donkey orientation 驴 180 - - - - -30 -10 - - 200 - - - 50
平民
图标 名称 Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Peasant orientation 市民 50 0-30 5-25 40 30 0 0 35 90 100 15 9 - 50

贵族家族

贵族家族是《战场兄弟》中的一种人类阵营。贵族战争期间,各家族互相敌对;圣战期间,它们会与南方城邦敌对。家族还会派出由本方军队护卫的补给商队。

小队
图标 名称 Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Footman veteran orientation 步兵 70 80-230 115-150 70 50 10 5 60 110 120 15 9 - 250
Billman orientation 钩镰枪兵 70 20-230 50-130 70 50 10 5 60 80 120 15 9 - 250
Arbalester orientation 劲弩手 60 0-80 50-65 55 60 5 5 60 110 100 15 9 - 250
Manatarms orientation 重装军士 70 170-280 115-240 70 50 10 5 70 110 120 15 9 - 250
Standard bearer orientation2 旗手 80 0-230 115-150 65 50 10 10 90 105 130 20 9 - 250
Sergeant orientation 军士 100 0 150-210 80 60 25 15 80 110 130 20 9 - 350
Greatsword orientation 双手剑士 90 70-160 150-240 75 50 20 10 70 115 130 20 9 - 350
Knight orientation 骑士 135 300-320 210-320 90 60 20 10 90 115 140 20 9 2% 450
Dog 01 orientation 披甲战犬 50 0 55 50 - 20 25 40 130 130 15 12 - 75
补给商队
图标 名称 Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Footman veteran orientation 步兵 70 80-230 115-150 70 50 10 5 60 110 120 15 9 - 250
Billman orientation 钩镰枪兵 70 20-230 50-130 70 50 10 5 60 80 120 15 9 - 250
Arbalester orientation 劲弩手 60 0-80 50-65 55 60 5 5 60 110 100 15 9 - 250
Sergeant orientation 军士 100 0 150-210 80 60 25 15 80 110 130 20 9 - 350
Greatsword orientation 双手剑士 90 70-160 150-240 75 50 20 10 70 115 130 20 9 - 350
Donkey orientation 驴 180 - - - - -30 -10 - - 200 - - - 50

平民(民兵、贸易商队)

平民阵营是《战场兄弟》中的一种人类阵营,每个非军事聚落都是独立的阵营。它们会派出商队和农民;敌人逼近时,还可能派民兵队伍迎战。

民兵小队
图标 名称 Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Militia orientation 民兵 50 0-45 5-50 50 35 0 0 40 90 100 15 9 - 100
Militia veteran orientation 老练民兵 60 0-50 30-95 55 40 5 0 50 100 110 15 9 - 150
Militia ranged orientation 民兵射手 50 0-45 5-35 40 50 0 0 40 100 100 15 9 - 100
Militia captain orientation 民兵队长 70 30-200 80-130 60 50 10 0 70 100 120 20 9 - 200
贸易商队
图标 名称 Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Caravan hand orientation 商队杂工 60 0-40 20-50 50 30 0 0 40 100 120 15 9 - 125
Caravan guard orientation 商队护卫 70 0-130 30-95 70 40 10 10 60 110 130 15 9 - 200
Donkey orientation 驴 180 - - - - -30 -10 - - 200 - - - 50
平民
图标 名称 Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Peasant orientation 农民 50 0-30 5-35 40 30 0 0 35 90 100 15 9 - 50

佣兵

佣兵团在聚落之间行走,承接雇佣任务。它们不构成统一阵营,攻击其中一支不会影响其他佣兵团,但会恶化你与其雇主阵营的关系。受敌对阵营雇佣的佣兵也会与你敌对。

图标 名称 Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Mercenary orientation 低阶佣兵 75 0-150 50-150 65 55 10 10 55 115 125 20 9 - 250
Mercenary orientation 佣兵 90 0-230 80-260 75 65 20 10 70 125 135 20 9 - 350
Mercenary orientation 佣兵射手 65 0-115 35-130 65 75 10 15 70 125 135 20 9 - 300
Swordmaster orientation 剑术大师 70 0-200 115-190 100 50 80 15 90 115 115 20 9 2% 450
Hedge knight orientation 流浪骑士 150 280-300 210-320 85 50 25 15 90 105 160 25 9 2% 450
Mercenary orientation 神射手 80 0-30 35-115 65 85 15 25 70 140 135 20 9 2% 450
Dog 01 orientation 战犬 50 0 0-85 50 - 20 25 40 130 130 15 12 - 75

