中文译文
典籍守护者的幻影
典籍守护者的幻影是由典籍守护者召唤的幽灵般施法者。
技能
| 图标 | 名称 | 行动点 | 疲劳 | 说明 |
|---|---|---|---|---|
| 无实体 | 无实体使攻击者与怨魂的距离每增加一格,它就获得 +10 | |||
| 幽魂之触 | 4 | 0 | 幽魂之触造成15-25 | |
| 雷电风暴 | 5 | 0 | 雷电风暴沿地图从上到下标记一条纵向区域,1回合后对其中所有敌人造成20-50 | |
| 唤醒亡者 | 3 | 10 | 唤醒亡者可以复活各类行尸和骷髅(恢复其 50% 的 | |
| 凋萎 | 3 | 0 | 凋萎使一名弟兄陷入凋萎状态,持续2回合。效果每剩余一回合,就损失25% |
行为
幻影是典籍守护者的幽灵复制体,能施放唤醒亡者、凋萎和落雷。实际落雷后有一个回合冷却。目标优先选择控制区内的弟兄、惊恐的弟兄,以及聚集多名弟兄的直线。落雷不会误伤友军;幻影死后,尚未落下的雷击会取消。
它们可以越过陡峭的悬崖(待核实)。
技巧
- 幻影很难接近,重生又快,通常不值得追杀。
- 进入幻影的控制区可能适得其反,尤其是需要躲避落雷时。
- 让尖啸骷髅在幻影附近爆炸,也能将其杀死。
- 即使正在近身交战,它们也能施法。
- 与其他幽灵敌人不同,幻影的远程防御较低,远程武器有不错的命中机会。不过,由于无实体种族特长,距离越远,命中率下降越快。
英文原文
Lorekeeper's Apparition典籍守护者的幻影
Lorekeeper's Apparition is a ghost-like spellcaster summoned by the Lorekeeper典籍守护者.
Skills
| Icon | Name | AP | Fatigue疲劳 | Description |
|---|---|---|---|---|
| Incorporeal无实体 | Incorporeal无实体 grants +10 | |||
| Ghastly Touch幽魂之触 | 4 | 0 | Ghastly Touch幽魂之触 does 15-25 | |
| Lightning Storm | 5 | 0 | Lightning Storm marks a vertical area of tiles from the top of the map to the bottom for impact and 1 turn later does 20-50 | |
| Raise Undead唤醒亡者 | 3 | 10 | Raise Undead唤醒亡者 will raise any type of wiedergangers and skeletons (with 50% of their | |
| Wither凋萎 | 3 | 0 | Wither凋萎 weakens one of your brothers for 2 turns, inflicting Withered凋萎 effect, you lose 25% |
Behavior
Apparitions are ghostly copies of Lorekeeper that can cast Raise Undead, Wither and Lightning Strike. Lightning Strike has one turn of cooldown after the actual strike. Brothers in zones of control, horrified惊恐 brothers and lines with many brothers are prioritized. Lightnings have no friendly fire. Lightning is canceled if they die.
They can traverse steep cliffs (verify).
Tips
- They are hard to reach and quick to respawn, usually not worth hunting.
- Entering their zone of control can backfire when you need to evade a lightning.
- They can be killed by exploding a Screaming Skull尖啸骷髅 near them.
- They can cast even if engaged in melee.
- Unlike other ghostly enemies, they have somewhat low ranged defense. Ranged weapons can have a good probability of hitting them, however it rapidly decreases with range due to the Incorporeal无实体 racial perk.





