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BATTLE BROTHERS WIKI

委托

Contracts

中文译文资料快照 2026-09-18 · 翻译与来源说明

中文译文

委托

Contract

委托是在聚落中可以接取的任务。完成后,战团会获得克朗、声望,并改善与发布委托的聚落或贵族家族的关系。未能履约则会降低当地关系和战团声望。

同一时间只能执行一份委托。克朗报酬随战团声望提高而增加。某些委托,例如贵族家族的委托,只有达到一定声望后才能接取。


Gold coin
委托目标会在世界地图上以金币图标标记。

议价

说明:本节资料主要依据这篇介绍谈判机制的Steam 帖子。

关系惩罚

接取委托前,可以讨价还价以争取更高报酬。不过,若没有谈判专家随从,每次议价都会使与该聚落的关系下降 0.5 点。

恼怒值

开始谈判后,隐藏数值“恼怒值”决定议价的走向。每次议价都会随机增加 3 至 6 点恼怒值;它可以带有小数,例如 4.5。恼怒值达到 9 或更高时,雇主会赶你走,你与雇主的关系也会大幅恶化。无论议价成功还是失败,都会累积恼怒值。谈判专家会使每次增加的数值减半,即每次增加 1.5 - 3 点。

成功几率

议价失败的概率等于恼怒值 * 0.1。游戏先增加本次议价的恼怒值,再进行判定。因此,第一次议价的失败率介于 30-60%,平均为 45%。

成功的影响

要求提高总报酬时,委托价值会增加 4-11%。游戏会尝试按这一幅度提高所有付款项目,例如完工报酬、预付款和人头赏金;但受取整影响,实际增幅有时会略低。

要求更多预付款时,游戏会从完工报酬和人头赏金中各扣除 25%,转入预付款。由于取整,总报酬通常会略有减少。谈判专家可以提高允许预先领取的报酬比例。

要求提高人头赏金时,游戏会从完工报酬和预付款中各扣除 25%,转入人头赏金。取整可能导致总报酬减少;若未能拿满人头数量,损失还会更大。

只要愿意冒险,就能多次议价提高报酬。以下是实际游戏中的例子:

加薪方式 预付款 完成后付款 每个首级 计酬首级上限 总计
不调整 $0 $610 $10 15 $760
总计 $0 $640 $11 15 $805
每个首级 $0 $410 $20 15 $710
预付款 $150 $510 $5 15 $735

委托类型

简单 中等
Difficulty easy
Difficulty medium
困难
Difficulty hard

同类委托要求完成的任务大体相似,但交战的时间、地点和敌人可能相差很大。委托难度以骷髅数量表示,骷髅越多,危险越大,报酬也越高。

要求摧毁地点的委托,会用按委托难度生成的新敌军替换该地原有守军。例如,原本驻有大量死灵剑士的据点,在低难度委托下可能改由古代辅兵把守。一颗或两颗骷髅的委托还可能覆盖该地点原有的名贵装备。

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平民委托

Contract scroll 保卫城镇:抵御强盗
保护聚落,抵御一波或多波袭击其附属地点的敌人。
  • 敌人是Raider强盗或Zombie行尸,取决于哪一方离聚落更近。
  • 20% 概率:发生绑架,你需要追赶绑匪。
  • 20% 概率:当地民兵希望在保卫聚落时听从你的指挥。
  • 亡灵灾祸期间,更容易遭到Zombie行尸袭击。
  • 最多会有三支队伍进攻城镇。
  • 若放任敌人摧毁附属地点,就只能拿到部分报酬。
  • 若未能保住附属地点,或委托失败,聚落会陷入Raided遭到劫掠状况。
  • 可以借助附近巡逻队对付袭击者,但你仍须亲自参战,否则会被判定为失败。
  • 袭击部队会从附近属于相应敌对势力的营地生成,因此可能需要一段时间才会抵达。
Contract scroll 保卫城镇:抵御绿皮
保护聚落,抵御一波或多波袭击其附属地点的敌人。
  • 敌人是Orc兽人或Goblin地精,取决于哪一方离聚落更近。
  • 25% 概率:当地民兵希望在保卫聚落时听从你的指挥。
  • 最多会有三支队伍进攻城镇。
  • 若放任敌人摧毁附属地点,就只能拿到部分报酬。
  • 若未能保住附属地点,或委托失败,聚落会陷入Raided遭到劫掠状况。
  • 可以借助附近巡逻队对付袭击者,但你仍须亲自参战,否则会被判定为失败。
  • 袭击部队会从附近属于相应敌对势力的营地生成,因此可能需要一段时间才会抵达。
  • 完成委托会解除聚落的Marauding greenskins劫掠的绿皮状况。
Contract scroll 递送物品
将货物安全送到一处城镇。
  • 5% 概率:货物开始自行活动,原来是一件邪恶器物。(邪恶遗物)
  • 10% 概率:被Mercenary佣兵拦下,可选择交出货物或战斗。(敌对佣兵)
  • 5% 概率:货物被Raider强盗偷走,他们留下了通往巢穴的足迹。追踪他们并摧毁巢穴。
Contract scroll 发现地点
前往指定方向的某片区域,寻找目标地点。
  • 若迟迟找不到,途中通常会有人提供方向。
  • 15% 概率:有人前来接洽,希望你找到目标后保守该地点的秘密。(秘密地点)
  • 20% 概率:若接受了“好心人”的指路,会在目标地点遭到Raider强盗袭击。(好心人的陷阱)
Contract scroll 驱逐强盗
摧毁一处敌方营地。
  • 20% 概率:强盗头目来到营地。杀死他后,可凭首级领取额外赏金。(强盗男爵)
  • 10% 概率:战后发现一名俘虏,他希望加入战团。(强盗俘虏)
  • 10% 概率:战后可以选择“割断他们的喉咙”或“赶走他们”。(割喉)
  • 摧毁营地后,聚落的Ambushed trade routes商路遇袭状况会解除。
Contract scroll 驱逐蛮族
摧毁一处敌方营地。
  • 20% 概率:可以选择进攻整个营地,或同意进行 1vs1 单挑。(蛮族决斗)
    • 赢得决斗后,蛮族会离开,委托完成。
    • 决斗落败后,可以选择离开营地,提高道德声誉,但委托失败;也可以摧毁营地完成委托,但会损失道德声誉。
  • 20% 概率:蛮族主动攻击你,并打算随后劫掠发布委托的聚落。获胜可得到双倍报酬和额外声誉;落败则会大幅损失声誉,聚落还会陷入持续 3 天的Raided遭到劫掠状况。(蛮族复仇)
  • 10% 概率:可以选择雇用袭击后幸存的 1 名蛮族。(蛮族幸存者)
  • 摧毁营地后,聚落的Ambushed trade routes商路遇袭状况会解除。
Contract scroll 护送商队
护送商队,直到它安全抵达目的地聚落。
  • 5% 概率:弟兄们提议把货物据为己有。(贵重货物)
  • 10% 概率:商队被贵族军队拦下,玩家可以选择交出货物或战斗。(赃物)
  • 5% 概率:发现货物中有个关着囚犯的笼子,对方请求获释。(神秘囚犯)
  • 10% 概率:商队遭到Necrosavant死灵剑士袭击。(吸血鬼袭击)
  • 护送期间,战团必须跟随商队行进,玩家无法自行控制移动。
  • 商队只负责提供食物,弟兄们的工资仍由玩家支付。
  • 商队经过聚落时,可以暂停游戏,点击并进入聚落,出售战利品或招募人手。
  • 失去所有驴会导致委托失败。
  • 若驴有损失但未全部死亡,委托会以较差结果完成:克朗报酬和关系提升均减少 50%,声望奖励则不变。
  • 正常完成委托后,目的地聚落会获得Well supplied物资充足状况;若完成结果较差,则不会获得。
Contract scroll 猎杀梦魇
杀死夜间侵扰聚落的Alp梦魇。
  • 25% 概率:击败梦魇后,弟兄们睡了个好觉,75% 的成员心情改善,并清除Exhausted精疲力竭、Status effect 62宿醉和Status effect 61醉酒状态。(一夜好眠)
  • 完成委托会解除聚落的Terrifying nighrmares恐怖梦魇状况。
Contract scroll 猎杀女巫
留在聚落附近,保护雇主的长子。
Contract scroll 猎杀林德蠕龙
杀死骚扰城镇的Lindwurm林德蠕龙。
Contract scroll 猎杀树妖
杀死聚落周围树林中的Schrats树妖。
Contract scroll 猎杀巨魔
猎杀城镇周围的Unhold巨魔。
Contract scroll 猎杀巨蛛
猎杀聚落周围树林中的Webknecht巨蛛。
Contract scroll 调查墓地
你被派去清理一处墓地。
  • 10% 概率:遇到盗墓贼。若放他们一马,他们愿意交出地图,指向一处宝物丰厚的地点。(盗墓贼献图)
    • 50% 概率:即使放走他们,仍可得到至少 1/2 的报酬。
  • 30%几率:你将面对Nachzehrer食尸鬼。
  • 30%几率:你将面对Raider强盗。
  • 30%几率:你将面对Zombie行尸。
    • 约 25% 概率:获得一份追杀Necromancer亡灵法师的后续委托。
  • 完成委托会解除聚落的Terrified villagers村民惊恐状况。
Contract scroll 取得物品
从Ancient dead古代亡灵据点取得指定的圣物。
Contract scroll 重建地点
先清理聚落附近的废墟,再回聚落护送工人前往。
  • 15%几率:你甚至无需战斗。
  • 15%几率:遇到难民。(难民归乡)
  • 30%几率:你将遭遇Webknecht巨蛛。
  • 40%几率:你将面对Raider强盗。
Contract scroll 寻回失物
追踪聚落附近的足迹,追回失物。
Contract scroll 游荡的野兽
猎杀威胁城镇的野兽。
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贵族委托