事件中出现的人类

图标 名称 Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Bandit raider orientation 赏金猎人 80 0-215 55-150 75 60 15 8 65 120 125 20 9 - 300
Bandit raider orientation 赏金猎人射手 60 0-50 35-115 50 70 10 10 65 125 115 20 9 - 250
Cultist orientation 邪教徒 60 30-60 20-88 60 40 10 10 80 110 110 15 9 - 150
Peasant orientation 使者 50 0-30 20 40 30 0 0 40 100 100 15 9 - 50
Peasant orientation 长子 50 0-30 20 40 30 0 0 40 100 100 15 9 - 50
Gladiator orientation 角斗士 110 0-225 100-155 75 65 20 10 90 125 135 20 9 2% 350
Oathbringer orientation 誓约使者 125 250-300 300 80 50 20 5 130 135 145 25 9 1% 375
敌人
人类 强盗 强盗打手 • 强盗劫掠者 • 强盗猎手 • 强盗射手 • 强盗悍匪 • 强盗头目 (精英) • 剑术大师 (精英) • 流浪骑士 (精英) • 神射手 (精英) • 伪装强盗 • 战犬
游牧民 游牧割喉者 • 游牧亡命徒 • 游牧投石手 • 游牧弓手 • 游牧首领 (精英) • 剑舞者 (精英) • 游牧刽子手 (精英) • 沙漠潜猎者 (精英)
蛮族 蛮族奴兵 • 蛮族掠夺者 • 蛮族神选战士 (精英) • 蛮族鼓手 • 蛮族驯兽师 • 蛮族之王 (精英) • 蛮族疯汉 • 战獒 • 披甲巨魔
贵族家族 步兵 • 钩镰枪兵 • 劲弩手 • 重装军士 • 旗手 • 军士 • 双手剑士 • 骑士 (精英) • 战犬 • 驴
城邦 负债者 • 征召兵 (长柄武器) • 火铳手 • 工程师 • 刺客 • 军官 (精英) • 臼炮 • 驴 • 市民
平民 民兵 • 民兵射手 • 老练民兵 • 民兵队长 • 商队杂工 • 商队护卫 • 驴 • 农民
佣兵 佣兵 • 佣兵射手 • 剑术大师 (精英) • 流浪骑士 (精英) • 神射手 (精英) • 战犬
其他 赏金猎人 • 赏金猎人射手 • 邪教徒 • 使者 • 长子 • 角斗士 (精英) • 誓约使者 (精英)
亡灵 行尸 行尸 • 披甲行尸 • 游牧民行尸 • 化作行尸的弟兄 • 陨落英雄 (精英) • 怨魂 • 亡灵法师 (精英) • 食尸鬼 • 迷失的寻宝者 • 陨落叛徒 • 复仇怨魂
古代亡灵 古代辅兵 • 古代军团兵 (长柄武器) • 古代荣誉卫士 (长柄武器 • 精英) • 古代祭司 • 死灵剑士 • 典籍守护者 • 命匣 • 尖啸骷髅 • 典籍守护者的幻影 • 征服者
血肉魔像 血肉魔像 • 巨型血肉魔像 • 寻隙者 • 大先知 • 血肉摇篮
绿皮 兽人 兽人青年 • 兽人战士 (精英) • 兽人狂战士 • 兽人军阀 (精英) • 绿皮投石机
地精 地精游击兵 (精英) • 地精伏击手 (精英) • 地精狼骑兵 • 地精坐骑狼 • 地精萨满 • 地精督军 • 绿皮投石机
野兽 巨蛛 (蛛卵) • 恐狼 (狂暴) • 鬣狗 (狂暴) • 食尸鬼 • 巨蛇 • 梦魇 • 巨魔 (披甲) • 女巫 • 沙魔 • 树妖 • 树苗 • 林德蠕龙 • 伊吉罗克 • 克拉肯
动物 战犬 • 战獒 • 狼 • 驴

英文原文

Human factions and units, including non-humans appearing with them.

Humans are extremely diverse, different factions have wildly varying skills and equipment. They don't resist any status effects. They are the only creatures that can be raised as undead亡灵.