Contract scroll 猎杀巨兽
在世界地图的指定区域猎杀某类敌人,收集人头。委托的人头上限为 8-30 个,可以随时回去领取报酬。
Contract scroll 解除绿皮围城
摧毁聚落周围的绿皮Catapult siege engine攻城器械,并消灭绿皮部队。
  • 在绿皮入侵期间可接取。
  • 委托开始时,会有一支士兵队伍出发增援聚落。他们在前往被围聚落的路上会攻击遇到的绿皮部队,你可以借助他们的力量。
  • 通常需要消灭 2-3 支劫掠队,并摧毁 1-2 处攻城器械营地。
  • 可以照常进入被围的聚落补充物资。
Contract scroll 讨伐兽人军阀
消灭绿皮部队和营地,引出其军阀,再杀死Orc warlord兽人军阀。
  • 在绿皮入侵期间可接取。
  • 可能需要一段时间,不必灰心,继续消灭绿皮即可。
  • 10% 概率:遇到一处Orc berserker兽人狂战士营地,可以选择进攻。
    • 击败他们后,你可能获得2条战犬。
    • 若不进攻,Houndmaster驯犬师的心情会恶化。
Contract scroll 决战
前往军营,向指挥官报到。协助军队对抗敌对贵族家族。
  • 在贵族战争期间可接取。
  • 这份委托包括两项前期任务,以及最后的决战。每项任务都会在次日清晨开始,因此你总有一些时间补充物资、治疗伤势。
  • 在军营中,你可能接到以下任务:

第1天

  • 40% 概率:拦截一支贵族家族的侦察队。他们最后出现在军营的某个方向,不要放走任何活口。你需要与Footman noble贵族军队交战。
  • 60% 概率:前往军营某个方向的目标地点征用补给。目标是敌方的一片麦田或一座养猪场。
    • 33% 概率:你在农场遭到伏击,需要面对Mercenary佣兵和Peasant armed武装农民。
    • 33% 概率:你遇到不肯服从的农民。你可以与Peasant armed武装农民交战,也可以付些克朗,买下他们的补给。
    • 33%几率:农民配合,你可以回去复命。

第2天

  • 50% 概率:拦截一批从聚落 A 运往聚落 B 的补给。你需要与一支装备精良的Caravan donkey商队交战。
  • 50% 概率:追踪脚印,找到逃兵。你可以说服他们归队,也可以杀死他们。(逃兵的请求)

第3天

  • 为雇佣你的贵族家族赢下最后的决战。你将面对Footman noble敌方家族的军队和少量佣兵,同时也会得到雇主家族军队的支援。双方各由一名骑士带领;如果委托难度为 3 颗骷髅,并且启用了《北境勇士》DLC,敌方指挥官必定是精英。
Contract scroll 夺取圣地(北方)
前往圣地,从Conscript orientation南方军队手中夺取它。
  • 在圣战期间可接取。
  • 20% 概率:友方Footman noble贵族军队已在围攻圣地,会在战斗中支援你。
  • 20% 概率:Conscript orientation南方军队主动出击。
  • 20% 概率:南方雇用的Mercenary佣兵愿意倒戈,开价为委托报酬的 50%。付款后,他们会协助作战;拒绝则必须同时对付他们和Conscript orientation南方军队。
  • 20% 概率:战后又有一支Conscript orientation南方军队来袭。可以选择据守圣地、出城迎战,或逃走;逃走会导致委托失败。
Contract scroll 保卫圣地(北方)
前往圣地,抵御Conscript orientation南方军队的进攻。
  • 在圣战期间可接取。
  • 南方军队即将进攻圣地。开战前,可以选择修筑防御栅栏、搜寻场地里的物品,或招募装备简陋的狂信徒助战。
  • 25% 概率:雇主的军需官提供几条战犬、一些投网或投矛;未安装北境勇士 DLC 时,投矛改为标枪。
  • 30% 概率:可以选择主动出击,伏击敌军。若这样做,将接连对付两波较弱的Conscript orientation南方军队。
  • 30% 概率:友方Footman noble贵族军队前来支援。可以让他们包抄Gunner orientation火铳手或Conscript orientation步兵,减少对应敌人的数量,也可以命令他们留下来与你并肩作战。
Contract scroll 摧毁地精营地
摧毁一处敌方营地或巢穴。
  • 20% 概率:Goblin地精设下埋伏,你会面对更多敌人。
  • 75% 概率:若已被标记为Enemies icon背叛者,雇主家族可能在地精营地被摧毁后,派出Footman noble贵族军队追杀你。此后背叛者标记会清除。
  • 完成委托会解除聚落的Marauding greenskins劫掠的绿皮状况。
Contract scroll 摧毁兽人营地
摧毁一处敌方营地或巢穴。
  • 10% 概率:战斗开始时,你被两支彼此交战的Orc 2兽人势力夹在中间。(兽人内斗)
  • 5% 概率:攻破Orc 2兽人营地后,发现一名愿意入团的俘虏。(兽人营地的俘虏)
  • 75% 概率:若已被标记为Enemies icon背叛者,雇主家族可能在Orc 2兽人营地被摧毁后,派出Footman noble贵族军队追杀你。此后背叛者标记会清除。
  • 完成委托会解除聚落的Marauding greenskins劫掠的绿皮状况。
Contract scroll 护送使者
护送使者到达目的地。
  • 使者若在战斗中死亡,委托就会失败。
  • 抵达目的地后,使者会离队数小时,然后重新归队。
  • 必须将使者护送回最初接取委托的聚落。
  • 10% 概率:与可疑人物接洽后,使者可能遭到Mercenary佣兵袭击,你可以选择立场。保护使者会正常继续委托;接受交易则改为拿取贿金,并被该贵族家族标记为Enemies icon背叛者。(可疑交易)
Contract scroll 寻找遗物
从亡灵据点取回古物。
  • 在亡灵灾祸期间可接取。
  • 54% 概率:与一支Zombie亡灵军队战斗,获胜后取得圣物。
  • 20%几率:
    • 队伍中的Historian历史学者指出你走错了方向,并揭示正确地点。
    • 抵达的地点不对,随后会揭示正确地点。
  • 16% 概率:发现一张地图,表明圣物位于另一处亡灵据点。
  • 5% 概率:抵达目标地点时,一名随机弟兄踩中陷阱,受到暂时伤势。
  • 5% 概率:发现有人抢先取走了圣物。追上他们,把圣物夺回来。(宿敌)
Contract scroll 营救被绿皮俘虏的人
搜查战场遗址中的线索,并释放找到的俘虏。
Contract scroll 截击劫掠队伍
拦截城镇附近所有Conscript orientation南方劫掠队。
  • 在圣战期间可接取。
  • 击退 2-3 波劫掠聚落附属地点的Conscript orientation南方军队。
  • 10%几率:这波敌人中会额外出现Assassin orientation 刺客。
  • 40% 概率:遇到一波奴隶贩子,队伍中有大量Slave orientation负债者。
  • 50% 概率:击败所有劫掠队后,村民为表示感谢,会赠送当地出产的贸易货物、食物,或两者都有。
  • 若所有地点都被烧毁,委托失败。
  • 若至少一处地点被烧毁,但仍保住了部分地点,则以较差结果完成委托:克朗报酬和关系提升均减少 50%,声望奖励不变。
  • 可以借助附近巡逻队对付袭击者,但你仍须亲自参战,否则会被判定为失败。
Contract scroll 背水一战
前往聚落,抵御亡灵进攻。
  • 在亡灵灾祸期间可接取。
  • 聚落会遭到 3 波亡灵进攻,民兵会协助防守。阵亡的民兵越少,下一波能继续帮忙的人就越多。
  • 40% 概率:亡灵已经逼近城墙,你必须先突破它们。
  • 30% 概率:额外出现一波Nachzehrer食尸鬼。
  • 完成此委托会移除该城镇的Besieged遭到围城状况。
Contract scroll 劫掠的绿皮
消灭聚落周围劫掠的绿皮。
Contract scroll 巡逻
巡逻两处聚落,然后返回接取委托的地方。
  • 按带回的人头数领取报酬,计酬上限为 20-35 个。任何敌人的人头都可以,但复活的敌人、战犬、地精坐骑狼、蛛卵和林德蠕龙尾巴不计入。收集时限为 5 天。执行委托期间,最近的强盗、兽人和地精营地会各生成一支游荡部队。
Contract scroll 奉命劫掠
前往指定贵族家族 x 的领地,劫掠并烧毁地点,摧毁商队或巡逻队,5 天后返回。
  • 在贵族战争期间可接取。
  • 每完成一项目标都会获得分数:
    • 摧毁据点:5分
    • 击杀部队:2点
  • 总分将决定委托的结果:
    • 得分0-9点:委托失败。
    • 得分10-14点:委托完成。
    • 得分达到 15 或以上:委托完成,获得 2 倍声誉。
  • 地点可能由Footman noble贵族军队、Mercenary佣兵、Militia captain orientation民兵或Peasant armed武装农民守卫。
  • 15% 概率:敌对贵族家族的信使以一件名贵武器为报酬,劝你倒戈。(改换阵营)
Contract scroll 袭击商队
袭击从聚落 A 前往聚落 B 的商队。
  • 如果商队中无人逃走,你会获得全额报酬;否则报酬减少 50%。每逃走一人,都有 15% 的概率导致委托失败,届时你将拿不到任何报酬。
  • 10% 概率:有人提出,只要你放过商队,就付给你一些克朗。(贿赂)
  • 5% 概率:除商队外,你还需要对付一名Swordmaster剑术大师。
  • 5% 概率:除商队外,你还需要对付Necromancer死灵法师和Zombie行尸。
  • 5% 概率:战斗结束后,你需要处置妇女和儿童。(妇女与儿童)
  • 10% 概率:战斗结束后,你找到了一些可用来要挟雇主的文件。(把柄文件)
Contract scroll 摧毁城镇附属地点
摧毁聚落B附近的据点A。
  • 若有人逃走,声誉奖励会减少;每逃走一人,还有 10% 的概率导致委托失败,一分钱也拿不到。
  • 遭遇开始时,可以选择从一侧扫荡,或将对方包围。
  • 25% 概率:除Peasant armed农民外,还会面对Militia captain orientation民兵部队。
  • 75% 概率:若已被标记为Enemies icon背叛者,抵达附属地点时,雇主家族可能派出Footman noble贵族军队追杀你。此后背叛者标记会清除。
  • 遭到袭击的聚落会陷入持续 3 天的Raided遭到劫掠状况。
Contract scroll 铲除亡灵
摧毁目标A和B,然后返回。
Contract scroll 围攻堡垒
前往聚落 A,协助围城。
  • 在贵族战争期间可接取。
  • 50%几率:你将攻打城堡。
    • 50% 概率:强攻城堡,与Footman noble贵族军队交战。
    • 30% 概率:城堡被点燃后,面对Footman noble贵族军队及一名Knight orientation骑士。己方贵族军队也会参战支援。
    • 20% 概率:可以选择强攻城堡,或以火攻轰击城堡。
  • 50% 概率:继续围城,拦截所有试图突围或穿过包围圈的人。
    • 25% 概率:与一支Footman noble贵族军队交战,随后发现一条通往目标内部的密道。
      • 接到命令,潜入并刺杀敌军指挥官。战斗开始时,会被Footman noble贵族军队及一名Knight orientation骑士包围。
    • 75% 概率:一支Footman noble贵族军队向你进攻,试图为聚落解围。
      • 40%几率:目标已被攻陷,对手投降。
      • 60% 概率:守军派出最后的突击部队。你将面对Footman noble贵族军队及一名Knight orientation骑士,己方贵族军队也会参战支援。
  • 10% 概率:弟兄们俘获了部分守军,由你决定如何处置。(围城俘虏)
  • 执行委托期间,聚落处于Besieged遭到围攻状况。
  • 委托结束后,聚落会陷入持续 3 天的Conquered遭到征服状况。
Contract scroll 蛮族之王
猎杀蛮族之王及其战群。
  • 15% 概率:蛮族之王请你阻止更大的威胁——一支Ancient dead古代亡灵军队。若答应并将其击败,可获得Inventory helmet 194重型角饰板盔,同时完成委托。
  • 一支Wildman 03 orientation蛮族军队及一名Wildman 06 orientation蛮族之王,会在最近的合适蛮族据点生成。