Brigands强盗

Brigands are one of many Human factions in Battle Brothers.

Icon Name Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Bandit thug orientation Brigand Thug强盗打手 55 0-45 0-70 55 45 0 0 40 95 95 15 9 - 150
Bandit raider orientation Lower Brigand Raider 75 0-110 55-110 60 55 5 5 55 115 125 15 9 - 250
Bandit raider orientation Brigand Raider强盗劫掠者 75 0-140 55-110 65-70 55-60 10 10 55 115 125 20 9 - 250
Bandit poacher orientation Brigand Poacher强盗猎手 55 0-20 20 50 50 0 5 40 95 95 15 9 - 175
Bandit marksman orientation Lower Brigand Marksman 60 0-20 20 50 50 5 10-15 50 100 115 20 9 - 225
Bandit marksman orientation Brigand Marksman强盗射手 60 0-45 20-70 50 60 5 10-15 50 110 115 20 9 - 225
Bandit marauder orientation Brigand Marauder强盗悍匪 115 20-245 140-255 75 65 15 10 70 115 130 20 9 - 300
Bandit leader orientation Brigand Leader强盗头目 100 90-250 90-210 75 65 15 10 70 125 130 20 9 1% 375
Swordmaster orientation Swordmaster剑术大师 70 0-200 115-190 100 50 80 15 90 115 115 20 9 2% 450
Hedge knight orientation Hedge Knight流浪骑士 150 280-300 210-320 85 50 25 15 90 105 160 25 9 2% 450
Mercenary orientation Master Archer神射手 80 0-30 35-115 65 85 15 25 70 140 135 20 9 2% 450
Bandit raider orientation Disguised Bandit伪装的山贼 75 0-140 70-130 65-70 55-60 10 10 55 115 125 20 9 - 250
Dog 01 orientation Wardog战犬 50 0 0 50 - 20 25 40 130 130 15 12 - 75

Nomads游牧民

Nomads are one of many Human factions in Battle Brothers. They inhabit southern deserts.

Icon Name Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Nomad 01 orientation Nomad Cutthroat游牧割喉者 55 30-50 20-50 55 45 5 5 45 95 100 15 9 - 150
Nomad 02 orientation Nomad Outlaw游牧亡命徒 75 40-125 65-105 65-70 55-60 15 15 60 115 125 20 9 - 250
Nomad 03 orientation Nomad Slinger游牧投石手 55 30 20-50 50 60 0 10 45 95 100 15 9 - 175
Nomad 04 orientation Nomad Archer游牧弓手 60 30-50 20-50 50 65-70 5 15-20 55 110 115 20 9 - 225
Nomad 05 orientation Nomad Leader游牧首领 100 125-200 105-200 75 65 20 15 75 125 130 20 9 1% 375
Desert devil orientation Blade Dancer剑舞者 90 60 120-140 90 50 50 30 90 125 130 20 9 2% 450
Executioner orientation Nomad Executioner游牧刽子手 170 125-290 230-285 85 50 30 20 90 115 160 25 9 2% 450
Desert stalker orientation Desert Stalker沙漠潜猎者 80 0-45 105 65 85 15 25 70 140 135 20 9 2% 450

Barbarians蛮族

Barbarians are one of many Human factions in Battle Brothers. They inhabit northern part of the world.

Icon Name Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Wildman 01 orientation Barbarian Thrall蛮族奴兵 70 0-50 0-45 55 50 0 0 70 115 120 15 9 - 175
Wildman 02 orientation Barbarian Reaver蛮族掠夺者 120 0-145 65-95 65 60 10 10 80 115 130 20 9 - 250
Wildman 03 orientation Barbarian Chosen蛮族神选战士 130 145-190 140-230 75 60 15 10 90 115 140 20 9 1% 350
Wildman 06 orientation Barbarian King蛮族之王 150 250 270 80 65 15 10 110 115 150 25 9 10% 500
Wildman 05 orientation Barbarian Drummer蛮族鼓手 90 30-50 30-65 65 40 15 5 80 90 150 15 9 - 250
Wildman 04 orientation Barbarian Beastmaster蛮族驯兽师 70 130 95 65 55 10 10 90 110 120 15 9 - 250
Unhold 01 orientation Armored Unhold披甲巨魔 500 35 35 70 - 10 0 130 75 400 30 9 - 400
Unhold 02 orientation Armored Frost Unhold 600 490 490 75 - 10 0 150 85 400 30 9 - 550
Wildman 07 orientation Barbarian Madman蛮族疯汉 160 300 300 80 - 10 10 - 115 200 25 9 - 500
Dog 02 orientation Warhound战獒 70 0 0 55 - 20 20 40 50 110 140 15 - 100

City States

City States are a type of Human factions in Battle Brothers. Southern city states send regiments to patrol surroundings, and caravans to trade with other settlements. Caravans are guarded by their melee units, usually Conscripts征召兵. Southerners are hostile to Noble Houses during the Holy War.