南方委托

Contract scroll 夺取圣地(南方)
前往圣地,从Footman noble北方军队手中夺取它。
  • 在圣战期间可接取。
  • 20% 概率:友方Conscript orientation南方军队已在围攻圣地,会在战斗中支援你。
  • 20% 概率:Footman noble北方军队主动出击。
  • 20% 概率:贵族雇用的Mercenary佣兵愿意倒戈,开价为委托报酬的 50%。付款后,他们会协助作战;拒绝则必须同时对付他们和Footman noble贵族军队。
  • 20% 概率:战后又有一支Footman noble北方军队来袭。可以选择据守圣地、出城迎战,或逃走;逃走会导致委托失败。
Contract scroll 保卫圣地(南方)
前往圣地,抵御Footman noble北方军队的进攻。
  • 在圣战期间可接取。
  • 北方军队即将进攻圣地。开战前,可以选择修筑防御栅栏、搜寻场地里的物品,或招募装备简陋的狂信徒助战。
  • 25% 概率:雇主的炼金术士提供两个闪光罐、燃烧罐或烟雾罐。
  • 30% 概率:可以选择主动出击,伏击敌军。若这样做,将接连对付两波较弱的Footman noble北方军队。
  • 30% 概率:友方Conscript orientation南方军队前来支援。可以让他们包抄Arbalester orientation劲弩手或Footman noble步兵,减少对应敌人的数量,也可以命令他们留下来与你并肩作战。
Contract scroll 递送物品
将货物安全送到一处城镇。
  • 5% 概率:货物开始自行活动,原来是一件邪恶器物。(邪恶遗物)
  • 10% 概率:被Mercenary佣兵拦下,可选择交出货物或战斗。(敌对佣兵)
  • 5% 概率:货物被Raider强盗偷走,他们留下了通往巢穴的足迹。追踪他们并摧毁巢穴。
Contract scroll 驱逐游牧民
摧毁一处敌方营地。
  • 10% 概率:营地遭到Sand golem orientation沙魔袭击;沙魔同时敌视战团和游牧民。
  • 15% 概率:发现游牧民正在挖掘。可以立即进攻,面对更多敌人,战后获得一些财宝;也可以等挖掘者离开,再进攻守备较弱的营地。(游牧民的宝藏)
  • 10% 概率:除游牧民外,还会面对几名Assassin orientation刺客。
  • 10% 概率:面对Human 01 orientation亡灵法师,以及变成Zombie行尸的游牧民。
  • 摧毁营地后,有 50% 概率解除聚落的Ambushed trade routes商路遇袭状况。
Contract scroll 护送商队
护送商队,直到它安全抵达目的地聚落。
  • 5% 概率:弟兄们提议把货物据为己有。(贵重货物)
  • 10% 概率:商队被贵族军队拦下,玩家可以选择交出货物或战斗。(赃物)
  • 5% 概率:发现货物中有个关着囚犯的笼子,对方请求获释。(神秘囚犯)
  • 10% 概率:商队遭到Necrosavant死灵剑士袭击。(吸血鬼袭击)
  • 护送期间,战团必须跟随商队行进,玩家无法自行控制移动。
  • 商队只负责提供食物,弟兄们的工资仍由玩家支付。
  • 商队经过聚落时,可以暂停游戏,点击并进入聚落,出售战利品或招募人手。
  • 失去所有驴会导致委托失败。
  • 若驴有损失但未全部死亡,委托会以较差结果完成:克朗报酬和关系提升均减少 50%,声望奖励则不变。
  • 正常完成委托后,目的地聚落会获得Well supplied物资充足状况;若完成结果较差,则不会获得。
Contract scroll 坚守要塞
前往废弃堡垒,抵御Footman noble北方军队。
  • 在圣战期间可接取。
  • 必须击退 2-3 波Footman noble北方军队。若离堡垒太远,委托就会失败。
  • 20%几率:敌军将在第二波进攻后撤退。
  • 20% 概率:第三波进攻时,雇主会派来Conscript orientation援军。
  • 30% 概率:第二波进攻后收到最后通牒。接受后,委托失败,你也会在战争中改投另一方。
Contract scroll 猎杀沙魔
猎杀聚落周围沙地中的Sand golem orientation沙魔。
Contract scroll 猎杀巨蛇
猎杀聚落附近湿地中的Serpent orientation巨蛇。
Contract scroll 游荡的野兽(沙漠)
猎杀威胁城镇的野兽。
Contract scroll 奴隶起义
镇压聚落附近据点的Slave orientation负债者起义。
  • 20% 概率:必须追赶已经落草为寇、转为游牧匪徒的负债者。
  • 20% 概率:负债者首领提出交易,以换取众人的自由。接受会导致委托失败,但会揭示一处藏有名贵装备的亡灵据点。(斯巴达克斯)
  • 20% 概率:必须追赶逃离据点的负债者。
  • 40%几率:在该据点与奴隶作战。
  • 镇压起义后,聚落的Settlement effect 40奴隶起义状况会解除。

英文原文

Contracts

Contract

Contracts are missions that can be accepted in Settlements. Completing a contract will reward your company with crowns, Renown, and better Relations关系 with the settlement or the noble house that offered the contract. However, failing to fulfill a contract lowers your company's local Relations关系 and the company's Renown.

You may only have one active contract at a time. The crowns reward increases with your company's Renown. Some contracts, such as the noble houses contracts, are only available with a certain level of Renown.


Gold coin
Contract targets can be identified with a golden coin on the Global Map.

Haggling

NOTE: the information provided in this section is primarily based on Negotiation Mechanics Steam post.

Relations Penalty

Before taking a contract, it is possible to haggle for better pay. However, each haggling attempt will worsen Relations关系 by 0.5 points with the settlement if you don't have the Negotiator follower.

Annoyance

When you start negotiating, a hidden variable called Annoyance determines how things will go. Every time you haggle, you gain a random amount of Annoyance between 3 and 6. This number is a float so that you can draw fractional numbers like 4.5. If your Annoyance hits 9 or higher, you are kicked out and take a substantial reputation penalty with the person trying to hire you. You accumulate Annoyance whether the haggle attempt succeeds or fails. Having the Negotiator cuts the annoyance gain in half, i.e., to 1.5 - 3 per haggle.

Success Chance

The odds of a haggle failing are equal to your Annoyance * 0.1. You collect Annoyance for haggling BEFORE rolling. Thus, your first haggle attempt will have a failure rate of somewhere between 30-60%, with an average failure rate of 45%.

Consequences of Success

If you ask for more pay, the value of the contract increases between 4-11%. The game tries to increase all forms of compensation by this amount (e.g., completion pay, advance pay, pay per head), but because of rounding issues, you sometimes get less.

If you ask for payment in advance, the game subtracts 25% from your completion and per-head pay and adds it to the advance pay. Because of rounding issues, you usually lose money overall. The Negotiator increases the proportion of your pay that can be asked for in advance.

If you ask for more pay per head, the game subtracts 25% from completion and advance pay and adds it to the per-head pay. You might lose money due to rounding. You could lose even more if you don't collect the maximum number of heads.

You can increase your pay more than once if you risk it. Some real game examples:

Pay Increase Type Advance After Completion Per Head Max Heads Total
Nothing $0 $610 $10 15 $760
Total $0 $640 $11 15 $805
Per Head $0 $410 $20 15 $710
Advance $150 $510 $5 15 $735

Contract Types

Easy Medium
Difficulty easy
Difficulty medium <a class="w-mw-file-description w-image" href="https://static.wikia.nocookie.net/battlebrothers/images/0/0b/Difficulty_medium.png/revision/latest?cb=20160623233653"><img alt="Difficulty medium" class="w-thumbimage" data-image-key="Difficulty_medium.png" data-image-name="Difficulty medium.png" data-relevant="0" data-src="https://static.wikia.nocookie.net/battlebrothers/images/0/0b/Difficulty_medium.png/revision/latest/scale-to-width-down/85?cb=20160623233653" decoding="async" height="36" loading="lazy" src="/wiki/media/926e94ab326c8571242edaf49f2e048229011285c5da7351744400d104e3d812.webp" title="Difficulty medium.png" width="85"/></a>
Hard
Difficulty hard <a class="w-mw-file-description w-image" href="https://static.wikia.nocookie.net/battlebrothers/images/9/90/Difficulty_hard.png/revision/latest?cb=20160623233706"><img alt="Difficulty hard" class="w-thumbimage" data-image-key="Difficulty_hard.png" data-image-name="Difficulty hard.png" data-relevant="0" data-src="https://static.wikia.nocookie.net/battlebrothers/images/9/90/Difficulty_hard.png/revision/latest/scale-to-width-down/85?cb=20160623233706" decoding="async" height="36" loading="lazy" src="/wiki/media/4cc2e49721665fc5d54bdea9aae4f9c7b8b97131d5c14b23e6fd3379708cf1ac.webp" title="Difficulty hard.png" width="85"/></a>

Contracts will ask for more or less the same tasks to be completed. However when, where and who you fight may vary widely. Contract difficultly is measured with skulls. More skulls means more danger, but a better pay.

Contract types that involve destroying a location replace existing enemy forces for the new one scaled to the contract difficulty. For example, a coven full of Necrosavants死灵剑士 can have them replaced by Ancient Auxiliary古代辅兵 if the contract difficulty is low. One or two skull contracts can overwrite Named Items that a location may be holding.