Squads
Icon Name Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Slave orientation Indebted负债者 55 0-30 0-10 45 35 5 5 40 90 100 15 9 - 50
Conscript orientation Conscript征召兵 55 30-125 75-110 70 50 10 5 70 110 120 15 9 - 250
Conscript orientation Conscript with Polearm 55 30-125 75-110 70 50 10 5 70 110 120 15 9 - 250
Gunner orientation Gunner火铳手 70 30 60 65 75 5 10 70 120 120 15 9 - 250
Orientation engineer Engineer工程师 70 30 60 60 50 0 5 70 100 120 15 9 - 150
Assassin orientation Assassin刺客 80 40-140 120 80 70 20 20 85 130 125 20 9 - 350
Officer orientation Officer军官 110 200-290 135-290 85 60 25 15 80 110 130 20 9 1% 350
Mortar orientation Mortar臼炮 - - - - - -50 -50 - 50 - - 6 - 0
Trading Caravans
Icon Name Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Slave orientation Indebted负债者 55 0-30 0-10 45 35 5 5 40 90 100 15 9 - 50
Conscript orientation Conscript征召兵 55 30-125 75-110 70 50 10 5 70 110 120 15 9 - 250
Conscript orientation Conscript with Polearm 55 30-125 75-110 70 50 10 5 70 110 120 15 9 - 250
Officer orientation Officer军官 110 200-290 135-290 85 60 25 15 80 110 130 20 9 1% 350
Donkey orientation Donkey 180 - - - - -30 -10 - - 200 - - - 50
Civilians
Icon Name Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Peasant orientation Citizen市民 50 0-30 5-25 40 30 0 0 35 90 100 15 9 - 50

Noble Houses

Noble Houses are a type of Human factions in Battle Brothers. They are hostile to each other during the War of the Noble Houses, and hostile to southern City States during the Holy War. They send Supply Caravans, guarded by their troops.

Squads
Icon Name Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Footman veteran orientation Footman步兵 70 80-230 115-150 70 50 10 5 60 110 120 15 9 - 250
Billman orientation Billman钩镰枪兵 70 20-230 50-130 70 50 10 5 60 80 120 15 9 - 250
Arbalester orientation Arbalester劲弩手 60 0-80 50-65 55 60 5 5 60 110 100 15 9 - 250
Manatarms orientation Man at Arms 70 170-280 115-240 70 50 10 5 70 110 120 15 9 - 250
Standard bearer orientation2 Standard Bearer旗手 80 0-230 115-150 65 50 10 10 90 105 130 20 9 - 250
Sergeant orientation Sergeant军士 100 0 150-210 80 60 25 15 80 110 130 20 9 - 350
Greatsword orientation Zweihander双手巨剑 90 70-160 150-240 75 50 20 10 70 115 130 20 9 - 350
Knight orientation Knight骑士 135 300-320 210-320 90 60 20 10 90 115 140 20 9 2% 450
Dog 01 orientation Armored Wardog披甲战犬 50 0 55 50 - 20 25 40 130 130 15 12 - 75
Supply Caravans
Icon Name Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Footman veteran orientation Footman步兵 70 80-230 115-150 70 50 10 5 60 110 120 15 9 - 250
Billman orientation Billman钩镰枪兵 70 20-230 50-130 70 50 10 5 60 80 120 15 9 - 250
Arbalester orientation Arbalester劲弩手 60 0-80 50-65 55 60 5 5 60 110 100 15 9 - 250
Sergeant orientation Sergeant军士 100 0 150-210 80 60 25 15 80 110 130 20 9 - 350
Greatsword orientation Zweihander双手巨剑 90 70-160 150-240 75 50 20 10 70 115 130 20 9 - 350
Donkey orientation Donkey 180 - - - - -30 -10 - - 200 - - - 50

Civilians (Militia, Trading Caravans)

Civilian factions are a type of Human factions in Battle Brothers. Each non-military settlement is a separate faction. They send caravans, peasants农民 and, when enemies come close, can send militia squads to fight them.