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Civilian Contracts

Contract scroll Defend Settlement Bandits
Defend a settlement against a single or multiple waves of enemies raiding their Attached Locations.
  • You will face either Raider Brigands强盗 or Zombie Zombies, whichever has a closer distance to the settlement.
  • 20% chance: A kidnapping takes place and you are expected to go after them.
  • 20% chance: The local militia wants to take your orders while defending the settlement.
  • You are more likely to be attacked by Zombie Zombies during the Undead Scourge亡灵灾祸.
  • Up to three parties can attack the settlement.
  • Letting them destroy attached locations will get you only part of the pay.
  • The settlement will get the Raided Raided袭击 settlement situation if you fail to protect the attached location or fail the contract.
  • You can use nearby patrols to fight attackers but still need to take part to the battle or it will be counted as fail.
  • Enemy parties spawning in nearby camps belong to specific enemy faction so it can take them some time to arrive.
Contract scroll Defend Settlement Greenskins
Defend a settlement against a single or multiple waves of enemies raiding their Attached Locations.
  • You will face either Orc Orcs兽人 or Goblin Goblins地精, whichever has a closer distance to the settlement.
  • 25% chance: The local militia wants to take your orders while defending the settlement.
  • Up to three parties can attack the settlement.
  • Letting them destroy attached locations will get you only part of the pay.
  • The settlement will get the Raided Raided袭击 settlement situation if you fail to protect the attached location or fail the contract.
  • You can use nearby patrols to fight attackers but still need to take part to the battle or it will be counted as fail.
  • Enemy parties spawning in nearby camps belong to specific enemy faction so it can take them some time to arrive.
  • Completing this contract removes the Marauding greenskins Marauding Greenskins劫掠的绿皮 settlement situation.
Contract scroll Deliver Item
Safely deliver cargo to a settlement.
Contract scroll Discover Location
You are expected to find a location in a region in a certain direction.
  • You often get directions on your way if you fail to find it.
  • 15% chance: You are approached by a man that wants to keep the location a secret if you find it. (Secret Location)
  • 20% chance: If you took directions from an altruist you get attacked by Raider brigands强盗 at the location. (Altruists Trap)
Contract scroll Drive Away Bandits
Destroy an enemy camp.
Contract scroll Drive Away Barbarians
Destroy an enemy camp.
  • 20% chance: You can choose to fight the whole camp or agree to an 1vs1 duel. (Barbarian Duel)
    • After winning the duel, barbarians will leave, completing the contract.
    • After losing the duel you can choose to leave the camp for extra moral reputation, but you fail the contract or destroy their camp to finish the contract, but you will lose moral reputaion.
  • 20% chance: The barbarians attack you and want to raid the settlement that gave you the contract afterwards. You get double payment and extra reputation if you win. You will lose a large amount of reputation and the settlement will get the Raided raided袭击 settlement situation for 3 days if you lose this fight. (Barbarian Revenge)
  • 10% chance: You can choose to hire the 1 barbarian that survived the attack. (Barbarian Survivor)
  • If you destroy their camp, the settlement will no longer have Ambushed trade routes ambushed trade routes商路遭袭.
Contract scroll Escort Caravan 护送商队
Protect a caravan until it safely arrives at its destination settlement.
  • 5% chance: Your men ask you to take the cargo for yourself. (Valuable Cargo)
  • 10% chance: Caravan is stopped by noble troops, the player has the option to surrender or fight. (Stolen Goods)
  • 5% chance: You notice a cage with a prisoner with your cargo who wants to be freed. (Mysterious Prisoner)
  • 10% chance: The caravan is attacked by Necrosavant Necrosavant死灵剑士. (Vampire Attack)
  • The player will lose control of movement for the duration of this mission as your company must follow the caravan.
  • Only food is taken care by caravans, the player still needs to pay upkeep in coins.
  • If the caravan moves through a settlement, the player can pause the game and click on it and visit the settlement to sell loot/hire new troops.
  • Losing all Donkeys驴 will fail the contract.
  • Losing some, but not all Donkeys驴 will have you poorly complete the contract. You gain 50% less crowns & Relation. You get the normal amount of Renown.
  • If you finish this contract, the settlement will become Well supplied well supplied供货充足. If you poorly complete the contract, it won't.
Contract scroll Hunting Alps
Kill the Alp alps梦魇 that are haunting the settlement at night.
  • 25% chance: Your brothers have slept so well 75% of them get a good mood after defeating the alps and they lose any Exhausted exhausted, Status effect 62 hangover or Status effect 61 drunk status. (Good Nights Sleep)
  • The settlement will no longer have the Terrifying nighrmares terrifying nightmares噩梦缠身 situation if you fulfill this contract.
Contract scroll Hunting Hexen
Stay near the settlement and protect your employers firstborn son.
Contract scroll Hunting Lindwurms 猎杀林德蠕龙
Kill the Lindwurm lindwurms林德蠕龙 that are harrassing the settlement.
Contract scroll Hunting Schrats
Kill the Schrats schrats树妖 in the woods around the settlement.
Contract scroll Hunting Unholds
Kill the Unhold unholds巨魔 around the settlement.
Contract scroll Hunting Webknechts 猎杀巨蛛
Hunt down Webknecht webknechts巨蛛 in the woods around the settlement.
Contract scroll Investigate Cemetery
You are send to secure a graveyard.
Contract scroll Obtain Item
Obtain a named relic at a location of the Ancient dead ancient dead.
Contract scroll Restore Location
Secure the ruined location near the settlement, then return to the settlement and escort the workers to the location.
Contract scroll Return Item 寻回失物
Follow the tracks near the settlement and return the item.
Contract scroll Roaming Beasts
Hunt down what terrorizes the settlement.
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Noble Contracts

Contract scroll Big Game Hunt 猎杀巨兽
You are expected to hunt a specific kind of enemies in a region on the world map, collect up to 8-30 heads and return at any time to get paid.
Contract scroll Break Greenskin Siege
Destroy any greenskin Catapult siege engine siege engines and greenskins around the settlement.
  • Available during the greenskin invasion绿皮入侵.
  • Company of soldiers is dispatched at the start of the contract. They move to reinforce settlement defenses. You could take advantage of it as they engage any greenskin forces they meet on their way to the besieged settlement.
  • You usually destroy 2-3 raiding parties and 1-2 siege engine camps.
  • The player can resupply in besieged settlement without a problem.
Contract scroll Confront Warlord
Destroy any greenskin parties and camps to lure out their warlord. Kill the Orc warlord orc warlord兽人军阀.
Contract scroll Decisive Battle
Move to the war camp and report to the commander. Assist the army in their battle against a noble house.
  • Available during the war of the noble houses.
  • The contract consists of two preliminary missions and the decisive battle itself. Every mission starts on the next morning, so you always have some time to resupply and heal.
  • Following missions may be assigned to you at the war camp:

Day 1

  • 40% chance: Intercept scouts of a noble house last seen in a certain direction of the warcamp and let no one escape alive. You need to fight a Footman noble noble force.
  • 60% chance: Requisition supplies at the objective in a certain direction of the warcamp. (you are send after an enemy wheat field or pig farm)
    • 33% chance: You are ambushed at the farm and will face Mercenary mercenaries佣兵 and Peasant armed armed peasants.
    • 33% chance: You meet unruly farmers. You either fight Peasant armed armed peasants or pay them some crowns for the supplies.
    • 33% chance: The farmers cooperate and you can return.

Day 2

  • 50% chance: Intercept supplies enroute from settlement A to settlement B. You need to fight a well armed Caravan donkey caravan.
  • 50% chance: Follow the footprints and approach the deserters. Either convince them to come back or kill them. (Deserter Quest)

Day 3

  • Win the final battle for the noble house. You will face the Footman noble enemy house army as well as a handful of mercenaries, but you will be backed up with allies from the house army that employed you. Each side is led by a Knight骑士, and if the contract difficulty is 3 skulls and the Warriors of the North DLC is enabled, the enemy commander is always a champion精英勇士.
Contract scroll Conquer Holy Site Northern
Travel to the holy site and conquer it from the Conscript orientation southern forces.
  • Available during the holy war圣战.
  • 20% chance: Allied army of Footman noble noble forces is already besieging the site and will support you in battle.
  • 20% chance: Conscript orientation southern forces will sally forth to attack you.
  • 20% chance: Mercenary Mercenary佣兵 company hired by the southerners offers to switch sides for 50% of your contract reward. If you pay, they'll help you in battle and if you refuse you'll have to fight them in addition to the Conscript orientation southerners.
  • 20% chance: After the battle you will have to fight another army of Conscript orientation southerners. You will have an option to make a stand in the holy site, attack them in the open or run away which will result in failing the contract.
Contract scroll Defend Holy Site Northern
Travel to the holy site and defend it against the Conscript orientation southern forces.
  • Available during the holy war圣战.
  • The holy site will be attacked by an army of southerners. Before the attack you will have a choice between building palisades for defense, scouring the grounds for some items or recruit some poorly equipped zealots to help you in the fight.
  • 25% chance: Quatermaster of your employer offers few Wardogs战犬, Throwing Nets or Throwing Spears投矛 (Javelins标枪 if no Warriors of the North DLC installed)
  • 30% chance: You will have an option to sally forth and ambush the enemy forces. If you choose to do so, you will fight two weaker waves of Conscript orientation southern forces one after another.
  • 30% chance: Allied Footman noble noble forces will offer support. You can either ask them to flank Gunner orientation gunners火铳手 or Conscript orientation infantry to reduce their respective numbers or order noble forces to stay with you.
Contract scroll Destroy Goblin Camp 摧毁地精营地
Destroy an enemy camp or lair.
  • 20% chance: The Goblin goblins地精 can prepare an ambush and throw a higher number of them at you.
  • 75% chance: If you are flagged as a Enemies icon betrayer, your noble house might send a Footman noble noble force to kill you after destroying the goblin camp. You are no longer flagged after that.
  • Completing this contract removes the Marauding greenskins marauding greenskins劫掠的绿皮 settlement situation.
Contract scroll Destroy Orc Camp 摧毁兽人营地
Destroy an enemy camp or lair.
  • 10% You start the fight surrounded by two different Orc 2 orc factions that are fighting each other. (Orcs vs Orcs)
  • 5% chance: You find a prisoner that wants to join your company after defeating the Orc 2 orc camp. (Orc Prisoner)
  • 75% chance: If you are flagged as a Enemies icon betrayer, your noble house might send a Footman noble noble force to kill you after destroying the Orc 2 orc camp. You are no longer flagged after that.
  • Completing this contract removes the Marauding greenskins marauding greenskins劫掠的绿皮 settlement situation.
Contract scroll Escort Envoy 护送使者
Escort envoy to its destination.
  • If the envoy is killed during a battle, the contract will fail.
  • Once the destination is reached, the envoy will leave the party for several hours, then join back.
  • The envoy must be escorted back to the settlement where the contract was accepted.
  • 10% chance: After meeting a shady man your envoy may get attacked by Mercenary Mercenaries佣兵 and you can choose a side. Defending the envoy simply continues the contract, taking the deal will get you the bribe money instead and you get flagged as a Enemies icon betrayer by that noble house. (Shady Deal)
Contract scroll Find Artifact
Retrieve the artifact from the undead location.
  • Available during the undead scourge亡灵灾祸.
  • 54% chance: You fight an Zombie undead亡灵 army and get the relic afterwards.
  • 20% chance:
    • Your 你的Historian historian历史学者 points out that you are going in the wrong direction and reveals the correct location.
    • You arrived at the wrong location and the correct location gets revealed.
  • 16% chance: You found a map that suggests the relic to be located in another undead location.
  • 5% chance: A random brother steps on a trap and receives a temporary injury when you reach the location.
  • 5% chance: You find that someone else took the relic before you arrived. Catch up to them and get the artifact back. (Nemesis)
Contract scroll Free Greenskin Prisoners
Search the battlesite for clues and free any prisoners you find.
Contract scroll Intercept Raiding Parties截击劫掠队伍
Intercept all Conscript orientation southern南方 raiding parties near the settlement.
  • Available during the holy war圣战.
  • You have to defeat 2-3 waves of Conscript orientation southern forces raiding the Settlement's Attached Locations.
  • 10% chance: Wave will contain additional Assassin orientation Assassins刺客.
  • 40% chance: You will fight wave of slavers which will contain large number of Slave orientation Indebted负债者.
  • 50% chance: After defeating all raiding parties, a group of thankful villagers will give you some Trade Goods and/or Food produced by the settlement.
  • If all locations are burned you fail the contract.
  • If at least one but not all locations are burned, you poorly complete the contract. You gain 50% less crowns & Relation. You get the normal amount of Renown.
  • You can use nearby patrols to fight attackers but still need to take part to the battle or it will be counted as fail.
Contract scroll Last Stand
Travel to a settlement and defend it against the undead.
  • Available during the undead scourge亡灵灾祸.
  • The settlement will be attacked by 3 waves of undead. You will receive help from militia men. The less militia men die, the more will join you against the next undead wave.
  • 40% chance: Undead are already at the walls and you have to get past them first.
  • 30% chance: There will be an additional wave consisting of Nachzehrer nachzehrers食尸鬼.
  • Completing this contract removes the Besieged besieged遭到围城 settlement situation.
Contract scroll Marauding Greenskins 劫掠的绿皮
Kill marauding greenskins around the settlement.
Contract scroll Patrol 巡逻
Patrol two settlements, then come back to where the contract was accepted.
  • You are paid for up to 20-35 heads you bring back. The heads can be from any enemy. (resurrected enemies, war dogs, goblin wolves, spider eggs and lindwurm tails dont give heads on kill) You have 5 days time to collect them. The closest bandit, orc and goblin camps will spawn a roaming party while you are on this contract.
  • 10% chance: You get a scouting report about a crucified man. (Crucified)
Contract scroll Privateering 奉命劫掠
Travel to the lands of noble house x, raid and burn down places, destroy any caravans or patrols and return after 5 days.
  • Available during the war of the noble houses.
  • Every completed task gives score points:
    • Raze location: 5 points
    • Killing troops: 2 points
  • Your total score will determine the contract outcome:
    • 0-9 score points: You fail the contract.
    • 10-14 score points: You completed the contract.
    • 15+ score points: You completed the contract, you gain 2x the reputation.
  • Locations can be guarded by Footman noble noble troops, Mercenary mercenaries佣兵, Militia captain orientation militia forces or Peasant armed armed peasant.
  • 15% chance: A messenger of the enemy noble house offers you a named weapon if you change sides. (Changing Sides)
Contract scroll Raid Caravan 袭击商队
Raid the caravan going from settlement A to settlement B.
  • You get full payment if noone escaped from the caravan, 50% less pay otherwise. For each person that escaped there is a 15% chance that you fail the contract and get no payment at all.
  • 10% chance: A man offers you some crowns if you dont destroy the caravan. (Bribe)
  • 5% chance: You have to fight a Swordmaster Swordmasters剑术大师 in addition to the caravan.
  • 5% chance: You have to fight a Necromancer Necromancers亡灵法师 and Zombie Zombies in addition to the caravan.
  • 5% chance: You have to deal with women and children after the battle. (Women and Children)
  • 10% chance: You found some papers after the battle that you could use against you employer. (Compromising Papers)
Contract scroll Raze Attached Location
Raze location A near settlement B.
  • You get less reputation if someone escaped and for each person that escaped there is a 10% chance that you fail the contract and get no payment at all.
  • You can choose to sweep from one side or to encircle them at the start of the encounter.
  • 25% chance: You will face Militia captain orientation militia forces in addition to the Peasant armed peasants农民.
  • 75% chance: If you are flagged as a Enemies icon betrayer, your noble house might send a Footman noble noble force to kill you when you arrive at the attached location. You are no longer flagged after that.
  • The settlement you attacked will get the Raided raided袭击 settlement situation for 3 days.
Contract scroll Root Out Undead
Destroy objective A and B, then return.
Contract scroll Siege Fortification 围攻堡垒
Travel to settlement A and help in the siege.
  • Available during the war of the noble houses.
  • 50% chance: You will assault the castle.
    • 50% chance: You assault the castle and will face Footman noble noble forces.
      • After the assault on the caste you have to fight another Footman noble noble force.
    • 30% chance: After the castle was set on fire you will face Footman noble noble forces and a Knight orientation knight骑士. You get support from your own noble troops aswell.
    • 20% chance: You get to decide between assault on the castle and raining down fire on the castle.
  • 50% chance: You will maintain the siege and intercept anyone trying to break through.
    • 25% chance: You fight some Footman noble noble forces and discover a secret passage into the objective.
      • You get the order to sneak in and assassinate the enemies commander. You will start the fight surrounded by Footman noble noble forces and a Knight orientation knight骑士.
    • 75% chance: Some Footman noble noble forces start attacking you to relief the settlement.
      • 40% chance: The objective has fallen. Your opponent surrenders.
      • 60% chance: The defenders send their last attack force at you. You will face Footman noble noble forces and a Knight orientation knight骑士. You get support from your own noble troops aswell.
  • 10% chance: Your men captured some of the defenders. You get to decide their fate. (Siege Prisoners)
  • During the contract the settlement will have the Besieged besieged遭到围城 settlement situation.
  • After this contract the settlement will gain the Conquered conquered遭到攻占 settlement situation for 3 days.
Contract scroll The Barbarian King 蛮族之王
Hunt down the Barbarian King and his warhost.