Militia squads
Icon Name Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Militia orientation Militia民兵 50 0-45 5-50 50 35 0 0 40 90 100 15 9 - 100
Militia veteran orientation Militia Veteran老练民兵 60 0-50 30-95 55 40 5 0 50 100 110 15 9 - 150
Militia ranged orientation Militia Marksman民兵射手 50 0-45 5-35 40 50 0 0 40 100 100 15 9 - 100
Militia captain orientation Militia Captain民兵队长 70 30-200 80-130 60 50 10 0 70 100 120 20 9 - 200
Trading Caravans
Icon Name Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Caravan hand orientation Caravan Hand商队杂工 60 0-40 20-50 50 30 0 0 40 100 120 15 9 - 125
Caravan guard orientation Caravan Guard商队护卫 70 0-130 30-95 70 40 10 10 60 110 130 15 9 - 200
Donkey orientation Donkey 180 - - - - -30 -10 - - 200 - - - 50
Civilians
Icon Name Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Peasant orientation Peasant农民 50 0-30 5-35 40 30 0 0 35 90 100 15 9 - 50

Mercenaries佣兵

Mercenary companies travel between settlements, offering their service. They are not a faction, and attacking one company does not affect the others. But it does worsen your relations with the faction who hired them, and mercenaries hired by factions hostile to you will also be hostile.

Icon Name Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Mercenary orientation Lower Mercenary 75 0-150 50-150 65 55 10 10 55 115 125 20 9 - 250
Mercenary orientation Mercenary佣兵 90 0-230 80-260 75 65 20 10 70 125 135 20 9 - 350
Mercenary orientation Mercenary Marksman 65 0-115 35-130 65 75 10 15 70 125 135 20 9 - 300
Swordmaster orientation Swordmaster剑术大师 70 0-200 115-190 100 50 80 15 90 115 115 20 9 2% 450
Hedge knight orientation Hedge Knight流浪骑士 150 280-300 210-320 85 50 25 15 90 105 160 25 9 2% 450
Mercenary orientation Master Archer神射手 80 0-30 35-115 65 85 15 25 70 140 135 20 9 2% 450
Dog 01 orientation Wardog战犬 50 0 0-85 50 - 20 25 40 130 130 15 12 - 75

Event Spawned Humans

Icon Name Health Head armor Body armor Melee skill Ranged skill Melee defense Ranged defense Resolve Initiative Fatigue Fatigue recovery Action points Champion probability XP
Bandit raider orientation Bounty Hunter赏金猎人 80 0-215 55-150 75 60 15 8 65 120 125 20 9 - 300
Bandit raider orientation Bounty Hunter Marksman 60 0-50 35-115 50 70 10 10 65 125 115 20 9 - 250
Cultist orientation Cultist邪教徒 60 30-60 20-88 60 40 10 10 80 110 110 15 9 - 150
Peasant orientation Envoy 50 0-30 20 40 30 0 0 40 100 100 15 9 - 50
Peasant orientation Firstborn 50 0-30 20 40 30 0 0 40 100 100 15 9 - 50
Gladiator orientation Gladiator角斗士 110 0-225 100-155 75 65 20 10 90 125 135 20 9 2% 350
Oathbringer orientation Oathbringer誓约使者 125 250-300 300 80 50 20 5 130 135 145 25 9 1% 375
Enemies
Humans Brigands强盗 Brigand Thug强盗打手 • Brigand Raider强盗劫掠者 • Brigand Poacher强盗猎手 • Brigand Marksman强盗射手 • Brigand Marauder强盗悍匪 • Brigand Leader强盗头目 (Champion精英勇士) • Swordmaster剑术大师 (Champion精英勇士) • Hedge Knight流浪骑士 (Champion精英勇士) • Master Archer神射手 (Champion精英勇士) • Disguised Bandit伪装的山贼 • Wardog战犬
Nomads游牧民 Nomad Cutthroat游牧割喉者 • Nomad Outlaw游牧亡命徒 • Nomad Slinger游牧投石手 • Nomad Archer游牧弓手 • Nomad Leader游牧首领 (Champion精英勇士) • Blade Dancer剑舞者 (Champion精英勇士) • Nomad Executioner游牧刽子手 (Champion精英勇士) • Desert Stalker沙漠潜猎者 (Champion精英勇士)
Barbarians蛮族 Barbarian Thrall蛮族奴兵 • Barbarian Reaver蛮族掠夺者 • Barbarian Chosen蛮族神选战士 (Champion精英勇士) • Barbarian Drummer蛮族鼓手 • Barbarian Beastmaster蛮族驯兽师 • Barbarian King蛮族之王 (Champion精英勇士) • Barbarian Madman蛮族疯汉 • Warhound战獒 • Armored Unhold披甲巨魔
Noble Houses Footman步兵 • Billman钩镰枪兵 • Arbalester劲弩手 • Man at Arms • Standard Bearer旗手 • Sergeant军士 • Zweihander双手巨剑 • Knight骑士 (Champion精英勇士) • Wardog战犬 • Donkey
City States Indebted负债者 • Conscript征召兵 (with Polearm) • Gunner火铳手 • Engineer工程师 • Assassin刺客 • Officer军官 (Champion精英勇士) • Mortar臼炮 • Donkey • Citizen市民
Civilian Militia民兵 • Militia Marksman民兵射手 • Militia Veteran老练民兵 • Militia Captain民兵队长 • Caravan Hand商队杂工 • Caravan Guard商队护卫 • Donkey • Peasant农民
Mercenaries佣兵 Mercenary佣兵 • Mercenary Marksman • Swordmaster剑术大师 (Champion精英勇士) • Hedge Knight流浪骑士 (Champion精英勇士) • Master Archer神射手 (Champion精英勇士) • Wardog战犬
Others Bounty Hunter赏金猎人 • Bounty Hunter Marksman • Cultist邪教徒 • Envoy • Firstborn • Gladiator角斗士 (Champion精英勇士) • Oathbringer誓约使者 (Champion精英勇士)
Undead亡灵 Zombies Wiederganger行尸 • Armored Wiederganger披甲行尸 • Wiederganger Nomad • Wiederganger Brother • Fallen Hero陨落英雄 (Champion精英勇士) • Geist怨魂 • Necromancer亡灵法师 (Champion精英勇士) • Nachzehrer食尸鬼 • Lost Treasure Hunter迷失的寻宝者 • Fallen Betrayer陨落叛徒 • Rachegeist复仇怨魂
Ancient Dead Ancient Auxiliary古代辅兵 • Ancient Legionary古代军团兵 (with Polearm) • Ancient Honor Guard古代荣誉卫士 (with Polearm • Champion精英勇士) • Ancient Priest古代祭司 • Necrosavant死灵剑士 • The Lorekeeper典籍守护者 • Phylactery命匣 • Screaming Skull尖啸骷髅 • Lorekeeper's Apparition典籍守护者的幻影 • The Conqueror征服者
Flesh Golems 血肉魔像 Flesh Golem血肉魔像 • Greater Flesh Golem巨型血肉魔像 • Fault Finder寻隙者 • Grand Diviner • Flesh Cradle血肉摇篮
Greenskins Orcs兽人 Orc Young兽人青年 • Orc Warrior兽人战士 (Champion精英勇士) • Orc Berserker兽人狂战士 • Orc Warlord兽人军阀 (Champion精英勇士) • Greenskin Catapult绿皮投石机
Goblins地精 Goblin Skirmisher地精游击兵 (Champion精英勇士) • Goblin Ambusher地精伏击手 (Champion精英勇士) • Goblin Wolfrider地精狼骑兵 • Goblin Wolf • Goblin Shaman地精萨满 • Goblin Overseer地精督军 • Greenskin Catapult绿皮投石机
Beasts Webknecht巨蛛 (Eggs) • Direwolf恐狼 (Frenzied) • Hyena鬣狗 (Frenzied) • Nachzehrer食尸鬼 • Serpent巨蛇 • Alp梦魇 • Unhold巨魔 (Armored) • Hexe女巫 • Ifrit沙魔 • Schrat树妖 • Sapling树苗 • Lindwurm林德蠕龙 • The Ijirok伊吉罗克 • Kraken克拉肯
Animals Wardog战犬 • Warhound战獒 • Wolf • Donkey