Southern Contracts

Contract scroll Conquer Holy Site Southern
Travel to the holy site and conquer it from the Footman noble northern forces.
  • Available during the holy war圣战.
  • 20% chance: Allied army of Conscript orientation southern forces is already besieging the site and will support you in battle.
  • 20% chance: Footman noble northern forces will sally forth to attack you.
  • 20% chance: Mercenary Mercenary佣兵 company hired by the nobles offers to switch sides for 50% of your contract reward. If you pay, they'll help you in battle and if you refuse you'll have to fight them in addition to the Footman noble noble forces.
  • 20% chance: After the battle you will have to fight another army of Footman noble northerners. You will have an option to make a stand in the holy site, attack them in the open or run away which will result in failing the contract.
Contract scroll Defend Holy Site Southern
Travel to the holy site and defend it against the Footman noble northern forces.
  • Available during the holy war圣战.
  • The holy site will be attacked by an army of northerners. Before the attack you will have a choice between building palisades for defense, scouring the grounds for some items or recruit some poorly equipped zealots to help you in the fight.
  • 25% chance: Alchemist of your employer offers two Flash Pots, Fire Pots or Smoke Pots.
  • 30% chance: You will have an option to sally forth and ambush the enemy forces. If you choose to do so, you will fight two weaker waves of Footman noble northern forces one after another.
  • 30% chance: Allied Conscript orientation southern forces will offer support. You can either ask them to flank Arbalester orientation arbalesters劲弩手 or Footman noble infantry to reduce their respective numbers or order them to stay with you.
Contract scroll Deliver Item
Safely deliver cargo to a settlement.
Contract scroll Drive Off Nomads驱逐游牧民
Destroy an enemy camp.
Contract scroll Escort Caravan 护送商队
Protect a caravan until it safely arrives at its destination settlement.
  • 5% chance: Your men ask you to take the cargo for yourself. (Valuable Cargo)
  • 10% chance: Caravan is stopped by noble troops, the player has the option to surrender or fight. (Stolen Goods)
  • 5% chance: You notice a cage with a prisoner with your cargo who wants to be freed. (Mysterious Prisoner)
  • 10% chance: The caravan is attacked by Necrosavant Necrosavant死灵剑士. (Vampire Attack)
  • The player will lose control of movement for the duration of this mission as your company must follow the caravan.
  • Only food is taken care by caravans, the player still needs to pay upkeep in coins.
  • If the caravan moves through a settlement, the player can pause the game and click on it and visit the settlement to sell loot/hire new troops.
  • Losing all Donkeys驴 will fail the contract.
  • Losing some, but not all Donkeys驴 will have you poorly complete the contract. You gain 50% less crowns & Relation. You get the normal amount of Renown.
  • If you finish this contract, the settlement will become Well supplied well supplied供货充足. If you poorly complete the contract, it won't.
Contract scroll Hold Fortress坚守要塞
Travel to the abandoned fortress and defend it against Footman noble northern forces.
  • Available during the holy war圣战.
  • You have to defend against 2-3 waves of Footman noble northern forces. If you stray too far from the fortress, you will fail the contract.
  • 20% chance: Enemy will retreat after the second wave.
  • 20% chance: In the third wave you will get Conscript orientation reinforcements from your employer.
  • 30% chance: You will get an ultimatum after the second wave. If you accept it, you will fail the contract and switch the sides in the war.
Contract scroll Hunting Ifrits
Hunt down Sand golem orientation Ifrits沙魔 in the sands around the settlement.
Contract scroll Hunting Serpents猎杀巨蛇
Hunt down Serpent orientation Serpents巨蛇 in the wetlands near the settlement.
Contract scroll Roaming Beasts (Desert)
Hunt down what terrorizes the settlement.
Contract scroll Slave Uprising奴隶起义
Beat down the uprising of the Slave orientation Indebted负债者 in the location near the settlement.
  • 20% chance: You have to chase the indebted that turned into banditry (nomads).
  • 20% chance: Leader of the indebted offers a bargain for their freedom. Accepting the offer will result in the failure of the contract but an undead location will be revealed that will contain a named item. (Spartacus)
  • 20% chance: You have to chase the indebted who fled the location.
  • 40% chance: You fight slaves at the location.
  • If you put down the revolt, the settlement will no longer have Settlement effect 40 Slave Revolt奴隶叛乱.